More Awesome Than You!

TS2: Burnination => The Podium => Topic started by: ebonyspiral on 2006 February 05, 17:35:34



Title: Greet me, Kiss me, Kill you...
Post by: ebonyspiral on 2006 February 05, 17:35:34

I did a bit of a search here before posting and found this thread http://www.moreawesomethanyou.com/smf/index.php?topic=1550.0 (http://www.moreawesomethanyou.com/smf/index.php?topic=1550.0) which somewhat covers what I'm asking... basically, even if two sims (say Darren Dreamer and Cassandra Goth) aren't in a relationship, but one has feelings for the other, then they will still suck each other's faces off when they greet and goodbye... and in front of their partners. Argh.

Did any hack appear for this annoyance as hinted in above thread?...

Also, I'll throw another question in just for the hell of it... is it possible to 'go steady' as a young adult/adult? Therefore, be in a commited relationship without having to get engaged *shudder*... perhaps through SimPE?


Title: Re: Greet me, Kiss me, Kill you...
Post by: simmiecal on 2006 February 05, 18:01:14

Also, I'll throw another question in just for the hell of it... is it possible to 'go steady' as a young adult/adult? Therefore, be in a commited relationship without having to get engaged *shudder*... perhaps through SimPE?

If you have Inteen - yes. In fact, as part of Inteen, you have to "go steady" or "be in a committed relationship" before you get engaged.


Title: Re: Greet me, Kiss me, Kill you...
Post by: ebonyspiral on 2006 February 05, 18:17:39

Also, I'll throw another question in just for the hell of it... is it possible to 'go steady' as a young adult/adult? Therefore, be in a commited relationship without having to get engaged *shudder*... perhaps through SimPE?

If you have Inteen - yes. In fact, as part of Inteen, you have to "go steady" or "be in a committed relationship" before you get engaged.

Thanks simmiecal. I've never tried InTeen as it seems to get such bad press, albeit unfairly perhaps. Plus I didn't realise it helped adults  :) 
I am concerned with causing hack conflicts though... is it compatible with the romance mod?


Title: Re: Greet me, Kiss me, Kill you...
Post by: FreakyRufus on 2006 February 05, 18:49:37
Thanks simmiecal. I've never tried InTeen as it seems to get such bad press, albeit unfairly perhaps. Plus I didn't realise it helped adults  :) 
I am concerned with causing hack conflicts though... is it compatible with the romance mod?

There is a conflict between InTeen and romance mod in "Attraction - EP2 - Attraction Capable?"  I have a mod I put together that combines the functionality of the two.  I'm not sure whether it's ok for me to post anywhere, because I haven't asked either JMP or Jase about it.  Also, I'm pretty new to modding, so it might cause problems for some people.  I think it works correctly, and I haven't personally seen any problems.


Title: Re: Greet me, Kiss me, Kill you...
Post by: tunaisafish on 2006 February 05, 19:10:28
ebony:  The InTeen site is a bit sparse on info as it has recently re-locacted.

http://mysite.verizon.net/aestudios/sims2/

There is a very good doc in the download itself that lists the various other hacks that conflict, and those that do not.
Some that do conflict have HotFixes available - the install instructions are easy going.

Rufus:

It'd be good to see your mod as a hotfix in the Cracker Barrel of Jase's site.




Title: Re: Greet me, Kiss me, Kill you...
Post by: ebonyspiral on 2006 February 05, 19:37:14
There is a conflict between InTeen and romance mod in "Attraction - EP2 - Attraction Capable?"  I have a mod I put together that combines the functionality of the two.  I'm not sure whether it's ok for me to post anywhere, because I haven't asked either JMP or Jase about it.  Also, I'm pretty new to modding, so it might cause problems for some people.  I think it works correctly, and I haven't personally seen any problems.

I'd be willing to help with testing if you decide to post it.
The way the romantic relationships work in the game really irritates me and I'm trying to find compatible mods to make it more bearable.

ebony:  The InTeen site is a bit sparse on info as it has recently re-locacted.

http://mysite.verizon.net/aestudios/sims2/

There is a very good doc in the download itself that lists the various other hacks that conflict, and those that do not.
Some that do conflict have HotFixes available - the install instructions are easy going.

Thanks muchly, I'll give it a try!


Title: Re: Greet me, Kiss me, Kill you...
Post by: Issy on 2006 February 05, 19:38:05
Personally I really like the Inteen, it adds alot of realism that suits my playstyle *waves J.M :P*

It does add the "go steady" and "committed relationships" which is really great.  Make sure you read all the guidelines tho, cos most of the complaints come from people who haven't read it well enough and think they have bugs etc..



Title: Re: Greet me, Kiss me, Kill you...
Post by: FreakyRufus on 2006 February 05, 19:50:50

Rufus:

It'd be good to see your mod as a hotfix in the Cracker Barrel of Jase's site.

I sent a PM to Jase with a link to the mod.  We'll see what he says.

Edit: Does anyone know if the PM system on MATY actually works?  I've just sent 2 PMs, but my outbox shows as empty.


Title: Re: Greet me, Kiss me, Kill you...
Post by: ebonyspiral on 2006 February 05, 19:53:08
Personally I really like the Inteen, it adds alot of realism that suits my playstyle *waves J.M :P*

It does add the "go steady" and "committed relationships" which is really great.  Make sure you read all the guidelines tho, cos most of the complaints come from people who haven't read it well enough and think they have bugs etc..



Fair enough. Of course, I had heard it was unawesome...  ;) but a few of my hacks come under that category. So far my teens have had only 'teenwoohoo' to make their adolescence more interesting, but InTeen seems like it could add quite a bit from what I've read now.


Title: Re: Greet me, Kiss me, Kill you...
Post by: BlueSoup on 2006 February 05, 20:32:16
Edit: Does anyone know if the PM system on MATY actually works?  I've just sent 2 PMs, but my outbox shows as empty.

It does work, make sure you have the "Save a copy in my Outbox" box checked on the bottom.  Somewhere in your profile there's a place to make that the default as well.

P.S.  Inteen is non-awesome.


