Title: New Pets patch 1.29 Post by: Druscylla on 2011 December 14, 19:16:23 Lots of Pets issues supposedly fixed. Apparently our sims could nom horse fertilizer before this. And they patched a cauldron we don't even have.
I'm installing now. So let's see if it explodes my game. A little curious because Win7 asked me not only to grant patch installation permission but also asked permission to install an EA Proxy so Ima just get my tinfoil hat on. Game Update for 1.29 To install this update, please start your game and use the "Updates" tab in your Launcher. This game update includes the following changes: Pets Updates When adopting a dog, you will now be shown whether the dog is a Little Dog or a Large Dog. You will now be warned that your Pet cannot have both the Immunity and Vomit Machine Lifetime Rewards at the same time . Knock down wall sound effects properly play now . Camera will now properly display entire pet body when using Randomize to switch between Small and Large dog bodies in Create a Pet . Fixed several translation errors, typos, and general text issues for in-game text. Fixed the pre-set patterns for an adult horse saddle . The Disable Autonomy for a Selected Sim option now persists across multiple game sessions . Text for the Memory of a Bird Dying no longer refers to the Sim as dying . The Locate Prey interaction is now available on the ground as well as the cat . Chased Mailman is now properly set as a Memory . Attend Riding Class interaction now displays proper icon . The Chase Someone wish now displays the proper icons . Have First Kiss Ever Wish now properly displays icon . Horse Granola can no longer be sold at the Grocery Store . Read A Book About Riding Wish now displays proper icon . Added several Child trait animations . Fixed issue found when players go to the Main Menu while the horse is jumping an obstacle . Fixed issue where Clueless Sims would unnecessarily dismount and unsaddle their horse . Route failure while Galloping Around or Going for a Ride on a Horse have been significantly reduced . An issue has been fixed that prevents you from changing a Sim's outfit category in Create a Sim . When The Sims 3 Ambitions is installed, the Salon will be correctly placed when starting a new game in Appaloosa Plains . Dogs will no longer take an extended amount of time when waking up from sleeping . It will now be easier to tell when the food is empty in the Bird Tree and the bird is starving . The "Call Pet" interaction will now work correctly while your Sim is on a Community Lot . The Young Again Pet Potion can now be used on other Sims' Lots and Community Lots . Young Adults will no longer receive the Memory of age transitioning into an Adult when a Puppy, Kitten, or Foal age transitions into an Adult . When using the Fire Pit, Sims can no longer roast and eat horse fertilizer . An issue that prevents adopted pets from showing up when selecting a certain lifespan for the Sim has been fixed . Cats will no longer autonomously run through walls or full length windows as though they were doors . Routing issues caused by walking a dog across the bridge in Bridgeport (in The Sims 3 Late Night) have been fixed . An issue has been fixed that caused Unicorns to lose their special powers when using the Make All Happy cheat . When moving in a household with a horse to the lot at 1557 Memorial Parkway in Bridgeport (The Sims 3 Late Night), the horse will no longer be stuck on the lot . A Unicorn's legs will now animate more smoothly while riding when the game is in Speed 3 . An issue has been fixed that causes two pets to clip with each other while eating the same scrap off the floor . Toddlers can no longer get fleas . Missing memories regarding Sims and Unicorns have been restored . The "Sniff" interaction can now be performed on Celebrity Sims when The Sims 3 Late Night is installed . Sims without dogs will no longer receive the "Your Dog wants to go to the park" wish . Puppies can now be taught any tricks that they do not inherit from their parents . The game will no longer hang on the loading screen when exiting CAS and selecting Options Menu > Main Menu before the loading screen appears . Sims are now able to lead horses through gates . Sims can no longer scatter hay from haystacks that are in use or are being WooHooed in . A routing issue for Sims has been fixed that was caused by planning a route through the space between a Sim and a Horse performing the "Lead Horse" interaction . Your Sim can no longer offer to breed or stud other Sims' horses . Sims will now receive an award plaque for attaining level 10 Riding Skill . Sims will no longer become invisible while mounted on a Horse during a move to a new household . Trashcans will no longer pop into place when two dogs attempt the "Knock Over" interaction at the same time . Adopted Pets will no longer be delivered while there is a fire on your lot . An error that causes Sims to reset when scooping a dead fish out of an aquarium has been fixed . An error that causes Sims to reset when performing the "Check Weekly Events" interaction has been fixed . An error that causes Sims to reset when attempting to put a unicorn in a box stall and at the same time ordering the animal to return to wild has been fixed . Several routing issues involving horse jump obstacles have been fixed . Proper Riding and Racing Skill icons have been added to wishes and TNS messages involving these skills . Gender restricted doors will no longer restrict pets from entering rooms . Pets will no longer get the Training Fatigue moodlet when they reach the maximum level of that skill . Pets will no longer appear as targets when selecting the "Bring Drink to…" interaction . Pet images in the Adopt a Pet catalogs have had their visual quality improved . A horse's energy motive will now increase in the event that a horse passes out . A non-player controlled Sim's pets will now return to their household at night . Objects can no longer be placed on upper walls that contain large barn doors . You will now get a TNS message alerting you when a Cat with the Hunting Skill is not able to find the prey type selected by the user . A few issues involving neighborhood adoption pets and moving/merging households have been fixed . Large dogs will no longer get stuck on a platform when standing between the edge and another object . Dogs will now route correctly into position when eating off of a Sim's plate on the floor . An issue has been fixed that caused birds on the Bird Tree to appear incorrectly . Large Birds will now display thought balloons when using speech types as reactions . Cat Wall Dancer icons have been enlarged to match the size and quality of other objects' icons . Horses will no longer pop out when directed to exit a Box Stall while standing at the gate . Foals inside a box stall can now perform the "Nicker At" interaction without route failing . Newborn Foals will no longer have oversized or oddly placed markings when born . An issue