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TS2: Burnination => The Podium => Topic started by: Jarsie on 2005 August 06, 23:40:19



Title: Resurrecting Skip Broke (A SimPE Question)
Post by: Jarsie on 2005 August 06, 23:40:19
Couldn't find an appropriate place for this. I went to the SimPE forums and they didn't have any real answers to my question, so any help is greatly appreciated.

I'd like to know how to use SimPE to resurrect Skip Broke and actually have him show up in the game. Now, I thought about just making him in CAS and just editing him and merging him in with Brandi and the boys, but I'm afraid that will mess the game up.

So, anybody who can give me detailed instructions on how to do this, I'd appreciate it. I've just gotten SimPE and am trying to learn my way around the Sim editor. Thanks (and by the way, I freely admit to being an *end* user.


Title: Re: Resurrecting Skip Broke (A SimPE Question)
Post by: gali on 2005 August 06, 23:45:15
I can give you the tutorial link for resurrecting Bella Goth - same goes for Skip.

http://www.livejournal.com/community/thesims2/1009185.html#cutid1


Title: Re: Resurrecting Skip Broke (A SimPE Question)
Post by: Ancient Sim on 2005 August 07, 02:14:43
If you have Uni, you can also bring him back with the Resurrector-Nomitron thingy, although you'll need to use SimPE initially to make him Linked instead of Unlinked.  You do this by bringing up his character file in the Sim Browser, going into Plugin View, then Extended.  Under Miscellaneous you will see Unlinked right at the bottom - change the value from 0x0001 to 0x0000, commit & save, and you can then resurrect him.  Make sure the person you want to do it has a relationship with him (you can fix that in SimPE by clicking on his Relations panel and ticking the Known Sim box).  Whoever resurrects him will have him living in their household.


Title: Re: Resurrecting Skip Broke (A SimPE Question)
Post by: Jarsie on 2005 August 07, 02:47:57
Thanks, both of you for all your help! I'll try one of these steps and see what happens. ;D


Title: Re: Resurrecting Skip Broke (A SimPE Question)
Post by: Jarsie on 2005 August 07, 03:25:38
Okay, I have a problem: I have the new version of SimPE and it has a completely GUI, although I also clicked on the old GUI to find the screen that was talked about in the tutorial.

The only problem is, that after following instructions, the memories wiindow doesn't bring up the memories like it's supposed to.

Anyone know how I can get the memories via the new SimPE Gui?


Title: Re: Resurrecting Skip Broke (A SimPE Question)
Post by: Jarsie on 2005 August 07, 03:57:11
Update: tried the resurrectomitron, after fixing up the relationships in SimPE.

For some reason, whenever Brandi calls the Grim Reaper, he says she doesn't know any dead people.

*sigh*


Title: Re: Resurrecting Skip Broke (A SimPE Question)
Post by: gali on 2005 August 07, 04:15:51
True, because Skip can be resurrected only by SimPE.

Darleen can be resurrected by the O-Nomitron.


Title: Re: Resurrecting Skip Broke (A SimPE Question)
Post by: gali on 2005 August 07, 04:49:43
Here is an easy way:

1) Activate SimPe.
2) Click on "plugins", and scroll to "neighbourhood brouser" - choose the first picture (Pleasantview)
3) Click again on Plugins and scroll to  "sim browser".
You will be given all pictures of the sims.

4) Click S on your keyboard, and you will be passed to S names. Scroll to "Skip Broke" and click on "open".
5) Open the Character column, and uncheck the "is a ghost", and click on the bottom line "commit".
6)  To be on the safe side - File-save, then exit.

Enter again the SimPe:
1) Click on Plugins and choose Pleasantview.
2) Highlight "neighbourhood/memory"  in the left column.
3) Highlight the center line (I don't understand either what it "says").

4) Click on "plugins" in the bottom  center section of the SimPe. You will see that it begins to bring the pictures of the sims.
5) Click on Mortie once, to see his memories (just to enter there).

6) Click  S on your keyboard, and you will be skipped to the letter S, and shown Skip's picture.

7) He has 2 tokens "I am dead" - highlight them both, and delete them.

Now pass to Brandi's house. You can summon Skip by the Insimenator.