Title: Re: Greet me, Kiss me, Kill you...
Post by: Brynne on 2006 February 05, 20:40:14
It may be "non-awesome", but it's good!  ;)


Title: Re: Greet me, Kiss me, Kill you...
Post by: Sleepycat on 2006 February 05, 20:48:25
InTeen is truly awesome in it's non-awesomeness *giggles*



ebonyspiral, InTeen is like a mini expansion  8)


Title: Re: Greet me, Kiss me, Kill you...
Post by: Sandilou on 2006 February 05, 20:54:17
Quote
There is a conflict between InTeen and romance mod in "Attraction - EP2 - Attraction Capable?"
  I must confess that I've never noticed this.

Quote
I have a mod I put together that combines the functionality of the two.  I'm not sure whether it's ok for me to post anywhere, because I haven't asked either JMP or Jase about it.  Also, I'm pretty new to modding, so it might cause problems for some people.  I think it works correctly, and I haven't personally seen any problems.
I thought Maty members posted their own hacks in the Peasants section. 

Quote
Edit: Does anyone know if the PM system on MATY actually works?  I've just sent 2 PMs, but my outbox shows as empty.
The PMs do work and JM is usually quick at responding.

Jase is Awesome.  There is no need for JM to feel threatened.  :)


Title: Re: Greet me, Kiss me, Kill you...
Post by: Paperbladder on 2006 February 05, 21:53:37
InTeenimater is talked about often here, I'm beginning to wonder if the InSimenator people turned off tech support on purpose to get people here to give support on this "non-awesome" product.

The reason J.M. deems it "non-awesome" is the fact that it's a heavy mod like the InSimenator that conflicts with many other mods, such as a part of JM's Clothing Mod and possibly the Romance Mod.  People tend to like it a lot though, but I really don't like it since I really don't use half of its features.  Maybe when I decide that I need those features I'll get it, but it's just personal choice at this point on whether you shouldn't get it.  That, and if it conflicts with hacks you currently have.


Title: Re: Greet me, Kiss me, Kill you...
Post by: Brynne on 2006 February 05, 22:23:04
I'm pretty sure I talked about the Inteen long before Insim "turned off its tech support", thank you very much.


Title: Re: Greet me, Kiss me, Kill you...
Post by: ebonyspiral on 2006 February 06, 00:41:06
InTeen is truly awesome in it's non-awesomeness *giggles*



ebonyspiral, InTeen is like a mini expansion  8)

eep... you ain't kidding. I've been trying to get through all the info I've found on it. I just want a easy answer and a quick fix, darn it!  ;)
Speaking of which *kicks thread* anyone know anything about my original question?
Tonight a random downtownie crush greeted my simSelf by shoving his tongue down my throat! I'm afraid I had to pummel his head in for being so ungentlemanly (ingame I hasten to add)...


Title: Re: Greet me, Kiss me, Kill you...
Post by: Darkstormyeve on 2006 February 06, 01:34:18
So, anyone have an answer to the question about your sims who are not in love or crush mode, pashing their best mate when they greet them?? So annoying.


Title: Re: Greet me, Kiss me, Kill you...
Post by: Sagana on 2006 February 06, 11:12:28
I've not heard anything about the greeting kiss since the thread you already posted. It sounded (from JM's post there) very complicated.

I've recently installed inteen and am loving it. I took out everything the docs said would conflict and there wasn't that much. The docs are very thorough. JM's clothing mod does - that takes you automatically through every clothing choice without really saying which one you're on (sometimes pjs and undies are kinda confusing) so I actually prefer Monique's computer although it doesn't have the auto-change at the end of Uni (that's the part that conflicts). <expects ripped lips or points and laughs here somewhere>. I like the higher costs for shopping at home though. TJs random pregnancy woohoo and quiet pregnancy conflicts too. I kinda miss that one, but Inteen has most of what was in it already (at higher levels).

Inteen works great for me. I think I found a teeeny bug. I couldn't get my YA to do the NL surprise engagement thing. I had to cancel the dining action and have him propose normally. Haven't tried to reproduce it yet and if that's the only thing I lose to gain it's features, I'm in much better shape. It's a really good mod.


Title: Re: Greet me, Kiss me, Kill you...
Post by: Gwill on 2006 February 06, 11:35:44
Everytime somebody installs the Inteenimator, God kills a kitten. How does it feel to know you just caused the death of an innocent kitten, you murderer?

Think of the poor kittens!


Title: Re: Greet me, Kiss me, Kill you...
Post by: jrd on 2006 February 06, 12:36:43
Sagana: remember your Sims must 'go steady' before they can propose, with inTeen installed. Unless you use the flavour pack of course.


Title: Re: Greet me, Kiss me, Kill you...
Post by: Sagana on 2006 February 06, 18:01:42
<nod> thanks for the reminder. They were already in the committed relationship tho, and the regular engagement worked fine, just the "surprise" one that's done sitting at the table - the option came up but then just dropped out of the queue. Oh, btw, one of these is an adult and one a YA - it could be that. By the time I realized the love of his life was an adult, and if I aged her down to teen to try and send her to college she had an "F" gpa and couldn't go - so it was too much trouble. I'm just giving her elixir to keep her at the start of the adult years while she waits for him to graduate. Anyway, I haven't tested either taking out Inteen to see if it works (hey, I like it - I don't want to take it out, even temporarily ;) or trying it with another couple yet. Could easily have just been a Maxis glitch - there are enough of those. Not a big deal. They're engaged, I'm happy. I was just trying for a bit of romance.


Title: Re: Greet me, Kiss me, Kill you...
Post by: angelyne on 2006 February 06, 18:14:13
Well I was toying with the idea of installing this mod, but now I won't.  Kittens are just too cute, I wouldn't be able to live with their blood on my hands.


Title: Re: Greet me, Kiss me, Kill you...
Post by: Sandilou on 2006 February 06, 19:02:06
Posted by: sagana
Quote
if I aged her down to teen to try and send her to college she had an "F" gpa and couldn't go

I think that you can change her grade with the education section of the Insiminator. 


Title: Re: Greet me, Kiss me, Kill you...
Post by: ebonyspiral on 2006 February 06, 19:30:21
Everytime somebody installs the Inteenimator, God kills a kitten. How does it feel to know you just caused the death of an innocent kitten, you murderer?

Think of the poor kittens!

I bet God just didn't RTFM and got pissed when it didn't work.


Title: Re: Greet me, Kiss me, Kill you...
Post by: FreakyRufus on 2006 February 06, 19:57:49
Everytime somebody installs the Inteenimator, God kills a kitten. How does it feel to know you just caused the death of an innocent kitten, you murderer?