where Ghost Horses do not disappear after a certain amount of time has been fixed . Cats will no longer perform the "Scratch" interaction on a kicked over gnome . An issue has been fixed that caused birds to pop when in the "Carry" interaction . Addressed a freeze when players Move In an adoption household in the neighborhood view Cats that play in the Hydrocombo Spa will no longer teleport . Stylists will no longer receive job requests from pets The Lifespan maximum in Pets is now the same as the Lifespan maximum from Generations The Nap interaction on a pet bed now ends correctly when cancelled Sims may no longer purchase Pet food from the bistro without Pets installed Sims now bring puppies and kittens inside when dropping them off after being adopted Additional bug fixes and polish to existing features. Generations Updates Fixed an animation glitch with Elders using a cane while interacting with seated Sims . The Heart of Stone and No Jealousy Lifetime Rewards now prevent the Accuse of Cheating social from being used against the Sim with the rewards . Imaginary friend no longer remains visible on the relationship panel after being gifted . Additional bug fixes and polish to existing features. Late Night Updates Additional bug fixes and polish to existing features. Ambitions Updates The 1366x768 aspect ratio is now properly listed in Options . Additional bug fixes and polish to existing features. World Adventures Updates An issue that caused Sims to go invisible when traveling to a Vacation world has been fixed . Additional bug fixes and polish to existing features. Base Game Updates An issue has been fixed that caused new Moodlets from store objects to be broken once installed . Fish now have a proper graphic when being caught without Pets installed Fixed a lighting issue involving Sim baby heads . Additional bug fixes and polish to existing features. Store Updates Fixed an issue where the repo-man becomes stuck after uninstalling certain store content items Fixed an issue where the ladle failed to function with the magic cauldron Title: Re: New Pets patch 1.29 Post by: Dark_Author on 2011 December 14, 19:33:14 I could use some help here. I have 1.26.089 and I cannot get this patch. Everytime I download it, it goes all the way to the very end and says "Invalid File Found" and won't let me install it. I had this issue before, but one day it just randomly let me patch the game, so I have no idea how to fix it. I have a couple of Arr'd SPs and the Pets EP, but I don't think that should be causing the issue, and I did try with my firewall off. Could someone please tell me what's going on?
Title: Re: New Pets patch 1.29 Post by: kittie on 2011 December 14, 20:33:38 If you use LAA Turn it off before patching. That's what caused this problem for me.
Title: Re: New Pets patch 1.29 Post by: Dark_Author on 2011 December 14, 20:43:44 What is LAA? I've seriously looked up everytyhing I could find on this problem, and I can't get I can't get it to update no matter what I do. It seems to find thinvalid file somewhere around the TS3W file, and I attempted to replace it, but I can't even find a file to replace it with. THe one thats in there is a cracked one that came with Pets, but Pets didn't appear to come with a NON cracked one. There isn't a copy of it on the base game disc, either.
Title: Re: New Pets patch 1.29 Post by: jezzer on 2011 December 14, 20:44:59 Oh, never mind. I see by your last post that the problem is amateur hour pirating. Good luck with that. Title: Re: New Pets patch 1.29 Post by: J. M. Pescado on 2011 December 14, 20:46:28 And as soon as one of you crapsacks bothers to post the actual version number link, the updation can begin.
Title: Re: New Pets patch 1.29 Post by: Dark_Author on 2011 December 14, 21:00:12 Jeromycraig, everything I downloaded I followed the intructions for to a T. I'm not a total, N00b, you know. I wouldn't be updating through the launcher, but I couldn't find this patch available elsewhere yet. I also mentioned that I had this same issue before, but it managed to resolve itself without my having to do anything. I think it might have been because I installed a new EP, but I can't remember for sure. If you know how I might be able to get the update to work, I'd really appreciate you telling me.
Title: Re: New Pets patch 1.29 Post by: jezzer on 2011 December 14, 21:07:54 Your problem is that the patch is not seeing the original .exe, which is causing the installation to abort. According to your posts, you don't HAVE the original .exe (you seem to be claiming that the game installed the cracked .exe on its own without any effort on your part and you never did have the original file, which is frankly unbelievable). If you don't have the original .exe saved, your only course of action is to uninstall, reinstall, and this time keep the bloody thing and perhaps use something like Awesomemod or Twallan's No-CD hack to bypass the disk check instead of relying on a cracked .exe.
Title: Re: New Pets patch 1.29 Post by: kissing_toast on 2011 December 14, 21:08:07 Jeromycraig, everything I downloaded I followed the intructions for to a T. I'm not a total, N00b, you know. I wouldn't be updating through the launcher, but I couldn't find this patch available elsewhere yet. I also mentioned that I had this same issue before, but it managed to resolve itself without my having to do anything. I think it might have been because I installed a new EP, but I can't remember for sure. If you know how I might be able to get the update to work, I'd really appreciate you telling me. Dude, did you ever stop to think that maybe the game is telling you it can't update because it found an invalid file because IT FOUND AN INVALID FILE? What do you think a crack is? How did you get all the way to Pets using fucking cracks? Stoopid n00b. Title: Re: New Pets patch 1.29 Post by: Mayinca on 2011 December 14, 21:22:59 And as soon as one of you crapsacks bothers to post the actual version number link, the updation can begin. http://akamai.cdn.ea.com/eadownloads/u/f/sims/sims.../TS3_1.29.55.0140xx_update.exe (http://akamai.cdn.ea.com/eadownloads/u/f/sims/sims.../TS3_1.29.55.0140xx_update.exe) Patch 1.29 Title: Re: New Pets patch 1.29 Post by: Dark_Author on 2011 December 14, 21:27:41 Jeromycraig, thank you for telling me that. I didn't know that the TS3W file was an .exe file, but in all honestly, I can't find a non cracked version in the download of the Pets EP. I did a search through all the folders, and its not there. The only one that is there is in the "fairlight" folder, which is the crack, so I can't just copy the thing off of the ISO. Thank you for he advice, though, because I think I've realized how to fix the problem. I ought to be able to make a copy of that file before I install the crack after reinstalling. I was hoping to be able to find that file on the disk so I didn't have to reinstall, but I cant find the thing, if it's there. Anyway, thank you for the help.
