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TS2: Burnination => The Podium => Topic started by: Danaetop on 2013 December 20, 01:38:19



Title: Tips on causing a BFBVFS
Post by: Danaetop on 2013 December 20, 01:38:19
Well I've got my first neighborhood that I ever made, several years old, already kinda fucked up due to me not knowing what to avoid (at least half of its population has been deleted over time). I don't care for it and it would be fun to watch it blow up... Anything I can do to cause this relatively quickly, without corrupting the program files?


Title: Re: Tips on causing a BFBVFS
Post by: jezzer on 2013 December 20, 13:35:30
Every time I think I've seen the most pointless question possible, another one appears to snatch the crown.


Title: Re: Tips on causing a BFBVFS
Post by: BlueSoup on 2013 December 21, 17:48:27
Oh dear.

I don't know that this is a pointless question, but it is a stupid one. 

I don't care for it and it would be fun to watch it blow up... Anything I can do to cause this relatively quickly, without corrupting the program files?

You do know, don't you, that the BFBVFS is not a literal event but figurative?

Well I've got my first neighborhood that I ever made, several years old, already kinda fucked up due to me not knowing what to avoid (at least half of its population has been deleted over time).

Congratulations, you've achieved your BFBVFS.


Title: Re: Tips on causing a BFBVFS
Post by: witch on 2013 December 21, 21:43:57
There is a literal event available. It is clearly labelled as as such.


Title: Re: Tips on causing a BFBVFS
Post by: rufio on 2013 December 22, 00:15:56
For TS2?


Title: Re: Tips on causing a BFBVFS
Post by: witch on 2013 December 22, 01:06:37
Ah. Time warp. Senior moment. As you were.


Title: Re: Tips on causing a BFBVFS
Post by: YouWereAdopted on 2013 December 24, 00:31:58
What about 'delete save file' idk