More Awesome Than You!

TS2: Burnination => The Podium => Topic started by: Cyberus on 2005 July 27, 22:46:14



Title: How about a no-clog or reduced-clog toilet global?
Post by: Cyberus on 2005 July 27, 22:46:14
In a big house/dorm situation it seems like you need a full time repairman on site 24/7 with toilets seemingly clogging twice a day.


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: themaltesebippy on 2005 July 27, 22:49:32
Yes!!  I have had enough with overflowing toilets!


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: veilchen on 2005 July 27, 23:05:17
The toilets and the other plumbing objects are driving me insane. I've even had the same toilet clog up three times in a row. If my plumbing behaved this way in real life, I'd slap my plumber silly. Thank goodness for the macrotastic feature "repair". It does not however, save me from cringeing everytime I hear the "something spazzed" sound in the game.

G.


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: Cyberus on 2005 July 27, 23:19:09
The toilets and the other plumbing objects are driving me insane. I've even had the same toilet clog up three times in a row. If my plumbing behaved this way in real life, I'd slap my plumber silly. Thank goodness for the macrotastic feature "repair". It does not however, save me from cringeing everytime I hear the "something spazzed" sound in the game.

G.

I've resorted to 2 toilets per bathroom so one can be clogged and the bathroom remains usable until I can get to it.


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: Marvin Kosh on 2005 July 27, 23:22:51
Bushes don't break or get clogged.... ;)


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: Cyberus on 2005 July 27, 23:39:41
Yes!!  I have had enough with overflowing toilets!

Currently the only thing more annoying (to me) is constantly breaking up groups of sims beating on each other .. sometimes known as punch you - punch me or red hands .. in order to clear path.


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: gali on 2005 July 27, 23:55:16
The clog, and the leaking  plumbing showers/tubs are the simulator sign that you have to replace them. Not only them, but the whole furniture.

If you don't have enough money for that (why are you given the "motherlode" cheat, for god's sake?), it will continue on and on - I remember a review with Wright on TS1, and he said that the strive for being rich has it's revenge, when objects stop functioning.

My strategy is: check the trash compactor - when it's price reaches 150$ (it won't go down anymore), once replace the kitchen and the showers furniture, and the second time - the whole house furniture. I always replace the whole furniture, including floors, walls, doors, and windows.

When the simulator "senses" this, all the leaks and clogs stop, and the only warning I get is - when checking the toilet or the shower, even when the maid works, they have to be cleaned. That's all.

Besides, one of my pleasures of the game is - redecorating the house, each time with different furniture...:).


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: veilchen on 2005 July 28, 00:27:04
The clog, and the leaking  plumbing showers/tubs are the simulator sign that you have to replace them. Not only them, but the whole furniture.

If you don't have enough money for that (why are you given the "motherlode" cheat, for god's sake?), it will continue on and on - I remember a review with Wright on TS1, and he said that the strive for being rich has it's revenge, when objects stop functioning.

My strategy is: check the trash compactor - when it's price reaches 150$ (it won't go down anymore), once replace the kitchen and the showers furniture, and the second time - the whole house furniture. I always replace the whole furniture, including floors, walls, doors, and windows.

When the simulator "senses" this, all the leaks and clogs stop, and the only warning I get is - when checking the toilet or the shower, even when the maid works, they have to be cleaned. That's all.

Besides, one of my pleasures of the game is - redecorating the house, each time with different furniture...:).

The toilets/plumbing in the dorms should not have to be paid for by my poor students. The toilet that broke down 3 times in a row was exactly 1 and 1/2 simdays old. If it worked as prescribed (i.e. time to replace) I would not feel so exasperated. I once had a bathtub break everytime a sim used it. I replaced it and darn if the new one didn't follow the same pattern right after installation.

You are right, redecorating is fun, but many of my sims don't have the money for that and I don't want to use money cheats. They start out poor and have to work their way up. Unfortunately, the plumbing does not care one way or the other. :D

I guess this is just another thing that refuses to work the way EA/Maxis intended it should.

G.


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: Sandilou on 2005 July 28, 00:48:11
Quote
The toilets/plumbing in the dorms should not have to be paid for by my poor students. The toilet that broke down 3 times in a row was exactly 1 and 1/2 simdays old. If it worked as prescribed (i.e. time to replace) I would not feel so exasperated. I once had a bathtub break everytime a sim used it. I replaced it and darn if the new one didn't follow the same pattern right after installation.

Goodness!  I thought I'd entered the real world for a moment!  It's just a game.  ::)  Real life repairs and the lack there of wind me up - when you get this wound up, it's time to walk away from the computer - NOW! ;D


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: veilchen on 2005 July 28, 01:38:25

Goodness!  I thought I'd entered the real world for a moment!  It's just a game.  ::)  Real life repairs and the lack there of wind me up - when you get this wound up, it's time to walk away from the computer - NOW! ;D

Nobody here's worked up that I can see. Gali was explaining what the game intended to do, and I was recounting what my game actually did. Just your normal, run in the middle, "oh maxis what where you thinking" conversation.