Kissing_Toast, no dip, Sherlock. That thought obviously never occured to me because I am such an incompetant n00b that I have absolutely idea what the fuck I'm doing, certainly haven't been doing this for years, and was, by no means, obviously just momentarily confused because I was unable to locate the invalid file on the goddamn disk. So, maybe instead of being so arrogant as to believe that anyone who knows what they're doing doesn't make any mistakes and insulting people who attempt to politely ask for help why don't you just shut your mouth? Title: Re: New Pets patch 1.29 Post by: jezzer on 2011 December 14, 21:47:06 Jeromycraig, thank you for telling me that. I didn't know that the TS3W file was an .exe file, but in all honestly, I can't find a non cracked version in the download of the Pets EP. I did a search through all the folders, and its not there. The only one that is there is in the "fairlight" folder, which is the crack, so I can't just copy the thing off of the ISO. Thank you for he advice, though, because I think I've realized how to fix the problem. I ought to be able to make a copy of that file before I install the crack after reinstalling. I was hoping to be able to find that file on the disk so I didn't have to reinstall, but I cant find the thing, if it's there. Anyway, thank you for the help. Kissing_Toast, no dip, Sherlock. That thought obviously never occured to me because I am such an incompetant n00b that I have absolutely idea what the fuck I'm doing, certainly haven't been doing this for years, and was, by no means, obviously just momentarily confused because I was unable to locate the invalid file on the goddamn disk. So, maybe instead of being so arrogant as to believe that anyone who knows what they're doing doesn't make any mistakes and insulting people who attempt to politely ask for help why don't you just shut your mouth? The first part of this post kind of invalidates the part where you rant at my AIDE about how you're not a n00b. Title: Re: New Pets patch 1.29 Post by: Druscylla on 2011 December 14, 21:55:00 I thought eating horse poop and toddler fleas was a feature.
No matter. So far my game hasn't crashed and burned but I haven't tried ALL THE THINGS yet. Still scared to go on vacation since that's where EA shits on my sims the most. Title: Re: New Pets patch 1.29 Post by: Dark_Author on 2011 December 14, 21:56:32 Jeremycraig, I honestly didn't realize it was an exe file. I just didn't pay attention to that. There is also a file in there the crack that I KNOW is an exe file, and it lists the EP number in it (which is what makes it obvious to me). I should have paid more attention, and I'm not denying that at all. But thats not really a N00b mistake. Pets if the first EP for the sims 3 I've downloaded this way, and the cracks for the stuff packs didn't touch that particular file. That said, I DID have the sense to try to find a non cracked version of that file to put in, but I couldn't find it on the ISO, so I asked for help. I may be somewhat new to downloading for the sims 3, but I'm certainly not new to cracking games and the like in general, so I apologize for ranting, but I didn't think there was cause to insult me. I do appreciate your help, though.
Title: Re: New Pets patch 1.29 Post by: Madame Mim on 2011 December 14, 22:03:20 Not knowing that the file that runs a game is an exe is so Noob it's not funny.
Title: Re: New Pets patch 1.29 Post by: kissing_toast on 2011 December 14, 22:06:44 Jeremycraig, I honestly didn't realize it was an exe file. I just didn't pay attention to that. There is also a file in there the crack that I KNOW is an exe file, and it lists the EP number in it (which is what makes it obvious to me). I should have paid more attention, and I'm not denying that at all. But thats not really a N00b mistake. Pets if the first EP for the sims 3 I've downloaded this way, and the cracks for the stuff packs didn't touch that particular file. That said, I DID have the sense to try to find a non cracked version of that file to put in, but I couldn't find it on the ISO, so I asked for help. I may be somewhat new to downloading for the sims 3, but I'm certainly not new to cracking games and the like in general, so I apologize for ranting, but I didn't think there was cause to insult me. I do appreciate your help, though. Using cracks for the Sims is a n00b move, there is no need for them and they only cause more stress than what they're worth. Your initial post of the launcher telling you it found an invalid file and you saying it couldn't possibly be your arr'd copies and that you have no idea what could be causing this is very much deserving of my response. If anything else you're at MATY, moar fight is the motto here. Not knowing that the file that runs a game is an exe is so Noob it's not funny. This. Title: Re: New Pets patch 1.29 Post by: Druscylla on 2011 December 14, 22:10:09 Jeremycraig, I honestly didn't realize it was an exe file. I just didn't pay attention to that. There is also a file in there the crack that I KNOW is an exe file, and it lists the EP number in it (which is what makes it obvious to me). I should have paid more attention, and I'm not denying that at all. But thats not really a N00b mistake. Pets if the first EP for the sims 3 I've downloaded this way, and the cracks for the stuff packs didn't touch that particular file. That said, I DID have the sense to try to find a non cracked version of that file to put in, but I couldn't find it on the ISO, so I asked for help. I may be somewhat new to downloading for the sims 3, but I'm certainly not new to cracking games and the like in general, so I apologize for ranting, but I didn't think there was cause to insult me. I do appreciate your help, though. I LOLed Title: Re: New Pets patch 1.29 Post by: Dark_Author on 2011 December 14, 22:24:32 Seriously, I just didn't pay attention to the fact that the TS3W file was an .exe. I know that the exe files are important. I just got a little click happy and didn't bother to pay attention to that particular one. I am willing to admit to fucking up, and I DID admit to being new for doing this for the Sims 3. I never had an issue with 2 or any of the other games I've ever downloaded and cracked...and I've been doing this for a very long time. I just screwed up, ONCE.