1) Spawn (click on the ground) the "relation adjuster", to bring the "heart" object viewed.
2) Choose Brandy, click on Skip, order "entertain-joke", then click on the heart and choose "mutual love" (100/100, or 90/90 - don'r remember).
3) After they are in love, propose "move in" to Skip, to make him playable sim.

4)Choose Skip, and propose engagement to Brandi.
5) Propose marriage  to Brandi  by Skip.

That's all.

Happy simming...:)

 


Title: Re: Resurrecting Skip Broke (A SimPE Question)
Post by: Ancient Sim on 2005 August 07, 05:20:13
It will work if you made him linked, it did for me.  As long as you do that and make sure Brandi has a relationship with him, she can resurrect him.  It's a lot quicker that way.  Just as a matter of interest, did you link the correct Skip Broke?  It has to be the one with character data.  If you bring up the Sim Browser, it will say Unlinked next to his name - that's the version you need to alter, not the one that says "No Character Data".  Also, you can avoid having to marry them again by ticking the married boxes in SimPE, although you may need to add the memories to Skip to coincide with Brandi's, can't remember if he has them or not.


Title: Re: Resurrecting Skip Broke (A SimPE Question)
Post by: Jarsie on 2005 August 07, 05:40:06
I did link the correct Sim, it worked perfectly, Thanks to all who helped. And to be on the safe side I took the ghost flag off both versions of Skip.


Title: Re: Resurrecting Skip Broke (A SimPE Question)
Post by: Jarsie on 2005 August 07, 06:38:15
Okay, I spoke too soon. It did work, but then I moved the family out of the home. When I moved them someplace else, Skip disappeared entirely.

I made changes in both files just to be on the safe side. I'm beginning to think that this is more trouble than it's worth, but how do I make him linked?


Title: Re: Resurrecting Skip Broke (A SimPE Question)
Post by: Jarsie on 2005 August 07, 07:28:52
Nevermind...I found out how to link him and added him to the family but now the house doesn't load.Grrr.


Title: Re: Resurrecting Skip Broke (A SimPE Question)
Post by: gali on 2005 August 07, 10:13:11
You should first move Brandi and kids to the new house, and only then revive Skip. It happened to me with Lyla Grunt - I added her to the Grunt family, then moved them all to a new house, and she dissapeared too. I had to summon her again, and for some time I could control her only with the Mind Control Mirror. Only after I deleted her tomb at Olive's yard, she stayed.

I suggest you to download the Merola's Mind Control Mirror, and each time he dissapears, you select him with the mirror, click twice on the tumbnail, and you'll find him. If you don't, summon him again.

With Bella things were easier, because I first moved Mortimer and kids to a new house, and only then revived Bella.

Try to move the family to the family bin and return them again to the house. Perhaps it will work.

If you have a backupped neighbourhood - restore it, and try again, but this time move Brandi to a new house first.


Title: Re: Resurrecting Skip Broke (A SimPE Question)
Post by: C.S. on 2005 August 07, 12:42:09
Here's my two cents' worth:

I used SimPE and TOL&D (Tombstone of L & D) to resurrect dead sims. Only those with Character Data can be resurrected, you can tell who those are in the Sim Browser - those without the little pink square on the top left hand corner. The downside is I had to manually add back the missing memories.

Because there are 2 versions of Skip Broke, also Michael Bachelor & Darleen Dreamer if you want them back too, I renamed the versions without Character Data in SimPE first to avoid confusion when using the TOL&D to add them back to the family.

1. Open SimPE, click on Plugins, select Neighbourhood Browser, click on Pleasantview, click Open.
2. Click on Plugins, select Sim Broswer, click on Skip Broke's thumbnail, click Open.
3. Click on the Extended tab, under Misc, change the Unlinked value from 0x0001 to 0x0000, click Commit.
4. Click on the Character tab, under Ghost, uncheck 'Is Ghost', click Commit.