Think of the poor kittens!

That would actually inspire some people I know to install it.


Title: Re: Greet me, Kiss me, Kill you...
Post by: tunaisafish on 2006 February 06, 22:49:17
Everytime somebody installs the Inteenimator, God kills a kitten. How does it feel to know you just caused the death of an innocent kitten, you murderer?

Think of the poor kittens!

Grah!!! Gwill, stop confusing me.  That quote was in the last thread I just read :)

It's not as bad as it sounds.  The kittens have another 8 lives, that's a fact.  Even God cannot take all nine lives at once.
So as there are more kittens in the world than installations of the InTeen - NO kittens have died.  ;D


Title: Re: Greet me, Kiss me, Kill you...
Post by: Paperbladder on 2006 February 07, 01:11:16
I'm pretty sure I talked about the Inteen long before Insim "turned off its tech support", thank you very much.
That may be true, but that still doesn't change the fact though that it seems the InTeenimater is one of the products MATY provides "unofficial" support for.

Well, I think if we're going to get that techinical about if we're taking away actual cat lives or the 9-lives they apparently have then we'll need to define what installing the InTeenimater is won't we?  I mean, is it installed when it's downloaded, put in the directory or used when it's considered installed?


Title: Re: Greet me, Kiss me, Kill you...
Post by: Sleepycat on 2006 February 07, 01:54:29
 ::)  Kathy and Eric didn't remove InTeen off the InSIM forum. Jase removed it for personal reasons, he dosen't currently have time to deal with most of the support questions and most questions are covered in the supporting docs that come with it. Most issues are user-error(RTFM) and/or hack conflict (usually one already listed in the docs)

There is a InTeen user to user support section on the InSIM forum but I think most people perfer to ask their questions or get help on their favorite forum first, I know I do  ;D (unless of course I know the person whos hack I have questions about)


I love InTeen, it's a wonderful addition to the game but as I mentioned in a previous thread, I'm not currently using it...because I don't want to get used to having it all over again and then get OFB and have to give it up then (Jase may not update it) but I haven't had any teens in my restarted hood until recently so I may end up putting InTeen back in because I find teens are extremely boring without it (specially after beta-testing & using InTeen for as long as I did before I took a "sims 2 break" for a few months) and I really miss some of its features *really really hopes Jase updates it when OFB comes out*



Title: Re: Greet me, Kiss me, Kill you...
Post by: Paperbladder on 2006 February 07, 02:13:18
That User to User support forum must have been added because it wasn't there when I last checked.  It still seems they get better support here though than they do at his forum, but more questions about it are asked there.  Most of the people that come here and ask questions about it are because they experienced something odd because they installed the thing and didn't RTFM.

The only reason I don't use InTeenimater is that it "may" conflict with a few hacks I have and I really don't use most of the features, especially since I don't have Teens in my neighborhood.


Title: Re: Greet me, Kiss me, Kill you...
Post by: J. M. Pescado on 2006 February 07, 03:00:28
It's not as bad as it sounds.  The kittens have another 8 lives, that's a fact.  Even God cannot take all nine lives at once.
So as there are more kittens in the world than installations of the InTeen - NO kittens have died.  ;D
That's not true. God picks the kitten with the lowest instance number and kills that one repeatedly, just like why when you spy on your neighbors with a telescope, the same person always shows up to shove you. Thus, every 9 Inteenimator installs exhausts a kitten of all of its lives.


Title: Re: Greet me, Kiss me, Kill you...
Post by: aussieone on 2006 February 07, 04:00:29
That's not true. God picks the kitten with the lowest instance number and kills that one repeatedly, just like why when you spy on your neighbors with a telescope, the same person always shows up to shove you. Thus, every 9 Inteenimator installs exhausts a kitten of all of its lives.

That is just so....warped  :o



Title: Re: Greet me, Kiss me, Kill you...
Post by: aussieone on 2006 February 07, 04:12:19
Well, I haven't downloaded it so I don't have the added guilt of contributing to the kitten culling  :)


Title: Re: Greet me, Kiss me, Kill you...
Post by: myskaal on 2006 February 07, 04:20:02
One less furball clogging up my shelter kaching line.


Title: Re: Greet me, Kiss me, Kill you...
Post by: tunaisafish on 2006 February 07, 07:09:29
It's not as bad as it sounds.  The kittens have another 8 lives, that's a fact.  Even God cannot take all nine lives at once.
So as there are more kittens in the world than installations of the InTeen - NO kittens have died.  ;D
That's not true. God picks the kitten with the lowest instance number and kills that one repeatedly, just like why when you spy on your neighbors with a telescope, the same person always shows up to shove you. Thus, every 9 Inteenimator installs exhausts a kitten of all of its lives.
No you've got it wrong Pescado, but even Einstien couldn't believe that "God plays dice with the Universe" at first, so don't feel too bad about yourself.
Her random function, unlike the Maxis one, actually works pretty damn well.  Our computers would not be working if this were not true.

Yay, the kittens live :)


Title: Re: Greet me, Kiss me, Kill you...
Post by: diamonde on 2006 February 07, 09:38:28
I prefer to imagine that every time I use Inteen, God bitchslaps somebody who didn't read the directions.  ::)  Twice if they don't even know what half the hacks they have do, they just downloaded them because someone said they were awesome.  (Is it crazy that I only download hacks that do something I know I want?)


Title: Re: Greet me, Kiss me, Kill you...
Post by: J. M. Pescado on 2006 February 07, 09:46:14
No you've got it wrong Pescado, but even Einstien couldn't believe that "God plays dice with the Universe" at first, so don't feel too bad about yourself.
Oh, God may very well play dice with the universe, but the dice are loaded.

Quote
Her random function, unlike the Maxis one, actually works pretty damn well.  Our computers would not be working if this were not true.
Yeah, it works pretty well at selecting the kitten with the lowest instance number, just like the telescope slapper, which works fine also.


Title: Re: Greet me, Kiss me, Kill you...
Post by: Gwill on 2006 February 07, 10:12:22
(Is it crazy that I only download hacks that do something I know I want?)
No, it's not crazy.  That's what I do too (thot that that proves anything).
But I know that there is nothing in InTeen or Insiminator that I want.  And if there was one thing in them that I wanted, I'd look for a hack with that feature, rather than installing a big feaking buggy thing with a lot of features I know I don't want.

