Title: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Jeebus on 2011 May 28, 00:34:51 Now that the Reloaded torrent is out, EP4 is now out of the L&P category. What's the good, what's the bad, and what's the ugly?
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: kissing_toast on 2011 May 28, 00:43:54 Not that it matters to anyone using awesomemod but there's an official cheat to send sims back into CAS and you can now switch households via edit town.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Greyform on 2011 May 28, 01:11:52 I'm not much of a modder, but it doesn't seem to have a GameplayData.package, so I have no idea how to update my out of date mods to be compatible.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: IAmTheRad on 2011 May 28, 01:15:25 GameplayData.package is in The Sims 3\Game\Bin\GamePlay
I gave fit atmosphere the proper 1.5 increase, and also added work hard to athletics. The two mods before didn't work. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: wizard_merlin on 2011 May 28, 05:01:10 you can now switch households via edit town. I was sure that was always possible, just that you lost wishes, etc when you switched, while AM just made the process better. I have been playing with AM for so long maybe I have it mixed up. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Roobs on 2011 May 28, 06:03:35 you can now switch households via edit town. I was sure that was always possible, just that you lost wishes, etc when you switched, while AM just made the process better. I have been playing with AM for so long maybe I have it mixed up. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: markjs on 2011 May 28, 06:13:56 I'm not much of a modder, but it doesn't seem to have a GameplayData.package, so I have no idea how to update my out of date mods to be compatible. It is now linked to Base Game package. Those files were always duplicates, but now they used they brain at last. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: IAmTheRad on 2011 May 28, 07:14:42 The memories are too stupid. "I ate at a restaurant and it was good! Memory get! I then went to the park for the 6th time! Memory get! I then went to the library, and got ANOTHER memory!"
Seriously, EA fucked up on the memory system. It's too stupid to exist. I haven't tried out children or teens yet. Nor elders. Just young adult and adult. Had a bachelor party with my Sim, and a dancer showed up. Had a wedding and got gifts. For an expansion Generations is pretty light on content. It's less than 1GB of content (976MB installed), when LN was 2.46GB and WA was 3.47GB of content. The stuff packs are all around 275MB of content. Can't wait until AwesomeMod comes out for this. Hopefully it will reduce the damn memory spam which is WORSE than the memories of Sims 2. Also a more sensible story progression where people don't stick around in the low jobs not getting anywhere. Seriously, my guy I've been testing it with is an evil sidekick for the criminal career, and his boss is a bagman. His wife was a gravedigger until he married her, and celebrities are popping up everywhere (but I did put in a backlot in a 40x40 lot) and random vampire Sims pop up. Mostly the elderly. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Rockermonkey on 2011 May 28, 07:29:31 Is it just me, or is the frame limiter no longer working? Since it all links back to the base game, should I be running it from there? This game is really empty though, for the seconds I did play. It really doesn't feel like an expansion pack, there's no major feature.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: ShortyBoo on 2011 May 28, 08:41:47 Is it just me, or is the frame limiter no longer working? I've seen a few people say that the FPS Limiter wasn't working anymore, so it's not just you. I have the game now, but I won't be installing it until the patch mess is sorted out and AM is working for it. Plus, I had 2GB of my RAM die and the replacement won't be here until Tuesday, so I have to wait anyway. I'm sure the game could run with 6GB of RAM, but I don't think it would run as well. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: markjs on 2011 May 28, 11:11:32 Is it just me, or is the frame limiter no longer working? Since it all links back to the base game, should I be running it from there? This game is really empty though, for the seconds I did play. It really doesn't feel like an expansion pack, there's no major feature. Try later to link the Frame Limiter to "TS3W.exe" instead. This is now the default executable that will load the game. No longer the latest EP/SP executable. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Tangie on 2011 May 28, 12:42:08 I saw a screenshot of the game options page and it looks like you can turn the memory notifications off.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Inge on 2011 May 28, 13:48:03 The memories are too stupid. "I ate at a restaurant and it was good! Memory get! I then went to the park for the 6th time! Memory get! I then went to the library, and got ANOTHER memory!" Have you played for long enough to see if these "minor event" memories fade off after a couple of days? It may be that they're weighted like the moodlets. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: IAmTheRad on 2011 May 28, 15:14:32 Memories are not moodlets. You get an annoying popup everytime one occurs.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Goggalor on 2011 May 28, 15:38:16 One measly window, a few walls and two floors. This is the entirety of new build mode stuff.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Rockermonkey on 2011 May 28, 16:41:47 Is it just me, or is the frame limiter no longer working? Since it all links back to the base game, should I be running it from there? This game is really empty though, for the seconds I did play. It really doesn't feel like an expansion pack, there's no major feature. Try later to link the Frame Limiter to "TS3W.exe" instead. This is now the default executable that will load the game. No longer the latest EP/SP executable. Didn't work for me. I even tried creating a .bat file with this fps limiting program I have, did nothing. It seems to do just enough to start the game, then the frame limiter shuts off. EDIT: Spoke to soon. Created a .bat file with FPS Limiter v0.2 pointing to TS3W.exe, works like a charm. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: brownlustgirl on 2011 May 28, 17:39:01 Does that include the 3booter also being linked to TS3.exe?
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Rockermonkey on 2011 May 28, 20:24:21 Does that include the 3booter also being linked to TS3.exe? That won't work. I didn't know how to link it to anything else so I just did it with this: http://www.mediafire.com/?2zzggw2zmym You have to open the FPS_Limiter_GUI, and then generate a .bat file for the TS3W.exe. After that, you have to always start it from the .bat file. Until there's a new frame limiter, of course. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter L Post by: J. M. Pescado on 2011 May 28, 20:36:46 3booter updated to load TS3W now.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Painkiller on 2011 May 28, 22:53:09 Memory feature is really wonky. Removed all the mods and cleared the caches to playtest with a random couple from Barnacle Bay to check the memory system: made the woman yell, fight and divorce and she was the only one who had the separation and divorce memories. He didn't have any, even though he was talking to his new ex wife. He then autonomously yelled at her and had a 'huge fight' memory and she didn't get any. Kid was miserable from their instant divorce but didn't get any memory at all. Some random sim called to ask to bring her kid to play with mine, the ex husband decided to forget his wife by playing ball then the game decided it was way too much bullshit and froze. Duh.
In short, a sim only get the memory if he initiated the action, which sucks since I hoped that memory sytem could be used to know what happened to a sim while you were away playing other famblies. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Claeric on 2011 May 29, 00:02:22 Home Videos are kind of...horrible.
They're cute, and they work, but when controlling a sim taking them, they move extremely fast. The videos also record in widescreen if you're using a widescreen resolution, but only play in widescreen if you play them on a widescreen TV. They are smushed on 4:3 TVs. I assume that means that on a non-widescreen resolution, your videos will be stretched on widescreen TVs. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: funnykid on 2011 May 29, 00:18:19 Memory feature is really wonky. Removed all the mods and cleared the caches to playtest with a random couple from Barnacle Bay to check the memory system: made the woman yell, fight and divorce and she was the only one who had the separation and divorce memories. He didn't have any, even though he was talking to his new ex wife. He then autonomously yelled at her and had a 'huge fight' memory and she didn't get any. Kid was miserable from their instant divorce but didn't get any memory at all. Some random sim called to ask to bring her kid to play with mine, the ex husband decided to forget his wife by playing ball then the game decided it was way too much bullshit and froze. Duh. In short, a sim only get the memory if he initiated the action, which sucks since I hoped that memory sytem could be used to know what happened to a sim while you were away playing other famblies. I think it's been suspected that the so-called memories are in fact only mere photographs in an album. :( Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: IAmTheRad on 2011 May 29, 02:25:29 Memories are indeed just photographs in an album. But it's still annoying. I have two sims that are married and they're both celebrities, and memories pop up when ever they do romantic actions with each other. Doesn't matter WHAT they do. Some memories are actually good, like getting married, or getting to level 10 in a job, but NOT going to the library or park or restaurant EVERY single time they visit one.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Rockermonkey on 2011 May 29, 02:51:18 Why can't you just turn off the notifications? Problem solved.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: IAmTheRad on 2011 May 29, 04:08:22 You can't.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Claeric on 2011 May 29, 04:36:41 after spending some time with some adults, I can say that this really does feel like there is absolutely nothing but furniture to this expansion. I have noticed only...4 new interactions between the two adults, not counting "ask on date" (which seems to do nothing but give date icons to each sim). Maybe it feels like an expansion with kids and teens, but an expansion shouldn't require a kid or a teen present for you to realize the game has changed beyond what a patch could give you.
Pillow fights being back is nice, but is that really all to here is to it for the adults? Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Rockermonkey on 2011 May 29, 06:13:22 You can't. Is the option broken or something? Because according to my settings, there's a box that you can uncheck. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: IAmTheRad on 2011 May 29, 08:36:02 You can't. Is the option broken or something? Because according to my settings, there's a box that you can uncheck. The expansion was made to enhance children and teens. They were the most boring stages after toddler and baby in my opinion. Too bad adults can't use canes. I'd have a dapper gentlemen walk around in a tophat and a tuxedo with a cane if he wasn't old. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Roobs on 2011 May 29, 08:57:04
Also, having played some more, memories need to quashed quite urgently. I do not want my sims fondly reminiscing the wondrous afternoon they unclogged the toilet, or every single instance in their life when they picked up a toddler, or every single sim they skinny dipped with during a single party. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter L Post by: J. M. Pescado on 2011 May 29, 13:24:53 They put a LOT of effort into making things buyable from the Store, yes. As a side effect, it makes it a lot easier fo anyone now to create new skills, traits, and moodlets.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Jonni on 2011 May 29, 19:25:26 It's nice to see they put no effort whatsoever into the bachelor/ette parties. (and most other features) Remember the cake dancers from TS1? Would of been nice to see something like that or better. Instead we get two fucking puddings doing the shitty shuffle dance.
Oh, recycled pillow fighting!! This pack would more appropriately suit the name of: The Sims 3: Playgrounds and underwhelming shite. Generations fucking sucks. I think I'm about done with this franchise altogether. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Morlock on 2011 May 29, 22:49:44 The max you can zoom out appears to be like 10 feet now, and it takes 5 minutes of scrolling the mouse wheel to get there. That is what happens when you run your game with outdated mods, it's called a bug. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: IAmTheRad on 2011 May 30, 01:56:07 Well they made the no-jealous lifetime reward USELESS because you can still be accused of cheating. The clean slate lifetime award is also horrible because it removes all romance options. Master of Seduction has been broken since Outdoor Life stuff since sims can still outright refuse a romantic option. I just take it on my vampires so I can hunt then drink without needing to make a friend.
Hell, if the no-jealous lifetime reward made it like it was TS2 jealousy it'd be a whole lot better with Generations installed. I still get accused of cheating when I just cheat in private. Next I need to tune the xml of celebrities so I don't get falsely accused every day. Also if my Sim bites in private the accusation still comes. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Claeric on 2011 May 30, 01:59:34 Bachelor parties are silly. The sims come, they dance, do general party stuff, and then a random Party Dancer from a small pool (probably 2 or 3 for each gender) comes, puts down and turns on a boom box, and dances the basic dance with a spotlight shining on them. The spotlight looks stupid, the dance is stupid, and the dancer has no AI but to dance for hours, after which they party like everyone else for a while if they like the party.
They really need some better dancing AI. Apart from that, though, it is a cute new party type. You can ask a sim to give a toast, and spray others with "Fizzy Nectar", and my party went from 5PM to 7AM before anybody decided it was time to leave, so they are overnight parties too. Oh, and sims are given a few days off after a wedding "to get settled" now. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: IAmTheRad on 2011 May 30, 06:35:08 I need AwesomeMod. It's just too tedious with the insanely stupid EA Story progression and people staying in their work clothes when they don't need to change to sleep, and way too too many vampires. 4-5 is fine. 20-30 is too much. SimKids appearing out of nowhere. Also letting workers actually progress in their jobs rather than sitting in the bottom rung the entire time.
I'm guessing that AwesomeMod will be updated to work for 1.22 when it's 'officially' released. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: deroger on 2011 May 30, 07:51:05 Could someone who has installed it please check if the spiral staircases from the "official announcement" made it into the release, or if they were dropped?
Thanks, Torsten Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: freckles on 2011 May 30, 08:50:42 I'm not sure if anyone is having the same problem,but when I go and pick traits for my new sim there is only one there to pick from. ???
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: IAmTheRad on 2011 May 30, 09:16:05 Could someone who has installed it please check if the spiral staircases from the "official announcement" made it into the release, or if they were dropped? Thanks, Torsten They're in. Just 2 selections, with a 2x2 footprint for one. Not sure about the other one, haven't used it. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Inge on 2011 May 30, 09:20:56 I don't know what the body hair was based on, but I'm sure it wasn't human. They modelled it on Peter. On max everywhere it looks just like him. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Inge on 2011 May 30, 09:22:30 Someone needs to mod memories so they are gained by not-in-play sims. They really missed a way to see how your non-selected sims have been doing while you were not looking.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Rubyelf on 2011 May 30, 09:26:04 I'm not sure if anyone is having the same problem,but when I go and pick traits for my new sim there is only one there to pick from. ??? Sounds like an Add-On conflict, I am not experiencing this problem at all with no add-ons installed. Could someone who has installed it please check if the spiral staircases from the "official announcement" made it into the release, or if they were dropped? Thanks, Torsten They're in. Just 2 selections, with a 2x2 footprint for one. Not sure about the other one, haven't used it. Yah just 2, both are a 2x2 footprint, kind of lame in my opinion. They really aren't that good, which makes me wonder if perhaps EA is planning on making a lot for the store. Someone needs to mod memories so they are gained by not-in-play sims. They really missed a way to see how your non-selected sims have been doing while you were not looking. If anyone can do it, Pescado can. And bad Inge double posting! Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Inge on 2011 May 30, 11:29:09 And bad Inge double posting! I didn't mean to :-[ The forum told me there were new posts after mine so I believed it. I suspect someone posted and deleted theirs... Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: freckles on 2011 May 30, 14:53:52 Rubyelf. I will try the game without ambitions and late night. Thank you for the suggestion.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Morlock on 2011 May 30, 15:38:14 I never had any camera mods, and the first thing I always do with a EP is uninstall all mods and start a clean game to check things out and start testing what mods still work. If it is a bug it happens in clean mod-free games. The exact same thing happened to my game, it isn't caused by a camera mod, but some other mod. I am willing to wager my left bollock that when it happened you had some mods in your game. Remove every single mod and it won't happen. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Rider on 2011 May 30, 16:12:19 Well they did change the codeing to allow child, teens, adults from the true to false to this, for example.
<BaseAvailability> <Age Children="True" Adults="True" Toddlers="False" Teens="True" Elders="True" /> From this to this format, if anyone is insterested to know. <BaseAvailability> <AgeSpecies AgeSpeciesValue="B,C,T,Y,A,E" /> Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: wizard_merlin on 2011 May 30, 16:44:34 Could someone who has installed it please check if the spiral staircases from the "official announcement" made it into the release, or if they were dropped? They're in. Just 2 selections, with a 2x2 footprint for one. Not sure about the other one, haven't used it.Torsten Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: jolrei on 2011 May 30, 16:54:31 I'm always surprised when new stuff comes out that EA doesn't just skip animations altogether, like they did with cars which don't actually park, and people who just materialize inside them, rather than actually getting in the car. Why not just have sims come to the bottom of the stairs and then materialize on the next floor? Saves time and animation in an...er...animated (allegedly) game. :P
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Claeric on 2011 May 30, 17:07:16 Lifetime Rewards are now categorized and have a drop-down filter. I haven't seen that mentioned anywhere.
There's also a "Be Frisky" interaction now which is, I think, just the Tickle animation but applied "romantically"? Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Claeric on 2011 May 30, 17:42:23 It feels like Mansion and Garden stuff, but with more EP than Mansion and Garden Stuff.
Like, "Kids and Playtime Stuff", but as a half-EP like M+G was. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: IgnorantBliss on 2011 May 30, 17:58:07 Generations was not supposed to come out in Finland until June 3rd, so I took a leisurely bike ride to the supermarket to pick up some blueberries, and just happened to check out the game section, and there it was on the shelf. I was not quite mentally prepared yet to face the disappointment of the half-baked EP.
One thing I noticed that hasn't been mentioned here yet (that I can see) is that clicking on items in a sim's inventory now brings up the option to "Give gift". Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Claeric on 2011 May 30, 18:08:52 You can give pretty much anything as a gift. Clicking on sis gives a Give Flowers interaction where the sim buys/produces flowers from hammerspace and gives them to the sim (who actually recieves flowers in their inventory as a result).