Adjust his Character/Genetic Character, Interests and Skills however you like, remember to click Commit as you go along.
Adjust his relations with the surviving Brokes however you like. Personally, I set his relation with Brandi as 'Spouses', checked the 'Best Friends', 'Crush' and 'Love' but left the 'Married' square unchecked, 'cos I read that the only way for them to have a ring on their finger is to have them marry each other in-game again, and that seemed to be true. Plus, that way, the family portrait of the Broke's when you click on the lot will then show the couple looking married/joined instead of standing separately, if you know what I mean.

5. Open Neighbourhood Memory, scroll to Skip Broke's thumbnail (he's right after Darleen Dreamer, with Michael Bacherlor before her, note the lack of a little pink square at the top left hand corner in the thumbnails, these are the versions that has Character Data) and click on it. Click on the 'I Am Dead' token, click Delete, click Commit. Repeat deletion if there is more than one 'I Am Dead' token.

To add back memories, click on Add, Under Event Owner, click on the underlined 'Me' in blue, that'll give you Skip's name. Under Guid, choose the event type,for example, Potty Trained by, then Under Subject, choose the name of the sim who Potty Trained Skip, these Subject's names will show up as tumbnails in-game in Skip's memory. I chose Flat Broke, Skip's late father. Refer to Brandi Broke's, or other sim's memories if you aren't sure what to add. Remember to click commit at the end when you are finished with adding in all relevant memories. Save and exit SimPE.

6. Start the game, enter the Broke family lot, pause the game, open up the cheat window, type in 'boolprop testingCheatsEnabled true', close cheat window. Now shift-click on the active sim, select Spawn, select Tombstone of L & D, a tombstone will appear near the active sim. Open up the cheat window again to turn off the testingcheats i.e. type 'boolprop testingCheatsEnabled false' (I have to say I'm pretty technically challenged and I dunno what negative effects leaving testingcheats on will have on my game so I always turn if off when I'm done with whatever I needed the testingcheats for). Click on the TOL&D, select 'Add Neighbour To Family...', click on 'More...' until you see Skip's name, then click on the name and Skip will appear on the lot, resurrected.

This method of resurrecting the dead worked for me for all the Goths, Michael Bachelor and Darleen Dreamer, hope it works for you too.


Title: Re: Resurrecting Skip Broke (A SimPE Question)
Post by: Jarsie on 2005 August 07, 21:36:32
Okay, this is fast becoming an exercise in frustration. I have done everything everyone has told me, and I get Skip, but then he goes all transparent on me.

When I go check him in SimPE his ghost box is checked again. Even when I go in and uncheck it and commit it, he STILL goes transparent on me.

I don't know what else to do. I am about to give up on this.


Title: Re: Resurrecting Skip Broke (A SimPE Question)
Post by: gali on 2005 August 07, 21:46:36
Did you check the tokens "I am dead" deleted too? Perhaps after the moving house, his previous tokens returned (i,e. "I am dead").


Title: Re: Resurrecting Skip Broke (A SimPE Question)
Post by: C.S. on 2005 August 08, 13:16:29
Yeah, did you check to make sure all 'I Am Dead' tokens have been deleted like Gali said? I don't think the tokens will return on their own once they've been deleted and the sim was resurrected though. At least they never did in my game.

I don't know if this might be relevant but I read through your posts again and noticed you removed the ghost flags off both Skip, but maybe that's the problem? When I went about bringing back Skip, Darleen and Michael, I left the versions with NCD (No Character Data) alone other than change their names. I have no clue if how changing those attributes would affect the ones with CD so I left them as it is. I didn't even delete them when I got rid of all the townies and YAs I know I won't play (yup, deleted them off in SimPE and from the game's Characters Folder so they won't appear in my game, ever) to trim the folder down to size and put off the too many characters bug and having to start all over from scratch again.

I know it's frustrating and tedious, but try going through those steps again to make sure you didn't miss anything? The method I provided above, I got it from the 'How To Resurrect Bella Goth' tutorial off the BBS. I was a completely clueless newbie unaware of things like SimPE and game hacks surfing the official website for solutions to my game bugs and I stumbled upon it. There was a craze about bringing her back then and there were people posting over and over asking and answering questions about the 'real' and 'fake' Bella so much so there was something of a 'Bella fatigue'. Well, I found this tutorial to work on my first try. You only have to do it once if you do it correctly, then backup your game files (not just the Neighbourhood folders) if you ever need to play from scratch for whatever reason.


