Title: BFBVFS Post by: KellyQ on 2011 May 08, 08:26:19 I've been playing Jfadeworld for a few weeks without any problems. Suddenly tonight I received the "Flagrant Error-BFBVFS" warning.
Of course the error codes mean nothing to me, so I'm pasting them here. <Error>System.InvalidOperationException: Collection was modified;enumeration operation may not execute. #0: 0x0000e throw in System.Collections.Generic.List`1+Enumerator:MoveNext () () #1: 0x000a8 call in Awesome.Economy.Awesome.Economy.MovingModel:SendSimsHomeFrom (System.Collections.Generic.List`1,Sims3.Gameplay.Core.Lot) ([5616088791195127832/0x4df05b00123d1018] [00000000] ) #2: 0x0000e ret.void in Awesome.Economy.Awesome.Economy.MovingModel:SendSimsHomeFrom (Sims3.Gameplay.CAS.Household,Sims3.Gameplay.Core.Lot) ([17358C30] [00000000] ) #3: 0x000e1 ldc.i4.s in Awesome.StoryBus.Toadings.Awesome.StoryBus.Toadings.FindHome:Execute () () #4: 0x00077 brfalse.i4.s in Awesome.StoryBus.Awesome.StoryBus.Fambly:Toad () () #5: 0x0000f pop in Awesome.StoryBus.Awesome.StoryBus.ToadMachine:BuyARandomToading () () #6: 0x00026 leave.s in Awesome.StoryBus.Awesome.StoryBus.Driver:OnTimer () () #7: 0x00000 in Sims3.Gameplay.Utilities.Sims3.Gameplay.Utilities.AlarmTimerCallback:Invoke () () #8: 0x000d9 leave.s in Sims3.Gameplay.Utilities.Sims3.Gameplay.Utilities.AlarmManager:Simulate () () #9: 0x00009 ldthis in Sims3.Gameplay.Core.Sims3.Gameplay.Core.Lot:Simulate () () #10: 0x00022 ldc.i4.0 in ScriptCore.ScriptCore.ScriptProxy:Simulate () ()</Error> </FSE> Any idea what this wall o' text means and what do I do now? Title: Re: BFBVFS Post by: jfade on 2011 May 08, 16:53:55 I've been playing Jfadeworld for a few weeks without any problems. Suddenly tonight I received the "Flagrant Error-BFBVFS" warning. Looks like an AM error, but whether it was caused by the hood specifically or by a bug in AM I do not know. You may want to try destroyAllHumans (or whatever the command is to completely empty a hood) before using Jfadeland. Some people seem to think that helps. I've not had any issues myself, though.Of course the error codes mean nothing to me, so I'm pasting them here. <Error>System.InvalidOperationException: Collection was modified;enumeration operation may not execute. #0: 0x0000e throw in System.Collections.Generic.List`1+Enumerator:MoveNext () () #1: 0x000a8 call in Awesome.Economy.Awesome.Economy.MovingModel:SendSimsHomeFrom (System.Collections.Generic.List`1,Sims3.Gameplay.Core.Lot) ([5616088791195127832/0x4df05b00123d1018] [00000000] ) #2: 0x0000e ret.void in Awesome.Economy.Awesome.Economy.MovingModel:SendSimsHomeFrom (Sims3.Gameplay.CAS.Household,Sims3.Gameplay.Core.Lot) ([17358C30] [00000000] ) #3: 0x000e1 ldc.i4.s in Awesome.StoryBus.Toadings.Awesome.StoryBus.Toadings.FindHome:Execute () () #4: 0x00077 brfalse.i4.s in Awesome.StoryBus.Awesome.StoryBus.Fambly:Toad () () #5: 0x0000f pop in Awesome.StoryBus.Awesome.StoryBus.ToadMachine:BuyARandomToading () () #6: 0x00026 leave.s in Awesome.StoryBus.Awesome.StoryBus.Driver:OnTimer () () #7: 0x00000 in Sims3.Gameplay.Utilities.Sims3.Gameplay.Utilities.AlarmTimerCallback:Invoke () () #8: 0x000d9 leave.s in Sims3.Gameplay.Utilities.Sims3.Gameplay.Utilities.AlarmManager:Simulate () () #9: 0x00009 ldthis in Sims3.Gameplay.Core.Sims3.Gameplay.Core.Lot:Simulate () () #10: 0x00022 ldc.i4.0 in ScriptCore.ScriptCore.ScriptProxy:Simulate () ()</Error> </FSE> Any idea what this wall o' text means and what do I do now? Title: Re: BFBVFS Post by: KellyQ on 2011 May 08, 18:36:32 Okay so I went into Jfadeworld and when it booted I got this:
(http://i175.photobucket.com/albums/w131/kellyq67/untitled-2.jpg) I have a flashing green number up in the left corner. It flashes 0, 8, 16, 24, 25 over and over again. WTF? Title: Re: BFBVFS Post by: basbas on 2011 May 08, 18:45:25 It's the frame rate. Alt-tab in and out a few times and it should go away.