If a sim has commitment issues they are not happy with gifts over 200 simoleons, and if a sim is a snob, the gift must be worth at least 400 for them to be satisfied. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Roobs on 2011 May 30, 20:19:11 It seems Vampires are not able to purchase the "clone voucher" reward, for some unknown reason.
Also, I don't know whether it's just from the lack of Awesome or not, but my sims are are taking literally 3 sim-hours to change clothes since installing the expansion. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Claeric on 2011 May 30, 20:27:31 What is a Clone Voucher?
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Robowolf on 2011 May 30, 21:16:53 So any word on how creepy/sucky the imaginary friends are?
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: jfade on 2011 May 30, 21:36:42 What is a Clone Voucher? Why don't you check the lifetime rewards, which are now categorized and have a drop-down filter (http://www.moreawesomethanyou.com/smf/index.php/topic,20249.msg573081.html#msg573081)?Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Claeric on 2011 May 30, 21:46:14 Oh, how silly of me to have not noticed that it was called a Lifetime Reward. All those context clues! How could I miss them? Next time I will be sure to remember to be psychic.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: SendMeLies on 2011 May 30, 21:52:06 Someone needs to mod memories so they are gained by not-in-play sims. They really missed a way to see how your non-selected sims have been doing while you were not looking. The game already does this - townies get memories and reputations like any playable sim. I'd ask for a mod to stop them from getting those memories because savegames are about to get huge in no time. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Inge on 2011 May 30, 22:22:52 Someone earlier said this was not the case. Which of you is right?
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Painkiller on 2011 May 30, 23:20:06 'Twas me but I only said that there was missing memories. More precisely memories that should be shared between two sims weren't being shared, only the sim who initiated the action had the memory. i.e.: a sim asks for divorce, only him will have the seperation/divorce memory and his ex wife have zero event noted in her memory about that divorce.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Claeric on 2011 May 30, 23:24:53 I'm not experiencing that. Memories that should be shared are being shared just fine.
I am getting absolutely no children with imaginary friends, though. At first I thought it was because the kid was adopted, so I adopted a baby and let it grow to a child- nothing. Then I had a legitimate child- nothing. Also, (http://i.imgur.com/FkW6J.jpg) (http://i.imgur.com/XfjF8.jpg) (http://i.imgur.com/kSmUZ.jpg) (http://i.imgur.com/VxUtv.jpg) Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: PlumbJohn on 2011 May 30, 23:44:35 Has anyone else had issues with elevators? I threw a bachelorette party at one of the lounges and the elevator ended up freezing on the ground floor, so bouncers, mixologists, and party guests couldn't get up/downstairs.
Agree with previous comments about the shitty memory system. "I ate an Autumn Salad!" Seriously? I've also tried out the daycare profession. I'm not a real fan of professions to begin with because of the time they take away from my other sims, but this one is a full-time commitment. One toddler's parents never came after spending the night. I think I need to play a few more generations of teenagers because the boarding school/graduation thing doesn't really make that much sense. I sent a teen to one of the boarding schools and he randomly came back one day, unannounced. That night, I got a message saying "That concludes the dance, make sure your teen goes straight home so they don't get into trouble with the police. Check your inventory for photos." Maybe I missed it, but I don't remember getting any notifications of a dance. Anyway, so he missed it, and he's been home for a few days now. He's 5 days away from aging, so why he's still home, I don't understand. Also, it would make more sense to hold graduation on the last day of the teenage life, instead of after becoming a YA. The only plus was the entire family got a paid day off. Ugh, another useless EP. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: BlueSoup on 2011 May 31, 00:22:55 There's also a "Be Frisky" interaction now which is, I think, just the Tickle animation but applied "romantically"? Nope, it's woohoo. Which is useless because woohoo is there too at the same time. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Claeric on 2011 May 31, 00:46:25 You probably clicked woohoo accidentally, because I have done it a few times and all they do is tickle, except it's romantic. Somehow. That or it is supposed to lead to woohoo automatically, but it's not doing that for me. Busted?
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: BlueSoup on 2011 May 31, 01:44:01 They're on completely different sides, so no, no clicking accidentally here.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: PlumbJohn on 2011 May 31, 02:33:08 You also get wedding gifts in the mail from family and friends. Not sure if a wedding party is required or not.
I like the EP-specific filtering in build/buy/reward catalogs, too. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Claeric on 2011 May 31, 02:51:32 Sims being able to play in the sand on any sand-textured terrain is interesting. Not sure how EA managed to get it to work, but it does. Allows for custom sandboxes and functional beach lots. Pretty cool.
Still no luck getting an imaginary friend though. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Engram on 2011 May 31, 02:58:14 PlumbJohn, the elevators getting stuck has been a bug since LN came out. Not a new thing. Just replace the elevator shaft.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: BlueSoup on 2011 May 31, 03:17:07 I haven't played without AwesomeMod in a very long time. Is it a "feature" of the unmodded game to send you meteors every 5 minutes until your Sim is dead, or is this something new with Gen? I've had it occur in at least 5 worlds now, both pre-made and custom, and with both pre-made and custom Sims. As soon as they start, they just keep coming and coming til finally you get tired of outrunning them.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: brownlustgirl on 2011 May 31, 03:19:37 Now when you click a lot from the bin the cost of the lot shows up. Small, but appreciated addition.
I never would know the price until I place the lot. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: theblackcatsluck on 2011 May 31, 03:41:00 The prom invites are fucked. I just had a sim have his uncle invite him to prom... either that or EA programmers have a odd idea of what's a acceptable prom date. Either way, creepy.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Sarafina on 2011 May 31, 03:53:43 Unless I missed it from a previous update, you can now sort all the items in the build/buy catalogs by EP as well as custom content and basegame stuff. It's handy when you get a new one and want to see only the new stuff for that, or use it as a collection of sorts.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: IgnorantBliss on 2011 May 31, 04:36:38 Is it just my game, or does anyone else have the problem that all gems and metals in inventories have become stuck? Can't be smelted, cut or sold.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Rubyelf on 2011 May 31, 04:46:31 Could someone who has installed it please check if the spiral staircases from the "official announcement" made it into the release, or if they were dropped? They're in. Just 2 selections, with a 2x2 footprint for one. Not sure about the other one, haven't used it.Torsten By kind of lame I mean they are pretty limited in design. 1 Wooden set, 1 glass set, that's it. No there is not a left and right turning stairs, one way from what I've seen and that is to the left. The only good thing about this though, is that you can place them on angles. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: wizard_merlin on 2011 May 31, 05:33:27 Could someone who has installed it please check if the spiral staircases from the "official announcement" made it into the release, or if they were dropped? They're in. Just 2 selections, with a 2x2 footprint for one. Not sure about the other one, haven't used it.Torsten That sucks, but sounds normal for EAxis. At least with the stairs out, some modders may be able to make better designs and flip them to make right turning ones also, giving a matched set. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: tea_and_blues on 2011 May 31, 06:05:44 Also. The modern spiral stair is borked. Try putting a rail on it. Try at all angles - even the stupid ones. You'll see what I mean.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: silkymoonshine on 2011 May 31, 11:21:46 Still no luck getting an imaginary friend though. My couple had twins and then a message popped up saying they received a very special gift from some far away land. They came in the mail, just like wedding gifts. Stil haven't played with them enough so that they become a part of the family. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Rubyelf on 2011 May 31, 11:49:45 Being able to set each individual age time frame is absolutely fricking awesome. That has to be the best thing that EA has implemented yet, only thing really that makes this expansion any good. Yay 1 day babies!
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: IgnorantBliss on 2011 May 31, 13:09:18 The problem with stuck gems and metals in the inventory only seems to apply to the ones there at the time of installing the EP. So, if this is a bug instead of a random occurence in my game I would advise removing said items from inventories before installing.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Morlock on 2011 May 31, 13:29:40 Has anyone else had issues with elevators? I threw a bachelorette party at one of the lounges and the elevator ended up freezing on the ground floor, so bouncers, mixologists, and party guests couldn't get up/downstairs. My Sim was in a club that closed at 4am, he didn't get in the lift quickly enough (the club was busy) before the club closed and the elevators were switched off. My Sim and a few others were stuck in the club with no way to get out, this is such slack programming it is amateur. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Claeric on 2011 May 31, 14:46:58 There's also a "Be Frisky" interaction now which is, I think, just the Tickle animation but applied "romantically"? Nope, it's woohoo. Which is useless because woohoo is there too at the same time. Is it possible that what happens is based on your relationship level with the other Sim? Or their traits? Doubt it, my sims are married and all I got was a tickle. Still no luck getting an imaginary friend though. My couple had twins and then a message popped up saying they received a very special gift from some far away land. They came in the mail, just like wedding gifts. Stil haven't played with them enough so that they become a part of the family. Were they babies when this happened? Toddlers? I have my baby age as 1 day, maybe the game stupidly decides to take a day or two to send them to you even if your babies only last a day. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Zed Pee Em on 2011 May 31, 18:01:10 I had my sim make a bunch of different potions, but eventually all but two disappeared from her inventory. I never had her use them so I don't know what happened. She never gifted them either.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: freckles on 2011 May 31, 18:43:47 Has anyone else had issues with elevators? I threw a bachelorette party at one of the lounges and the elevator ended up freezing on the ground floor, so bouncers, mixologists, and party guests couldn't get up/downstairs. My Sim was in a club that closed at 4am, he didn't get in the lift quickly enough (the club was busy) before the club closed and the elevators were switched off. My Sim and a few others were stuck in the club with no way to get out, this is such slack programming it is amateur. CTRL+shift testingcheatsenabled true>Go into town view>Click on your sims house>Right click and teleport here. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: BlueSoup on 2011 May 31, 19:13:00 I had my sim make a bunch of different potions, but eventually all but two disappeared from her inventory. I never had her use them so I don't know what happened. She never gifted them either. Radical Reparum makes a Sim very handy for an hour. Liquid Horror gives them the Horrified moodlet for 8 hours. Sleeping Elixir makes them sleep for 8 hours. Mood Enhancer gives them a big boost for I think 3 hours. Ghost Postion makes them ghosted for 3 hours. Ninja Vanish can only be thrown or given, and not at home. It makes them invisible, and then my Sim TP'd home and was visible again, so not sure why that's useful. Imaginary Friend Metamorphium can only be given as a gift to someone on the same lot, and the Sim has to know your Sim well enough to feel comfortable accepting a gift from them. Bladder Flow fills their bladder motive. Stink Juice fills their hygiene motive. Young Again moves them back to either the beginning of their current age or the beginning of Young Adult (my Sim was already a Young Adult so it's a bit unclear, but it was like a proper birthday) Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: PlumbJohn on 2011 May 31, 21:04:56 There's also a "Be Frisky" interaction now which is, I think, just the Tickle animation but applied "romantically"? The "Be Frisky" interaction is for newlyweds. It probably lasts about as long as the "My Love" moodlet sticks around...then it gets stale from there. Also, newlyweds can write Thank You Notes by clicking on the mailbox. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Zed Pee Em on 2011 May 31, 21:21:07 Radical Reparum makes a Sim very handy for an hour. Liquid Horror gives them the Horrified moodlet for 8 hours. Sleeping Elixir makes them sleep for 8 hours. Mood Enhancer gives them a big boost for I think 3 hours. Ghost Postion makes them ghosted for 3 hours. Ninja Vanish can only be thrown or given, and not at home. It makes them invisible, and then my Sim TP'd home and was visible again, so not sure why that's useful. Imaginary Friend Metamorphium can only be given as a gift to someone on the same lot, and the Sim has to know your Sim well enough to feel comfortable accepting a gift from them. Bladder Flow fills their bladder motive. Stink Juice fills their hygiene motive. Young Again moves them back to either the beginning of their current age or the beginning of Young Adult (my Sim was already a Young Adult so it's a bit unclear, but it was like a proper birthday) Don't they actually have to use them though? I didn't have my sim use them or anything. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: kissing_toast on 2011 May 31, 21:43:14 I had my sim make a bunch of different potions, but eventually all but two disappeared from her inventory. I never had her use them so I don't know what happened. She never gifted them either. Radical Reparum makes a Sim very handy for an hour. Liquid Horror gives them the Horrified moodlet for 8 hours. Sleeping Elixir makes them sleep for 8 hours. Mood Enhancer gives them a big boost for I think 3 hours. Ghost Postion makes them ghosted for 3 hours. Ninja Vanish can only be thrown or given, and not at home. It makes them invisible, and then my Sim TP'd home and was visible again, so not sure why that's useful. Imaginary Friend Metamorphium can only be given as a gift to someone on the same lot, and the Sim has to know your Sim well enough to feel comfortable accepting a gift from them. Bladder Flow fills their bladder motive. Stink Juice fills their hygiene motive. Young Again moves them back to either the beginning of their current age or the beginning of Young Adult (my Sim was already a Young Adult so it's a bit unclear, but it was like a proper birthday) What does this have to do with his question? Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Zed Pee Em on 2011 May 31, 22:16:40 Also another issue I'm having, my sims won a free vacation but never went anywhere. And now they game is stuck thinking the household is traveling, at least that's what it says when I try to click "travel" on the computer (it's grayed out).
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Cerridwen on 2011 May 31, 22:36:58 Well I just got to experience the new teenage party feature. The dad gets a pop up that he won a two day vacation and would he like to go? So I choose yes, thinking (stupid me) that maybe since I have WA installed the parents might have received a trip to a WA destination free of charge. But no, they just get into a car and then their icons are grayed out. Oh and BTW, the pop up happened at 3am while they were sleeping. The taxi arrived immediately after I accepted the vacation and they woke up at 3am to get in the taxi and disappear.
The teenage daughter got a call as she woke up from another teen in town asking if she was having a party and I chose yes. Then an interface appeared allowing me to choose the time and guests from a list. Only teens were allowed to be invited and there were only two other teens in the town. At the start time the two other teens showed up. I had a radio going in the house and video games, but the two guests never came in the house. They just stood outside until my teen came out and just started talking to them. A pop up appeared that the parents were coming home early and that the house better be clean when they arrive. The party broke up with one guest saying it was the best party ever, and one saying the party sucked. As the guests never entered the house, there was nothing to clean so the teen went to bed. When the parents showed up, nothing more happened. If this is standard for the teen party it appears to suck as hard as every other type of party. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: PlumbJohn on 2011 May 31, 22:43:40 Daycare profession is just plain pointless. The kids are left overnight frequently (and unannounced), which causes them to stay until the next shift. Then, suddenly they disappear, and my sim jumps to the front of the lot. After all of that, and hours of keeping the kids' mood high, job performance doesn't increase.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: jezzer on 2011 May 31, 22:53:35 Just out of curiosity, all the people who are reporting borkedness are testing the game without cc installed, right? Because I'm not having a lot of the issues that people are reporting.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Madame Mim on 2011 May 31, 22:57:44 Shhhh, Jeromy, the reported borkedness is the only thing keeping me from installing it until Pescado gets the testing mod up. How am I mean to keep resisting if people are doing it to themselves?
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Zed Pee Em on 2011 May 31, 23:11:00 The issues I'm having are without custom content installed, yes.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Roobs on 2011 May 31, 23:24:03 Well I just got to experience the new teenage party feature. The dad gets a pop up that he won a two day vacation and would he like to go? So I choose yes, thinking (stupid me) that maybe since I have WA installed the parents might have received a trip to a WA destination free of charge. But no, they just get into a car and then their icons are grayed out. Oh and BTW, the pop up happened at 3am while they were sleeping. The taxi arrived immediately after I accepted the vacation and they woke up at 3am to get in the taxi and disappear. It's even worse if the sim going away on vacation runs a daycare. No one notifies anyone that the day carer is going away, so all the kids are dropped off regardless. They're all non-selectable, but their needs still decay until they are hungry and they stink. The parents of the toddlers stand in one spot and freeze, usually near the front door, becoming completely unselectable. They don't leave until the day carer comes home.The teenage daughter got a call as she woke up from another teen in town asking if she was having a party and I chose yes. Then an interface appeared allowing me to choose the time and guests from a list. Only teens were allowed to be invited and there were only two other teens in the town. At the start time the two other teens showed up. I had a radio going in the house and video games, but the two guests never came in the house. They just stood outside until my teen came out and just started talking to them. A pop up appeared that the parents were coming home early and that the house better be clean when they arrive. The party broke up with one guest saying it was the best party ever, and one saying the party sucked. As the guests never entered the house, there was nothing to clean so the teen went to bed. When the parents showed up, nothing more happened. If this is standard for the teen party it appears to suck as hard as every other type of party. I was rather surprised a party filled with crying, smelly toddlers and two teenagers turned out to be "ZOMG BEST PARTY EVAR!11". Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: RogueSkinner on 2011 May 31, 23:31:56 Anyone else having issues creating sims? Without mods thanks.