Title: Re: Resurrecting Skip Broke (A SimPE Question)
Post by: HRH Posie on 2005 August 08, 14:08:57
OK, I created a new computer account therefore I have a fresh neighbourhood install.  I also have SimPe version 0.40.1992.25042  Here's what I did:

01. Selected Neighborhood Browser from the Plugins tab, then Pleasantview then open.
02. Selected Neighborhood/Memory from the list of filetypes, selected the file in the Packed Files window, then selected Plugin View.
03. Selected the Skip Broke between Darleen Dreamer & Lucy Hanby.
04. Deleted the first ‘I am dead' memory, then clicked ‘Commit'.  Repeated with the second then saved.
05. Deleted "Skip Broke Died" memories from Brandi and Dustin.
06. Changed Brandi's Skip memories (apart from Met Skip) to link to 0x00D0 rather than 0x0020.
07. Selected Sim Description from the list of filetypes, typed 0x00D0 into the Instance Filter box, then selected the file in the Packed Files window.
08. I changed Unlinked 0x0001 to 0x0000, clicked commit then saved.
09. I removed the tick from Is Ghost, clicked commit then saved.
10. Finally I removed the relationship for Brandi Broke, clicked commit then saved.
11. I went into the game and from Don Lothario's house I added Skip Broke using testingCheatsEnabled then saved the lot.  A quit to he neighbourhood then returned to make Skip was ok (he was) and while Don was cleaning, I got Skip to move out using Don's pc then let him move into an empty house.
12. Back in SimPe I deleted Skips relationship status with Don and removed the moved in/out memories for Don and Skip.
13. In the new house I used Inge's shrub to summon Brandi so they could meet, become best friends and fall in love.  This way the game creates some of the memories Skip requires instead of me creating them.  The memories the game can generate are shown in red.

*Edit* The memories Skip should have are as follows:

Grew Up Well
Met Brandi Broke (0xADD79121)
Made Best Friends with Brandi Broke (0xADD79121)
Grew Up Well
Had Very First Kiss with Brandi Broke (0xADD79121)
Kissed Brandi Broke for the First Time (0xADD79121)
Grew Up Well
Fell in Love with Brandi Broke (0xADD79121)
Got Engaged to Brandi Broke (0xADD79121)
Got Married to Brandi Broke (0xADD79121)
Did WooHoo with Brandi Broke (0xADD79121)
Bob Newbie (0x0DAF718D) Died
Betty Newbie (0xADAF709A) Died
Had Dustin Broke (0xEDAE7952)!
Taught Dustin Broke (0xEDAE7952) to Walk
Taught Dustin Broke (0xEDAE7952) to Talk
Dustin Broke (0xEDAE7952) Grew Up Well
Dustin Broke (0xEDAE7952) Grew Up Badly
Had Beau Broke (0x6DAE79D9)!

I'm afraid I can't find any problems with Skip at all :-\  He seems perfectly happy and in my other game he is almost 70 and has moved house a couple of times.  Have you removed the "Skip Died" memories from Brandi and Dustin?


Title: Re: Resurrecting Skip Broke (A SimPE Question)
Post by: C.S. on 2005 August 08, 20:06:48

05. Deleted "Skip Broke Died" memories from Brandi and Dustin.
06. Changed Brandi's Skip memories (apart from Met Skip) to link to 0x00D0 rather than 0x0020.


I was going to add these in after I realised I was so busy focusing on editing Skip that I forgot about Brandi and Dustin  :P. On Posie Flump's point no.6, you might also want to check that Dustin's memories of 'Learned To Walk' and 'Learned To Talk' are from the correct Skip, because in my version, they were memories of the Skip with NCD. That's also why I kept stressing to change the name of the NCD Skip so that you can tell them apart from each other when you choose the Subject's name in the Event Owner's memory so that you pick the correct one.

Hope you get the hang of it and succeed in bringing Skip back.


Title: Re: Resurrecting Skip Broke (A SimPE Question)
Post by: Jarsie on 2005 August 08, 20:53:32
I deleted the Skip died memories from both Brandi and Dustin, yes. But I probably didn't change the code #' or whatever. I will save this post for future reference and try Posie Flump's steps to see if this works, next time I install the game. (which will be whenever I get Nightlife, I think)...