Like I said in an earlier post here, if my real life plumbing acted like this, my plumber would have several big problems :D

G.

Edit: By the way... Gali, do you mean replace the furniture in the bathroom/kitchen only or all the furniture everywhere? I know it sounds like a silly question; logically it should be the furniture in the affected room only, but what has logic to do with maxis?

G.



Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: Cyberus on 2005 July 28, 02:51:11
The clog, and the leaking  plumbing showers/tubs are the simulator sign that you have to replace them. Not only them, but the whole furniture.

If you don't have enough money for that (why are you given the "motherlode" cheat, for god's sake?), it will continue on and on - I remember a review with Wright on TS1, and he said that the strive for being rich has it's revenge, when objects stop functioning.

My strategy is: check the trash compactor - when it's price reaches 150$ (it won't go down anymore), once replace the kitchen and the showers furniture, and the second time - the whole house furniture. I always replace the whole furniture, including floors, walls, doors, and windows.

When the simulator "senses" this, all the leaks and clogs stop, and the only warning I get is - when checking the toilet or the shower, even when the maid works, they have to be cleaned. That's all.

Besides, one of my pleasures of the game is - redecorating the house, each time with different furniture...:).

Since I've had many toilets clog the same day purchased this concept is suspect in my book.


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: themaltesebippy on 2005 July 28, 03:55:57
I replace stuff all the time before it breaks and even the brand new stuff breaks.  I use Macro or have the christianluv NPC fix it but it's the the constant breaking over and over again that is insane.


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: gali on 2005 July 28, 04:29:35
" By the way... Gali, do you mean replace the furniture in the bathroom/kitchen only or all the furniture everywhere? I know it sounds like a silly question; logically it should be the furniture in the affected room only, but what has logic to do with maxis?" (veilchain)

The simulator "forces" you to replace ALL furniture - and without the money cheat you can't do it (it's about 100,000$ investment each 6 days - and no family earns 100,000$ in 6 days).

Usually, when the trash compactor's price reaches 150$, I replace ALL the furniture, not only the baths/kitchen one.

And, the toilets/baths break in the same day, because you didn't replace ALL the furniture...:).
Try it, and see the consequences after 2-3 replacements. Believe me, you will be surprised...:).

When I payed TS1, I remember waiting for the esspresso machine to reach 292$, and then replaced all the furniture.

...And if you are a female - what gives you more pleasure than buying a new furniture? We are addicted to shoppings...:).


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: J. M. Pescado on 2005 July 28, 07:16:34
I actually have just such a hack. And I've had it for some time. I didn't figure anyone would actually want it, though. I figured that was just a me-peeve. Probably because MY TOILET NEVER JAMS and could pass a utility pole.

Speaking of which, anyone wanna mesh my toilet, so you can all buy the Pescado Toilet for your sims? You, too, can have a chunky, ugly toilet that could flush a dismembered human corpse and is nigh-indestructible to anything short of explosives or antitank weaponry.


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: Kitiara on 2005 July 28, 13:20:47
Let me be the first to say that I would love to have a toilet that could pass a human corpse. That is just the sort of thing I've been looking for. :-*


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: J. M. Pescado on 2005 July 28, 13:38:35
Well, like I said: Somebody needs to volunteer to do the meshing and texturing. And stuff. It needs the working flush shield and actual gargling noise following the flush.


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: Cyberus on 2005 July 28, 13:43:10
I actually have just such a hack. And I've had it for some time. I didn't figure anyone would actually want it, though. I figured that was just a me-peeve. Probably because MY TOILET NEVER JAMS and could pass a utility pole.

Speaking of which, anyone wanna mesh my toilet, so you can all buy the Pescado Toilet for your sims? You, too, can have a chunky, ugly toilet that could flush a dismembered human corpse and is nigh-indestructible to anything short of explosives or antitank weaponry.

Could you please post the hack?!?!   ;D

Or is it an object and you need the mesh first?  :'(


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: J. M. Pescado on 2005 July 28, 14:38:40
It's a hypothetical object that doesn't even exist at this point. As for the less-cloggy toilets, I'll have to dig that up and package it.


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: veilchen on 2005 July 28, 14:42:14
As for the less-cloggy toilets, I'll have to dig that up and package it.

Yes, please do ;D

As for the other toilet, I sure hope that someone with meshing talents will volunteer soon. That I've got to see.

G.



Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: Cyberus on 2005 July 28, 21:10:16
As for the less-cloggy toilets, I'll have to dig that up and package it.