No lifetime wishes are coming up. No option to even select anything. they're all blank and the only option is to cancel it Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: jezzer on 2011 May 31, 23:35:35 Are you working with an old save, or starting a new neighborhood?
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: RogueSkinner on 2011 May 31, 23:36:21 new everything. I always start fresh with new add ons
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Morlock on 2011 June 01, 00:10:06 CTRL+shift testingcheatsenabled true>Go into town view>Click on your sims house>Right click and teleport here. Yeah, that's a better method than resetsim which is what I used eventually. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Claeric on 2011 June 01, 01:23:17 Some of the new features (llike the forced off-world vacations meaning a sim can throw a secret party) are a nice way to add life to the game. I had a friend of my child sim's mom call and ask if the kids would like to have a play date. I said yes and the mom and kid showed up and hung around for a while. I don't actively go "Hm, maybe I should call a neighbor kid and his family to hang out" so it was a unqiue situation that I otherwise wouldn't have experienced.
Field trips are cool too. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: kissing_toast on 2011 June 01, 02:08:05 So this is a BIG "Got right by accident" in my book and I'm surprised Ea didn't play this one out more. The new cheat added with Generations "moviemakercheatsenabled true/false" is AMAZING! It lets you control NPC's, edit sim in CAS, turns off that thing where the sim looks around aimlessly, tells your sim to only do the animation you tell it to do and it lets you tell the sim to do any animation from the game. I lessthanthree this so much. Now if only they'd fix the camera to be more like how TS2's was, movement wise.
http://www.simprograms.com/30671/the-sims-3-generations-cheat-moviemakercheatsenabled-true/ Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Claeric on 2011 June 01, 02:09:48 Haha, what? There's a cheat that basically works like the animation objects people have only recently started putting out? That's awesome.
Has anyone found a first person camera cheat? I can't imagine a use for it, but Sims 2 had one. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: fway on 2011 June 01, 04:13:59 Sending Sims on dates are annoying as hell if the active Sim doesn't have a car. It appears that when the active Sim goes on a date with Sim B, Sim B drives away leaving the active Sim behind. After that, I had to click on the venue again and wait for Sim B to show up. Sim B shows up and goes into the cab. Also, the option for "Ask 'x' to Leave Date" when clicking on Sim B is stupid. "End the Date" fits better. I suppose that changing the wording is too much work. I'm hoping that group outings didn't get borked.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Zed Pee Em on 2011 June 01, 05:04:55 Sending Sims on dates are annoying as hell if the active Sim doesn't have a car. It appears that when the active Sim goes on a date with Sim B, Sim B drives away leaving the active Sim behind. After that, I had to click on the venue again and wait for Sim B to show up. Sim B shows up and goes into the cab. Also, the option for "Ask 'x' to Leave Date" when clicking on Sim B is stupid. "End the Date" fits better. I suppose that changing the wording is too much work. I'm hoping that group outings didn't get borked. I didn't have this issue and my sims didn't have a car. But they lived together so maybe that helped? Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: freckles on 2011 June 01, 07:45:15 CTRL+shift testingcheatsenabled true>Go into town view>Click on your sims house>Right click and teleport here. Yeah, that's a better method than resetsim which is what I used eventually. I prefer to use that method of getting my Sims around their town than having to use transport. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Acid_fairy on 2011 June 01, 12:39:23 Daycare profession is just plain pointless. The kids are left overnight frequently (and unannounced), which causes them to stay until the next shift. Then, suddenly they disappear, and my sim jumps to the front of the lot. After all of that, and hours of keeping the kids' mood high, job performance doesn't increase. This happened to one toddler at my daycare but I just used reset sim on him which worked like a charm. Job performance tends to increase when the parents actually come to pick the kids up however which is why yours isn't increasing. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Clara on 2011 June 01, 13:24:11 I've been fiddling around with the new Buy/Build filters and there's an annoying issue with the basegame one. I put some objects back in Mods\Packages and the custom filter works--only shows custom content. The store filter (even for decrapified content) works--only shows store content. But the basegame filter shows base and decrapified store and custom content. I assume it's because all the filter is looking for is an EPFlag value of 0x00 but it's strange that EA wouldn't differentiate it more than that. Even for people with crapified store content it would still show custom objects along with base objects, rather defeating the purpose.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Roux on 2011 June 01, 16:03:05 I was playing in CAS a bit, and noticed that the voice pitch slider is broken. The 3 voice buttons change the voice, but sliding the bar up and down doesn't make the voice go higher or lower. I pulled all my CC (except for NoCD and nointro) and cleared caches, to no effect. Is anyone else having the same problem?
Patched to 1.22, Generations installed. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Daphoenyx on 2011 June 01, 17:08:37 When I try to patch it, it says that some files are missing... :-\
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Eipa on 2011 June 01, 17:30:27 I was playing in CAS a bit, and noticed that the voice pitch slider is broken. The 3 voice buttons change the voice, but sliding the bar up and down doesn't make the voice go higher or lower. I pulled all my CC (except for NoCD and nointro) and cleared caches, to no effect. Is anyone else having the same problem? Patched to 1.22, Generations installed. Yeah, the same thing is happening to me. Is really annoying cuz everyone has the same voice... Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Silent Dreamer on 2011 June 01, 17:38:47 Something EA got right by utter accident: The spiral stairs stack.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: IgnorantBliss on 2011 June 01, 17:53:12 I'm having jump bug sort of issues which I haven't had, I don't know, since never. First when teaching a toddler to talk, and then with two (married) elders trying to sleep in the same bed. Also I encountered some problem with all sims in a household turning invisible during a toddler being potty trained. Everyone else eventually returned visible, except for the toddler, who was fixed by resetsim.
Edited to add: OK, the jump bug is not limited to elders in double beds, but to anyone sleeping in any kind of a bed, including toddlers. They just jump out of the bed while nowhere near fully rested. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Juan Sfalcin on 2011 June 01, 18:06:05 For some reason Generations made my game insanely slow and I'm talking about an vanilla new game. Oh, and the EP sucks, anyways.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: vesper on 2011 June 01, 18:30:31 Anyone got the original TSLHost.dll file? Forgot to back mine up (:-[), so now I can't update my game, and the Reloaded version keeps crashing on me.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: zsangel on 2011 June 01, 19:07:15 So strollers...anyone else notice that they can't be pushed up a slight incline or hill? I had my Sim take her toddler for a stroll and all was well until she reached a hill. Then she picked the kid up, walked up the hill and put it back in the stroller. Later she also put the kid in the stroller to move her from outside to the highchair on the same level.
What's the point of a sand box if a toddler can't play in it? Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Daphoenyx on 2011 June 01, 20:05:21 Anyone got the original TSLHost.dll file? Forgot to back mine up (:-[), so now I can't update my game, and the Reloaded version keeps crashing on me. If you happen to find it, can you contact me? I need it too!!Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Rockermonkey on 2011 June 01, 20:43:54 http://www.mediafire.com/?yobhana02uzniw7
That's my TSLHost.dll, my games already patched though. So I'm not sure if that will help. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: vesper on 2011 June 01, 20:50:10 Thanks! Unfortunately it got the wrong SHA1 checksum when trying to update, so I guess I'm back to square one. Will search moar and try something smart (already tried reinstalling)
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: jezzer on 2011 June 01, 21:01:48 Pirating 101: Don't Overwrite Important Files. Back them up, move them to a safe place, or leave them where they are and rename them with a ".old" extension so the game will ignore them. Whatever you have to do to keep you from going on websites to expose your shame while we point and laugh at you, because you WILL NEED those original files again if you plan to ever patch your game or upgrade to a new EP.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: vesper on 2011 June 01, 21:12:58 No shit.
I'm usually pretty good at that - I keep them backed up (I have TS3W.exe, TS3W-original.exe and TS3W-crack.exe) and color-coded in the original folder, so I can easily use whichever version I want, but I just forgot it this time around. So lesson learned, and my daily backup has already run and updated all the files, so I'm at a loss here. Anyways, if you happen to have the unpatched, original TSLHost.dll lying around somewhere, feel free to upload it, because I have no idea how to get it back - it didn't appear after reinstalling Generations, even after removing the cracked TSLHost.dll so it wouldn't get confused, and I can't find it lurking around in the installer either. I'll even buy you a beer if you're ever near me if you could be so kind. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: kissing_toast on 2011 June 01, 21:26:52 Suck it up, you're going to have to uninstall everything and start over. Why would you even waste your time using cracks for this game anyways? There's way too many updates.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: vesper on 2011 June 01, 21:33:40 Yeah, guess that's the reality I'm facing. And for my last noobie question -- is it possible to run the Reloaded version without a crack? I thought even the No-CD mods/cracks/whatever required changing a couple of the files?
For my last Hail Mary attempt I'm installing Generations on top of the regular base game, and extracting TSLHost.dll from that folder. Not sure if the contents of TSLHost.dll change with regards to what you have installed, but it's worth a shot. Otherwise I have a hell of a job ahead of me trying to find all the DMGs and all my CC.. Edit: SUCK IT. I fixed it. Here's the unpatched, original TSLHost.dll for you daphoenyx. Just updated my game, so I know it works. http://www.mediafire.com/?z701kv49aql3947 Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Zed Pee Em on 2011 June 01, 22:00:08 So strollers...anyone else notice that they can't be pushed up a slight incline or hill? I had my Sim take her toddler for a stroll and all was well until she reached a hill. Then she picked the kid up, walked up the hill and put it back in the stroller. Later she also put the kid in the stroller to move her from outside to the highchair on the same level. What's the point of a sand box if a toddler can't play in it? Yeah I noticed that too, pretty lame. Toddlers can't play in it? Also lame. Haven't tried the sand box yet. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: kissing_toast on 2011 June 01, 22:12:25 @vesper - No, the nocd mod is a normal package that goes into your mods folder. It changes nothing.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: siriusthinking on 2011 June 01, 22:35:50 Sending Sims on dates are annoying as hell if the active Sim doesn't have a car. It appears that when the active Sim goes on a date with Sim B, Sim B drives away leaving the active Sim behind. After that, I had to click on the venue again and wait for Sim B to show up. Sim B shows up and goes into the cab. Also, the option for "Ask 'x' to Leave Date" when clicking on Sim B is stupid. "End the Date" fits better. I suppose that changing the wording is too much work. I'm hoping that group outings didn't get borked. I had that issue, too. My sims were married. Husband asked wife on a date to the theater, she had a car in her inventory and took off in it for the theater. He didn't have a car, hung around for a few seconds, then went inside to play with the baby.Really? Took forever to have them meet back up. Wife also disappeared for a little bit... she was in the house and I could hear her complaining, but she was nowhere to be seen. I can't remember how I got her back last night, but she showed back up eventually. And at some point, they wouldn't get in their bed to sleep, relax, woohoo, nothing. The action would cancel out as soon as I started it. I deleted the bed and bought a new one and it was fine. ??? And all this on a clean install, no mods. Oh well. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Claeric on 2011 June 01, 22:46:57 Sandbox is children only which is fucking ridiculous. The animations would be a little wonky for teens and older, but hopefulyl with all the work on animations people have been doing somebody can enable it for all ages. I tried enabling it to see if it would stretch sims, but sims just plain don't do the animations if they're not children.
They do all teh work to make it so that you can PAINT a usable object on the ground (sims can play in the sand on any sand terrain on a usable lot), and then they go and make it children only. Ridiculous. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Moryrie on 2011 June 01, 23:11:45 Did you try with a childish sim?
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Claeric on 2011 June 01, 23:36:29 Yes. Sandboxes are children only. The animations do not exist for any other age group.
Also, the expansion seems very bare until you really start getting into it. Imaginary friends, field trips, teenage rebellion, mid life crises, these are all very little things that make a big impact on the day-to-day boredom of sim life. My teen wanted in three days to beat up another teen, insult another teen, dye his hair, learn to drive, invite someone to prom, egg an enemy's house, sneak out once he got grounded, sneak some TV before his parents got home, and skip school. His dad is having a mid-life crisis and wanted to get stronger, buy a car, plan a new everyday outfit. It's a big collection of really little things, and it does get fun once you get really into it. Without the wants from the teen rebellion/midlife crisis, I never would've made a teen skip school for no real reason, or played with egging a house, or initiated fights. Prom is a good excuse to start a relationship early, when before I'd wait until adulthood since there's more to do. Mid-life crises prompted me to change my sims clothes up, which is good since he wore those same clothes all through young adulthood. It's nice. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: moxyc on 2011 June 02, 01:27:27 Is it just me (entirely possibly), or does it seem like when a sim is preggers, her belly grows gradually now instead of all at once? Also, kind of an awesome feature: you can woohoo in almost anything now. Convenient :). Some of the animations for kids are cool (the pirate fight thing in the tree house for example), but besides that, I'm glad I didn't waste $40 on this EP. Not worth it.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Claeric on 2011 June 02, 01:39:55 Pregnant bellies always grew gradually.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Zed Pee Em on 2011 June 02, 02:13:10 I am enjoying the EP so far, but I do find the imaginary friends to be a bit annoying after a while, I played two of them and after that stopped letting my kids play with them. I wish they were deletable.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Kyna on 2011 June 02, 02:16:40 His dad ... wanted to get stronger, buy a car, plan a new everyday outfit. These wants aren't new. I've had sims roll them up before. The "get stronger" want rolls up for sims who have some athletic skill, and the other two wants tend to roll up for sims who have the snob trait. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Claeric on 2011 June 02, 02:20:49 His dad ... wanted to get stronger, buy a car, plan a new everyday outfit. These wants aren't new. I've had sims roll them up before. The "get stronger" want rolls up for sims who have some athletic skill, and the other two wants tend to roll up for sims who have the snob trait. I don't believe I said they're new, did I? The difference between "Rolling wants that any sim can roll" and "Midlife crisis" are that these wants don't have the same requirements (the sim doesn't have to be athletic at all to want to become stronger) and the wants cannot be deleted if you choose to approve them until the crisis is over (it lasts a week). It's not like "Haha they let your sim GET THE SAME WANTS AS ALWAYS!", the wants are stuff that you have to work for (unlike, say, "Eat waffles"), and they're wants your sim might not usually get (A frugal sim doesn't really often want a new car for no reason) or might not EVER get. That's the whole point. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Kyna on 2011 June 02, 02:30:51 You implied they were new when you said this:
Also, the expansion seems very bare until you really start getting into it. I wouldn't say changing when pre-existing wants roll up is particularly exciting or worth raving about. Don't say you weren't raving about the feature since you were trying to tell us why at second look Generations is more zOMG AWESOME than you first thought. Is there anything for adults in this EP besides more of my sims getting the wants I tend to control-click away (you can't have a car, you've already maxed out athletic, and if I wanted to change your look, I would have done it already) and buggy dates? Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Moryrie on 2011 June 02, 02:52:46 Stargazing? Having your SO accuse you of cheating?
Not much honestly. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: SendMeLies on 2011 June 02, 03:10:09 Add to the fucked list: photography is not working anymore. Read the book to gain 3 points of skill, grab the camera bought on a consignemnt store and voilà: point, shoot and sim got stuck doing nothing. Of course he got charged for the photo and couldn't move until "resetsim". The camera doesn't even mark potential themes anymore; it acts like the cell camera now. I didn't patch the game yet, and since there's no patch for WA I doubt it will be fixed now. Thanks for borking this one, EA.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: BlueSoup on 2011 June 02, 03:26:18 I had that photography bug. Every time I restarted the game, it was borked. Now it's working again all of a sudden. No idea what the hell happened.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Daphoenyx on 2011 June 02, 03:46:55 I am enjoying the EP so far, but I do find the imaginary friends to be a bit annoying after a while, I played two of them and after that stopped letting my kids play with them. I wish they were deletable. I always sent them to clean up the house... I found them useful this way.Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Chain_Reaction on 2011 June 02, 04:32:38 They do all teh work to make it so that you can PAINT a usable object on the ground (sims can play in the sand on any sand terrain on a usable lot), and then they go and make it children only. Ridiculous. I doubt it was much work. If you noticed, each texture emits a different sound effect which indicates the game stores the texture type already. All they had to do was enable an object to be spawned on the sand texture and viola. It being for children only was simply lazyness. Just another example of where you give EA way too much credit. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter L Post by: J. M. Pescado on 2011 June 02, 06:02:07 It could be worse. Imagine if it WASN'T for children-only and every single sim-adult in the game started engaging in this silliness.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: netza on 2011 June 02, 07:28:34 The boarding school sems to be quite glitchy.... Sent one sim to one, one day later he just came back home and never went back. As adult it says he's still in it. He can't look for jobs and so on. Sent his son to boarding school and he never went there at all. Anyone have the same problem? Can't find an option to get them to leave boarding school either...