Meantime I just downloaded a Skip from the exchange and will play him. Thanks everyone for all the help and advice!


Title: Re: Resurrecting Skip Broke (A SimPE Question)
Post by: nectere on 2005 August 08, 20:58:11
I am wondering why you all use boolprop to move the person in, wouldnt it be easier to just move them in with SIMPE since you are already there any way? I repair the ghosts to sims completely in SIMPE from resurrecting them (relinking, deleting all the dead tokens/memories, removing ghosts flags etc ) to giving them the corresponding memories, family ties, relationships and move them back in to the house so that they are standing there at the mailbox when I enter the home.

Ok back to my question...is there a reason you should not move them in with SIMPE instead of the tombstone of L&D?


Title: Re: Resurrecting Skip Broke (A SimPE Question)
Post by: Jarsie on 2005 August 09, 03:37:05
I don't know SimPE that well. Plus I have the latest version of SimPE. The GUI is different from the classic one.

In other words, I have *no* idea what I'm doing. I'm one of those people that literally has to be shown how to do something. It's very difficult for me to just read directions and follow them.

So, I am totally at a loss. Even though I followed some of the steps, obviously I did something wrong, or left out some crucial step.

I will say that the confusion I am currently feeling has to do with the fact that in the neighborhood memory I only see one Skip Broke: that is the one without the character data, but in the Sim Browser there are *two* Skip Brokes, one with and one without the character data.

So that may be where my problem lies. And I have uninstalled and reinstalled both my game and SimPE at least two times. Maybe that was overkill, I don't know.

If anybody can show me how to ress Skip using the new GUI interface, I certainly would appreciate it. Otherwise, I will ask my son-in-law to sit with me when he has some time, and help me figure out what to do. He seems to know more about this stuff than I do.

*sigh* It is no fun being an "end user"!!!


Title: Re: Resurrecting Skip Broke (A SimPE Question)
Post by: C.S. on 2005 August 09, 07:25:43
Ok back to my question...is there a reason you should not move them in with SIMPE instead of the tombstone of L&D?

I don't have it anymore but I remember the Readme file mentioned something about adding sims to a family that way, that some lots might not load 'cos it doesn't always work and they "don't know why". So me being technically challenged, I can muck around the basics in SimPE no problem (well, no problem for the most part), follow tutorials for the more complicated stuffs if any are available and declared to work by those who tried it before me but beyond that, I'd rather leave what I dunno or don't understand alone, that's pretty much my motto - when in doubt, leave it alone. 'Cos I know nothing about programming stuffs and I wouldn't know how to fix something if they go wrong. Hence sticking to the TOL&D method.

I don't know SimPE that well. Plus I have the latest version of SimPE. The GUI is different from the classic one.
In other words, I have *no* idea what I'm doing. I'm one of those people that literally has to be shown how to do something. It's very difficult for me to just read directions and follow them.

I have the latest version of SimPE too. I'll try to get the step-by-step screen shots and post back.


Title: Re: Resurrecting Skip Broke (A SimPE Question)
Post by: HRH Posie on 2005 August 09, 07:29:36
No reason, just force of habit nectere ;D The same is true when I let the game generate some of the missing memories.  I'm worried that creating them manually is not quite the same.  I could be imagining things but I thought JM mentioned that same of the token data is missed out when you create memories manually.

Momthing I didn't realise the new version of SimPE was different.  I'll have to take a look this evening.


Title: Re: Resurrecting Skip Broke (A SimPE Question)
Post by: gali on 2005 August 09, 09:36:17
Posie, you better do - it is indeed a new version, which requieres new tutorial (I uninstalled it and loaded again the older version, which fits your tutorial).

I looked at your sim page, and you have very good tutorial there - send Momthing there. I offerred her the older version, which fits all tutorials.

The more sophisticated they become - the more frustrations we have...:).