I didn't believe it was the Arr'd copies at fiirst because, on the site where I downloaded them, other people had said that they had been able to update the game successfully without having to screw with the cracks. I didn't say it couldnt possibly be the issue, just that I didn't THINK it was. And than, when I went to remove the cracks, I was unable to find a non cracked version of that file. Kissing_Toast, I don't understand why I shouldn't use the cracks for Arr'd copies, when everything else I've seen says I should. Would you please explain? Title: Re: New Pets patch 1.29 Post by: brownlustgirl on 2011 December 14, 22:40:18 Watch for the in-game store advertising. Wanted something from the store but didn't have the simpoints, now you might be able to have it with the right amount of simpoints. Oh joy.
(http://i1135.photobucket.com/albums/m640/nameloc1986/DojoDoubleBedSale.png) Title: Re: New Pets patch 1.29 Post by: RebelRed on 2011 December 14, 22:43:42 I just threw up a little in my mouth.
Title: Re: New Pets patch 1.29 Post by: J. M. Pescado on 2011 December 14, 22:51:23 That is actually...rather curious. I am wondering what exactly it means that the item appeared in the game at all. Is it, therefore, actually sitting on the computer waiting for you to spit on your hands, hoist the black flag, and start slitting throats?
Title: Re: New Pets patch 1.29 Post by: kissing_toast on 2011 December 14, 22:51:47 Watch for the in-game store advertising. Wanted something from the store but didn't have the simpoints, now you might be able to have it with the right amount of simpoints. Oh joy. Hopefully Am will find a way to block these, I wonder if these show up if you Title: Re: New Pets patch 1.29 Post by: brownlustgirl on 2011 December 14, 22:54:18 Watch for the in-game store advertising. Wanted something from the store but didn't have the simpoints, now you might be able to have it with the right amount of simpoints. Oh joy. Hopefully Am will find a way to block these, I wonder if these show up if you I took the image from the official forum and I haven't patched yet so I wonder the same thing. Waiting to see what mods need updating. Title: Re: New Pets patch 1.29 Post by: HomeschooledByTards on 2011 December 14, 23:15:54 Kissing_Toast, no dip, Sherlock. That thought obviously never occured to me because I am such an incompetant n00b that I have absolutely idea what the fuck I'm doing, certainly haven't been doing this for years, and was, by no means, obviously just momentarily confused because I was unable to locate the invalid file on the goddamn disk. So, maybe instead of being so arrogant as to believe that anyone who knows what they're doing doesn't make any mistakes and insulting people who attempt to politely ask for help why don't you just shut your mouth? We don't DO polite here. If you weren't such a goddamned noob you would know this. Sheesh, tards these days. Title: Re: New Pets patch 1.29 Post by: jezzer on 2011 December 14, 23:17:16 Kissing_Toast, I don't understand why I shouldn't use the cracks for Arr'd copies, when everything else I've seen says I should. Would you please explain? I'm feeling particularly charitable today, so I'll field this one. See, the reason we don't recommend people use cracks is that so many people overwrite the original .exe with the cracked .exe, which makes the game impossible to patch without having to reinstall the whole damn thing (I know it's hard to believe that this could happen, but I assure you, I've seen it. Recently). Then there's the issue that a patched version of a game will usually require a brand new cracked .exe file to match the new patch version. It's just high maintenance, and we recommend skipping it when, in the case of TS3, there are much more user-friendly options available. Hopefully Am will find a way to block these, I wonder if these show up if you I'm guessing they will, since decrapped/repackaged store files are treated as brand new, different objects by the game. Heck, if you used .packages, decrapped files, AND bought the store item, you'd have three different copies of it in your catalog. Kissing_Toast, no dip, Sherlock. That thought obviously never occured to me because I am such an incompetant n00b that I have absolutely idea what the fuck I'm doing, certainly haven't been doing this for years, and was, by no means, obviously just momentarily confused because I was unable to locate the invalid file on the goddamn disk. So, maybe instead of being so arrogant as to believe that anyone who knows what they're doing doesn't make any mistakes and insulting people who attempt to politely ask for help why don't you just shut your mouth? We don't DO polite here. If you weren't such a goddamned noob you would know this. Sheesh, tards these days. I'm glad he didn't say "No shit, Sherlock." I would have fucking shat myself at such vulgarity. Title: Re: New Pets patch 1.29 Post by: brownlustgirl on 2011 December 14, 23:30:01 I am told that the in-game advertising comes up in the catalog if "shop mode" is enabled. Whew!
Some new trees and terrain from the patch. http://simsvip.com/?p=4132&cpage=1#comment-64306 Title: Re: New Pets patch 1.29 Post by: kissing_toast on 2011 December 14, 23:40:30 Quote So, I'm not sure what to do. Was this supposed to happen since the update incuded updates to EPs I have yet to reinstall? Will the game work after I reinstall everything? Or, is this an early sign that something went wrong somewhere...even though I'm not sure what could have gone wrong, with only the base game reinstalled at this point... Thank you. The patch only updates what you have, not having an EP shouldn't make this happen. I've never had a problem patching from the launcher, others have. I do still however make sure the launcher got everything with the tool from MTS, which may or may not be updated yet. I would definitely try uninstalling and reinstalling, you're actually doing it the same way I do when it comes time to reinstall everything, base first, patch fully, then the EP/SPs. Quote Kissing_Toast, what other user-friendly options are available? And I do thank you for helping me. I'm sorry for snapping at you, I really am. I'm normally quite nice. Its not an excuse, but I've been up for hours with my four month old, and I'm just kind of bitchy today. I personally use Nraas no CD mod, because you don't have to worry about waiting for a patch update. You can use Awesomemod as well. Title: Re: New Pets patch 1.29 Post by: HomeschooledByTards on 2011 December 14, 23:41:30 We already told you what user-friendly options are available: Twallan's no-cd package and/or awesomemod. We'll leave where to find those as an exercise for the reader.