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Dienvae on 2011 June 02, 10:00:15 Yes. Sandboxes are children only. The animations do not exist for any other age group. This isn't true. I saw Michael Bachelor playing in the sandbox I had placed at the Sunset Valley park. Made me roll my eyes seeing a teen playing in it. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: pabasa on 2011 June 02, 11:03:16 And at some point, they wouldn't get in their bed to sleep, relax, woohoo, nothing. The action would cancel out as soon as I started it. I deleted the bed and bought a new one and it was fine. ??? And all this on a clean install, no mods. Oh well. Beds eventually becoming unusable is an old bug. I'm pretty sure I had it since Ambitions. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter L Post by: KawaiiMiyo on 2011 June 02, 11:38:51 I am enjoying the EP so far, but I do find the imaginary friends to be a bit annoying after a while, I played two of them and after that stopped letting my kids play with them. I wish they were deletable. I always sent them to clean up the house... I found them useful this way.I thought I read somewhere that they're capable of running away. If nothing else perhaps you can get rid of them that way. It could be worse. Imagine if it WASN'T for children-only and every single sim-adult in the game started engaging in this silliness. Isn't that where traits such as "Childish" are supposed to come into play? But I suppose it's a lot easier for EA to call it one of the many great features of the game when all they have to work with is a dollhouse. I guess they feel there is no need to work with it further afterward. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: bloodredtoe on 2011 June 02, 12:17:44 Anyone has the bug in which sims who returned from boarding school cannot get a normal job? Professions still work, but anything rabbithole-bound simply shows no options to join a career there. The newspaper and computer also don't show these options.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: netza on 2011 June 02, 12:40:51 Anyone has the bug in which sims who returned from boarding school cannot get a normal job? Professions still work, but anything rabbithole-bound simply shows no options to join a career there. The newspaper and computer also don't show these options. Yes, did just write that. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter L Post by: Daphoenyx on 2011 June 02, 14:48:22 I thought I read somewhere that they're capable of running away. If nothing else perhaps you can get rid of them that way. Maybe if you build a bad relationship with them... Though I haven't tried it.Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Claeric on 2011 June 02, 15:41:34 Yes. Sandboxes are children only. The animations do not exist for any other age group. This isn't true. I saw Michael Bachelor playing in the sandbox I had placed at the Sunset Valley park. Made me roll my eyes seeing a teen playing in it. Sitting in it is not the same as playing in it. Only children can build sand castles and play in the sand. Teens can sit in it and run their hand through it as they do so. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Painkiller on 2011 June 02, 17:57:39 Okay I went back to test several times the sharing the break up and divorce memory in several new games with premades and nope, no dice: only the sim who initiated the break up had the break up memory and the divorce memory, the second sim gets nothing. Can anyone please check in his game and tell me if it's mine acting up? The other memories seems to be shared correctly but not these two particular ones.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Claeric on 2011 June 02, 18:17:54 Divorce and Break Up are not shared, must be a bug.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: siriusthinking on 2011 June 02, 18:55:39 I've got a couple more weird things, not sure if they've always been there and I've never experienced them or what.
Sometime, if a toddler is upstairs and I tell a parent to pick it up for whatever reason, the parent will go up to the baby, turn around and go downstairs and hang out in the living room while the baby cries at the top of the stairs. It doesn't happen all the time so I don't think it's some sort of route failure, but I'm dumb about these things. Another thing is the play table keeps disappearing. It's not in anyone's inventory, and nobody's been around to steal it... ugh. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: bloodredtoe on 2011 June 02, 19:00:12 Somewhat mentioned before, but I'd like to add to it - romantic hugging interactions when two sims are gf/bf, engaged or married cause the initiator to jump back. What's funny, it worked normal before I proposed going steady.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Moryrie on 2011 June 02, 19:04:40 I can't get married couples to not be perma-creeped out by any romantic interactions. Even making them both hopeless romantic didn't help.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: jefrir on 2011 June 02, 19:17:59 I've got a couple more weird things, not sure if they've always been there and I've never experienced them or what. Sometime, if a toddler is upstairs and I tell a parent to pick it up for whatever reason, the parent will go up to the baby, turn around and go downstairs and hang out in the living room while the baby cries at the top of the stairs. It doesn't happen all the time so I don't think it's some sort of route failure, but I'm dumb about these things. I've been getting that without generations installed; I think it's something like the kid coming towards the parent, and ending up at the top of the stairs where the parents can't pick them up, so leading to routefail. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: SlickCee on 2011 June 02, 21:03:56 I pirated the game and first tried to play it with no mods and I got a message saying something about an unofficial modification may make the game unplayable. I goggled it and I was told that this may be because of a hack. But, at that time I had absolutely no hacks in my packages folder. So, I decided put in my updated hacks anyways and went ahead and pressed "continue" when the message popped up again.
EDIT I tried to play the game completely vanilla and I still got the same message (http://i54.tinypic.com/1z6w878.jpg) However, the bars/icons look normal. I'm guessing its either my save game or some bad CC. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: jezzer on 2011 June 02, 21:51:40 Are you using an old save or starting fresh with a new neighborhood? If you save a game with certain mods and reload that save after taking out the mods, it can lead to weird behavior, problems, and increased chance of BFBVFS.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: freckles on 2011 June 02, 21:55:49 Are you using an old save or starting fresh with a new neighborhood? If you save a game with certain mods and reload that save after taking out the mods, it can lead to weird behavior, problems, and increased chance of BFBVFS. I got the same prompt when I took out AM before I installed generations. I had to re-install generations to get rid of it. FYI- I started a new game when I installed generations. Edit to add,that I still get this prompt because I have imaginary doll mod and super speedy skills books V9 installed. I assume that is why I get the unofficial game modifications prompt? Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: PlumbJohn on 2011 June 02, 22:10:46 Anyone has the bug in which sims who returned from boarding school cannot get a normal job? Professions still work, but anything rabbithole-bound simply shows no options to join a career there. The newspaper and computer also don't show these options. Yes, did just write that. I have the same problem, but I installed twallan's Master Controller so I just gave him a career. Unfortunately, he didn't get to graduate/receive diploma. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: NoShitSherlock on 2011 June 02, 22:48:01 I can't get married couples to not be perma-creeped out by any romantic interactions. Even making them both hopeless romantic didn't help. This. I am not impressed. WTS EA? I'm running AM test, and it's still fucking broken. Maybe Twallan will fix the WooHooer mod so I can make my couple sims stop hating each other. I'm not playing Life With Billy here EA. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: SlickCee on 2011 June 03, 02:11:56 Are you using an old save or starting fresh with a new neighborhood? If you save a game with certain mods and reload that save after taking out the mods, it can lead to weird behavior, problems, and increased chance of BFBVFS. The first time I started up I was playing an old save but I made sure not to open it up until I updated the essential mods such as Story Progression and Master Overwatch. This was when I had the weird mood bar occurrence. The next time I fired the game up it was on fresh user files(renamed the Sims 3 document). So there was no CC, no old save games, and no mods. Yet, I still got the message mentioned earlier about unofficial game modifications. However, the mood bars went back to normal. I'm guessing that the message and the mood bars are two separate issues. EDIT The good news is that I have found what was screwing with the mood bars. It was this scribbling pad hack I downloaded. The bad news is that I'm still getting that stupid message. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: zsangel on 2011 June 03, 02:25:46 I've got a couple more weird things, not sure if they've always been there and I've never experienced them or what. Sometime, if a toddler is upstairs and I tell a parent to pick it up for whatever reason, the parent will go up to the baby, turn around and go downstairs and hang out in the living room while the baby cries at the top of the stairs. It doesn't happen all the time so I don't think it's some sort of route failure, but I'm dumb about these things. I've been getting that without generations installed; I think it's something like the kid coming towards the parent, and ending up at the top of the stairs where the parents can't pick them up, so leading to routefail. I get that too. Except Mom bee-lined it to the garage, not the living room. I have to make sure the kid is in a room with no stairs most times, otherwise the stupid kid goes for the stairs. Can not wait to have AM back. The stupidity is driving me crazy! Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: janinechloe on 2011 June 03, 04:50:47 Did any of you guys have any problems with Custom Rabbitholes (the door & Rugs) since Generation?
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: floopyboo on 2011 June 03, 05:03:36 Whoa, romantic interactions between couples are badly broken. Sure, I can see how if you haven't spoken to your spouse for a while that woohoo invite may not exactly be high on your to-do list, but frankly, I just cheatily maxed out a couple's relationship (100/100) and had one 'compliment appearance' and their spouse got the 3 hour creepy moodlet. So that's it then - romance between couples is not harder, it is completely broken even on the most basic level. Joy!
I convinced my hubby to buy me the game early because I've got a sprained ankle and am bored out of my skull, I wasn't expecting to not be able to see all the awesome new woohoo locations due to couples loathing the thought of touching each other. Oh well, time to go back to ruining the <s>Thorntons'</s> Wolffes lives. ETA - well they can give each other flowers no problem, but even when that boosts them up to alluring or greater, the most basic of romantic options still gets the creepy moodlet. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Fribble on 2011 June 03, 05:15:28 Random fun things.
So far in playing I have found that if you use a ghost potion then try for baby, you can get a ghost baby out of it. You can make your imaginary friend real with a potion, they will then join the family as playable and you can switch back to toy form at will. Not sure if the fact that you can marry and have children with your imaginary friend is creepy or not but that may be personal preference. Not sure if it is the celebrity status or the romantic reputation that is borked to hell, but it keeps updating with either old flirts or the fact that "OMG one sim kissed another sim who happens to be a celebrity!!!" completely ignoring the fact that the sims in question are married and have 3 kids. And really do we need everyone in the house to make a memory that they received a party invitation? I kinda doubt the larva really care. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: wizard_merlin on 2011 June 03, 05:36:30 Whoa, romantic interactions between couples are badly broken. Sure, I can see how if you haven't spoken to your spouse for a while that woohoo invite may not exactly be high on your to-do list, but frankly, I just cheatily maxed out a couple's relationship (100/100) and had one 'compliment appearance' and their spouse got the 3 hour creepy moodlet. So that's it then - romance between couples is not harder, it is completely broken even on the most basic level. Joy! Every time I see a bug as bad, and as blatant as this one, it seems to just confirm that EAxis don't do any pre-release testing. There is no way in hell a bug like this could be missed as any tester playing for 1-5 minutes would encounter it. Unless of course the testers play something else like WOW instead of what they are meant to, and just tell EAxis that they didn't see any bugs, which would be accurate as they didn't see any bugs. After all, it is hard to see something if you're not looking. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: saeda on 2011 June 03, 05:52:31 I can't get married couples to not be perma-creeped out by any romantic interactions. Even making them both hopeless romantic didn't help. Same thing is happening to me :'( It's only married couples; when my two sims were only dating they could have plenty of romantic interactions. Hope someone can fix this with a mod soon. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: IAmTheRad on 2011 June 03, 05:55:39 (http://llnw.thesims3.com/sims3_asset/sim_memroy/null/000/001/246/61/original.jpg)
They got this right at least. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: wizard_merlin on 2011 June 03, 05:57:56 I can't get married couples to not be perma-creeped out by any romantic interactions. Even making them both hopeless romantic didn't help. Same thing is happening to me :'( It's only married couples; when my two sims were only dating they could have plenty of romantic interactions. Hope someone can fix this with a mod soon.I started a fresh game, and two sims who I usually hook-up had this problem. Their relationship was fully maxed, and they got the creeped out moodlet after simply complimenting their appearance. Again they were not married, but they were two sims who I often hook up together, and they haven't had a problem previously. So I wouldn't say it is confined to just married sims. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: floopyboo on 2011 June 03, 06:06:43 I did try the interaction on a couple who had just met (ask if single) and all I got was a notification that she was unflirty. I don't know if she had the creepy hand of death or not since he was the controllable. The game is definitely unplayable as stands, unless you like ruining sim lives by trying to fulfil their wishes.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: bloodredtoe on 2011 June 03, 06:47:29 I haven't noticed the creeped out moodlet problem with romantic interactions.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: jezzer on 2011 June 03, 07:08:24 Did any of you guys have any problems with Custom Rabbitholes (the door & Rugs) since Generation? No. I use Jynx's custom rabbithole doors, and they still work fine. I can't get married couples to not be perma-creeped out by any romantic interactions. Even making them both hopeless romantic didn't help. Same thing is happening to me :'( It's only married couples; when my two sims were only dating they could have plenty of romantic interactions. Hope someone can fix this with a mod soon. I'm not getting this at all. My married couple's romance interactions work fine. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: witch on 2011 June 03, 08:01:39 My married couple won't interact romantically either. I am using test awesomemod with a patched Generations.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: ElectricSimmer on 2011 June 03, 08:20:19 There are reports on the official forum that EAs story progression has actually improved. Can this be confirmed?
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: vorpal on 2011 June 03, 08:21:53 I've got a couple more weird things, not sure if they've always been there and I've never experienced them or what. Sometime, if a toddler is upstairs and I tell a parent to pick it up for whatever reason, the parent will go up to the baby, turn around and go downstairs and hang out in the living room while the baby cries at the top of the stairs. It doesn't happen all the time so I don't think it's some sort of route failure, but I'm dumb about these things. I've been getting that without generations installed; I think it's something like the kid coming towards the parent, and ending up at the top of the stairs where the parents can't pick them up, so leading to routefail. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: floopyboo on 2011 June 03, 09:03:16 I can confirm that the romance bug is right across the board in my game, regardless of marital status or gender preference. Even watch the stars is broken. In fact, the only romantic interaction that isn't broken for me is give flowers.
ETA: it's even happening autonimously for non-controlled sims. Playing ms crumplebottom so I don't have to put up with that bs, and there it is, a huge lovey argument outside the library where she's cramming literacy. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: NoShitSherlock on 2011 June 03, 09:45:33 I can't even get the give flowers interaction to work correctly. I'm starting with a fresh game, but with a saved sim couple who were a couple. I can't even get them to complement each other without one of them yelling at the other. This is exactly why I stopped buying Sims games, and started pirating them. I will say this is the worst thing that's ever broken in my game though, I didn't give a shit about schools breaking in Ambitions, as I usually never had crotchfruit running around in my game. If someone has a self-induced abortion mod, I suppose you could re-enact Revolutionary Road.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Versus on 2011 June 03, 11:16:16 Imaginary friends turned normal can have imaginary friend children. So imaginary friends can have imaginary friends.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: ElectricSimmer on 2011 June 03, 13:11:23 I can confirm that romantic interactions are fucked for me as well.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: ElectricSimmer on 2011 June 03, 13:23:41 On a stupid impulse I removed AwesomeMod temporarily. Romantic interactions began to work again. Possible AM glitch?
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: IAmCat on 2011 June 03, 13:50:01 Whoa, romantic interactions between couples are badly broken. Sure, I can see how if you haven't spoken to your spouse for a while that woohoo invite may not exactly be high on your to-do list, but frankly, I just cheatily maxed out a couple's relationship (100/100) and had one 'compliment appearance' and their spouse got the 3 hour creepy moodlet. So that's it then - romance between couples is not harder, it is completely broken even on the most basic level. Joy! I have a boyfriend/girlfriend with a bunch of kids (made in CAS with relationships) and they absolutely cannot woohoo. If I work up the interactions 'til they're both hot and bothered and select woohoo:
Tried and tried, but these two are never going to get it on! Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Painkiller on 2011 June 03, 13:50:36 Nope, romantic actions for married sims work normally. I tested old ones like hugs and kisses and the news ones like flowers, also tested woohoo in the shower followed by woohoo in bed. I haven't installed AM back in so it may be the culprit.
