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TS3/TSM: The Pudding => The World Of Pudding => Topic started by: Goggalor on 2009 November 21, 19:12:19



Title: WA outside lighting issue
Post by: Goggalor on 2009 November 21, 19:12:19
After installing WA, the lights I place outside only light up the bottom floor. If the house is on a foundation only the foundation gets lit. They also seem much brighter.

Example:

Before WA
(http://i354.photobucket.com/albums/r427/Goggalor_Pics/Sims3/th_Screenshot-29.jpg) (http://s354.photobucket.com/albums/r427/Goggalor_Pics/Sims3/?action=view&current=Screenshot-29.jpg)

After
(http://i354.photobucket.com/albums/r427/Goggalor_Pics/Sims3/th_Screenshot-58-1.jpg) (http://s354.photobucket.com/albums/r427/Goggalor_Pics/Sims3/?action=view&current=Screenshot-58-1.jpg)

This happens with absolutely no CC in the game, and all graphical settings on the highest level.
I have tried uninstalling WA to make sure I hadn't changed any graphic card setting. The lights were then back to normal.
Reinstalled the whole game + WA from scratch which included deleting and letting the game create a fresh Sims 3 Folder in My Documents.
Didn't help.

My graphics card is a Radeon x1950PRO.
Anyone else have this issue?


Title: Re: WA outside lighting issue
Post by: MizzCerise on 2009 November 21, 19:23:02
The base game had wonky outdoor lighting too before any patches were offered, basically they did nothing at all. I wonder why something as simple as lighting is such an issue in this game?


Title: Re: WA outside lighting issue
Post by: Lion on 2009 November 22, 23:47:47
Yes, I have this issue with WA. With "dD-Less_Blue_Nights DARKER" in it's particularly bad, but it's not the darker night's problem, it's WA's problem.


Title: Re: WA outside lighting issue
Post by: Moryrie on 2009 November 23, 00:29:26
Since I patched, I have noticed that anything in my game that's a lighter color, or next to a lamp 'glows' .... if I took screenshots, and this effect appeared it would look like I photoshopped it in, it's that weird. Also happens near windows.

Never happened before the patch.


Title: Re: WA outside lighting issue
Post by: uknortherner on 2009 November 23, 01:34:39
Yes, for some reason EA thought that adding a bloom effect was a good thing.


Title: Re: WA outside lighting issue
Post by: Goggalor on 2009 November 23, 07:12:23
Yes, I have this issue with WA. With "dD-Less_Blue_Nights DARKER" in it's particularly bad, but it's not the darker night's problem, it's WA's problem.

Ok, so it's not just me then. At least it's not a critical issue like the blue lots and crashing games. But really, do they have to break everything?

Since I patched, I have noticed that anything in my game that's a lighter color, or next to a lamp 'glows' .... if I took screenshots, and this effect appeared it would look like I photoshopped it in, it's that weird. Also happens near windows.

Never happened before the patch.

Yes, for some reason EA thought that adding a bloom effect was a good thing.

Blindingly bright furniture is so cool, didn't you know? Ugh.


Title: Re: WA outside lighting issue
Post by: Skadi on 2009 November 23, 07:30:33
So is the new custom brightness setting 0.0 to 5. 5 is like a white wash with bloom effect.


Title: Re: WA outside lighting issue
Post by: Moryrie on 2009 November 23, 18:38:29
Is there any way to get rid of it? x.x .. Besides living completely underground?


Title: Re: WA outside lighting issue
Post by: knightguy on 2009 November 24, 05:15:05
i hope EA or someone comes up with a fix or something  >:(

i know EA wants simmers to see outside/insides sims houses but damn  ::)

(http://img175.imageshack.us/img175/3315/screenshot007q.jpg) (http://img175.imageshack.us/i/screenshot007q.jpg/)


Title: Re: WA outside lighting issue
Post by: uknortherner on 2009 November 24, 13:14:55
I don't have WA, but this silly glow issue is there in the base patch too. It just looks ridiculous, especially when ceiling lights don't seem to exhibit this behaviour.

Also, going back to the OP's post, the lighting being restricted to a single floor glitch is there in the base patch too. Do EA even check these things, or do they leave it to us, the beta testers players?


Title: Re: WA outside lighting issue
Post by: J. M. Pescado on 2009 November 24, 15:49:36
Bloom is the "next gen" fad. The solution to all graphics problems these days is MOAR BLOOM. The idea is that if you are blinded by the BLOOM, you can't complain about anything else in the graphics. They also claim it's realistic, but honestly, I've never seen the world look like that except when a flashbang goes off.


Title: Re: WA outside lighting issue
Post by: knightguy on 2009 November 24, 17:10:16
but can it be fixed? or will we have pray for a EA patch?  ???