The whole concept of having to install something to take away a feature, proves to me that the idea is faulty.


Title: Re: Greet me, Kiss me, Kill you...
Post by: Sagana on 2006 February 07, 11:34:48
Quote
The whole concept of having to install something to take away a feature, proves to me that the idea is faulty.

<blink> JMs hacks are often for taking away stuff - no what's this, no memory spam like that. Maxis is a bit strange about their "features". I added Inteen to add stuff - so my YAs could have a family life at Uni, so I could have houses with professors and master's students who have partners and children and lives and the like. To make Uni fun to play and more rounded. I don't believe there is another hack that does that.

And there really isn't any point in having seperate casual woohoo, no jealousy, teen woohoo and teen pregnancy when one hack will do all that plus another feature that I want. If I've got most of those in my hacks folder anyway, I'm trying to use the features it has. Most people who have trouble seem to have all the hacks that do similar things added to their game. The only "odd" thing it conflicts with is JMs clothing mod, which spams me anyway so I'd rather have Moniques computer which doesn't conflict.

'sides it isn't a big freaking buggy thing with too many features - it's really very seamless, runs well and all the features are directly related to the general concept. Maybe it used to have more problems, but it doesn't now. Of course I'll have to take it out (and all JMs hacks) if they don't upgrade for OFB, but ah well - I will have had the fun of them until then.

I also have seen that much Inteen support here. every once in awhile someone asks a question and the answer is about inteen, but usually not directly and sometimes people discuss the general concept as here, but... Not that I know why that matters... people talk about a lot of different things on chat boards, and the community usually gets around pretty well. Everything from Danny's DMA to Inge's to Various Simmers to a variety of hacks from MTS2 to all kinds of other things are discussed here, and it's a no holds unless you get stuck in retardo land board. Why shouldn't Inteen be discussed as well?


Title: Re: Greet me, Kiss me, Kill you...
Post by: Gwill on 2006 February 07, 11:57:18
<blink> JMs hacks are often for taking away stuff - no what's this, no memory spam like that. Maxis is a bit strange about their "features".
I wasn't talking about "features" in the game.
I was talking about features of InTeen and Insiminator, and the so-called flavour pack.


Title: Re: Greet me, Kiss me, Kill you...
Post by: Sagana on 2006 February 07, 12:07:45
You don't like that it offers a choice about which way you want it to work?


Title: Re: Greet me, Kiss me, Kill you...
Post by: Gwill on 2006 February 07, 13:09:29
I don't like that it doesn't offer me the choice not to download and install the features I don't want.
I don't like that it's ONE freaking file.

If I want a no jealousy hack, I want to download one package that disables the jealousy function.
If I want a casual romance hack, I want to download one package that enables casual romance.

I do not want to download a whole bunch of crap that I don't want, just because it's attatched to the function I do want.

It's just poor programming to put it all in one bundle.  That's why I use the awesome hacks I get here, where I get to pick exactly what I want, and can leave the stuff I don't want behind.


Title: Re: Greet me, Kiss me, Kill you...
Post by: Sandilou on 2006 February 07, 14:09:36
I don't like that it doesn't offer me the choice not to download and install the features I don't want.
I don't like that it's ONE freaking file.
I do not want to download a whole bunch of crap that I don't want, just because it's attatched to the function I do want.
It's just poor programming to put it all in one bundle.  That's why I use the awesome hacks I get here, where I get to pick exactly what I want, and can leave the stuff I don't want behind.

I disagree.  I would never describe someone else's work as a 'bunch of crap' unless I could do better.   Both Insim and Inteem are  ideal programs for me - because I would rather have all those features built into one compatible bundle, than have to work out conflicts between different mods by different programmers.  Inteem and Insim are compatible with the best working mods, such as  Quaxi's, Twojeff's, Monique's and Doc Doofus'. 

For the Simpe illiterate like myself, Insim is a brilliant mod, especially because it allows changes to be made quickly from inside the game just by pressing a couple of buttons, without having to quit and reload. 

If I were a programmer, then I might view it from your perspective.  I'd be the first to admit that there are alot of features on Insim that I don't use.  But the option is there and if I wanted to use them, I could do so quickly without having to worry about compatibility issues.

Many of JM's 'No***' mods do take out the irritating features that Sims exhibit, yet I find myself using them less and less because the Sims never do anything unusual or funny once the 'Sim'  has been taken out of them.    Without a doubt, JM's critical fixes and his Macrotastics bundle do help the game run more smoothly, so I use his more important mods.  I don't use JM's clothing mod because it conflicts with Monique's computer,  which  has loads of mods in one bundle.  From that perspective, it's nice to be able to pick and choose which small mods you want to add to your game.  But I guess that's what makes El Presidente More Awesome Than any of us.


Title: Re: Greet me, Kiss me, Kill you...
Post by: Sleepycat on 2006 February 07, 14:45:09
Gwill, some of the awesome hacks here combine features too  ::)

usually it's so that the features "play nice together", some because they were asked for...because some people do want combined features that play nice together because they can be less buggy  :o


The flavor packs for InTeen were made because not everyone plays the same way and Jase wanted to give users some control, whats wrong with that? Alot of the features were asked for by users, some were voted on by those of us that beta-tested (we also requested features)


I get the impression that you want some of the features InTeen offers and are pissy cause you can't have them separate... IMHO, calling it a "big freaking buggy thing with too many features" makes it rather clear you don't know much about it or you tried it and didn't RTFM.


Title: Re: Greet me, Kiss me, Kill you...
Post by: Gwill on 2006 February 07, 15:32:53
than have to work out conflicts between different mods by different programmers.

J.M. Pescado manages to seperate each hack into different files without causing conflicts.
You don't hve to be simpe litterate to download seperate packages.

I don't like the whole concept of bloatware.  It's like when you try to install the Quicktime plugin; it won't let you just install the plugin, it forces you to also install the whole software and iTunes, even though you don't need or want either.

Imagine you go to a store to buy toothpaste, but you can't buy just the toothpaste, because they sell it in a box with a toothbrush, floss, mouthwash, bleaching strips and a dentist (and the dentist's dog, but if you pay extra you can get a vet to put the dog down).