Could anyone else than Claeric confirm the divorce/break up memory not being shared with the second sim? I find it odd as it's a huge borkness, even coming from EA. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: IAmCat on 2011 June 03, 13:53:13 Nope, romantic actions for married sims work normally. I tested old ones like hugs and kisses and the news ones like flowers, also tested woohoo in the shower followed by woohoo in bed. I too haven't installed AM back in so I guess we found the culprit. Could anyone else than Claeric confirm the divorce/break up memory not being shared with the second sim? I find it odd as it's a huge borkness, even coming from EA. I can't speak to the memories, but I can attest to the fact that (AM-free) woohoo is fried. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: ElectricSimmer on 2011 June 03, 13:53:31 I'm guessing it's AM causing it as I removed it to check if it was a mod conflict and it all worked fine without AM.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: IAmCat on 2011 June 03, 13:57:39 Somewhat mentioned before, but I'd like to add to it - romantic hugging interactions when two sims are gf/bf, engaged or married cause the initiator to jump back. What's funny, it worked normal before I proposed going steady. This jumping is what I'm seeing as well. Sometimes right out of the bed after kissing and I select woohoo. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: freckles on 2011 June 03, 14:22:01 On a stupid impulse I removed AwesomeMod temporarily. Romantic interactions began to work again. Possible AM glitch? It works fine with my sims,married or girl/boyfriend,with and without AM. I did have a slight problem with AM after I installed generations,but I just removed my other mods,re-installed generations and AM and it worked fine. The problem was the sims pictures and the sims needs were gone. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: bloodredtoe on 2011 June 03, 15:09:29 Could anyone else than Claeric confirm the divorce/break up memory not being shared with the second sim? I find it odd as it's a huge borkness, even coming from EA. Checked a divorced sim (who didn't initiate the divorce), she has no memory of the divorce. Can't check her ex-husband, though, since he's missing from the game (edit town shows him living in a specific house, but when I switch, he's not there). Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Versus on 2011 June 03, 15:14:38 Could anyone else than Claeric confirm the divorce/break up memory not being shared with the second sim? I find it odd as it's a huge borkness, even coming from EA. Had a sim break up with his girlfriend. He has the memory and she does not. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: witch on 2011 June 03, 16:28:03 Awesomemod story is ticking along just fine, couples are hooking up and I got a message that one couple had been pollinated, so it's not stopping that. I just got my couple to adopt so I could try out this imaginary friend business.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Maranatah on 2011 June 03, 16:54:30 I had a bug with dating. After my female asked her boyfriend on a date, they kept "being on a date" even after she ended the date couple hours later. It continued to happen for couple of days. She invited him over to her place, he came and left immediately leaving his g-friend a bad date moodlet. Every time they met, the game told that they're on a date, having a bad date even though they had not started a new date and it stopped only after they got married and he moved in. Is anyone else having problems like this?
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: IgnorantBliss on 2011 June 03, 17:13:01 I'm not having the romantic interactions bug (no AM, either), but just now I've been getting a pop-up message a couple of times saying something like "Three is a crowd for romance. Would you like to dial it down to a group outing instead?", even though nobody is having a date or any romantic interaction. I don't even know which sim the message is referring to, there are four adults/elders in the household.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Painkiller on 2011 June 03, 17:39:36 I wouldn't worry about it, well except if it keeps coming back. I got that message once before Generations and it was referring to an NPC since I was playing a nice little couple without any problems. I thought it was probably Twallan SP's gigolo acting naughty in the background so I clicked yes and my game didn't explode afterward.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Claeric on 2011 June 03, 18:25:46 The game considers dating and outings the same thing, it seems. If two sims in a relationship go OUT, just to go hang out somewhere, they get a message saying "Looks like it's just X and Y now" and it becomes a date, as if there was a third or fourth and they left the group.
I guess it's realistic in a way but it'd be nice to go out as friends witohut it having to be a date. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: NoShitSherlock on 2011 June 03, 20:32:31 Just put in the latest AM test, and my sim couple is back to normal for the time being. Still missing some mods, but at least now I can play a halfway decent game.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Madame Mim on 2011 June 03, 22:32:38 I can see now what everybody means about memories. I started out playing with them on just to see (they're definately OFF now). Carmelo Lothario was running off to work and passed the library on the way - now he has a 'feeling bookish' memory about visiting the library - he didn't even stop there, let alone go in.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: witch on 2011 June 04, 01:25:19 When I moved the family from the game library into the old lady writer's house, they were adult and the child was a toddler. Almost immediately, that day or the next, there was an announcement that it was the birthday of each one of them. I went back and changed them to YA so when they aged they'd still be adult. (And capable of spawning so I could make imaginary playmates. *eyeroll*).
Are other people experiencing this? Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: samhainophilia on 2011 June 04, 02:31:58 I'm not sure if anyone is having the same problem,but when I go and pick traits for my new sim there is only one there to pick from. ??? Same for me. Mine only shows the "stupid" trait. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Madame Mim on 2011 June 04, 02:56:58 My best guess is that you're running an old traits modifying mod, and that you are stupid.
Has anyone had the walk with stroller want satisfied? Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: samhainophilia on 2011 June 04, 03:39:38 My best guess is that you're running an old traits modifying mod, and that you are stupid. Has anyone had the walk with stroller want satisfied? The only mod I have is AM. Even when it's deleted it STILL only shows one trait. I have no other mods. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Kyna on 2011 June 04, 03:55:08 My best guess is that you're running an old traits modifying mod, and that you are stupid. The only mod I have is AM. Even when it's deleted it STILL only shows one trait. I have no other mods. The stupid trait is added by AM. If you are seeing the stupid trait after deleting AM, then you haven't deleted AM. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: samhainophilia on 2011 June 04, 05:19:20 My best guess is that you're running an old traits modifying mod, and that you are stupid. The only mod I have is AM. Even when it's deleted it STILL only shows one trait. I have no other mods. The stupid trait is added by AM. If you are seeing the stupid trait after deleting AM, then you haven't deleted AM. Well, that's the thing. If I delete all files associated with AM, it STILL insists that it's installed. I tried everything to make it go away. I'm probably just going to wait until the update for AM comes out until I play again. Generations kinda sucks anyways. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Rockermonkey on 2011 June 04, 05:24:09 It is updated though.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Panama_Crew on 2011 June 04, 06:14:46 you have the "
(http://recursos.fotocajon.com/fotos/registered/5/17454/user_size_111897.jpg) Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: jezzer on 2011 June 04, 06:16:18 Gay people don't necessarily dress like members of the opposite sex. I think you're thinking of transvestites, who aren't necessarily gay.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Maranatah on 2011 June 04, 08:10:55 you have the " Yes, same here. Boys will grow up wearing pink sandals... Has anyone had the walk with stroller want satisfied? I have, works fine here. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: jefrir on 2011 June 04, 08:51:19 The ballet shoe things are actually slightly different in the girls' version (they have little bows on them) so it's deliberate. Not a problem, just slightly surprising.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Fribble on 2011 June 04, 09:21:46 The ballet shoe things are actually slightly different in the girls' version (they have little bows on them) so it's deliberate. Not a problem, just slightly surprising. And the opera gloves?Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Eeyore on 2011 June 04, 13:12:46 Well, that's the thing. If I delete all files associated with AM, it STILL insists that it's installed. I tried everything to make it go away. I'm probably just going to wait until the update for AM comes out until I play again. Generations kinda sucks anyways. The problem with this strategy is that if you have AM files floating around in unknown locations it can cause problems. Did you ever use the old framework? If so, did you properly delete all of it? If I were you I'd take the time to figure this out, i.e., an ounce of prevention is worth a pound of cure. No one likes tightpants. (Unless you are a fan, I suppose, of the pajama jeans.) Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Madame Mim on 2011 June 04, 13:25:13 And the opera gloves? You think the gloves are surprising - get the dress up box - this is Nicolo Lothario (http://www.genensims.com/guest/MadameMim/temp/Screenshot.jpg) Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: bloodredtoe on 2011 June 04, 13:50:27 You think the gloves are surprising - get the dress up box - this is Nicolo Lothario I thoroughly approve of this dress-up :D Pity they'll fix this in a patch and shove kids back into old stereotypical gender roles.Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Carioca Girl on 2011 June 04, 13:55:53 The Generations messed up with my game. I lost the interaction with any of my celebrities sims. I have one big family of celebrities but nothing happens when I click in one of them. Someone said that's a mod core problem but I delete all the Mods and even reinstall the game.Now, i'm using the awesomemod test version. Is someone here have the same problem? Is very very frustrating.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Painkiller on 2011 June 04, 14:38:10 No, celebrities are 'working' normally. As a matter of fact I'm right back from testing some stuff in Barnacle Bay with premades and everyone on this fucking island is a celebrity and they interact just fine. Check in the old way of installing if you have some mods stuffed somewhere. A few months after the installing way change I found a lot of CC that I've forgotten in several folders there, luckily there was no forgotten mods in my case though. Check every EP and SP folders.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Claeric on 2011 June 04, 15:55:39 You likely have clothing unlocked in CAS. The reason those clothes are in the boy sectio is because teh costume chest is not gender exclusive- both boys and girls can be princes and princesses, so there are boy versions of the princess outfits.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Fribble on 2011 June 04, 16:13:40 Boarding schools are borked for me as well, I sent 2 kids off and they spent a day there and are now hanging around the house and I can't send the little buggers off again.
The relationship bug comes and goes, for me restarting works. But then I did not have it from the start. On an interesting note I discovered that children of imaginary friends inherit the option to turn to toy form. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: jefrir on 2011 June 04, 17:55:52 The ballet shoe things are actually slightly different in the girls' version (they have little bows on them) so it's deliberate. Not a problem, just slightly surprising. And the opera gloves?Haven't looked at those, but given that accesories are not selected automatically, so your sim will only wear them if you tell him to, I don't see that this can possibly be an issue. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Madame Mim on 2011 June 04, 21:18:22 Claeric:- I should have known little boy Princessess was too ecumenical for EA.
IMHO boarding school sux in general. I too had the 'one day there and then the kid came back' issue, but after a day or two at public school he was definately returnable. He stayed until teen-dom when he got a 'school report' similar to the one that appeared when he was earlier returned, except that I had the option to keep him there.
Where's the point in that? You send them off to posh schools (the sporty one in this case) in order to improve their educations. I'll report more on this when he comes home as an adult, but I think we're actually better off keeping them home. At least until somebody makes some kind of boarding school adjustment mod. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Robowolf on 2011 June 04, 22:36:22 I like kids (and older sims?) being able to wear all clothes, regardless of sex. Gender roles are overrated.
Boarding schools being borked sucks - being able to send those brats off is definitely something I'm looking forward to when it's working right. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: BlueSoup on 2011 June 04, 22:49:40 Further on the photography thing - my problem has started again, and it's coincided with her first vacation. She can take a photo but it won't give her credit for photographing a specific object. And then she is totally frozen with that in her queue until I reset her.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: floopyboo on 2011 June 04, 23:26:50 Okay, jealousy is at an all-time high now. I can't stop a sim from accusing of cheating because her spouse ZOMG spoke to another woman at work! how dare he!!!!11!!!
This is absoultely ridiculous. I love some of the new content, but the kermitflail of whine every time someone so much as looks at a sim of the opposite gender, not enjoying so much. ETA - okay, it's not just talking to sims of the opposite gender, it's working with them. Very much not amused. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: jefrir on 2011 June 04, 23:53:08 I'm getting a problem with the school trips. When I sent a teen on one, the text saying he was on a trip stayed there until he aged up. He went to school as normal the next day, but stopped going to after school activities. If I tried to send him, I got a message saying he needs to go to lessons first.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: MissKitty on 2011 June 05, 00:31:51 Okay, jealousy is at an all-time high now. I can't stop a sim from accusing of cheating because her spouse ZOMG spoke to another woman at work! how dare he!!!!11!!! This is absoultely ridiculous. I love some of the new content, but the kermitflail of whine every time someone so much as looks at a sim of the opposite gender, not enjoying so much. ETA - okay, it's not just talking to sims of the opposite gender, it's working with them. Very much not amused. Happened to me too. And I'm not even sure what the accuser has to do to get rid of the debuff... bah, stupid. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: floopyboo on 2011 June 05, 01:00:24 I did find out that if you send the accusee away quickly enough(aka teleport to a nice empty lot), the accuser will do the stompy dance & not be able to make the accusation, ergo, no debuff.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: samhainophilia on 2011 June 05, 01:37:23 Well, that's the thing. If I delete all files associated with AM, it STILL insists that it's installed. I tried everything to make it go away. I'm probably just going to wait until the update for AM comes out until I play again. Generations kinda sucks anyways. The problem with this strategy is that if you have AM files floating around in unknown locations it can cause problems. Did you ever use the old framework? If so, did you properly delete all of it? If I were you I'd take the time to figure this out, i.e., an ounce of prevention is worth a pound of cure. No one likes tightpants. (Unless you are a fan, I suppose, of the pajama jeans.) Well, I checked everywhere I have ever installed mods (2 places, only 1 now), and I only have one copy of AM. I never used the old framework either. I'm really frustrated. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Madame Mim on 2011 June 05, 01:52:31 I've had a thunk about it and the only positive thing I can say about sending Nicolo Lothario to the sports boarding school is - he came back with a trampoline skill. I don't know how much of one, because it's a hidden skill, and he didn't get any actual body points. For all his years away he came back with 2 martial arts skill points, 2 handy skill points and that un-numbered no of trampoline skill points (I'm guessing 2).
I've thought of something else - they don't form any memories while away. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: GloamingMerle on 2011 June 05, 03:25:59 Ironically, I just bough WA yesterday because it was on sale (at the same time I was buying Late Nite and looking at the Generations box thinking: Has it really been that long already?). I decided not to buy it because I wanted the modders to have time to play catch up. Then, today I had a flagrant retard moment and updated my game. *facepalm* Now photography is broken, one day after getting it. On the bright side, a quick google search reveals that several people have gotten this same bug right after Generations/patching, so hopefully it will be fixed in a timely fashion. *le sigh*
On the other hand, customizing ages is awesome. So is the buy/build filter for ex-packs. Memories for going to the grocery store is just plain weird. P.S. Look! I'm still alive after all! Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: netza on 2011 June 05, 08:21:16 Another nice bug occured:
Two sims kept resetting yesterday no matter what I did. So I shut down the game and today one of them is back to normal and the other is just.... :S She's just standing and can't be selcted and others can't interact with her... :/ resetsim didn't help... >_< Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Inge on 2011 June 05, 10:55:41 Now, we were totally promised by EA that with Generations EP, there would finally be consequences to what happens to our sims. It turns out this is just another "bolted on" bit of gameplay. The basic AI is still completely non-existent.
For example, I play a family, family has kid. Family proceed to be mean to kid all the time (under my command). All relationships red. Now, a human kid at this stage should be borked and miserable. Not a sim. The moment my attention wanders, family members initiate playful or friendly interactions with kid and vice versa as if nothing is wrong. Or fresh from another player-directed insult, kid goes to play with toys, full of having-a-blast moodlets from toys and all greened up. TS1 would have got this right. In those days once you set up a bad relationship between sims, they maintained it themselves. Also the sim everyone was being mean to would go into red for fun and social, and would be too busy weeping to go and do something fun and forget about it. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter L Post by: J. M. Pescado on 2011 June 05, 11:40:55 Inge, did you really expect that EA would code in autonomous child abuse? In the previous editions of the game, there pretty much *WERE* no intentionally negative interactions with children. In fact, I am still not sure there are, other than the blatantly comical, like stealing candy from them...which is entirely justified, seeing as they have an endless supply of it and are in fact the only source of candy in the entire game.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Inge on 2011 June 05, 11:49:22 In TS1, if a parent and child had a negative relationship, or the parent had a low Nice personality, pretty much every interaction with the child was negative, and reduced the social motive bar. This had the secondary but realistic effect of making them both look for other companionship to bring their social bar up again.
The thing it, TS1 was born from the idea of having little people to model human behaviour in houses. At that time, I believe Will Wright *was* looking for a human behavioural simulation, with a minor gameplay aspect. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter L Post by: J. M. Pescado on 2011 June 05, 12:36:11 I don't remember there being negative anti-child interactions in TS1, either. I think what you mean is that in TS1 and 2, Sims did not choose appropriate behaviors, and thus got negative responses because of the gap between "selectable" and "acceptable. TS3 sims have the interaction intents specified on the labels, so sims more frequently choose appropriate, non-destructive actions, and as a result, the lack of negative interactions towards children means it is very difficult to get a sim to really hate the little buggers.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Madame Mim on 2011 June 05, 12:48:53 There was 'tease' between 2 kids and 'scare' (although that might just have been 2). And, once you got two to a particular level in two there was fight - you must remember fight.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Painkiller on 2011 June 05, 14:44:02 I think you're seeing it from a wrong perspective. Sims 1 didn't have a better social reenactment, it was in fact badly coded: most - if not ALL - of the social interactions failed if you didn't have a relationship of 90. Grab a premade family, father have a relationship of approximately 50-60 with his kid, zam his nice social interactions will be rejected 9 times out of 10. Teleport in an unknown neighbour and spend the night spamming social interactions, again they will be rejected most of the time and you will need to grind for a minimum of 6 hours to gain 20 to 40 points in the relationship depending on the interests the sims have in common. Your bad relationships went more bad simply because the sims tended to always reject each others.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Carioca Girl on 2011 June 05, 16:30:07 The Generations messed up with my game. I lost the interaction with any of my celebrities sims. I have one big family of celebrities but nothing happens when I click in one of them. Someone said that's a mod core problem but I delete all the Mods and even reinstall the game.Now, i'm using the awesomemod test version. Is someone here have the same problem? Is very very frustrating. Nobody else report that kind of bug but I get the "solution". The only thing that works for me is to evict the family. :-\ The simple task of pick the phone and move out didn't work. So, I have to "edit the city" and evict the family. Is stupid because I move them back to the house...but it works for the interaction problem... Something happens: I did the kick out thing with one family with a toddler and out of nowhere the toddler back with a..imaginary friend! But is really out of nowhere, when they back to the house the toddler already hold the imaginary doll. ??? No box in the mail... Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: bloodredtoe on 2011 June 05, 17:26:39 Body hair is not passed on to children:( I gotta look for a mod enabling hairy legs for women, too.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: BlueSoup on 2011 June 05, 17:34:42 I gotta look for a mod enabling hairy legs for women, too. AM enables body hair for women. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: SickLaxBro on 2011 June 05, 17:48:06 I'm kinda disappointed that there wasn't a new neighborhood included. Just finished installing and haven't had a chance to seem what's borked, but it seems like everything is borked.
