Title: Can someone help a newb? I'm prepared to be flamed. Post by: aerokinetic on 2011 January 11, 00:57:37 I've read that others have had the same problem, and the response was to go search for it. Now, I may just be blind, or perhaps I just didn't dig deep enough. I'm having a problem getting AwesomeMod to work with Late Night. It freezes at the Loading Screen. I've experienced this problem before, after a patch was released and AwesomeMod had not yet been updated. I know it's not a problem with the mod itself, it's obviously working for others. I've tried installing it in the base game directory, and in the Late Night directory. It's not a problem with my framework, as other mods are working fine. I downloaded a new copy today just in case I missed an update. AwesomeMod was working before I installed Late Night, so I figure it must be the way that I'm installing it now that I have the expansion.
I'm running on a 2010 Macbook Pro, with Mac OsX 10.6.4. I only have the base game and Late Night, and I'm updated to version 6.1.11.009001. Any comments are appreciated, and I thank you for your time. Title: Re: Can someone help a newb? I'm prepared to be flamed. Post by: Jeebus on 2011 January 11, 01:08:56 It's good you're prepared to be flamed, since your question is retarded. SEARCH, for fuck's sake.
Title: Re: Can someone help a newb? I'm prepared to be flamed. Post by: spockblock on 2011 January 11, 01:27:28 I'm running on a 2010 Macbook Pro, with Mac OsX 10.6.4. I only have the base game and Late Night, and I'm updated to version 6.1.11.009001. Any comments are appreciated, and I thank you for your time. You should stop running on your computer, as this may compromise the machine's structural integrity. Title: Re: Can someone help a newb? I'm prepared to be flamed. Post by: Swat on 2011 January 11, 22:45:54 Flamage Confirmed.
(http://t0.gstatic.com/images?q=tbn:601k-rvSFLAh1M:http://i224.photobucket.com/albums/dd88/spunkylovemuff/Cats/funny-pictures-proceed-cat.jpg&t=1) Title: Re: Can someone help a newb? I'm prepared to be flamed. Post by: jolrei on 2011 January 11, 23:45:49 It is a fascinating MATY fact that the amount of help provided is reduced exponentially in relation to even a minute amount of flamage. You are flamed = extremely little help.
We like to think that this is because of the n00b/tard in question, and not due to any attribute of our own, unless we really want to acknowledge that we are, essentially, that sort of person. Actually, what am I saying? We like to acknowledge that all the time. All the same, the answers sought are available and not hidden. Title: Re: Can someone help a newb? I'm prepared to be flamed. Post by: Tever on 2011 January 12, 17:51:17 So you read around enough to know you would probably get flamed, but didn't think that SEARCH MOAR was going to apply to you?
Title: Re: Can someone help a newb? I'm prepared to be flamed. Post by: Billmonaghan on 2011 January 13, 14:37:20 aerokenetic,
You've just encountered two or three of the reasons people seeking mods should look into using Twallan's mods and shunning this den of snarks and this core mod. http://themaresnest.wordpress.com/2011/01/11/when-a-mod-becomes-a-sod/ Title: Re: Can someone help a newb? I'm prepared to be flamed. Post by: jezzer on 2011 January 13, 15:13:00 "When a Mod Becomes a Sod"? Wow, someone suckled at the creative teat all night to come up with that one.
Title: Re: Can someone help a newb? I'm prepared to be flamed. Post by: jolrei on 2011 January 13, 17:51:35 Most of the copypastes in that article seem to be written by Twallan fans or people who couldn't manage to get AM to work (i.e. could not follow basic instructions).
Also, I am holier than thou. Title: Re: Can someone help a newb? I'm prepared to be flamed. Post by: spockblock on 2011 January 13, 21:06:48 aerokenetic, You've just encountered two or three of the reasons people seeking mods should look into using Twallan's mods and shunning this den of snarks and this core mod. http://themaresnest.wordpress.com/2011/01/11/when-a-mod-becomes-a-sod/ TL;DR. Tits or GTFO. Title: Re: Can someone help a newb? I'm prepared to be flamed. Post by: Assmitten on 2011 January 13, 21:16:59 "When a Mod Becomes a Sod"? Wow, someone suckled at the creative teat all night to come up with that one. I am seeing abuses of the English language over there that normally I would just P&L at, but it kind of looks like the word salad brought about by an undiagnosed stroke. Title: Re: Can someone help a newb? I'm prepared to be flamed. Post by: Madame Mim on 2011 January 13, 21:51:49 Which means what? You're experiencing strange urges to place them into medical care?