Title: Re: BFBVFS Post by: dragoness on 2011 May 08, 20:13:28 As far as the framerate overlay goes, I've found that I get it every single time and it annoys me, as I can't see what the leftmost item is in a sim's queue, but I've found that if I fire up the 3booter, then tab to something else (firefox, just because I always have it open), the overlay is consistently attached to firefox instead and I can sim in peace.
Just in case you start getting it consistently like I do and would like a workaround. :) Title: Re: BFBVFS Post by: wizard_merlin on 2011 May 08, 20:46:23 As far as the framerate overlay goes, I've found that I get it every single time and it annoys me, as I can't see what the leftmost item is in a sim's queue, but I've found that if I fire up the 3booter, then tab to something else (firefox, just because I always have it open), the overlay is consistently attached to firefox instead and I can sim in peace. Just in case you start getting it consistently like I do and would like a workaround. :) Why not just turn off the FPS display? Title: Re: BFBVFS Post by: kutto on 2011 May 08, 21:27:32 The frame-rate counter is part of the FPS limiter and TS3 Booter Utility. You can press either F9 or F10 (I forget which) to toggle it on and off.
Title: Re: BFBVFS Post by: dragoness on 2011 May 08, 22:42:06 I had no idea that the FPS limiter portion of the booter had options to be toggled! Baa.
Title: Re: BFBVFS Post by: Simulate on 2011 May 09, 00:13:06 I have a flashing green number up in the left corner. It flashes 0, 8, 16, 24, 25 over and over again. WTF? It appears about every 70% of the time when loading a game. Just press F10, to remove it. It is a function of the fpslimiter. As far as the framerate overlay goes, I've found that I get it every single time and it annoys me, as I can't see what the leftmost item is in a sim's queue, but I've found that if I fire up the 3booter, then tab to something else (firefox, just because I always have it open), the overlay is consistently attached to firefox instead and I can sim in peace. Just in case you start getting it consistently like I do and would like a workaround. :) Why not just turn off the FPS display? I guess the FPS display you are refering to, is the Sims one. That, appears on the right of the screen not the left. The one shown above is from the fpslimiter used in conjuctiom with 3booter. Edit: Sorry Madame Mim. It was posted late at night - not really an excuse, but not intentional. Title: Re: BFBVFS Post by: Madame Mim on 2011 May 09, 01:17:55 You double posted - I'd suggest you merge the two posts together to comply with site guidelines.
Title: Re: BFBVFS Post by: KellyQ on 2011 May 09, 05:26:59 Ahh, okay; I had no idea, I'd never seen it before.
Any suggestions about the BFBVFS? Can I move families into another hood, is Jfadeworld doomed or any other ideas? Title: Re: BFBVFS Post by: wizard_merlin on 2011 May 09, 15:10:37 As far as the framerate overlay goes, I've found that I get it every single time and it annoys me, as I can't see what the leftmost item is in a sim's queue, but I've found that if I fire up the 3booter, then tab to something else (firefox, just because I always have it open), the overlay is consistently attached to firefox instead and I can sim in peace. Why not just turn off the FPS display?Just in case you start getting it consistently like I do and would like a workaround. :) The one shown above is from the fpslimiter used in conjuctiom with 3booter. I use the FPS limiter and 3booter and don't have the framerate display visible like that during game play, in fact I have never seen it in game. I have briefly seen the numbers behind the game as it first launches before the screen goes black, but that's it. Here is what Pes said about the green numbers some time ago, http://www.moreawesomethanyou.com/smf/index.php/topic,15585.msg459306/topicseen.html#msg459306. If people with the green numbers browse this thread, especially around the linked post, that is before and after, may find a solution to keep the numbers hidden. Title: Re: BFBVFS Post by: Dark Trepie on 2011 May 13, 06:36:40 I would try a /fixall first.
Title: Re: BFBVFS Post by: J. M. Pescado on 2011 June 02, 06:06:19 I have a flashing green number up in the left corner. It flashes 0, 8, 16, 24, 25 over and over again. WTF? You probably don't need a FPS limiter if those are the highest numbers you get, seeing as you aren't exceeding 30 anyway. |