I gotta look for a mod enabling hairy legs for women, too. AM enables body hair for women. AM's been updated for Generations already? Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: BlueSoup on 2011 June 05, 18:04:03 It's in testing.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: bloodredtoe on 2011 June 05, 19:27:37 AM enables body hair for women. Went back and checked - it does not. Unless you mean some other AM ??? Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: BlueSoup on 2011 June 05, 19:38:42 Nope, Pescado said it did. But he may not have done it correctly :P
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Trubble on 2011 June 05, 21:13:26 I had the option to add body hair to a woman in CAS but I didn't try and use it.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: BlueSoup on 2011 June 05, 21:20:19 I've tried it now, but though I'm able to, there are no hair options to choose in any category.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: bloodredtoe on 2011 June 05, 22:57:07 I've tried it now, but though I'm able to, there are no hair options to choose in any category. Yeah, I meant it didn't enable the textures to be used on females. Perhaps Pescado meant just the interface. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: floopyboo on 2011 June 05, 23:05:46 Now fucked: you can disable opportunities - except the ones we want you to have anyway, which is all of them, sucker!
Very not happy with this. If I turn off opportunities, it's because I want to play the game, not go on a neverending quest to save my girlfriend. This is sims 3, not the legends of Zelda, dammit! Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Spaz on 2011 June 05, 23:19:09 I smiled at that Drawn Together reference. ::) :D
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: siriusthinking on 2011 June 05, 23:46:09 I'm getting a problem with the school trips. When I sent a teen on one, the text saying he was on a trip stayed there until he aged up. He went to school as normal the next day, but stopped going to after school activities. If I tried to send him, I got a message saying he needs to go to lessons first. I'm getting that issue, too. I have two children, each in a different after school activity. They went on a school field trip and were excused from after school activities, everything seemed fine. Now I've noticed they haven't been going to after school activities at all. If I try to send them, it says they have to go to class first. Well, they're in class/just got out of class and still nothing.The only mod I'm using is nointro and that was in when it was working, too. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: BlueSoup on 2011 June 06, 00:50:52 My Sim aged up from YA to elder, and went invisible. This is after she spent half of Egypt invisibly, until she got burned. When she was burned, she was extra dark. The only difference I can think of, is that her and her husband went on a free vacation before she went to Egypt. Not sure if this is Gen or AM :\
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: GloamingMerle on 2011 June 06, 00:52:44 Tried all 3 AwesomeMod download mirrors just minutes ago, but each one tells me the versions are mismatched. *shrug* The Launcher tells me my game is fully up to date. It's version 6.5.1.011031.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Sundoll on 2011 June 06, 00:56:51 Try updating Awesomemod via the updater tool thingy. The test version is available there.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Jeebus on 2011 June 06, 01:04:16 Tried all 3 AwesomeMod download mirrors just minutes ago, but each one tells me the versions are mismatched. *shrug* The Launcher tells me my game is fully up to date. It's version 6.5.1.011031. Then something is wrong, because you should be patched up to 1.22/2.14/4.7/6.2/8.0.Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Zed Pee Em on 2011 June 06, 01:46:11 He went to school as normal the next day, but stopped going to after school activities. If I tried to send him, I got a message saying he needs to go to lessons first. I'm getting that issue, too. I have two children, each in a different after school activity. If I try to send them, it says they have to go to class first. Well, they're in class/just got out of class and still nothing.I'm having the same issue, my sims go to school but can't go to their after school activities. Says they need to be in school to go. O.o Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Claeric on 2011 June 06, 03:08:58 You should know not to use out of date mods with a new patch or expansion. That's just how it works.
Is anyone else having problems with the age sliders? I set my ages up and then moved in a family, and they have the default Normal length set to each of their ages. Do I have to wait for them to age up again before it goes proper? Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: floopyboo on 2011 June 06, 04:21:24 Probably. That's how it works with aging hacks.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: GloamingMerle on 2011 June 06, 05:11:41 Try updating Awesomemod via the updater tool thingy. The test version is available there. Ah, okay. When someone said it was updated, I thought they were talking about the usual download thread. Thanks. Tried all 3 AwesomeMod download mirrors just minutes ago, but each one tells me the versions are mismatched. *shrug* The Launcher tells me my game is fully up to date. It's version 6.5.1.011031. Then something is wrong, because you should be patched up to 1.22/2.14/4.7/6.2/8.0.Eh, I don't know. Couldn't my version just be different because I don't have Generations or any of the stuff packs? I noticed it did a tiny patch update again right after I installed Late Nite today. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Trubble on 2011 June 06, 06:36:00 Is anyone else getting some random Paranormal Activity style moments? Usually when the sim needs to change clothes, every now and then they'll just stand there for a sim hour until they're late for work or whatever and then they'll change clothes and go on their way.
It's also frustrating that all the new bunkbeds are Kewian based. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter L Post by: J. M. Pescado on 2011 June 06, 07:21:58 Is anyone else getting some random Paranormal Activity style moments? Usually when the sim needs to change clothes, every now and then they'll just stand there for a sim hour until they're late for work or whatever and then they'll change clothes and go on their way. That's caching lag. To prevent it, pause your game and let it load, otherwise it will try to load while the game clock is running, wasting game-time.It's also frustrating that all the new bunkbeds are Kewian based. Yup. Totally worthless garbage there. Accept no Kewian-based substitutes! Aren't you happy that AwesomeMod tells you the REAL ratings?Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: jefrir on 2011 June 06, 08:47:20 The free holiday thing for the adults seems pretty buggy. My sims lost their wants, and the opportunities they had no longer worked. One said "return to the base hood", and the other had the title go blank. In both, the longer text looked like it was the message you get on completion.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter L Post by: chazzhay on 2011 June 06, 11:23:10 Accept no Kewian-based substitutes! Aren't you happy that AwesomeMod tells you the REAL ratings? In terms of the ratings that AwesomeMod tells you what does Kewian-based mean? I'm not sure how it relates to the whale. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Zed Pee Em on 2011 June 06, 11:43:14 Eh, I don't know. Couldn't my version just be different because I don't have Generations or any of the stuff packs? I noticed it did a tiny patch update again right after I installed Late Nite today. There's a thread (http://forum.thesims3.com/jforum/posts/list/175477.page) on the main Sims 3 forums that has a bunch of patches for each EP/SP that's supposedly updated, and 6.5.1.011031 is one of them. So now my game says this as well. :\ And I have Generations and all the other stuff packs/EPs. Oh so I see there's a new post about it. So you're not alone. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter L Post by: J. M. Pescado on 2011 June 06, 14:46:56 In terms of the ratings that AwesomeMod tells you what does Kewian-based mean? I'm not sure how it relates to the whale. A Kewian-based item is basically an item that is so utterly trash that you should never use it, either because it is actually harmful, or because it is simply so bad when better options exist that you should never waste your money on it, as it will actually delay progress.Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Claeric on 2011 June 06, 19:10:03 Just realized that the game highers an entertainer matching the gender of the bachelor or bachelorette's fiance/fiancee, meaning a gay sim will get a male entertaining, lesbians get females, etc. Glad they got that right.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: jefrir on 2011 June 06, 19:50:04 One nice thing - the motive drain from shitty beds seems to be gone.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: wizard_merlin on 2011 June 06, 20:08:14 Just realized that the game Fixed it for you. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Claeric on 2011 June 06, 20:17:12 Slip of the mind, my bad.
Also noticing some clever use of existing moodlets. This one was on a field trip to the police station. http://i.imgur.com/hrvN5.jpg Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter L Post by: J. M. Pescado on 2011 June 06, 21:44:03 Is your sim also incontinent?
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter L Post by: jezzer on 2011 June 06, 21:52:32 Is your sim also incontinent? Probably. If you'll recall, the Vole wanted you to enable father-son incest for his sims, so a little bladder control problem is probably the least of that kid's psychological problems. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter L Post by: GloamingMerle on 2011 June 07, 00:42:46 Is your sim also incontinent? Probably. If you'll recall, the Vole wanted you to enable father-son incest for his sims, so a little bladder control problem is probably the least of that kid's psychological problems. He could avoided all the grief he gets for this if he had just downloaded Twallan's mod. Though, maybe it didn't have the incest option yet. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: jezzer on 2011 June 07, 00:53:19 That's just one small fraction of the grief he brings upon himself, albeit an extremely icky, disturbing fraction.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: floopyboo on 2011 June 07, 03:26:34 Does anyone know where the dispel rumours interaction has disappeared to?
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Knukleur on 2011 June 07, 14:02:05 Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: mystikmoon on 2011 June 07, 21:29:56 I have this glitch where my teen sims parents will get stuck in an endless scolding loop, usually when the teen hasn't even done anything wrong in the first place. It happens every day when the teen comes home from school, and the only way I've found to fix it so far is by using resetsim on one of them.
Also, I had two of my sims inventories explode. They lost everything they were carrying, including their fancy new high school diplomas. I THINK this may have happened right after the husband accepted one of the new "vacation" opportunities, because the teen's inventory was fine. They also never WENT on their 'vacation', despite me accepting the opportunity. Just curious if anyone else has had these bugs, and if anyone knows a workaround for the scolding loop. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: PlumbJohn on 2011 June 07, 22:59:36 I have this glitch where my teen sims parents will get stuck in an endless scolding loop, usually when the teen hasn't even done anything wrong in the first place. It happens every day when the teen comes home from school, and the only way I've found to fix it so far is by using resetsim on one of them. And the sims weren't Chinese, Indian, or Nigerian? Because that'd be a win for Maxis. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Jeebus on 2011 June 07, 23:27:21 I have this glitch where my teen sims parents will get stuck in an endless scolding loop, usually when the teen hasn't even done anything wrong in the first place. It happens every day when the teen comes home from school, and the only way I've found to fix it so far is by using resetsim on one of them. And the sims weren't Chinese, Indian, or Nigerian? Because that'd be a win for Maxis. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Sigmund on 2011 June 08, 00:39:08 I'm pretty sure Maxis was just eaten by EA. The name still exists, but it's not the same Maxis from TS1 days.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: wizard_merlin on 2011 June 08, 03:54:40 I believe Maxis became a subsidiary of EA and as such EA will still release games under the Maxis banner. Probably games they do not think will do well bear the Maxis logo so people think they are a different company.
Maxis still exists. The company no longer works on The Sims franchise, but their latest game, Darkspore, has their logo right on the front. If you check the Electronic Arts website, you will see the links to Darkspore, which is released under the Maxis banner by EA. Maxis these days is just a branch of EA. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Magwitch on 2011 June 08, 11:21:38 I've just come across the old age-resetting bug after one of my sims got a tattoo. Was this actually fixed by EA and is now back, or is it one of the many glitches that they never bothered with but which was fixed by AM (I've not tried out the test version yet, so am playing a vanilla game)?
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Inge on 2011 June 08, 11:55:25 Maxis these days is just a branch of EA. Actually it's merely a brand. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Pelasope on 2011 June 08, 15:19:38 I can confirm that the daycare profession is borked. My daycare provider had her grandson as one of her charges and as soon as he arrived, things started getting strange (maybe a coincidence) - sometimes he wouldn't show the status window, sometimes he couldn't be interacted with, and at the end of the day, nobody came to pick him up, so I resetsim him home. He came back the next day but still had no status, although the icons showing hunger, etc. would flash over his head. At the end of that day, no parents came to pick up their kids. I sent them all home with resetworld, which worked, but the next day, no kids arrived at daycare. The kids in that daycare seem to age at 2-3 times the normal rate, as well.
I've also had problems with the Grim Reaper - twice he showed up to take someone away, but the victim just stayed curled up as a ghost in the fetal position while multiple urns appeared and the message of death appeared over and over again. Both of these situations have occurred with the June 7 build of AM, but I'm not sure where the bug originates. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: PlumbJohn on 2011 June 08, 20:43:39 Get your panties out of a bunch, you know what I meant. We all know EA is "The Man".
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Tangie on 2011 June 08, 21:47:19 I played the daycare profession for a short while with no hacks installed. There is not supposed to be a way to control the kids or show the kids' stats other than the info that will pop up when you point the cursor at them or their thought bubbles. The child care worker is supposed to watch them carefully enough so they notice the info and do something about it if need be. Also, at 7pm one mother came to pick up one kid but the other was left for several hours. She finally arrived, paid childcare worker an extra 120 simoleans for 'watching kid while she ran some errands'.
So it may not work like you wanted it to, but it sounds like it's working the way EA intended! ;) Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Pelasope on 2011 June 09, 03:37:54 By "status" I meant the info that says "so and so is a little hungry", not actual motive bars. I get the way EA intended it to be played and I'd be happy to play it that way, but right now it seems to be pretty broken. I started a new sim in a new clean neighborhood, and on their first day of being a daycare worker, no kids were delivered but a random toddler was sitting by the side of the road nearby. Again my Sim couldn't interact with this kid at all, not even the "NRAAS" button showed up when clicking on the toddler; shift-click also brought up nothing, and certainly there was no option to feed or play with this vagrant.
The good news about having the error happen so early is that hopefully I can narrow down whether it's an AM or Twallan or EA caused-problem. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: PlumbJohn on 2011 June 09, 22:47:42 Did anyone notice that with the new "Read Bedtime Story" feature between adults and "tired" children, you can read skill books. Wonder if you can give them skill boosts fro teen years. Probably not.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: floopyboo on 2011 June 09, 23:37:46 Yes, yes it does. Not a lot, because you don't get much reading in before the kid falls asleep, but the kid does learn from it.
I didn't see a skillbar above the parent's head, so maybe not for them. But for the kid, yes, certainly. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter L Post by: J. M. Pescado on 2011 June 10, 00:48:20 I am pretty sure the cost you pay for doing all this in docking fees pretty much turns this into a net negative.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: mystikmoon on 2011 June 10, 02:23:51 I think there's an issue with married sims when one of them dies too. I don't know if this is an old error or not, because I've never seen it before, but one of my sims died from hunger and his relationship with his wife was then listed as engaged instead of married. I just had her break up with him, so it's fixed now... but I thought when a spouse dies, the game is supposed to sever their relationship status back to friends, or exes?
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter L Post by: floopyboo on 2011 June 10, 04:13:29 I am pretty sure the cost you pay for doing all this in docking fees pretty much turns this into a net negative. There's a bonus in social and a bonus in relationship, and if they're going to bug me with wants & autonomous asks anyway they can get some damned learnin' in at the same time as far as I'm concerned. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Rubyelf on 2011 June 10, 05:08:08 Don't know if this is an Awesome problem, or a change in Generations. I am someone who hates leveling those last 3 skill levels, and considering my fast skill level mods are no longer working, I try the old "Add/Remove skill levels" option when you shift click on a sim, but at the moment, no matter how many times you try to click it, it doesn't work! I want it back:(
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Para on 2011 June 10, 05:53:56 It doesn't work for me, too.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Daimon on 2011 June 10, 08:03:03 I think there's an issue with married sims when one of them dies too. I don't know if this is an old error or not, because I've never seen it before, but one of my sims died from hunger and his relationship with his wife was then listed as engaged instead of married. I just had her break up with him, so it's fixed now... but I thought when a spouse dies, the game is supposed to sever their relationship status back to friends, or exes? It's a very old bug because it's been happening to me since the base game came out. It got 'upgraded' with Generations' reputation thingy, though: My vampire sim cheated on his first wife before I even installed Generations, and though that wife and the mistress both were long dead, his second wife celebrated the new EP by accusing him of cheating on wife no 1 and then broke up with him. (I decided to let the hysterical bitch crash and burn). Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: SendMeLies on 2011 June 10, 08:53:27 HA!!!!! Body hair doesn't work.