Title: Re: Can someone help a newb? I'm prepared to be flamed. Post by: jfade on 2011 January 13, 21:55:54 aerokenetic, You've just encountered two or three of the reasons people seeking mods should look into using Twallan's mods and shunning this den of snarks and this core mod. http://themaresnest.wordpress.com/2011/01/11/when-a-mod-becomes-a-sod/ I think the funniest thing about that was the fact about how WRONG all of those people are. "Core mods are extremely dangerous and cause about 1/3 of the CC problems in your game." Seriously? I use AM, I have downloaded clothing, lots, objects. I have other non-core mods, including one of Twallans. Does my game have problems? None whatsoever, other than crappy EA caused problems. The TWO crashes I've had were unexplainable, as I started the game right back up, did the same things, and nothing went wrong. Plus, half the other things they were saying ("You'll have to completely uninstall and reinstall your game" etc) were also just stupidly wrong. Meh. Stupid people irritate me. At least I have a great place to start with for the List of Common Misconceptions (http://wikka.moreawesomethanyou.com/index.php?title=List_of_Common_Misconceptions) when I get back to writing it. Title: Re: Can someone help a newb? I'm prepared to be flamed. Post by: jezzer on 2011 January 13, 21:56:28 "This den of snarks". You can FEEL the pearls being clutched dramatically.
Title: Re: Can someone help a newb? I'm prepared to be flamed. Post by: Jeebus on 2011 January 13, 22:00:56 aerokenetic, Ack. Now I know why the BBS has such a reputation for lies and stupidity. The falsehoods on that page make me want to smite some tards.You've just encountered two or three of the reasons people seeking mods should look into using Twallan's mods and shunning this den of snarks and this core mod. http://themaresnest.wordpress.com/2011/01/11/when-a-mod-becomes-a-sod/ Title: Re: Can someone help a newb? I'm prepared to be flamed. Post by: jezzer on 2011 January 13, 22:02:35 You'll have to smite them from over here. They wisely closed comments. :P
Title: Re: Can someone help a newb? I'm prepared to be flamed. Post by: witch on 2011 January 13, 23:15:25 I want to know how I can use the Sims as a woohoo aid. Please help, as I have obviously not followed the instructions properly. My woohoo is not currently sims enhanced.
Title: Re: Can someone help a newb? I'm prepared to be flamed. Post by: soozelwoozel on 2011 January 14, 00:28:28 If anything, I would say the Sims imparts a woohoo handicap on players.
Title: Re: Can someone help a newb? I'm prepared to be flamed. Post by: J. M. Pescado on 2011 January 14, 00:49:03 That, and the claim that it's unremoveable that people keep bandying about is simply a not-trueity.
Title: Re: Can someone help a newb? I'm prepared to be flamed. Post by: LVRugger on 2011 January 14, 01:22:50 My favorite part is how they complain Pescado doesn't update for ages after a patch. WTF? Testing mod is usually available the same day as the patch. Fucking morons.