Title: Re: New Pets patch 1.29 Post by: kissing_toast on 2011 December 14, 23:47:16 I am told that the in-game advertising comes up in the catalog if "shop mode" is enabled. Whew! Some new trees and terrain from the patch. http://simsvip.com/?p=4132&cpage=1#comment-64306 Turning shop mode off made them go away, I usually keep that turned off anyways. Title: Re: New Pets patch 1.29 Post by: Druscylla on 2011 December 15, 00:05:19 The new objects are bizarre. I don't remember getting objects in patches as being the norm. EA being charitable is also kind of raising my inner paranoia. I had to grant permissions for two things to install when I used the launcher (I was feeling brave since I barely play it on my laptop) to install this patch and one was as mentioned that EA proxy which might be added permissions for in-game adverts. If I think about it from a DLC standpoint its convenient but since I know EA never does anything strictly for user convenience it makes me more annoyed since the announcement of Showtime illustrates that yes, they are willing to go there.
Title: Re: New Pets patch 1.29 Post by: kissing_toast on 2011 December 15, 00:08:06 I wouldn't be surprised if the new trees were accidents, I wonder why they're labeled as base game.
Title: Re: New Pets patch 1.29 Post by: brownlustgirl on 2011 December 15, 00:26:09 I am suspicious about the objects also. I know EA polled about naming the new Alien world, also there is a magic cauldron coming. Both would go nicely with the trees for a whimsical lot, but still looks at these objects with distrust. :-\
Title: Re: New Pets patch 1.29 Post by: Druscylla on 2011 December 15, 00:39:56 I am suspicious about the objects also. I know EA polled about naming the new Alien world, also there is a magic cauldron coming. Both would go nicely with the trees for a whimsical lot, but still looks at these objects with distrust. :-\ I view it about as I would a rabid dog that could bite me and then spontaneously combust. I have difficulty believing these were included intentionally. It just kinda makes me skeptical since they also patched the cauldron we don't yet have. Because it seems more on par with EA to only release those items with another of their overpriced custom worlds. Edit for retarded typo. Title: Re: New Pets patch 1.29 Post by: nosoupforyou on 2011 December 15, 01:08:05 The new objects are bizarre. I don't remember getting objects in patches as being the norm. There's been quite a few added with patches before or at EP release. Some wall sets have been added and also two other trees (Redwood). I'm not sure when those arrived through. Title: Re: New Pets patch 1.29 Post by: Druscylla on 2011 December 15, 02:27:39 Yeah but these trees and that terrain are just weird. Like Spore weird especially given the recent survey and the fact that no other alien (futureshock aside) anything has popped up. Maybe EA thinks they're titillating us. Either way I haz a suspicious - the store advertising thing is also really curious. Crinrict posted on SimsVIP that even if you have an item installed (that Asian Fusion bed for example) if you attempt to purchase it and place it in a home that it can freeze or crash the game. Can't tell if EA is serious or just very stupid. Or seriously stupid.
Title: Re: New Pets patch 1.29 Post by: brownlustgirl on 2011 December 15, 02:40:00 Looks like a new window is included too.
http://forum.thesims3.com/jforum/posts/list/476118.page#7185277 Posted on the official forum, it's up but wacky right now. Anyone have a picture of it? I am close to updating and play around with my vanilla save. Sigh. Title: Re: New Pets patch 1.29 Post by: Moryrie on 2011 December 15, 03:32:21 The new trees look like they're from the Shivering Isles. The new patch also doesn't seem to have fixed the no-fluff problem everyone with a Raedon graphics card seems to have. Not interested.
Title: Re: New Pets patch 1.29 Post by: brownlustgirl on 2011 December 15, 03:37:11 If anyone is inclined to enable the shop mode for the store in your game, don't leave it that way when you close your game. Several updaters have experienced it and think enabling the shop mode is crashing the game. If anyone have enabled the shop mode and the game is crashing, you can modify the options.ini file to disable it by setting it back to 0.
enableingamestore = 0 Title: Re: New Pets patch 1.29 Post by: NephilimNexus on 2011 December 15, 09:51:39 Just updated to 1.29 patch and I have to say, what a dumptruck of fail.
Go to launch game. Game says my mods may be obsolete. Try to run anyway. Game crashes. Odd, just got the newest "1.29 compatible" versions of my mods, but whatever. Time to track down the culprit. Began by removing a mod. Same message. Game crashes. Removed another. Same message. Game crashes. Wash, rinse and repeat until I have NO MODS LEFT in the game. Same message. Game crashes. So to recap: I remove every mod from my mods folder, including the folder itself and the game still just says I have obsolete mods and crashes. Guess I'll be playing something else and hope EA can pull their heads out of their asses for 1.30 patch... Title: Re: New Pets patch 1.29 Post by: kissing_toast on 2011 December 15, 13:42:06 Just updated to 1.29 patch and I have to say, what a dumptruck of fail. Go to launch game. Game says my mods may be obsolete. Try to run anyway. Game crashes. Odd, just got the newest "1.29 compatible" versions of my mods, but whatever. Time to track down the culprit. Began by removing a mod. Same message. Game crashes. Removed another. Same message. Game crashes. Wash, rinse and repeat until I have NO MODS LEFT in the game. Same message. Game crashes. So to recap: I remove every mod from my mods folder, including the folder itself and the game still just says I have obsolete mods and crashes. Guess I'll be playing something else and hope EA can pull their heads out of their asses for 1.30 patch... Just like with Dark Author, the launcher may be shit and a liar but if the game is spitting warnings at you it's for a reason, you most likely missed one somewhere. Ea has dropped the ball on many things but this sounds like total PEBCAK. Title: Re: New Pets patch 1.29 Post by: Druscylla on 2011 December 15, 20:18:02 Okay took my sims on vacation to China - still some lag and minor freezing but nothing game breaking. However, upon arriving home both sims climbed into the fambly vehicle which was black before and now looks like this:
(http://i1206.photobucket.com/albums/bb451/Druscylla/pink.jpg) (http://i1206.photobucket.com/albums/bb451/Druscylla/pink2.jpg) Not sure but it may be worth noting that it registered as an unmanned vehicle via AM before my active sim got in it. Its a very amusing effect. Title: Re: New Pets patch 1.29 Post by: rhodaloo on 2011 December 15, 22:19:28 I'm having random CTD. I get a notice that Windows has encounter a problem and is closing the program. Now to start pulling ALL mods. *sigh*
Title: Re: New Pets patch 1.29 Post by: jezzer on 2011 December 15, 23:03:30 I'm having random CTD. I get a notice that Windows has encounter a problem and is closing the program. Now to start pulling ALL mods. *sigh* Gosh, whoever heard of pulling out your mods when you apply a new patch? Title: Re: New Pets patch 1.29 Post by: rhodaloo on 2011 December 15, 23:47:51 Looks like it's am related...going to correct thread to report.