I get the impression that you want some of the features InTeen offers and are pissy cause you can't have them separate... IMHO, calling it a "big freaking buggy thing with too many features" makes it rather clear you don't know much about it or you tried it and didn't RTFM.
Quite the opposite.  I read the fucking manual and saw that this was not something I needed or wanted.  I have never had either Insiminator or InTeen installed in my game, and I never will.
No kittens on my cconscience.


Title: Re: Greet me, Kiss me, Kill you...
Post by: BlueSoup on 2006 February 07, 15:36:16
I'm pretty much of the same mindset as Gwill.  I'd rather have a bunch of small packages that do the one specific thing I want than download a giant package full of stuff that I don't need or want.  I would and do RTFM of stuff, but I have a hard time remembering the specific functions of stuff that's as small as the Lot Debugger, never mind trying to remember all the features of something like Inteen.  And then if I don't like certain features of Inteen, I have to download a flavour (spelling it my way  ;)) pack to get rid of it? No thanks.


Title: Re: Greet me, Kiss me, Kill you...
Post by: Sagana on 2006 February 07, 18:02:01
Downloading a bunch of different hacks that do different things works great as long as you don't want a lot of stuff and don't need them to play together. If all I need is no what'sthis, that's great. But people do want lots of stuff and want it to work well together - so we end up with things like the modesty question thread on here, where one downloads Lizz's bed and then TJ's no jealousy to make this part work and then another hack to make that part and then a teen hack so it can work with teens and then tries to figure out, if there's a problem, if it's a Maxis bug, a conflict with all those hacks or something it just isn't supposed to do. *Much* easier in those kinds of cases to download one hack and if it needs debugging, take one out - not take out 2 and see if the other works, etc.

All kinds of things come with various features. The director's cut is a whole set to download and some of what's in there isn't available elsewhere. College rampage does a variety of things, yes? I don't know of a way (I may just have missed it) to get kicking flamingos without setting them up again as a neat fun issue without taking all of macrostatics - is there one (I'd kind of like to have just that part, but <shrug>)? The piece of the clothing mod that dresses YAs automatically when they switch to college is pretty cool. I downloaded all the mod to get just that one part (tho it conflicts with Inteen and I took it out again). I've heard Two Jeff's mention a couple of times rolling something that makes sense in with some other mod that makes sense so he doesn't have so much to update all the time (I think, my apologies if that's a misquote or something). I've heard other modders say that - it's easier not to keep up with a billion mods, all of which need updating.

And for most mods, if you don't like certain features of it,  you remove the mod. You don't have a choice to do it differently. It's nice to have a choice <shrug> I mean, not liking or wanting a mod is fine, but I don't understand the bitterness and put downs. I don't understand it for Danny's DMA stuff either. Obviously some people (lots of people) like them. They do neat things - things that as far as I'm aware you can't get at all via downloading Pescados or other hacks (I mean, it's not like they're competing or something). When MTS2 did that bizarro world or whatever it is set - I thought "why would anyone want that" but several months later, I found the perfect use for peices of it. I'm glad I didn't post that it was crap or something. I'd be embarrased - even if it was just to myself. If JM puts out a better Inteen or Insim kind of thing, I might switch over - but I see no reason to downtalk the mod, and so far as I know, nobody else has another option anyway.


Title: Re: Greet me, Kiss me, Kill you...
Post by: nectere on 2006 February 07, 18:17:57
The one thing I can say I like best about separate packages for functions/features is that if one package breaks I dont loose everything. Many of JMPs packages continued to work with the next expansion, some did not, it was a simple matter of taking out what didnt work and waiting for an update while still enjoying what did work.

Now if JMP's packages had been one big bundle, an all in one mod, I would have had to remove the whole thing and been modless until he fixed the one or two packages inside the bundle that didnt work. That to me is reason enough to want all my mods in separate packages. Its the same reason I dont buy combo electronics, if one little thing breaks you have to replace the whole kit-n-kaboodle. Not the best bang for your buck.

I do however have Moniques computer, I didnt realize it wasnt compatible with JMPs clothing mod...as I havent had any issues with it. What is the issue?


Title: Re: Greet me, Kiss me, Kill you...
Post by: Brynne on 2006 February 07, 18:56:32
I don't get why people get so heated about the Inteen and Insim. So don't use it if it doesn't suit your tastes. Pretty simple concept, folks.

Imagine you go to a store to buy toothpaste, but you can't buy just the toothpaste, because they sell it in a box with a toothbrush, floss, mouthwash, bleaching strips and a dentist (and the dentist's dog, but if you pay extra you can get a vet to put the dog down).

If you have to *pay* to have all that and you just want the toothpaste, that's not worth it. But if the whole thing is free of charge, then there's not much to complain about. Don't use the floss, etc. Or just don't pick it up at all. No loss either way.


Title: Re: Greet me, Kiss me, Kill you...
Post by: BlueSoup on 2006 February 07, 19:21:45
My issue is not with Inteen or Insim, per se.  I just prefer game modifications to be in small, easily manageable bites.  I do have Macrotastics, but that's not really a fair comparison, since the entire point of Macrotastics is to eliminate the endless clicking to manage your Sims, and not just to eliminate having to click to stand the flamingo up again.

If, say, the Lot Debugger included a whole bunch of options that just happened without me having to do anything or click on anything, I'd probably remove it.


Title: Re: Greet me, Kiss me, Kill you...
Post by: Sleepycat on 2006 February 07, 19:29:05
Jase has spent alot of time on InTeen - giving people what they wanted - and then he gets all kinds of shit from people, most of whom don't use it or didn't RTFM.

Hell, Gwill has never even used it and states that it is a big feaking buggy thing and bloatware  >:(

its no wonder Jase may not update InTeen for OFB...


Everyone has the right to pick and choose what hacks they have in their game. There is no reason to insult other users, beta-testers, creators and their hacks just because you aren't interested in those hacks or because a creator you know dosen't like them *cough*fanboys/girls*cough*  ::)


Title: Re: Greet me, Kiss me, Kill you...
Post by: Jorenne on 2006 February 07, 20:08:43
Right lets just get one thing straight right off.  I'm and inteen and insim user (in fact check the credits for the insim, you'll find my name among many others there).  I've been using Insim since v1.1 and Inteen for months and I have never had any thing resembling "Bloated buggy crap".

