Title: Patch 1.8/2.3 made my neighborhood float? Post by: Budgie on 2009 December 20, 23:11:55 After patching up to 2.3, for some reason my neighborhood has separated into two layers. There's an upper layer that has nothing on it, and a lower layer where the sims, trees, water, roads, and lots are. Sims sometimes go to the upper layer when they're walking somewhere, but drop down to street level to go onto a lot. This occurs in multiple games, both on vacation and in the main towns, as well as on a new save in the custom town Zazazu made.
This is what the upper layer looks like: (http://i48.tinypic.com/xdh4rd.jpg) And the lower layer: (http://i45.tinypic.com/2uzwm89.jpg) Does anyone know what this is, or a way to fix it? Or is it the result of having a graphics card made of fail? Also, I don't know if this is relevant, but in the past my sims have appeared disjointed, but after patching the fat/muscle sliders don't separate their heads from their bodies. Title: Re: Patch 1.8/2.3 made my neighborhood float? Post by: jrcaporal on 2009 December 21, 01:05:55 Reminds me of 2012 :D
Title: Re: Patch 1.8/2.3 made my neighborhood float? Post by: morriganrant on 2009 December 21, 01:48:16 I had a floating hood terrain after installing WA. I finally narrowed it down to AM and the framework setup. With only the framework and AM installed, I had a floating town. I believe it ended up being the .dll file. Have you tried playing with the framework or reinstalling the framework?
Title: Re: Patch 1.8/2.3 made my neighborhood float? Post by: brownlustgirl on 2009 December 21, 02:17:29 Framework setup for base game and WA : http://www.moreawesomethanyou.com/smf/index.php/topic,17454.0.html
Title: Re: Patch 1.8/2.3 made my neighborhood float? Post by: morriganrant on 2009 December 21, 05:20:33 Framework setup for base game and WA : http://www.moreawesomethanyou.com/smf/index.php/topic,17454.0.html That configuration didn't work for me. I have the .dll in the WA folder only, the mods in WA, and the resource in both. For some reason I ended up with several issues with the .dll just in Sim3 root or in both.Title: Re: Patch 1.8/2.3 made my neighborhood float? Post by: KawaiiMiyo on 2009 December 21, 22:54:32 I had *somewhat* a similar problem. Well, meaning my neighborhood also "floated" after installing, though it was only slightly different. from the upper layer, I was looking down through holes where lots should be, into the bottom layer which was only those lots, and blackness around it. So kinda similar, kinda different. Anyways, for me it had to do with trying to install the store CC. and I was able to narrow the issue down to Riverview. I was able to get everything else to show up , but Riverview would only install via launcher. Any other way would cause this issue.
Anyways, not sure if that may have anything to do with it. But just in case, I thought I'd share. Title: Re: Patch 1.8/2.3 made my neighborhood float? Post by: Maximillian on 2009 December 22, 03:28:29 from the upper layer, I was looking down through holes where lots should be, into the bottom layer which was only those lots, and blackness around it. So kinda similar, kinda different. Anyways, for me it had to do with trying to install the store CC. and I was able to narrow the issue down to Riverview. I was able to get everything else to show up , but Riverview would only install via launcher. Any other way would cause this issue. I had this issue as well some time ago. In my case it seemed like Riverview was imposed over Sunset Valley. Deleting Riverview fixed the madness. Title: Re: Patch 1.8/2.3 made my neighborhood float? Post by: Budgie on 2009 December 24, 05:38:19 So, I managed to fix the floating thing, by deleting the .package files I extracted from the Riverview.sims3pack, and by basically reversing the steps in that thread about getting Riverview to work, then I used the installer to install Riverview, and my town was back to normal. Strange thing is, though, it gave my sims floating-head syndrome again. Any chance anyone knows a way of fixing that? I've already tried updating my graphics drivers, but like I said, it worked when my Riverview .packages were in my Mods folder, and my RIverview.world file was in the Gamedata/Shared/Unpackaged/Worlds folder.
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