Title: Re: New Pets patch 1.29 Post by: freckles on 2011 December 16, 09:41:59 I have the new patch installed.
It's nice to see they didn't stray too far from fucking the game up with every new patch. I now don't have any empty lot templates,I can't build or place objects,my wall tool is only half there! Whenever I load a house that I have made it keeps trying to load the lot even though it is there. I also can't zoom in or out. Time to throw this game in the bin and stick with TS2. Title: Re: New Pets patch 1.29 Post by: jezzer on 2011 December 16, 16:22:26 I have the new patch installed. It's nice to see they didn't stray too far from fucking the game up with every new patch. I now don't have any empty lot templates,I can't build or place objects,my wall tool is only half there! Whenever I load a house that I have made it keeps trying to load the lot even though it is there. I also can't zoom in or out. Time to throw this game in the bin and stick with TS2. Seeing as how absolutely no one has reported these issues but you, I'm assuming you did something wrong. Title: Re: New Pets patch 1.29 Post by: Maranatah on 2011 December 17, 02:32:58 Just updated to 1.29 patch and I have to say, what a dumptruck of fail. Go to launch game. Game says my mods may be obsolete. Try to run anyway. Game crashes. Odd, just got the newest "1.29 compatible" versions of my mods, but whatever. Time to track down the culprit. Began by removing a mod. Same message. Game crashes. Removed another. Same message. Game crashes. Wash, rinse and repeat until I have NO MODS LEFT in the game. Same message. Game crashes. So to recap: I remove every mod from my mods folder, including the folder itself and the game still just says I have obsolete mods and crashes. Guess I'll be playing something else and hope EA can pull their heads out of their asses for 1.30 patch... It does exactly the same thing for me. I even reinstalled Base Game and Pets before patching and can't find any mods from anywhere that could cause the crashing. Caches are deleted, framework is installed to every EP...Oh well, off to play S2. Title: Re: New Pets patch 1.29 Post by: Madame Mim on 2011 December 17, 06:07:38 Delete every cache you can think of. That's what fixed it for me. I think it was Twallen's error catcher living in my caches, but it's all good now.
Title: Re: New Pets patch 1.29 Post by: RenegadeSims on 2011 December 17, 20:31:34 Is anyone else experiencing random "ACCESS_VIOLATION reading address 0x00000030" crashes to desktop since the 1.29 patch? The crash happens at random times - with or without CC - so sometimes I can play for a bit and do many things, but other times it's the exact opposite. My Sim lives in Appaloosa Plains and is only on week 2 of her life, but could it still be a possible save corruption?
Title: Re: New Pets patch 1.29 Post by: Iolanthe on 2011 December 18, 01:27:20 Is anyone else experiencing random "ACCESS_VIOLATION reading address 0x00000030" crashes to desktop since the 1.29 patch? The crash happens at random times - with or without CC - so sometimes I can play for a bit and do many things, but other times it's the exact opposite. My Sim lives in Appaloosa Plains and is only on week 2 of her life, but could it still be a possible save corruption? I've been getting those, too, since 1.26. One was definitely a corrupt save, but my graphics card isn't well suited to games and seems to be part of the problem. Turning down the settings, getting rid of memories, and using a smaller neighbourhood is helping so far. Title: Re: New Pets patch 1.29 Post by: Noclue on 2011 December 18, 16:21:11 http://akamai.cdn.ea.com/eadownloads/u/f/sims/sims3/patches/Sims3_1.29.55.014001_from_1.26.89.013001.exe
It worked for me. Easier for those unfortunate ones, like me, that can only get dial-up. Title: Re: New Pets patch 1.29 Post by: TapThatBooty on 2011 December 18, 20:35:15 Ever since I installed the 1.29 patch last night, I've had my sound cutting out and not coming back on. The sound plays as normal on load up, then about an hour or so after play, it cuts out. How typical of EA to "fix" things, and break a million other things.
