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TS3/TSM: The Pudding => The World Of Pudding => Topic started by: YoungOldPrude on 2011 July 25, 07:29:10



Title: Bridgeport Blues (Solved)
Post by: YoungOldPrude on 2011 July 25, 07:29:10
The problem: Certain careers (Business, Journalism, Music, and more that I have not had the chance to check yet) are mirroring the hours hosted by the Film career. The cemetery career is also warped, but I do not have the precise hours' data on hand right now.
Games Installed: Base (duh), World Adventures, Ambitions, and Late Night.
Patched: Yes.
Specifically Patched:
Base: 1.22.9.011001
World Adventures: 2.14.4.010001
Ambitions: 4.7.4.010001
Late Night: 6.2.4.010001

Solutions Tried: Removed all mods (except AwesomeMod), cleared caches, started fresh games.

Example: Look at the Coffee Courier position in the Business career: The hours are supposed to be 8 AM to 2 PM. In Bridgeport they are 1 PM to 6 PM.
I took the business/restaurant combo building and placed it in Sunset Valley. The hours there were 8 AM to 2 PM, the same as the normal Sunset Valley business complex.
Back in a custom world, I found the hours to be 8 AM to 2 PM as well. It was then that I checked out a site that listed the Film career hours to be 1 PM to 6 PM.
So I went back to Bridgeport and deleted the film studio. No change, the hours in the business complex are still 1 PM to 6 PM.
I'm scheduled to install Generations later today, so I have no idea what the situation is going to be like.

Does anyone else have this problem?
Thank you for reading.


Title: Re: Bridgeport Blues
Post by: J. M. Pescado on 2011 July 25, 09:57:54
Feature, not a bug. Careers placed in the "downtown" neighborhood type can have different hours from their regular-hood counterparts.


Title: Re: Bridgeport Blues
Post by: YoungOldPrude on 2011 July 25, 21:04:52
What a strange feature. I'll be sure to remember not to mark "downtown" when I start creating custom worlds again. Thanks, JMP.


Title: Re: Bridgeport Blues
Post by: jezzer on 2011 July 25, 21:36:31
What a strange feature. I'll be sure to remember not to mark "downtown" when I start creating custom worlds again. Thanks, JMP.

It's not that strange.  The whole concept of the EP is nightlife, so they tweaked the hours to revolve around that.


Title: Re: Bridgeport Blues
Post by: YoungOldPrude on 2011 July 27, 01:14:43
What a strange feature. I'll be sure to remember not to mark "downtown" when I start creating custom worlds again. Thanks, JMP.

It's not that strange.  The whole concept of the EP is nightlife, so they tweaked the hours to revolve around that.

I thought it was a person's (or in this case, a Sim's) job to prioritize their life in order to fit in time for such nightlife. Careers don't normally work around you: You work your way around the career.



Title: Re: Bridgeport Blues (Solved)
Post by: jezzer on 2011 July 27, 03:31:52
Careers don't normally work around you: You work your way around the career.

Because except for that, Sims games are known for their gritty realism?