Title: Re: Can someone help a newb? I'm prepared to be flamed. Post by: spockblock on 2011 January 14, 01:25:28 My favorite part is how they complain Pescado doesn't update for ages after a patch. WTF? Testing mod is usually available the same day as the patch. Fucking morons. CAN'T FIND IT TOO HARD LOLLERCOPTERS (http://www.nws.cc/i-dunno-lol.jpg) Title: Re: Can someone help a newb? I'm prepared to be flamed. Post by: Billmonaghan on 2011 January 14, 01:29:50 "This den of snarks". You can FEEL the pearls being clutched dramatically. Dude. Stop clutching your pearls. You'll be able to flame people twice as fast if you type with both hands. :DWe shouldn't be surprised if misinformation persists if our only answers to people's questions is LURK MOAR FUCKTARD and a string of dull, repetitive attempts at personal insults. There is a middle ground between "give a man a fish" and "strike a man repeatedly about the head and shoulders with a fish until he loses his taste for seafood." And for all the misinformation in the Mare's Nest post, the one consistent comment which no one can deny, which many of you in fact brag about, is that most questions from new users are met with derision and personal attacks. Back when AM was the only mod in town, people who otherwise would avoid such conduct had to put up with that if they wanted to mod the game. Now they have options. Better documented mods and more helpful communities around those mods. The second biggest barrier to broader acceptance of AM is the instructions are outdated. If you follow the framework and AM instructions to the letter, you will not be able to keep your game running if you add one or more EPs. If there's no where to turn for advice without being flamed, people will drift elsewhere. You don't really expect anything else, do you? If you want to keep losing "market share" to other mods, y'all are doing a great job. That's all I'm saying, along with telling the OP he/she has other options than to put up with substandard documentation and chickenshit. Title: Re: Can someone help a newb? I'm prepared to be flamed. Post by: Jeebus on 2011 January 14, 02:44:55 "This den of snarks". You can FEEL the pearls being clutched dramatically. Dude. Stop clutching your pearls. You'll be able to flame people twice as fast if you type with both hands. :DWe shouldn't be surprised if misinformation persists if our only answers to people's questions is LURK MOAR FUCKTARD and a string of dull, repetitive attempts at personal insults. There is a middle ground between "give a man a fish" and "strike a man repeatedly about the head and shoulders with a fish until he loses his taste for seafood." And for all the misinformation in the Mare's Nest post, the one consistent comment which no one can deny, which many of you in fact brag about, is that most questions from new users are met with derision and personal attacks. Back when AM was the only mod in town, people who otherwise would avoid such conduct had to put up with that if they wanted to mod the game. Now they have options. Better documented mods and more helpful communities around those mods. The second biggest barrier to broader acceptance of AM is the instructions are outdated. If you follow the framework and AM instructions to the letter, you will not be able to keep your game running if you add one or more EPs. If there's no where to turn for advice without being flamed, people will drift elsewhere. You don't really expect anything else, do you? If you want to keep losing "market share" to other mods, y'all are doing a great job. That's all I'm saying, along with telling the OP he/she has other options than to put up with substandard documentation and chickenshit. The fact is, these questions that we flame people for have been asked AGAIN and AGAIN, and we're tired of answering them. There's a reason we ask people to search before posting with a problem. Nine times out of ten, searching will answer the problem. The OP's question was an example of this. In nearly all cases, being stuck at the loading screen is indicative of an inability to set up the framework correctly. A search for "stuck loading screen" turns up this information in the first few results. If someone asks a question that hasn't been answered numerous times before, we are quite happy to answer. Neither I nor anyone else will flame her. It is true that the Awesomemod documentation is rather lacking. However, the instructions for using it can still be easily found; only the most advanced and obscure functions are in want of documentation somewhere around this site. The framework information, by the way, is entirely up to date. Additionally, your reference to "market share" is laughable; AM is not a product that is sold. No one here really cares about how many people use Awesomemod; it's not our problem people are too stupid to use it. In any case, I'm sure plenty of people will continue to play using AM. It does things (like fixing bugs) that no script mod is capable of doing, and it is suitable for a large range of playstyles, contrary to the canard that has been parroted throughout numerous forums. Title: Re: Can someone help a newb? I'm prepared to be flamed. Post by: spockblock on 2011 January 14, 03:03:10 If you want to keep losing "market share" to other mods, y'all are doing a great job. That's all