Title: Re: New Pets patch 1.29 Post by: kissing_toast on 2011 December 18, 23:39:51 Ever since I installed the 1.29 patch last night, I've had my sound cutting out and not coming back on. The sound plays as normal on load up, then about an hour or so after play, it cuts out. How typical of EA to "fix" things, and break a million other things. You've named one problem that's probably PEBCAK; where are the other 999,999 other things? Title: Re: New Pets patch 1.29 Post by: Jeebus on 2011 December 19, 00:01:58 Ever since I installed the 1.29 patch last night, I've had my sound cutting out and not coming back on. The sound plays as normal on load up, then about an hour or so after play, it cuts out. How typical of EA to "fix" things, and break a million other things. You've named one problem that's probably PEBCAK; where are the other 999,999 other things? HAPPY GRAMMAR DAY 2011 Title: Re: New Pets patch 1.29 Post by: RenegadeSims on 2011 December 19, 02:56:13 Is anyone else experiencing random "ACCESS_VIOLATION reading address 0x00000030" crashes to desktop since the 1.29 patch? The crash happens at random times - with or without CC - so sometimes I can play for a bit and do many things, but other times it's the exact opposite. My Sim lives in Appaloosa Plains and is only on week 2 of her life, but could it still be a possible save corruption? I've been getting those, too, since 1.26. One was definitely a corrupt save, but my graphics card isn't well suited to games and seems to be part of the problem. Turning down the settings, getting rid of memories, and using a smaller neighbourhood is helping so far. Ever since I installed the 1.29 patch last night, I've had my sound cutting out and not coming back on. The sound plays as normal on load up, then about an hour or so after play, it cuts out. How typical of EA to "fix" things, and break a million other things. Can you provide a bit more info? Does the sound cut off completely but come back after a while, all at once? If so, that's a problem that has been around for a while with no known cause, as far as I know. Title: Re: New Pets patch 1.29 Post by: TapThatBooty on 2011 December 19, 04:47:28 *snip* Ever since I installed the 1.29 patch last night, I've had my sound cutting out and not coming back on. The sound plays as normal on load up, then about an hour or so after play, it cuts out. How typical of EA to "fix" things, and break a million other things. Can you provide a bit more info? Does the sound cut off completely but come back after a while, all at once? If so, that's a problem that has been around for a while with no known cause, as far as I know. The sound doesn't come back on after a while. It took me a while to actually realise that the sound had turned off completely. I first noticed it in CAS. In CAS the background music tends to cut out after a song or two, but the sound effects play as normal. Last night when the sound cut out, I figured that was the case again. Only the sound effects (changing clothing options, outfits etc) when clicking the buttons were not playing and the sim wasn't saying anything either. The last time it happened, I had my sim teaching his dog to speak, as the interaction started, all sound cut out again once more. I continued playing for a few minutes, then saved and quit the game. EDIT: What is PEBCAK? Title: Re: New Pets patch 1.29 Post by: jezzer on 2011 December 19, 05:20:12 What is PEBCAK? It's been found to be the most common cause of computer problems. You should probably Google for a good PEBKAC scanner for your computer. Title: Re: New Pets patch 1.29 Post by: RenegadeSims on 2011 December 19, 05:26:07 The sound doesn't come back on after a while. It took me a while to actually realise that the sound had turned off completely. I first noticed it in CAS. In CAS the background music tends to cut out after a song or two, but the sound effects play as normal. Last night when the sound cut out, I figured that was the case again. Only the sound effects (changing clothing options, outfits etc) when clicking the buttons were not playing and the sim wasn't saying anything either. The last time it happened, I had my sim teaching his dog to speak, as the interaction started, all sound cut out again once more. I continued playing for a few minutes, then saved and quit the game. EDIT: What is PEBCAK? Next time you play, try one thing out: when the sound cuts out, pause the game for 5-15 minutes and do something else near the computer while you wait; keep an ear open for any sudden spew of sounds, which should hopefully happen. Edit: A quick search led me to this thread right here on MATY: http://www.moreawesomethanyou.com/smf/index.php?topic=20852.0 - check it out if it matches your problem & follow the solution suggested. I know you said the sound cuts out completely, but I can't tell from your posts if you wait 5-15 minutes on Pause to see if the sound comes back. In my own experience with this issue and from other posts across the interwebz, the sound always comes back after a while. Title: Re: New Pets patch 1.29 Post by: rohina on 2011 December 19, 05:46:17 Next time you play, try one thing out: when the sound cuts out, pause the game for 5-15 minutes and do something else near the computer while you wait; keep an ear open for any sudden spew of sounds, which should hopefully happen. I am going to give this sentence a special Grammar Day thumbs up for being correctly punctuated. Some might quibble about the comma before the final subordinate clause, but given the length of the sentence, I am happy to let it stand. Thanks for participating in Grammar Day! Title: Re: New Pets patch 1.29 Post by: Druscylla on 2011 December 19, 23:26:59 I also have the sound issue but this patch didn't cause it as it existed before this. I just save and exit, then restart. Or I go play something else.
Title: Re: New Pets patch 1.29 Post by: RenegadeSims on 2011 December 20, 20:07:17 Next time you play, try one thing out: when the sound cuts out, pause the game for 5-15 minutes and do something else near the computer while you wait; keep an ear open for any sudden spew of sounds, which should hopefully happen. I am going to give this sentence a special Grammar Day thumbs up for being correctly punctuated. Some might quibble about the comma before the final subordinate clause, but given the length of the sentence, I am happy to let it stand. Thanks for participating in Grammar Day! *tips imaginary hat* I didn't know it was Grammar Day, but the thumbs up makes me feel speshul! <3 I also have the sound issue but this patch didn't cause it as it existed before this. I just save and exit, then restart. Or I go play something else. The thread linked above has a solution that may help you avoid the constant restarting. Title: Re: New Pets patch 1.29 Post by: ibcrootbeer on 2012 January 04, 21:17:07 Just updated to 1.29 patch and I have to say, what a dumptruck of fail. Go to launch game. Game says my mods may be obsolete. Try to run anyway. Game crashes. Odd, just got the newest "1.29 compatible" versions of my mods, but whatever. Time to track down the culprit. Began by removing a mod. Same message. Game crashes. Removed another. Same message. Game crashes. Wash, rinse and repeat until I have NO MODS LEFT in the game. Same message. Game crashes. So to recap: I remove every mod from my mods folder, including the folder itself and the game still just says I have obsolete mods and crashes. Guess I'll be playing something else and hope EA can pull their heads out of their asses for 1.30 patch... I had this too... so I installed a BRAND NEW copy of every single expansion on my other computer, Installed no mods, ran the game and It said "unable to verify that my cd is a valid copy" (because it isn't) I put the Crack in, and it loads, BUT I get the out of date mod message... Bottom line: A crack is a mod... /facepalm Anyone know where to get a 1.29 Sims pets crack? If not I'll post when I find one. Inb4 someone says using cracks with the sims is a noob move :> Hope some Awesome Modder can show me the way :P Title: Re: New Pets patch 1.29 Post by: kissing_toast on 2012 January 04, 21:57:03 How many times must you tardlings be told that cracks(for the Sims 3) are evil and shouldn't be used? THIS WEBSITE HOSTS AWESOMEMOD, USE AWESOMEMOD!