Title: Re: Resurrecting Skip Broke (A SimPE Question)
Post by: HRH Posie on 2005 August 09, 11:58:44
No problem, I'll have to update the tutorial anyway otherwise the BBS users will be sending me more gb messages.  Let me know if you are going to be using the older version of SimPe Momthing and I'll hold off updating the tutorial.  As it stands I have photos ready for chapter 1 which I'll reference here for you.  I've been using version 0.44c ;D

Picture 01 (http://i7.photobucket.com/albums/y291/PosieFlump/Skip%20Broke/Skip_Broke-01.jpg). You need to start SimPE and select Neighborhood then Neighborhood Browser from the Tools tab ...

Picture 02 (http://i7.photobucket.com/albums/y291/PosieFlump/Skip%20Broke/Skip_Broke-02.jpg). Select the required neighbourhood which is Pleasantview then click open ...

Picture 03 (http://i7.photobucket.com/albums/y291/PosieFlump/Skip%20Broke/Skip_Broke-03.jpg). Select Neighborhood/Memory from the Resource Tree on the left hand side then select the file in the Packed Files window ...

Picture 04 (http://i7.photobucket.com/albums/y291/PosieFlump/Skip%20Broke/Skip_Broke-04.jpg). Now select Skip Broke from the list of sims and select 'I Am Dead' ...

Note there are 2 Skips, one at number 27 and another at number 88 in the list. In my game the second one is the Skip with character data. You will know which one is the correct Skip by the squares in the top left corner. One has a blue square; the other has both pink and blue squares. You require the one with *just a blue square* as pink indicates no character data.

Picture 05 (http://i7.photobucket.com/albums/y291/PosieFlump/Skip%20Broke/Skip_Broke-05.jpg). Click delete to delete the ‘I am dead' memory, then click ‘Commit'. Select the second ‘I am dead' memory, repeat, then save your file.

Picture 06 (http://i7.photobucket.com/albums/y291/PosieFlump/Skip%20Broke/Skip_Broke-06.jpg). Now select Brandi Broke from the list of sims.  Select ‘Made Made best Friends with unknown (0x4DAF6C0D).

Picture 07 (http://i7.photobucket.com/albums/y291/PosieFlump/Skip%20Broke/Skip_Broke-07.jpg). Select Skip Broke in the subject box then click ‘Commit'.  Repeat steps 6 and 7 for ‘Had Very First Kiss', ‘Kissed for the First Time', ‘Fell in Love with', ‘Got Engaged to', ‘Got Married to' and finally ‘Did woohoo with'.

Picture 08 (http://i7.photobucket.com/albums/y291/PosieFlump/Skip%20Broke/Skip_Broke-08.jpg). Select ‘Unknown (0x4DAF6C0D) Died' …

Picture 09 (http://i7.photobucket.com/albums/y291/PosieFlump/Skip%20Broke/Skip_Broke-09.jpg). Click delete to delete the memory, then click ‘Commit' then save your file.

Picture 10 (http://i7.photobucket.com/albums/y291/PosieFlump/Skip%20Broke/Skip_Broke-10.jpg). Now select Dustin Broke from the list of sims.  Select ‘Learned to Walk from Unknown (0x4DAF6C0D).

Picture 11 (http://i7.photobucket.com/albums/y291/PosieFlump/Skip%20Broke/Skip_Broke-11.jpg). Select Skip Broke in the subject box then click ‘Commit'.  Repeat steps 10 and 11 for ‘Learned to Talk'.

Picture 12 (http://i7.photobucket.com/albums/y291/PosieFlump/Skip%20Broke/Skip_Broke-12.jpg). Select ‘Unknown (0x4DAF6C0D) Died' …

Picture 13 (http://i7.photobucket.com/albums/y291/PosieFlump/Skip%20Broke/Skip_Broke-13.jpg). Click delete to delete the memory, then click ‘Commit' then save your file.


Title: Re: Resurrecting Skip Broke (A SimPE Question)
Post by: veilchen on 2005 August 09, 21:49:47
Posie, even though I wasn't the one with the originial question, I've been following this thread and I 've learned a lot. I'm, shall we say, SimPe challenged and this is done very nicely. What a lot of work you do, very impressive. Thank you very much, this is very informative, just what I needed. I tried the SimPe home-page, other tutorials... you name it, I checked them, but for the first time I truly understand what to do with those memories.

G.