I'm saying, along with telling the OP he/she has other options than to put up with substandard documentation and chickenshit. You are a telemarketer and I claim my five pounds. Title: Re: Can someone help a newb? I'm prepared to be flamed. Post by: wizard_merlin on 2011 January 14, 04:06:01 The second biggest barrier to broader acceptance of AM is the instructions are outdated. If you follow the framework and AM instructions to the letter, you will not be able to keep your game running if you add one or more EPs. If there's no where to turn for advice without being flamed, people will drift elsewhere. You don't really expect anything else, do you? This is a load of shit. If you're referring to the old, outdated framework method, which by the way still works just fine if you set it up right, had no problems with adding a new EP or SP, you just expanded the framework and the instructions said just that. It isn't our fault if some people need even simpler instructions and constant hand holding to do the basics. The new method has no problems either with a new EP or SP, in fact it is even easier than the old method as the new one requires no changes to anything. I often wonder about people who claim that ALL their other mods and CC work but AM doesn't. In most cases, these claims turn out to be either a mod conflict, such as having TWO core mods, or a problem with their framework, in which case you have to question whether their other mods and CC were in fact working. As has been said before, MATY expects people to search before asking a question. Most problems that noobs report are not new, and have been discussed at length before. The problem is, these people come from the BBS or some other sickly sweet forum that tolerates, allows and even encourages people to ask the same shit over and over again in new threads. Alot of the time when you look at the index page for these boards, you see the same question in half a dozen or more threads all lined up one after the other, and nearly ALL will have a different answer or response, and if the response wasn't helpful, they start a new thread to ask again. And for all the misinformation in the Mare's Nest post, the one consistent comment which no one can deny, which many of you in fact brag about, is that most questions from new users are met with derision and personal attacks. Back when AM was the only mod in town, people who otherwise would avoid such conduct had to put up with that if they wanted to mod the game. Now they have options. Better documented mods and more helpful communities around those mods. If a noob asks a perfectly valid question, they get great help from people who know the answer, and no flaming, insults or other attacks, but coming in and starting with shit telling everyone they are a noob, then apologising, asking not to be flamed and how they spent the last 2 years searching for an answer and couldn't find one, then ask a question that has been done to death, such as a framework or patch fail problem, even asking where to download AM from, things for which most people can search for, and find the answer in less then 2 minutes, they aren't going to be given the royal treatment. There are many people here who never got flamed or attacked as a noob because they did the right thing from the start, such as properly searching first, then asking questions that hadn't been covered before, while others went through a baptism of fire and emerged out the other side all the better for it, while others got lost in the flames. How a noob is treated very much depends on how they first present themselves. Title: Re: Can someone help a newb? I'm prepared to be flamed. Post by: kissing_toast on 2011 January 14, 04:17:43 "This den of snarks". You can FEEL the pearls being clutched dramatically. Dude. Stop clutching your pearls. You'll be able to flame people twice as fast if you type with both hands. :DWe shouldn't be surprised if misinformation persists if our only answers to people's questions is LURK MOAR FUCKTARD and a string of dull, repetitive attempts at personal insults. There is a middle ground between "give a man a fish" and "strike a man repeatedly about the head and shoulders with a fish until he loses his taste for seafood." And for all the misinformation in the Mare's Nest post, the one consistent comment which no one can deny, which many of you in fact brag about, is that most questions from new users are met with derision and personal attacks. Back when AM was the only mod in town, people who otherwise would avoid such conduct had to put up with that if they wanted to mod the game. Now they have options. Better documented mods and more helpful communities around those mods. The second biggest barrier to broader acceptance of AM is the instructions are outdated. If you follow the framework and AM instructions to the letter, you will not be able to keep your game running if you add one or more EPs. If there's no where to turn for advice without being flamed, people will drift elsewhere. You don't really expect anything else, do you? If you want to keep losing "market share" to other mods, y'all are doing a great job. That's all I'm saying, along with telling the OP he/she has other options than to put up with substandard documentation and chickenshit. I don't think there's a big enough piece of