Title: Re: New Pets patch 1.29 Post by: ibcrootbeer on 2012 January 04, 23:26:44 How many times must you tardlings be told that cracks(for the Sims 3) are evil and shouldn't be used? THIS WEBSITE HOSTS AWESOMEMOD, USE AWESOMEMOD! IF I COULD USE AWESOME MOD I WOULD THAT'S WHY I'M HERE! I installed the mod correctly, Installed the updater correctly, and neither is working. If your having the same issue Repatch and it will overwrite the crack, then google a No-CD mod if Awesome-mod doesn't work for you. P.S. thx bitterquill Title: Re: New Pets patch 1.29 Post by: Jeebus on 2012 January 04, 23:28:52 How many times must you tardlings be told that cracks(for the Sims 3) are evil and shouldn't be used? THIS WEBSITE HOSTS AWESOMEMOD, USE AWESOMEMOD! IF I COULD USE AWESOME MOD I WOULD THAT'S WHY I'M HERE! I installed the mod correctly, Installed the updater correctly, and neither is working. If your having the same issue Repatch and it will overwrite the crack, then google a No-CD mod if Awesome-mod doesn't work for you. P.S. thx bitterquill Title: Re: New Pets patch 1.29 Post by: Skadi on 2012 January 04, 23:49:11 How many times must you tardlings be told that cracks(for the Sims 3) are evil and shouldn't be used? THIS WEBSITE HOSTS AWESOMEMOD, USE AWESOMEMOD! IF I COULD USE AWESOME MOD I WOULD THAT'S WHY I'M HERE! I installed the mod correctly, Installed the updater correctly, and neither is working. If your having the same issue Repatch and it will overwrite the crack, then google a No-CD mod if Awesome-mod doesn't work for you. P.S. thx bitterquill Dude, even in the event of minor framework/patch fail AM will still perform the no-cd function. For you to be having issues means you need to have fucked it pretty badly. Title: Re: New Pets patch 1.29 Post by: soozelwoozel on 2012 January 05, 00:16:59 Are you playing on PC or Mac? My twallan no-cd mod randomly stopped working for a while at one point. I had changed nothing whatsoever. It was a Great Mystery. Course, I generally feel like my game is held together with Blu Tac and crossed fingers, so am not much help.
Title: Re: New Pets patch 1.29 Post by: RebelRed on 2012 January 05, 02:52:57 If you read through the AM Updater thread you will see that it has not been updated itself apparently and as such will NOT work with the latest patch.
Title: Re: New Pets patch 1.29 Post by: Jeebus on 2012 January 05, 03:01:22 Why use a stupid updater anyway? Just update AM manually. It doesn't involve anything more than copying and pasting files.
Title: Re: New Pets patch 1.29 Post by: wizard_merlin on 2012 January 05, 18:11:05 If you read through the AM Updater thread you will see that it has not been updated itself apparently and as such will NOT work with the latest patch. If you reread the thread the creator says the updater has been working with the latest patch about a day after the patch came out. But as with everything, if it isn't installed correctly, it won't work. IF I COULD USE AWESOME MOD I WOULD THAT'S WHY I'M HERE! I installed the mod correctly, Installed the updater correctly, and neither is working. If this were true, it would be fucking working dipshit. Title: Re: New Pets patch 1.29 Post by: ibcrootbeer on 2012 January 05, 19:31:54 If you read through the AM Updater thread you will see that it has not been updated itself apparently and as such will NOT work with the latest patch. If you reread the thread the creator says the updater has been working with the latest patch about a day after the patch came out. But as with everything, if it isn't installed correctly, it won't work. IF I COULD USE AWESOME MOD I WOULD THAT'S WHY I'M HERE! I installed the mod correctly, Installed the updater correctly, and neither is working. If this were true, it would be fucking working dipshit. I managed to get Awesome Mod working, the updater still doesn't work >.> My problem was I had it installed correctly, the old way... Didn't know the modding method changed since The Sims 3 came out. Still have my Updater files in C:/Windows and now have the patch in the correct spot, and the updater doesn't work... But you were right I didn't have the mods installed correctly >.> Repatching (to overwrite the crack files) and CORRECTLY installing Awesome mod fixes that "Out of Date Mod" Message I willfully accept the title Dipshit for trying to Mod the Sims in an outdated fashion. /facepalm Title: Re: New Pets patch 1.29 Post by: witch on 2012 January 05, 23:18:01 My problem was I had it installed correctly, the old way... Didn't know the modding method changed since The Sims 3 came out. Still have my Updater files in C:/Windows and now have the patch in the correct spot, and the updater doesn't work... But you were right I didn't have the mods installed correctly >.> Repatching (to overwrite the crack files) and CORRECTLY installing Awesome mod fixes that "Out of Date Mod" Message I willfully accept the title Dipshit for trying to Mod the Sims in an outdated fashion. /facepalm From the audience: OH NO YOU DIDN'T! See, the 'old' way works just fine, I use it myself. So you're twice, or thrice, a fool? |