Title: Those naughty gems Post by: Soltis on 2010 December 10, 10:43:40 I've noticed that if I fixall, and then immediately fixall again, often times I'll still get a few bad gem values and skill modifiers; is this just an artifact of how fixall works, or TS3 pathologically insisting on recreating invalid data the second it's fixed?
Title: Re: Those naughty gems Post by: J. M. Pescado on 2010 December 10, 11:04:03 DUnno. Probably a bit from column A and a bit from column B.
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