First of, Gwill, I don't actually care to listen to anything you have to say on this subject you have freely admitted that you have never and will never use Inteen or Insim, any further comments by you are therefore, in my view, null and void.  I don't actually give a flying crap if you're a programmer, or a chimpanzee, don't talk shit about a download you know nothing about.

I really don't understand why people feel the need to bad-mouth a particular download of any kind.  If you don't like it, don't use it, or if you have any knowledge on the subject then perhaps offer constructive critisism.  But for the love of all that is simlish at least know your mod before you start!

I am so damn freaking pissed off with the mud slinging about Inteen and InSim, I know tons of happy simmers using these mods and you know what?  I don't see a particular decline in the kitten population, nor an increase in the number of games blowing up if they are used correctly.

There are mod conflicts all over the community, it's always, ALWAYS been a case of pick and choose which you want unless you make them yourself, and since we're all here downloading awesome hacks, them we obviously either can't, won't, or are too lazy.  Oh if I could be bothered to roll my entire hack subdirectory into one file I'd do it in a New York minute, and you know what else?  I like the "bloated crap" that Inteen offers, back in it's early days when he was much more of a t/woo-pregnancy thing I didn't use it at all, but the ingenuity behind all of the functions astounds me at times. 

This is likely to make me unpopular here but I couldn't give two hoots, but I distinctly get the feeling a lot of the "Unawesomeness" around here about InTeen and InSim is because JM says it's so.  Often you idiots remind me of the BBS Sheep. "JM says I need this I must download it, even though I don't actually know what it does"  Or "JM says it sucks so it must"  He, I'm not as subtle or polite as Sleepycat, those of you like that, and you know who you are, no point denying it, are FanBoys/Girls You really should try to think for yourselves every once in a while, to Quote Edmund Blackadder - Thinking is SO Important.

If Inteen/Insim isn't to your playing style, then fair enough, don't use them, but don't try and destory the reputation of a mod just because you don't like it personally.  That'snothing but cyber-gossip.


Title: Re: Greet me, Kiss me, Kill you...
Post by: RainbowTigress on 2006 February 07, 20:28:05
I've been using InSim and I have used InTeen before, and my game hasn't blown up.  I am always very careful about what mods I use and I always RTFM to make sure I know about any potential conflicts.  Even TJ"s new Visitor Controller has a conflict with JM's phone hack, but if you read his instructions, he informs you about it, and tells you how to avoid it.  It's the same with InTeen.  I agree with Sleepycat and Jorenne.  Jase and Eric have put a lot of hard work into these hacks, and they have been well-tested by many people.  The features are ones that have been requested by the people who play this game, not just because they thought it was something nice to throw in.  Sure, I don't use every function that InSim offers, but I use a lot of them, and I have probably used most of them at least once, and I am glad it was there when I needed it.  I like having the tools available that I need when I need them.  I think of it like a toolbox.  I have run into very few conflicts, and when I have had one, Eric and Jase have been friendly and quick to respond. 

The error many of us were getting when moving sims into a new house where they lost their want slots and had blank want slots was at first blamed on InTeen by JM because someone mentioned they had it.  At first, I used InSim to restore  the missing want slots, but this hack was deemed "unawesome."  But it was ok to use TJ's college adjuster to do the same thing (another hack which offers multiple functions.  :o)   But that really didn't address the problem.  When I was able to produce an error log, TJ traced the problem to the fact that using the Lot Debugger to upgrade pre-Uni sims was causing the problem because they did not have a major set, so it wasn't really a Maxis bug.  Once JM was made aware of this, he quickly released a fix, which solved the problem.  My point is that it seems that people are quick to jump on InTeen and InSim, when they may not even be the problem at all, and it cuts off any further investigation of the problem.

We have been through this discussion already, and Jase stated his reasons for making InTeen in another thread.  The features are all intended to work together, and I agree that it makes little sense to install the whole package when there is just one feature you want.  But don't criticize the creator and people who use it and call the thing crap just because you don't care to use it.  That is just rude.


Title: Re: Greet me, Kiss me, Kill you...
Post by: PlaidSquirrel on 2006 February 07, 22:43:18
I love the InTeen and the InSim. I love that the InTeen has everything I need for it to have. I like all of the options (except the go steady before engagement) and I use them. I also love the InSim. I use nearly all the options pretty often. So for me it makes sense. On the other hand I have other hacks that do some of what the InSim does and one thing it doesn't. Gosh it sure would be nice if I could just have the one thing InSim doesn't do instead of a whole hat full of stuff. It would be cool if they added it to the InSim.  :P  But oh well.

As to hack conflicts I have the Clothing Tool and Moniques Computer the yellow DMA Burgalar Alarm and obviously the InTeen and InSim as well plus many more. I'm sure I read it if it was in the RTFM but I haven't experienced any "problems" that I was aware of before reading here. I never go to UNI anymore and I thought the clothing tool worked properly. I had no idea. It's no big deal though since the way it works suits me fine.

I also have Casual Romance and the Romance Mod and I love them all to bits too! And when you set all your prefs for the Casual Romance aren't you just adding and removing bits of functionality there? Yes? I thought so. (but isn't that great?!)


Title: Re: Greet me, Kiss me, Kill you...
Post by: jase on 2006 February 07, 22:49:33
Quite the opposite.  I read the fucking manual and saw that this was not something I needed or wanted.  I have never had either Insiminator or InTeen installed in my game, and I never will.
No kittens on my cconscience.
The dark side I sense in you.  I can feeeeel your anger...


Title: Re: Greet me, Kiss me, Kill you...
Post by: Sagana on 2006 February 07, 22:53:11
Quote
I do have Macrotastics, but that's not really a fair comparison, since the entire point of Macrotastics is to eliminate the endless clicking to manage your Sims, and not just to eliminate having to click to stand the flamingo up again.

Yeah, but the point of Inteen is to expand the options of Maxis teens, not just to offer teen woohoo or teen pregnancy or casual romance or however one might divide it up. In the same way Macrostatics is meant to do more, Inteen is meant to do more. I personally don't want to eliminate endless clicking to manage my sims (I don't even have no what'sthis - I don't mind clicking it off if they start looking at stuff. Clicking just doesn't bother me. And I think it makes the game easier and I don't want it to be easier.) And you might not want to expand experience for your teens to the degree Inteen does. But I would kinda like to eliminate the need to stand up flamingos just to knock them down again, and maybe you'd just like one piece of Inteen. But I don't expect JM to rewrite the entire mod just because I only want that one part of it. It's meant to be a more overriding thing. That's cool. If I get tired enough of standing up flamingos, I'll download all of it and maybe I'll discover I can't live without it or something.