Title: Re: Resurrecting Skip Broke (A SimPE Question)
Post by: HRH Posie on 2005 August 09, 23:57:02
Thanks veilchen ;D  I have chapters 1 and 3 updated and ready for loading to the exchange.  Let me know when you are all done with the older version and I'll overwrite it.


Title: Re: Resurrecting Skip Broke (A SimPE Question)
Post by: veilchen on 2005 August 10, 00:50:07
Oh, I'm done. I wrote down everything faithfully, even down to sketching the SimPe graphics. The sketches look rather horrible, luckily no one but me has to look at them :D

Next project (for me): change sim DNA. I can't wait to mess up my neighborhood, luckily its my 'experimental purposes' neighborhood. You would'nt happen to have a nifty tutorial on that one do you? Yeah, I know, use the search feature...so maybe I want to qualify for the IoD :D

G.


Title: Re: Resurrecting Skip Broke (A SimPE Question)
Post by: Jarsie on 2005 August 10, 05:18:52
Posie: I would actually prefer to use the newest version which I just downloaded, so if you have that one, that would be sweet.

I do have your page bookmarked on my computer. I guess I will have to go look up your SimPage and get the updated version.

Thanks again for all the help. Sorry I am just so slow! I was that way with algebra, too...*sigh*


Title: Re: Resurrecting Skip Broke (A SimPE Question)
Post by: HRH Posie on 2005 August 10, 08:15:22
Oh, I'm done. I wrote down everything faithfully, even down to sketching the SimPe graphics. The sketches look rather horrible, luckily no one but me has to look at them :D

Next project (for me): change sim DNA. I can't wait to mess up my neighborhood, luckily its my 'experimental purposes' neighborhood. You would'nt happen to have a nifty tutorial on that one do you? Yeah, I know, use the search feature...so maybe I want to qualify for the IoD :D

G.

It is the old SimPe but you can find it here (http://bbs.thesims2.ea.com/community/bbs/messages.php?&openItemID=item.2,item.43,item.61,item.41,item.23&threadID=435859d27ae6f415225a9e00b088efe7&directoryID=2&startRow=1#78735504c2fad05912b86874e8148dc6).

Momthing, the new Skip tutorial (http://thesims2.ea.com/exchange/story_detail.php?asset_id=37736) should be up in around 5 mins ;D


Title: Re: Resurrecting Skip Broke (A SimPE Question)
Post by: Katze on 2005 August 10, 13:46:11
I just added Skip to the family information and family ties in simpe and the next time I played he showed up and was added to the family and the third child Brandi had where twins a boy and a girl. I was so excited thaught that was something new but then I checked my hacks and I had TJ triplets and quad hack installed so thats why she had twins nothing special.


Title: Re: Resurrecting Skip Broke (A SimPE Question)
Post by: Bane~Child on 2005 August 14, 10:40:18
Okay, this is fast becoming an exercise in frustration. I have done everything everyone has told me, and I get Skip, but then he goes all transparent on me.

When I go check him in SimPE his ghost box is checked again. Even when I go in and uncheck it and commit it, he STILL goes transparent on me.

I don't know what else to do. I am about to give up on this.

I successfully resurrected Skip.  There are actually two Skip character files, but they are technically two different characters - one has no DNA file.  I studied all the memories of Dustin and Brandi and traced them to the correct Skip's GUID, though the picture in the family tree looked more like the no-DNA Skip to me.  Even though I brought the correct one back, I had to do a little quicktime romance between him and Brandi with the help of SimPE and the relationship editor.  They had to go through the whole love, engagement and marriage thing again, after Skip interacted with his boys and Brandi.