Title: Re: WA outside lighting issue
Post by: Lion on 2009 November 24, 20:16:09
or will we have pray for a EA patch?  ???

They will never put out a patch to fix it. It's been touted as a feature.


Title: Re: WA outside lighting issue
Post by: knightguy on 2009 November 24, 20:26:30
some feature  ::)


Title: Re: WA outside lighting issue
Post by: Chain_Reaction on 2009 November 24, 23:35:08
This definitely needs to be fixed. The outsides of all my houses look like crap now. It's even worse if the house is on a foundation, it only lights the foundation and nothing else. That's not acceptable... Also the bloom is bothering me too but not as much as that is.


Title: Re: WA outside lighting issue
Post by: Mosquito on 2009 November 25, 13:30:20
@ Pescado - I call your MOAR bloom and raise you for MOAR lensflare.

Sheesh...So, it`s a feature. I just wonder if they did it b/c EAxians have vision issues (read - blind as bats)...or it`s really dark at that place!

On the bright(!) side, I finally have an excuse to put on some sunglasses on my sims. Yay...


Title: Re: WA outside lighting issue
Post by: jrcaporal on 2009 November 25, 14:58:55
xD I LOLed at EA's stupidity  :D


Title: Re: WA outside lighting issue
Post by: nanacake on 2009 November 26, 18:29:48
Since installing WA, the lighting outside and inside has had issues. Outside everything seems to be glowing neon within the bloom effect. Some windows are very messed up now. Here is an example of these base game windows not allowing daylight in the room.
(http://img28.imageshack.us/img28/1271/windowdark.png)

It's too dark along the walls, and the wall against these WA windows are placed stays very dark. Even after adding lamps.
(http://img690.imageshack.us/img690/1671/badlightroom.png)






Title: Re: WA outside lighting issue
Post by: sewinglady on 2009 November 26, 20:11:16
I've had serious  issues with lighting in this game from day one... Yay. A new feature to make me moar frustrated with the stupid lighting. I haven't built any new lots since installing WA and now I know why.


Title: Re: WA outside lighting issue
Post by: J. M. Pescado on 2009 November 26, 20:15:30
@ Pescado - I call your MOAR bloom and raise you for MOAR lensflare.
The obsession with "lensflare" is a sign of the institutional obsession with blindness. Maybe if more people weren't blind, four-eyed freaks, they wouldn't keep encountering lensflare when looking at EVERYTHING.


Title: Re: WA outside lighting issue
Post by: kazebird on 2009 November 27, 15:59:21
@ Pescado - I call your MOAR bloom and raise you for MOAR lensflare.
The obsession with "lensflare" is a sign of the institutional obsession with blindness. Maybe if more people weren't blind, four-eyed freaks, they wouldn't keep encountering lensflare when looking at EVERYTHING.
Now, if only we could tell that to the people who made the most recent Star Trek movie...

Seriously, whoever started this obsession needs their eyes checked.


Title: Re: WA outside lighting issue
Post by: Mosquito on 2009 November 27, 16:02:40
Has anyone seen what female swimsuits look like in CAS? Bloom and shine everywhere, you can`t even see the pattern right. I don`t know about you, but something tells me wearing a shiny, latex clothing while swimming is NOT very comfortable. Or a very good idea, for that matter...Kids, DO NOT try it at home!



Title: Re: WA outside lighting issue
Post by: uknortherner on 2009 November 27, 20:22:32
Since installing WA, the lighting outside and inside has had issues. Outside everything seems to be glowing neon within the bloom effect. Some windows are very messed up now. Here is an example of these base game windows not allowing daylight in the room.
<snip>

It's too dark along the walls, and the wall against these WA windows are placed stays very dark. Even after adding lamps.
<snip>

It would seem that adding any lightsource, be it a window or a lamp sets the ambient lighting to zero. This is a lot more noticeable when trying to add lights to basements, where (on my PC at least), the room goes pitch black with a small halo around the light.

Cheers EA for continuously fucking around with the game. It's time someone at that Mickey Mouse organisation was nominated for a Darwin Award.


Title: Re: WA outside lighting issue
Post by: dDefinder on 2009 November 28, 00:38:59
Is it possible to change those lighting effects like it was with The Sims 2? Only unpackaged files I've found where ones for sunlight for outdoors. There's one in FullBuild0 that changes ambient occlusion but that's all.


Title: Re: WA outside lighting issue
Post by: ShortyBoo on 2009 November 28, 14:57:51
I just noticed the crappy glowy effects while decorating the first house I've built since installing WA. It looks really bad when using white furniture. I was doing a white kitchen and I had to turn the textures dark grey to make them less blinding. I also noticed that windows don't seem to let in as much daylight as they used to.