You create the sim hairy as an ape on CAS and the hair is there as designed. Nice. Then, if for any reason at all you change the hairdo on said sim, you're out of luck: all the body hair is gone. But wait! There's more! If you change the clothing of your hairy sim the body hair is gone as well! And don't even bother trying to apply it again using a mirror - or the stylist station or even editsim: if you apply the body hair it will not stick once you leave the screen! It's magical! Now, if you are quick enough to click the "save" button on CAS/mirror/makeover twice before the hair is off, then the body hair sticks, but with a catch: the sim now wears the black underwear as everyday clothing! And don't try to change clothes again, the hair will vanish again. Awesome! Actually the body hair as accessory on MTS is much more reliable. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Claeric on 2011 June 10, 14:59:13 blah blah body hair blah blah I have had none of these issues, personally. Has anyone's kid aged up without making their imaginary friend real? What does the Imaginary Friend look like when teen/YA? Does it change appearance at all? Can it do teen/YA things? I saw some pictures of a Sim imaginary friend with wacky clothes, but I am pretty sure that was after it was made real, and not how they appear naturally after aging. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: mystikmoon on 2011 June 10, 15:48:01 I've had the body hair bug too! There was a workaround posted on the sims 3 forums, but your sim has to either quit their job, or get demoted then promoted again using NRaas master controller. I did manage to apply some hair to a sim last night using the edit in CAS cheat though, and it stuck. So I have no idea!
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: floopyboo on 2011 June 11, 00:27:09 The imaginary friend ages up if the sim kid ages up on the home lot.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Claeric on 2011 June 11, 01:44:04 That answered exactly zero of my questions.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: BlueSoup on 2011 June 11, 02:46:19 Has anyone's kid aged up without making their imaginary friend real? Yes What does the Imaginary Friend look like when teen/YA? It looked like the imaginary doll, only bigger. If you make them into a real Sim or however they term it, then it looks like a normal Sim. Does it change appearance at all? Can it do teen/YA things? I saw some pictures of a Sim imaginary friend with wacky clothes, but I am pretty sure that was after it was made real, and not how they appear naturally after aging. Mine turned into a real sim with weird clothes and green hair, so maybe that's how it is. But I fixed her up with change appearance and she was just fine. She also had the option to always go back to toy form. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: floopyboo on 2011 June 11, 06:38:47 That answered exactly zero of my questions. Go suck a bowl of dicks cocknobbler. I was telling you how you could find out for yourself. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Claeric on 2011 June 11, 15:37:50 Another way to find out is to ask, which I did.
It looked like the imaginary doll, only bigger. If you make them into a real Sim or however they term it, then it looks like a normal Sim. Mine turned into a real sim with weird clothes and green hair, so maybe that's how it is. But I fixed her up with change appearance and she was just fine. She also had the option to always go back to toy form. It just gets bigger? That's...awkward. I was kind of hoping it'd have a more mature form. Like maybe a teen one could look like a low-detail action figure or doll or something. It's interesting that their appearance when made human is only half-randomized...were her clothes a special outfit, or a random outfit? The male teen IF I saw had a special suit with patches and such, I wonder if there's a specific humanized-friend clothing for each age/gender? Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Zed Pee Em on 2011 June 11, 17:22:27 Quote from: Claeric I wonder if there's a specific humanized-friend clothing for each age/gender? The female adult I had that turned into a human had weird clothing that was IF only, but it ended up unlocked when my sim went to the dresser and it seemed the funky outfits for every age group that were female were unlocked as well. She also had blue hair with pigtails.Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: soozelwoozel on 2011 June 11, 17:42:01 It just gets bigger? That's...awkward. I was kind of hoping it'd have a more mature form. Like maybe a teen one could look like a low-detail action figure or doll or something. Seriously? You really thought that EA would create a completely different figure for every life stage? What planet are you on? Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Claeric on 2011 June 11, 17:55:37 Sorry, I forgot that all sims just get taller as they age, puppies scale 3x rather than growing into dogs, and the various mysterious mr gnomes are all just larger/smaller versions of the same model. EA totally NEVER makes different age states have different appearances, for anything.
Is it really an incredible thing to you that someone would think "Hey, maybe they'll make 3 whole meshes instead of just one that gets altered proportions"? 3 isn't that many. Just in case you're having trouble with the whole "not that many" thing, 3 is 2 more than 1. 2 is 1 more than 1. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: jezzer on 2011 June 11, 20:59:33 Well, you could check out the Imaginary Friend in your own game, instead of coming in here and being an unbearable twat about it.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: soozelwoozel on 2011 June 11, 22:40:46 Sorry, I forgot that all sims just get taller as they age, puppies scale 3x rather than growing into dogs, and the various mysterious mr gnomes are all just larger/smaller versions of the same model. EA totally NEVER makes different age states have different appearances, for anything. Is it really an incredible thing to you that someone would think "Hey, maybe they'll make 3 whole meshes instead of just one that gets altered proportions"? 3 isn't that many. Just in case you're having trouble with the whole "not that many" thing, 3 is 2 more than 1. 2 is 1 more than 1. It is one thing for a sim to grow up, it is an entirely different flight of fancy for a rag doll to change into an action figure, aka something which completely different asthetics. Also it makes nada sense, a teen is no more likely to play with action man than an old patchwork doll. Plus, this is EA we're talking about. When have they ever put that much effort into something? Besides, what would be the adult and elder stage of your hoped for doll? A blow up sex doll for adults I guess, that's your sort of thing after all. You just barged into the thread demanding people do in-game research for you to see if your bizarro "theories" might, just might be true. "hey hey, I was just wondering, will my fish turn into gyrados if I keep them for long enough? Hey, someone see if I'm right, I'm pretty sure I am, huh, huh?" Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Jeebus on 2011 June 12, 01:45:49 I can't wait until June 13th.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: HolyMolyACow on 2011 June 12, 03:20:02 I think I've found another bug: It's raining meteorites.
I'm getting git with one or more a day, and the graveyard is overflowing with bodies. I bet this is EA's idea of seasons... Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Skadi on 2011 June 12, 04:44:57 I think I've found another bug: It's raining meteorites. Tight Pants.I'm getting git with one or more a day, and the graveyard is overflowing with bodies. I bet this is EA's idea of seasons... Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: jezzer on 2011 June 12, 07:02:12 Someone else mentioned they were getting ridiculously high levels of meteor strikes with Generations. Myself, I hadn't seen a meteor at all until after I installed Generations. Then the first family I created got the parents wiped out by a meteor strike within two game hours from the beginning of the game. I had a second meteor strike on the second family during a trip to China. Those are the only meteors I've had since installing.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: witch on 2011 June 12, 08:08:44 I've had one strike and it was a ripper. Got about 6 people at the school. The grim reaper worked his arse off that afternoon. Would have lost the daughter of the house except she died IN the school - where the biggest meteor landed - and her queue froze on 'Expire'. Had to reset her.
Evidence
(http://www.moreawesomethanyou.com/poofs/Meteor/1.jpg)
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: BlueSoup on 2011 June 12, 11:26:53 Someone else mentioned they were getting ridiculously high levels of meteor strikes with Generations. Myself, I hadn't seen a meteor at all until after I installed Generations. Then the first family I created got the parents wiped out by a meteor strike within two game hours from the beginning of the game. I had a second meteor strike on the second family during a trip to China. Those are the only meteors I've had since installing. I had a lot of meteor strikes, but since then I've reinstalled my game and the problem has gone away. I think it must have been a stray mod somewhere that I couldn't find. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Painkiller on 2011 June 12, 12:07:20 The meteor shower is tight pants. The culprit must be this mod: http://modthesims.info/download.php?t=407315.
Reading time with the skill books: yes the parent gets the skill boost too. With AM's Books Not Magic Scrolls option that could become something really useful. The IF is randomly useful: in my testing yesterday for the first kid her IF was an awesome buddy and quickly became BFF, removing the need for any real friend; for the second kid the IF was a nightmare as it kept insulting the kid. Duh? Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: jezzer on 2011 June 12, 16:59:04 I didn't have the meteor mod in my game. I saw it when it first came out, read the description, and said "No thanks," while shaking my head in a sassy manner.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: BlueSoup on 2011 June 12, 19:04:35 I didn't have that either.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: HolyMolyACow on 2011 June 12, 20:51:01 Tried it with and without that mod. The weather is always "Cloudy with a a guaranteed chance of meteor shower". (In other words, the mod has no effect).
My pants seem loose to me. Also, did anyone notice the rotation keys on the keyboard's sensitivity have been greatly reduced, and the camera pan movement greatly increased? Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: PlumbJohn on 2011 June 12, 21:34:01 My Harold Camping sim moved out of town just before the meteor strikes hit.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: HolyMolyACow on 2011 June 12, 21:36:11 It turns out if you have any of Buzzler's mods (http://www.modthesims.info/browse.php?u=432522&showType=1&gs=0), remove em. I've removed his "Moar Interactions" and haven't seen a meteor since.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: PA on 2011 June 12, 22:36:39 "Any" is a pretty big word to refer to "one" mod.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Shiggy on 2011 June 12, 23:22:13 It turns out if you have any of Buzzler's mods (http://www.modthesims.info/browse.php?u=432522&showType=1&gs=0), remove em. I've removed his "Moar Interactions" and haven't seen a meteor since. Lies and slander.Make sure you keep Buzzler's mods updated and you'll rarely get a meteor shower, if ever. Certainly not at an hourly rate. CarpoolDisabler, DigSiteFixer, MoarInteractions and MoodFix are safe, at the very least. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Dakota on 2011 June 13, 01:11:20 So, I'm using Twallan's SP at the moment and I don't know if this issue comes with the mod or with the game itself. Some of my sims seem to be aging up completely random. There was this boy being a toddler (selfmade in CAS) and after some time he turned into a child, same thing happened to his twin sister. It had - indeed - taken some time so I thought of this as being probably normal (as I did not really count the days after I moved those kids and their mother into the neighborhood). So one day after they had turned into children, I suddenly get the notification that both kids have turned into teens. And it didn't only happen to those kids. BTW, it's not happening to my active sims, only to others in the neighborhood I get the notifications of because of SP...
Anybody else experience this? Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: kissing_toast on 2011 June 13, 01:16:16 Shouldn't you be asking this over at Twallan's site? Just saying.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Dakota on 2011 June 13, 01:18:57 Well, I was wondering if it was caused by the game itself or by Twallan. It's not like people over there can tell me any better than on here. Just wanted to know if somebody else has encountered that problem.
Could be a bug, you know. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Mooingloudly on 2011 June 13, 04:14:35 It turns out if you have any of Buzzler's mods (http://www.modthesims.info/browse.php?u=432522&showType=1&gs=0), remove em. I've removed his "Moar Interactions" and haven't seen a meteor since. I have Buzzler's Moar Interactions and the test awesome mod. I have never had a meteor shower since I began playing The Sims 3. So I don't think it's that mod. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: kissing_toast on 2011 June 13, 04:44:41 It's not like people over there can tell me any better than on here. No, actually Twallan's pretty involved over there, he made it, he might know a thing or two. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Pelasope on 2011 June 13, 10:03:23 Some of my sims seem to be aging up completely random. This is happening to me too, but I hadn't yet narrowed it down to Twallan SP (which I am also using). I noticed this happening very occasionally before generations, but now it is rampant. Hopefully mentioning it on the nraas board will be helpful - I'll do the same. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Madame Mim on 2011 June 13, 12:37:24 It's not Twallanian, It's EAxian. I don't use his SP and my inactives/townies/etc are experiencing some very strange age-spans.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Dakota on 2011 June 13, 15:18:31 It's not Twallanian, It's EAxian. I don't use his SP and my inactives/townies/etc are experiencing some very strange age-spans. Oh my god, someone or something needs to fix this. It's so annoying. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: jezzer on 2011 June 13, 15:54:31 I'm not getting an aging bug. My sims are aging up at the rates I specified in game options. Could it be tight pants?
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Jezabel on 2011 June 13, 16:10:24 I have one of the teens maxing his sculpting skill.
After breakfast I make him sculpt and when the school bus arrives he finishes the sculpture instantly even if he just began 30 in-game min before. Did someone else notice this ? Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: freckles on 2011 June 13, 18:59:08 My sim has a set of twin boys. One of the boys went to school as normal, the other is going to school the next day as his first day at school.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: HolyMolyACow on 2011 June 13, 20:45:00 Lies and slander. Make sure you keep Buzzler's mods updated and you'll rarely get a meteor shower, if ever. Certainly not at an hourly rate. CarpoolDisabler, DigSiteFixer, MoarInteractions and MoodFix are safe, at the very least. [/quote] Call it what you will, but removing his Moar Interactions has fixed it for me, and I had tried updating before removing. It must've been my tight pants... Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Pelasope on 2011 June 13, 20:58:37 I'm not getting an aging bug. My sims are aging up at the rates I specified in game options. Could it be tight pants? My only mods are AM, assorted Twallan (SP, overwatch, register, careers, master controller) and Buzzler birth control mirror. The statement by Pescado here : http://www.moreawesomethanyou.com/smf/index.php/topic,18136.msg574415.html#msg574415 (http://www.moreawesomethanyou.com/smf/index.php/topic,18136.msg574415.html#msg574415) seems to suggest it might be Twallan SP (unless I'm really misunderstanding it) but others in this thread say they aren't using Twallan SP. Curious. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: jezzer on 2011 June 13, 21:25:11 The only Twallan mods I have are Overwatch and Decensor. I have Buzzler's Dig Site Fixer and Same Energy Gain for All Beds.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: floopyboo on 2011 June 14, 00:14:57 I'm not getting an aging bug. My sims are aging up at the rates I specified in game options. Could it be tight pants? My only mods are AM, assorted Twallan (SP, overwatch, register, careers, master controller) and Buzzler birth control mirror. The statement by Pescado here : http://www.moreawesomethanyou.com/smf/index.php/topic,18136.msg574415.html#msg574415 (http://www.moreawesomethanyou.com/smf/index.php/topic,18136.msg574415.html#msg574415) seems to suggest it might be Twallan SP (unless I'm really misunderstanding it) but others in this thread say they aren't using Twallan SP. Curious. You are grossly misunderstanding it. I don't have the aging bug. I did have a hiccup in my game when two playables aged up at once and story progression tried to fix the hiccup. Awesomemod complained. I posted the error report for both pes & twallan not knowing whose mod was responsible. Story progression will eventually get a rewrite in that area to fix the issue awesomemod didn't like. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Daimon on 2011 June 14, 09:05:32 I have one of the teens maxing his sculpting skill. After breakfast I make him sculpt and when the school bus arrives he finishes the sculpture instantly even if he just began 30 in-game min before. Did someone else notice this ? Yes. I wonder if it makes any difference that my insta-sculpting teen had raised sculpting a lot as a kid, making sandcastles, or it affects all teens. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Jezabel on 2011 June 14, 10:07:01 I have one of the teens maxing his sculpting skill. After breakfast I make him sculpt and when the school bus arrives he finishes the sculpture instantly even if he just began 30 in-game min before. Did someone else notice this ? Yes. I wonder if it makes any difference that my insta-sculpting teen had raised sculpting a lot as a kid, making sandcastles, or it affects all teens. Mine didn't make any sandcastle. I didn't even know he could raise sculpting like that : good to know ! But he had his first skillpoints with the after school activities. He already was a teen though not a child so I'm not sure it's the same. Also it seems it's only when the school bus arrives that it happens, not when you cancel the sculpting action on the queue for another reason. Now my teen is grown up so I'll try making him sculpt before the carpool arrives to see if it happens with work as it did with school. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: IgnorantBliss on 2011 June 14, 17:19:17 Looks like sims with the daredevil trait can slide down the railing on the spiral staircase. I play daredevils so rarely that I don't remember if that was also possible with the regular staircase before.
ETA: It's actually all teenagers who can slide down, not related to traits, after all. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Wyn on 2011 June 14, 21:23:43 Looks like sims with the daredevil trait can slide down the railing on the spiral staircase. I play daredevils so rarely that I don't remember if that was also possible with the regular staircase before. Childish adults can, as well.ETA: It's actually all teenagers who can slide down, not related to traits, after all. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Pelasope on 2011 June 14, 22:07:35 You are grossly misunderstanding it. I don't have the aging bug. I did have a hiccup in my game when two playables aged up at once and story progression tried to fix the hiccup. Awesomemod complained. I posted the error report for both pes & twallan not knowing whose mod was responsible. Story progression will eventually get a rewrite in that area to fix the issue awesomemod didn't like. Yes, I know you didn't have the aging bug - Pescado seems to indicate there that Twallan SP plays a more active role in aging up sims than might be expected, which may have implications beyond your particular bug. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: floopyboo on 2011 June 15, 00:06:10 I'm not certain he's right about that, if that is what he's implying. At least no more so than AwesomeStory does, comparing both around the time I did the switch-over. To my knowledge SP hasn't really changed in that functionality. It's more about using what's already in game in part of the background of your game, same as Awesome. At any rate, aging has changed in a big way in Gen, so perhaps it's more that the game now requires a different approach.