Quote
I do however have Moniques computer, I didnt realize it wasnt compatible with JMPs clothing mod...as I havent had any issues with it. What is the issue?

I'm very sorry, all my parentheticals and stuff are extremely confusing. I'm wordy. The clothing mod and Monique's computer do *not* (that I'm aware of) conflict. JM's clothing mod and Inteen conflict (only in the one portion of it that allows you to choose clothes for YAs right as they're transitioning to adults and moving back to the neighborhood - but if you're also using the computer, likely that's the part you want.) Hope that made sense, and if it was right, that'd be nice as well ;)


Title: Re: Greet me, Kiss me, Kill you...
Post by: nectere on 2006 February 07, 23:41:56
Oh thank goodness sagna, because I would be really bummed if the two had a conflict as I would very hard pressed to get rid of Monique's computer. Sorry Pescado, but its pretty darn cool...


Title: Re: Greet me, Kiss me, Kill you...
Post by: ebonyspiral on 2006 February 08, 00:03:03

*shrug* I've been giving inTeen a try and so far so good.

I mean, I use Two Jeff's casual romance purely for controlling jealousy to a single room and turn off the rest of the options... Similar kind of roundabout logic as removing aspects of inTeen I won't want...

I can live with that.


Title: Re: Greet me, Kiss me, Kill you...
Post by: RainbowTigress on 2006 February 08, 00:08:29
Oh thank goodness sagna, because I would be really bummed if the two had a conflict as I would very hard pressed to get rid of Monique's computer. Sorry Pescado, but its pretty darn cool...
I agree, Monique's computer is cool.  People need to understand that JM considers anything not made by him or TJ (and possibly Crammyboy now that he's here) as "non-awesome."  That is his opinion, which he is entitled to.  But that isn't gospel.  There are many other fine modders out there (which I will not name here to avoid leaving anyone out.)  We are all free to choose which mods we want to use in our game to make it work the way we want, and it is the responsibility of each one of us if we intend to use mods in our games to educate ourselves as much as we can and learn what a mod is intended to do, what potential conflicts there may be, and what that modder's support policy is.  Some are willing to take suggestions, but some aren't.  Either way, these mods are being offered free of charge because it is a labor of love, so to speak, because these people enjoy playing the game and creating mods that will either fix problems in the game or annoyances perceived by some.  No one of us has the right to demand that a modder do this or that or change their mod to suit them.  Suggest, yes, but not demand.  We have the responsibility of knowing what we put on our computer and reading the information painstakingly provided so we know of any potential conflicts, and then informing the modder of any problems we find in as clear and concise a manner as we can (not just "It don't work!")  This is how the community works together to solve problems and produce products that are better than each one could have produced individually.

I hope I made sense. :)  This is of course, my opinion, and may or may not reflect the opinions of the management.  Thank you.


Title: Re: Greet me, Kiss me, Kill you...
Post by: Brynne on 2006 February 08, 00:11:41
Well said, Rainbow. Bravo!


Title: Re: Greet me, Kiss me, Kill you...
Post by: Sagana on 2006 February 08, 00:29:24
Rainbow, that was beautifully said.

I love being part of a community like yours, even if about all I accomplish is wordy posts :)

I also really like Monique's computer. I wanted it for the work at home options, and was actually a bit dismayed by the long list of things it does, but installed it anyway and realized that it doesn't do anything I don't want it to and I got to try out a lot of things I probably wouldn't have otherwise. Actually, probably that computer is what made me brave enough to try Inteen and Insim (which I need as I downright broke SimPE - it's all full of "unknowns") - realizing even if they offer something, they don't do anything I don't want them to.


Title: Re: Greet me, Kiss me, Kill you...
Post by: jase on 2006 February 08, 00:42:47
OK, OK...let's all just hold hands now and sing a round of Kumbayah.


Title: Re: Greet me, Kiss me, Kill you...
Post by: Sagana on 2006 February 08, 00:51:45
I don't think I know that one.

How about if we touch tentacles and mutter broken phrases channeled from half-remembered dreams of Ryleh under the sea instead?

Serves the same purpose, I'm sure ;)


Title: Re: Greet me, Kiss me, Kill you...
Post by: RainbowTigress on 2006 February 08, 00:55:44
Ommmmmm.......Ommmmmmm....

Or we could meditate like the sims do...I always get a kick out of watching them do that.  It was funny to see the sims I had meditating on the sidewalk break out of meditation to yell at a sim who came to steal their newspaper.  I thought meditation was supposed to take you to a different plane where you didn't care about such trivial things?  Once I moved them inside though, they were again blissfully unaware...


Title: Re: Greet me, Kiss me, Kill you...
Post by: aussieone on 2006 February 08, 00:59:35

How about if we touch tentacles and mutter broken phrases channeled from half-remembered dreams of Ryleh under the sea instead?

Serves the same purpose, I'm sure ;)

No way am I gonna touch anyone's testic...oh hang on, I read that wrong....oops my bad!  :P


Title: Re: Greet me, Kiss me, Kill you...
Post by: RainbowTigress on 2006 February 08, 01:00:48
You should be ashamed of yourself, aussieone!  I don't have testicles, and neither does Brynne cuz she's a girl, dammit!  :D


Title: Re: Greet me, Kiss me, Kill you...
Post by: Sagana on 2006 February 08, 01:06:15
<rofl>

Hey, me too - is a gurl damnit. I might be green and warty and very very very very old, but I've always only had the girl parts really.

Although hermaphroditic would probably have been much more useful, ritually speaking.

Dang, now look what you've done and here I was perfectly content with my sex (as opposed to my gender, not to be misunderstood as about getting any as I am a dried up old crone anyways which is not the same as frigid as, even in the Greco-Roman world, the underworld is rather heated.)

Woah, look what I typed <goes off to play sims - it's lots safer, well other than hitting "try for baby" when one just means woohoo, ok well less embarassing then> ;)

Edit: Alright, I was only playing - I don't like to be the last poster on a thread. Somebody, anybody, post something, anything else :)


Title: Re: Greet me, Kiss me, Kill you...
Post by: myskaal on 2006 February 08, 01:28:54
BLAH! I've been at work all day and didn't get to get in on this until now so!...