In the Description area, in the extended box, at the bottom there is a 'more...' - there are a few things to check in here as well.  This is some instruction I gave a poster at MTS2:


~~~~
I successfully brought Bella back as a playable character in the Goth home. I also successfully ressurected her brother, Michael Bachelor and Skip Broke, Brandi's hubby. There are a few other things you have to do in SimPE, in order to get her back. Apart from removing the Dead token, you need to go into the Sim Description Editor and relink her there, too. On the main part, check to be sure that her Family Instance is 0x0001. Under the tab labeled Character, in the Ghost section, you need to uncheck the box that says 'Is Ghost'.

Next, go to the Extended tab and in the center box - Misc. - the entry for 'Unlinked' should be 0x0000. Directly under that field is 'more...' - open this editor and change the display type at the top to 'Decimal' - the values will change and I think it's just easier to read this way.

Scroll down to line entry #:
0062 - should = 1 for Family number
0068 - Lingering house number should = 0
0069 - Ghost flags should = 0 (for no)
0082 - Body flags should = 16 (for a normal adult not pregnant or elderly)
0113 & 0114 - together should be a sum value = to 100, usually in a combination such as 60/40, 75/25, 40/60, 25/75. I usually go with 60 on line 0113 and 40 on line 0114 or 75/25, respectively.
0119 - Motives normally = 3100
0155 - should = 0
0159 - should = 0
0160 - should = 0
0166 - should = 0
Be sure and commit on each screen when you are finished.

Under the 'Relationships' tab, reconnect her with her family and friends. Check every box that applies for each relationship and commit after each one you fix. They will auto update in the other Sims relationships, so you don't need to do double work. If you plan to put her back with Mortimer, she will have no memory of any friendship or being married to him. Make any other changes in her Description that you wish, but these are the ones to get her up and going again - literally.

Two last things to do under the Filetypes in SimPE:
Family Ties Editor - Find her name under the 'Sim' drop down box and check or add those that are there (or aren't). These are Bella's immediate family:
Parent A
Parent B
Married to
Sibling(s)
Child(ren)
You will want to note down her parents and her brother, from her family tree and I find viewing the pictorial tree ingame is the easiest. You can do this from either Alexander's or Cassandra's relationship panel.

Family Information Editor - Goth Household is the second entry. Just make sure she is entered there, if not do so. Save the file information from the task bar at the top under the first drop down menu 'Edit'.

Later on, if you wish, you can go back into SimPE and edit/recreate/fill-in some of her memories. I did some of this using bits and pieces of her family's memories.

Then start the game and go into the lot. Summon her to the lot by whatever means you use - either the Tombstone of L&D or one of Inge Jone's Teleporters (shrub or painting). She will need to interact with everyone there to confirm her relationship. Hopefully you have set her relationship high enough with Mortimer, at least to 90-95, 100 is best for a quick reunion. This will be followed by 'first kiss'. With a little romantic interaction the best friends icons and the pink and red hearts icons will all go up at the same time. When this happens continue with a proposal for engagement and then marriage to follow. From here on she should play as a normal character.

~~~

The family instance number mentioned for Bella was of course for the Goth family.  You will just need to replace this with the number for Brandi's family and everything else that is specific to the Broke family.


Title: Re: Resurrecting Skip Broke (A SimPE Question)
Post by: Process Denied on 2005 August 18, 05:44:36
I have read the resurrection guides before,and followed every step for-Bella,Skip,Lyla,Romeo's parents,and Juliette's parents.  It worked for everyone but Skip.  I did everyone at the same time.  I went back to check, if I missed something,but everything is as it should.  Does somethings just don't work with all games??


Title: Re: Resurrecting Skip Broke (A SimPE Question)
Post by: Zythe on 2005 August 20, 16:36:36
I know it's already been answered, but I've made Skip/Bella/Michael Bachelor resurrection tutorials on TSR and have posted pictures and everything. Remember, it's the skip ending in "D0".


Title: Re: Resurrecting Skip Broke (A SimPE Question)
Post by: Bane~Child on 2005 September 03, 09:33:23
Hey Michelle,

How did you come out with Skip - were you successful?

Like Zythe said, there are two Skip Broke character files and two Michael Bachelor character files and you have to make sure you get the complete ones with the DNA files.  I carefully traced the identifications through the family member's memories to make sure I had the correct characters' ID#s.

Skip's picture in the family tree looks more like the one with the incomplete file, but it is actually the other one.  The 'wrong' Skip is the one that was used in the stock pictures that you see of him and Brandi in the Storytelling folder.  They look very similar, just like the two Michaels, although I think the partial Skip looked a little dorky.  The real Skip is better looking in game and he cleans up real nice - his resurrected attire was jeans and cowboy boots.