cheese to go with this WHINE, Ambular? Title: Re: Can someone help a newb? I'm prepared to be flamed. Post by: Billmonaghan on 2011 January 14, 04:57:35 Additionally, your reference to "market share" is laughable; Right! That's why I put it in quotes. I mean, it doesn't matter to me how many other people use AwesomeMod. As long as he keeps updating it, I'm gonna keep using it cuz it's a great tool and, fucktard that I am, I've had very little trouble keeping it working for some reason. AM made it possible for me to enjoy the game before I was able to give up Sims 2 style aging, and I am indebted to Pescado if only for introducing me to 3booter and saving me from frying more than one graphic card playing Sims 3. I've read of some features in Twallan's mods that sound interesting to me, but nothing I'd give up AM for. And I'm guessing one of the reasons a lot of other mods aren't core mods is the developers know they can't be if they want to be compatible with AM. So, like, I'd rather see more people using AM than less, but it doesn't really matter to me. Title: Re: Can someone help a newb? I'm prepared to be flamed. Post by: wizard_merlin on 2011 January 14, 05:16:15 I mean, it doesn't matter to me how many other people use AwesomeMod. As long as he keeps updating it, I'm gonna keep using it cuz it's a great tool and, fucktard that I am, I've had very little trouble keeping it working for some reason. That's because it isn't that hard to actually use and keep working. AM made it possible for me to enjoy the game before I was able to give up Sims 2 style aging, and I am indebted to Pescado if only for introducing me to 3booter and saving me from frying more than one graphic card playing Sims 3. I've read of some features in Twallan's mods that sound interesting to me, but nothing I'd give up AM for. And I'm guessing one of the reasons a lot of other mods aren't core mods is the developers know they can't be if they want to be compatible with AM. So, like, I'd rather see more people using AM than less, but it doesn't really matter to me. Most of Twallan's mods are non-core, I don't think he even has a core mod in his stable, and work nicely with AM if you use them, I don't, but plenty of people do. I would differ that most developers simply don't need to make core mods as they can do what they want with simple XML tweaks or scripting mods, rather than specifically trying to stay compatible with AM. Title: Re: Can someone help a newb? I'm prepared to be flamed. Post by: J. M. Pescado on 2011 January 14, 11:16:47 It's also worth noting that the myth that you can't uninstall AwesomeMod from a game is SIMPLY NOT TRUE. There's a REASON we have a console command helpfully named "UNINSTALL".
Title: Re: Can someone help a newb? I'm prepared to be flamed. Post by: Billmonaghan on 2011 January 14, 14:34:58 It's also worth noting that the myth that you can't uninstall AwesomeMod from a game is SIMPLY NOT TRUE. There's a REASON we have a console command helpfully named "UNINSTALL". That statement varied from my experience, too. But early on I seem to remember warnings here that certain AM features, if enabled, would render any subsequent Saved Games AM-dependent. I don't see any such warnings when RingTFM now, so I don't know if that's outdated information, something I misread here or misinformation I picked up somewhere else while deciding whether I wanted to use AM. I'm pretty sure I read it here, though, in relation to some feature(s) that were clearly labeled experimental at the time. Title: Re: Can someone help a newb? I'm prepared to be flamed. Post by: J. M. Pescado on 2011 January 14, 19:28:39 Those warnings no longer apply if you use the Uninstall command. Using some of the more complex options and then just deleting the mod, however, can leave your game in a state similar to how your computer reacts if you suddenly yank out its hard drive while it is running. Depending on which drive you yank, it may react badly. This is basically true of any mod that adds an interaction that a sim can be saved in the middle of: Yanking the interaction code will result in the game becoming confused and doing godknowswhat.
Title: Re: Can someone help a newb? I'm prepared to be flamed. Post by: catsahoy on 2011 January 21, 10:52:30 aerokenetic, You've just encountered two or three of the reasons people seeking mods should look into using Twallan's mods and shunning this den of snarks and this core mod. http://themaresnest.wordpress.com/2011/01/11/when-a-mod-becomes-a-sod/ Den of sharks > Den of emo cutters Title: Re: Can someone help a newb? I'm prepared to be flamed. Post by: Zazazu on 2011 January 23, 18:08:09 I hate it when people post diatribes like those and disallow comments. Basically every point she makes is easily refuted. Awesomemod can be uninstalled. You do not need to wait indefinitely for an updated Awesomemod...you can either use the version in testing basically hours after a patch is release, or don't patch until the new official is out, or you can uninstall Awesomemod. I've never been barred from playing my game because of an incompatibility. In fact, the only reason I was ever kept from playing was because EA's patches tend to do a hack job periodically and I've had to reinstall twice after patching due to errors.
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