Quote
If I want a no jealousy hack, I want to download one package that disables the jealousy function.
If I want a casual romance hack, I want to download one package that enables casual romance.

I do not want to download a whole bunch of crap that I don't want, just because it's attatched to the function I do want.

I want teen woohoo, teen pregnancy, the ability to speed up, hold or abort pregnancies, Risky Woohoo, no loss of a teenage love when transitioning to adult, a quick simple way to fix the junk townie bug, multiple concurrent committed relationships for all ages, and an easy breakup option.
All that happens to come together in one very nicely done add-on.

I don't want to have to download 10+ seperate hacks that may or may not work together to get the same effect.

Guess it's a good thing there are options for those who don't and those who do from different modders.

Really doesn't make sense to me at all why people feel they need to rip a persons way of doing these things so vehemently simply because they disagree. Don't like it? Ok don't fucking download it, go get your seperates. I'm sure they're out there and if they're not someone somewhere would probably be happy to whip 'em up for you. Others will be happy that Inteen comes the way it does because that's what they're looking for(and hope that he updates for OFB inspite of assholes who feel if it's not catered to their exact blueprint of what they deem fit then it must be a piece of shit).

Now feel free to ignore all that because it's late, long overdue, and probably already been said by several others in this thread thankyou I'm off to finish catching up on other new posts elsewhere.

NYAA!!


Title: Re: Greet me, Kiss me, Kill you...
Post by: RainbowTigress on 2006 February 08, 01:46:28
myskaal:  Well said.  I am interested in the easy breakup feature, as well as many of the others you described.  I just may install the InTeenimater again yet!  :)


Title: Re: Greet me, Kiss me, Kill you...
Post by: aussieone on 2006 February 08, 01:52:30
NO Rainbow........think of the kittens!!!!  :o


Title: Re: Greet me, Kiss me, Kill you...
Post by: RainbowTigress on 2006 February 08, 02:53:08
I am convinced that God could care less whether I install the InTeenimater or not. :)  He has much more important things to worry about!


Title: Re: Greet me, Kiss me, Kill you...
Post by: Brynne on 2006 February 08, 03:49:10
OK, OK...let's all just hold hands now and sing a round of Kumbayah.

Someone's singing, my Lord
Kumbayah...
Oh, Lord, Kumbayah.

I feel much better, now. Thanks, Jase!


Title: Re: Greet me, Kiss me, Kill you...
Post by: RainbowTigress on 2006 February 08, 03:55:15
Breathe very slowly, Brynne, in through the nostrils, and out through the mouth...in through the nostrils...out through the mouth.   There, doesn't that feel better? :)


Title: Re: Greet me, Kiss me, Kill you...
Post by: Sleepycat on 2006 February 08, 03:58:15
heh, I'm going to have to reinstall InTeen again cause now I'm really missing it...provided it gets along with the new patch *sigh*


Title: Re: Greet me, Kiss me, Kill you...
Post by: Brynne on 2006 February 08, 04:03:17
Breathe very slowly, Brynne, in through the nostrils, and out through the mouth...in through the nostrils...out through the mouth.   There, doesn't that feel better? :)

Thanks, duuuuuuuuuudette, but Kumbayah reaaaally, like, mellowed me out, dig?


Title: Re: Greet me, Kiss me, Kill you...
Post by: cwieberdink on 2006 February 08, 04:07:16
Cain't we all just.... git along???

C


Title: Re: Greet me, Kiss me, Kill you...
Post by: Brynne on 2006 February 08, 04:12:20
No.


Title: Re: Greet me, Kiss me, Kill you...
Post by: J. M. Pescado on 2006 February 08, 04:15:16
The whole concept of having to install something to take away a feature, proves to me that the idea is faulty.

<blink> JMs hacks are often for taking away stuff - no what's this, no memory spam like that. Maxis is a bit strange about their "features".
This neatly illustrates the point that the idea is faulty, but the faulty idea is clearly in the strange Maxian ideas.

I agree, Monique's computer is cool.  People need to understand that JM considers anything not made by him or TJ (and possibly Crammyboy now that he's here) as "non-awesome."
Pretty much, yeah. And like it says in the warning label, "Do not open, crush, dispose of in fire, put in backwards, short-circuit, or mix
with non-awesome hacks - may explode, leak, or catch fire, resulting in injury
and/or death.". Plus, non-awesome is not a statement of the technical merit of a product. Merely that it is non-Awesome(tm).

We have the responsibility of knowing what we put on our computer and reading the information painstakingly provided so we know of any potential conflicts, and then informing the modder of any problems we find in as clear and concise a manner as we can (not just "It don't work!")  This is how the community works together to solve problems and produce products that are better than each one could have produced individually.
Actually, we prefer verbose over concise. When reporting a problem, it is preferred if the user is verbose.


Title: Re: Greet me, Kiss me, Kill you...
Post by: jase on 2006 February 08, 05:08:42
OK, OK...let's all just hold hands now and sing a round of Kumbayah.

Someone's singing, my Lord
Kumbayah...
Oh, Lord, Kumbayah.

I feel much better, now. Thanks, Jase!

Actually, that was just a ploy to hold your hand :)


Title: Re: Greet me, Kiss me, Kill you...
Post by: Brynne on 2006 February 08, 06:38:21
And I fell for it hook, line, and sinker.  ;)


Title: Re: Greet me, Kiss me, Kill you...
Post by: jase on 2006 February 08, 07:04:13
Ah, but tell me you didn't enjoy it just a little bit  ;D  The way you put your heart into Kumbayah like that really stirs the soul.


Title: Re: Greet me, Kiss me, Kill you...
Post by: Brynne on 2006 February 08, 07:05:23
Of course! How could I resist such charm?


Title: Re: Greet me, Kiss me, Kill you...
Post by: RainbowTigress on 2006 February 08, 07:19:02
/me sings, "I just wanna hold your hand..."


Title: Re: Greet me, Kiss me, Kill you...
Post by: jase on 2006 February 08, 07:20:04
Of course! How could I resist such charm?
Best of all, I didn't mistake you for a dude :p


Title: Re: Greet me, Kiss me, Kill you...
Post by: Brynne on 2006 February 08, 08:34:25
You get extra points for that, Jase.  ;)