Speaking of the aging bug - my observation is that it appears that people who have played around with the new aging settings aren't having the aging bug, but those sticking to their favourite aging hacks are having issues. I'm not by any means suggesting that the aging hacks themselves are broken, however it might be an idea to move the aging sliders around (and just pop them back to normal) then save changes & see if that helps resolve any aging issues. I'd love to know if my observation is circumstantial, correlatory or has basis in fact. Actually, it might be better to do a show of hands & see if my observation is made of fail. So, if you've played with the aging sliders & are still having the issue, you're encouraged to tell me so in the most obnoxious manner possible (prize for the winner). Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Daimon on 2011 June 15, 09:14:44 I noticed last night that a couple of toddlers from other households that I never touched aged instantly to young adults. I have played around with the age settings in the game, and I use no other aging hacks than what comes with AM (test version).
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: jezzer on 2011 June 15, 15:40:28 Speaking of Twallan's Overwatch, it's been recently updated again to version 29. Apparently version 28 was causing borked famblies upon return from a vacation world.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Clara on 2011 June 16, 02:24:23 I seem to have lost my clouds. I've been playing for a couple weeks now after an extended break and suddenly realized there is never a single cloud in the sky. I used to get them all the time, although I can't remember how long ago that was. I've tested it without mods and I haven't messed with any INI files since reinstalling a couple months back. Anyone else not getting any partly cloudy days anymore?
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: floopyboo on 2011 June 16, 02:32:38 I noticed last night that a couple of toddlers from other households that I never touched aged instantly to young adults. I have played around with the age settings in the game, and I use no other aging hacks than what comes with AM (test version). Interesting. Well, there goes my theory. I guess it must be random dumb luck as to whether or not you get the aging bug. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: dramiett on 2011 June 17, 03:47:44 Is anyone with no mods at all getting a swarm of meteors? I'm open to the cause being mod conflict but I don't use the mod previously fingered as the culprit (only running Twallan mods at the moment), and even adding in a "no meteors" mod I still got a hit on my active family last night. The dead are piling up in a pretty inconvenient manner for a closed neighborhood.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: BlueSoup on 2011 June 17, 04:14:21 That mod previously fingered is not the culprit. I've never had it, and I had a problem with it. Remove Twallan's mods and see if you still get them...if you do, then one of them is outdated at least.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: bellenoire on 2011 June 17, 14:30:42 Is anyone else noticing that when they buy large items on vacation those items don't go into the family inventory as before? I'm missing nectar makers, treasure chests, etc.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: freckles on 2011 June 17, 14:46:05 Newborn sims getting party invites and getting gifts. Very strange.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: IgnorantBliss on 2011 June 17, 17:16:46 Is anyone with no mods at all getting a swarm of meteors? I'm open to the cause being mod conflict but I don't use the mod previously fingered as the culprit (only running Twallan mods at the moment), and even adding in a "no meteors" mod I still got a hit on my active family last night. The dead are piling up in a pretty inconvenient manner for a closed neighborhood. I've been playing mod free for many sim weeks and have not seen a single meteor strike. Now I kind of want to have one. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: sheep_plushi on 2011 June 17, 17:38:12 Has anyone else tried inviting over a sim and asking them to woohoo in the shower? Afterwards my sim gets pissed and lectures the guest for behaving rudely and even gets the debuff of a guest acting inappropriately. It's not major but it is amusing.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: jezzer on 2011 June 17, 20:57:45 I think you can avoid that if you ask them to spend the night. That flags all objects for "appropriate" guest use.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: wizard_merlin on 2011 June 17, 21:36:44 Is anyone else noticing that when they buy large items on vacation those items don't go into the family inventory as before? I'm missing nectar makers, treasure chests, etc. Has been mentioned before with a few people seeing the problem. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: The~Simmer on 2011 June 20, 18:18:57 I think I need to play a few more generations of teenagers because the boarding school/graduation thing doesn't really make that much sense. I sent a teen to one of the boarding schools and he randomly came back one day, unannounced. That night, I got a message saying "That concludes the dance, make sure your teen goes straight home so they don't get into trouble with the police. Check your inventory for photos." Maybe I missed it, but I don't remember getting any notifications of a dance. Anyway, so he missed it, and he's been home for a few days now. He's 5 days away from aging, so why he's still home, I don't understand. Also, it would make more sense to hold graduation on the last day of the teenage life, instead of after becoming a YA. The only plus was the entire family got a paid day off. Ugh, another useless EP. Just had the same thing happen to me with a set of sims both brother and sister. Both came back or showed up at home from separate boarding schools to go supposedly to prom. They went but afterwards they did not go back to their boarding schools, even though they have both grown up they do not have diplomas even though they should have. The problem I am now having is that because they grew up and do not have diplomas, they can not get a job so they are pretty much useless in that department. Anyone know of a way to fix this or give them a diploma? Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Sigmund on 2011 June 20, 18:32:44 The whole dance thing does seem glitchy. I had two teenaged Sims suddenly return home in their formalwear. I didn't get any kind of notification about a dance, but I'm not sure what other reasons there could be for the clothing. Also, does every teenaged Sim get to go to prom? I've got one teenager who never got any kind of prom pop-up, and he's two days away from aging up.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: jezzer on 2011 June 20, 19:45:32 Is anyone else noticing that when they buy large items on vacation those items don't go into the family inventory as before? I'm missing nectar makers, treasure chests, etc. Has been mentioned before with a few people seeing the problem. I had that problem before I updated Twallan's Overwatch to version 29. Now vacation objects in family inventory are still there when I return home. TummyZa has added new custom body hair to take care of the dead cats that EA provided: http://nene.modthesims.info/download.php?t=446139&c=1 Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: The~Simmer on 2011 June 20, 20:05:02 The whole dance thing does seem glitchy. I had two teenaged Sims suddenly return home in their formalwear. I didn't get any kind of notification about a dance, but I'm not sure what other reasons there could be for the clothing. Also, does every teenaged Sim get to go to prom? I've got one teenager who never got any kind of prom pop-up, and he's two days away from aging up. I had all the sim teens in my household go. The boarding school teen's sister, who was in regular school, graduated and was then able to get a job. It is like the game does not see the other two as young adults or teens (because they also can not get part-time jobs). Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: jfade on 2011 June 20, 20:59:04 TummyZa has added new custom body hair to take care of the dead cats that EA provided: http://nene.modthesims.info/download.php?t=446139&c=1 About time someone did that. Of course, I'm still hoping for outright replacements for the EA ones, mostly because I'm paranoid some poor sim will be generated with the EA options. Although I'm not sure: do game-generated sims ever get body hair applied? It seems like a good idea if they did--but only if the EA options are completely replaced. Still, the more options the better.Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: wizard_merlin on 2011 June 20, 22:09:35 Is anyone else noticing that when they buy large items on vacation those items don't go into the family inventory as before? I'm missing nectar makers, treasure chests, etc. Has been mentioned before with a few people seeing the problem.That would be useful for me if I used that mod, I don't use any Twallan mods. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Madame Mim on 2011 June 20, 22:50:37 Wizard Merlin - so bite the bullet and do so. Pescado has already stated that he doesn't rebuild non-core mods into his core.
- - - - - - - If we're discussing 3rd party body hair, pubes have been made available for men at Sexy Sims by CMAR http://nene.sexysims2.com/member.php?u=1099166 Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: KawaiiMiyo on 2011 June 21, 01:26:11 Speaking of items missing from inventories, I'm noticing toys from the toy box constantly going missing. I'm going to assume it has something to do with this new Generations daycare profession, and will assume children are "Pocketing" small toys before heading home.
My daycare Sim was married to an inventor Sim, so I had been trying to keep some of those wind up and robot toys in the toy box for the daycare children to play with. Every day I'd have to have him make more, and would replace the ones missing from the toy box just to see them gone again. Eventually I just gave up and kept the default pink bunny and car in there, and even those would go missing. This daycare thing is going to really suck if I have to replace missing toys every day. Though I don't know why I bother, seeing as how every toddler and child in my neighborhood started out with an imaginary friend doll to keep them occupied. But still, I'd like to be able to keep that extra stuff around. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: rohina on 2011 June 21, 02:20:35 Speaking of things going missing, what about poor Gretchen?
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: wizard_merlin on 2011 June 21, 04:39:22 Wizard Merlin - so bit the bullet and do so. Pescado has already stated that he doesn't rebuild non-core mods into his core. If Overwatch fixes the problem, I will use it to do so. The inference I drew from Jeromy was that it was being caused (at least in his game) by an older/outdated version of Overwatch and updating the mod fixed it. As I haven't been using it, the cause must be something else, which the new version of Overwatch manages to fix. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Eeyore on 2011 June 21, 13:28:56 This daycare thing is going to really suck if I have to replace missing toys every day. I would say this injects the right amount of verisimilitude into the game. Remember, 1 day (depending on your settings) represents anywhere from 1 year to 1 month in RL. Although I don't remember the slider limit for toddlers on epic, if it goes to 260 weeks then I suppose you'd have a 1:1 ratio. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: halfunempty on 2011 June 21, 21:18:02 Speaking of items missing from inventories, I'm noticing toys from the toy box constantly going missing. I'm going to assume it has something to do with this new Generations daycare profession, and will assume children are "Pocketing" small toys before heading home. I don't think that necessarily has anything to do with daycare. Selfmade toys have been disappearing from my toy boxes since at least Late Night. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: uknortherner on 2011 June 21, 22:49:24 TummyZa has added new custom body hair to take care of the dead cats that EA provided: http://nene.modthesims.info/download.php?t=446139&c=1 Although I'm not sure: do game-generated sims ever get body hair applied?The answer to that is no. Just like muscle tones, freckles, tattoos and breast size, the game completely ignores these things when generating random sims. Instead, we get 90-odd sims (using AM's spawnmoreoverlords on a newly-cleansed 'hood) with exactly the same faces, hideous eyebrows and a wardrobe malfunction that would make the most dedicated fashionista drink him/herself to an early grave. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Koriandr on 2011 June 22, 02:30:25 I am also getting the boarding school bug. I sent a teen to boarding school and she came back a few days before. She didn't attend a graduation, and she was unable to get a job.
I then sent a child to boarding school, but brought them back when the pop-up appeared asking if I wanted to leave them there. This sim was able to get a job. I've now once again sent (or attempted to send) a child to boarding school. The notification appeared saying that the car would arrive the next day at 9am. However, no car appeared, and this sim has been sitting around at home doing nothing except annoying me. Aging up did not fix this, and he is unable to get a job, even though he has rolled the "get a part-time job" wish a couple of times. Weirdly, this same child keeps rolling the "learn to drive" wish even though he already can drive... Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: DaSpecialone on 2011 June 22, 17:58:31 I noticed that some of the things that are being attributed to the Generations EP actually came with the latest patches, e.g., age selection & memories. I only have to LN and I get those now. This sounds a tad more like a stuff pack then an ep.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: jezzer on 2011 June 22, 19:24:21 I noticed that some of the things that are being attributed to the Generations EP actually came with the latest patches, e.g., age selection & memories. I only have to LN and I get those now. This sounds a tad more like a stuff pack then an ep. Most prior EPs have had features that were also shared in the accompanying patches, such as the basement tool from WA. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Carioca Girl on 2011 June 23, 00:44:21 Weirdly, this same child keeps rolling the "learn to drive" wish even though he already can drive... I see that a lot on my game. Every Generations Interactions, such as "learn to drive" always come back after the wish is granted.Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: PA on 2011 June 23, 04:15:55 Weirdly, this same child keeps rolling the "learn to drive" wish even though he already can drive... I see that a lot on my game. Every Generations Interactions, such as "learn to drive" always come back after the wish is granted.They forget that they have already moved in with their spouses and roll wishes to do it again. Not surprised they'd want to learn to drive all over again. I haven't run into any idiotic wishes that are impossible to fulfill with just the patch this time around, thankfully. Before I installed LN, they frequently wished for hot tubs. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Versus on 2011 June 24, 02:17:47 For those of you with camera problems, install the WA patch manually (2.17). Then delete all your caches, including the ones in WorldCache folder if you play in a custom world. Photography should work now.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: anaelir on 2011 June 24, 12:58:17 I have read on another site that you can fix teens that suddenly come back from boarding school by deleting them using the 'moveobjects on' cheat. But since this has never happened to me, I cannot guarantee its succes, so I recommend saving your game before doing this.
What annoys me is that, supposedly, graduating from boarding school guarantees sims a headstart in certain careers (depending on the school). One of my teens has just graduated from military school, which should have given her a headstart in the law enforcement and military career, however she started as a snitch, like everybody else. Nevermind the fact that she didn't get any skills from the school, she only received the handy trait. Another thing that is that I can't order omni seeds, write thank you notes or read bed time stories. :( Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Slymenstra on 2011 June 24, 14:29:03 I found to read bedtime stories you had to have the bookcase IN the room, or a book in your pocket, and be IN the room with the child. It doesn't seem to draw the parent sim over the way helping with homework works. But I got it to work after a few queue stomps.
I had to stick a desk and chair right next to the mail box to write thank you notes. This of course looks stupid, but it was the only way. My Sims are not currently high enough in gardening to see about buying seeds. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: anaelir on 2011 June 24, 15:05:41 Hmm I didn't think about the desk thing, thanks... I'll try that next time I play.
However bed time stories really seems to be borked in my game, because the adult sim had books in his inventory (and I kept choosing books from his inventory) and was in the same room as the child. I might try putting a bookcase in the bedroom next time, perhaps that'll work. This was the first time I could order omni seeds, so I'm not exactly sure how things usually work... all I know is that if I clicked on the mailbox (while having selected the sim who completed the special challenge), I got the option to order the seeds, the sim would walk all the way over to the mailbox and then the action automatically got cancalled from the queue. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Painkiller on 2011 June 24, 17:57:24 ? My teens who learned to drive don't wish it again and neither the parents and writing thank you notes works fine here. I do have a glitch though: a just married couple unable to woohoo in any shower yet their relationship is at the maximum (if that matters). BTW for the bed time story the kid has to have the sleepy moodlet otherwise the option won't appear.
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Blech on 2011 June 24, 21:06:16 I had to stick a desk and chair right next to the mail box to write thank you notes. This of course looks stupid, but it was the only way. In my experience, it's not necessary to stick a desk next to the mailbox, I just had to send the sim to stand near a clear desk (nothing blocking the area where they will be writing) then click "write thank you notes" on the mailbox. The sim will walk to the nearest desk, sit down, and start writing. It doesn't work for me if there isn't a clear desk in whatever room they happen to be standing in when the order is given, they'll just walk out to the mailbox and queue-drop. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Painkiller on 2011 June 24, 22:34:47 It also worked for me while they're standing near the mailbox, they entered the house to sit at the dining table to write the thank you notes. Table was rather close to the mailbox, like 7 squares away at most. I guess there must be a maximum distance allowed between the mailbox and an empty table or desk for the action to stick. (10 squares maybe?)
Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Daimon on 2011 June 25, 12:40:38 It also worked for me while they're standing near the mailbox, they entered the house to sit at the dining table to write the thank you notes. Table was rather close to the mailbox, like 7 squares away at most. I guess there must be a maximum distance allowed between the mailbox and an empty table or desk for the action to stick. (10 squares maybe?) This seems to be true. I haven't previously been able to get them t write thank you notes, but when I moved a table to stand next by the mailbox it worked. This be dumb. Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: The~Simmer on 2011 June 25, 14:32:03 I have read on another site that you can fix teens that suddenly come back from boarding school by deleting them using the 'moveobjects on' cheat. But since this has never happened to me, I cannot guarantee its succes, so I recommend saving your game before doing this. I tried it out yesterday, on a sim who was a child who came home unexpectedly. It worked for that I turned on "moveobjects" then picked him up, deleted him, and he was automatically back in boarding school. Updated: "moveobjects on" worked for my sim as a teen as well. He has graduated and now has a diploma (as well as a job). Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: immortelleMuse on 2011 June 26, 00:38:46 The "moveobjects" fix for boarding school has worked for both child and teen for me with no issues.
FWIW, whenever MTS gets it together again, there's a mod out now that limits/obliterates memories. It's been working perfectly for me especially now that my game's not so darn bloated. Found it through Crinrict's blog; link to the download is there for whenever MTS is up and running again: http://crinrict-help.blogspot.com/search?updated-max=2011-06-20T13%3A57%3A00%2B02%3A00&max-results=7 (http://crinrict-help.blogspot.com/search?updated-max=2011-06-20T13%3A57%3A00%2B02%3A00&max-results=7) Title: Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck Post by: Painkiller on 2011 June 28, 22:33:15 'What Did EA Get Right by Utter Luck': It seems that the couple I mentioned previously can't woohoo in shower because the guy has the trait Afraid of water! That's neat. However I would have appreciated the game saying it so, instead of spamming the 'No suitable partner' thing and letting me guess the real reason... I never thought of checking his traits and only found out he's afraid of water because I found him crying in front of the shower!
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