Yes, please do ;D

As for the other toilet, I sure hope that someone with meshing talents will volunteer soon. That I've got to see.

G.



I'll second that "please do"!!!  ;D


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: Cyberus on 2005 July 30, 21:38:18
As for the less-cloggy toilets, I'll have to dig that up and package it.

Yes, please do ;D

As for the other toilet, I sure hope that someone with meshing talents will volunteer soon. That I've got to see.

G.



I'll second that "please do"!!!  ;D

And a bump so JM doesn't forget


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: Cyberus on 2005 August 03, 20:25:58
And yet another bump


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: Database on 2005 August 05, 19:20:06
I'll mesh said toilet! Please? What do you want it to look like?


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: Oddysey on 2005 August 06, 15:38:55
Yes, a picture or description would be a good thing.


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: pet_peeve on 2005 August 06, 17:50:41
This sounds like a gag from "Aqua Teen Hunger Force" (from before it started to stink) where they invented a jet-engine powered toilet. I couldn't find a screencap, but it looks exactly how you would think from that description.


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: J. M. Pescado on 2005 August 06, 18:28:42
Isn't that the one about the Gandhi? Not sure why a jet powered toilet has anything to do with Gandhi, but no, there's no actual jet involved. I'd say it's more hydraulic in nature.


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: Database on 2005 August 07, 16:06:10
Erm... *cough*

I'd like to start meshing if anyone cares?


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: J. M. Pescado on 2005 August 07, 16:08:11
Do you even know how to mesh things for TS2?


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: LK on 2005 August 07, 16:10:43
I suggested that he mesh it to look like a pair of lips, as it would look like someone was literally kissing your ass.  But I have yet to see results.


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: Database on 2005 August 07, 19:36:41
I can mesh. I can show you if you like. I just have to actually mesh it.


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: J. M. Pescado on 2005 August 09, 22:24:38
I can mesh. I can show you if you like. I just have to actually mesh it.
Okay, well, this is probably going to be an iterative process to get it just right..

But let's start with the basic expensive terlet. Shorten the back tank even more, and instead give it an approximately 6" thick pipe in Sim-measure extending upwards from the top all the way to the sim-ceiling. That's my input pipe. There's no tank on my toilet, this thing flushes directly off an 6" line at some 850 PSI.

Then, take base of the terlet, and make it extend straight, in a kind of blocky structure not unlike the toddler one. Straight down from the edge. No in-curve on mine, it's a solid chunk. There is no "back" of the "stand" like you see on the expensive one. It's a solid chunk fused to the wall and ground, and can be cleaned by hosing it down with a firehose. No scrubbing, no bending, no hard to reach spots. It's very solid. Not to mention bulletproof.


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: veilchen on 2005 August 09, 22:31:19
Holy cow JM. You never cease to amaze me. :D

G.


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: Kitiara on 2005 August 10, 02:16:41
I love it. More please.


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: cabelle on 2005 August 10, 02:19:30

Usually, when the trash compactor's price reaches 150$, I replace ALL the furniture, not only the baths/kitchen one.

...And if you are a female - what gives you more pleasure than buying a new furniture? We are addicted to shoppings...:).


The trash compactor is the one thing I don't like to ever replace. I've had many a laugh at the repairman's/repairwoman's expense when they charcoal themselves trying to fix it.  :D Seeing them stomp out to their truck with their crispy hair standing up on end and the burnt remains of their clothes barely hanging on to their bodies is the highlight of my day.

I do miss the auto flush toilet from TS1. I put it in all the bathrooms of every house. Especially when "She Who Should Not Be Named!" came to visit.  ;)  


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: J. M. Pescado on 2005 August 10, 02:33:44
The trash compactor is the one thing I don't like to ever replace.
I don't really like trashcompactors in TS2 much. They're expensive, unreliable boondoggles prone to breaking. And electrocuting anyone who tries to repair it for no good reason. Not to mention they don't do a good job COMPACTING.

Now in my home, I have two trash compactors. One weighs about 16 tons, the other one weighs about 30 tons. The 16 ton one is also used as part of my security system. Simply place the offending trash in a room, then release the steel block. SQUASH.

The 30 ton compactor? That's my vehicle, a T-34/85 Russian medium tank. Capable of crushing and compacting anything up and including a car.


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: Kitiara on 2005 August 10, 03:00:01
I replace anything that has broken every day for at least 4-5 days. If my family grows too much and traffic/space becomes overly problematical, I May expand. Otherwise, they live on the lawn until they can build, then live in that house until they die. I really don't care if they like it. I am female, but hate shopping. I hate redecorating my own house. My pixel people can learn to appreciate what I gave them the first time. If they don't, well I might disable the smoke detector...


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: Sandilou on 2005 August 10, 03:15:10
Quote
The 30 ton compactor? That's my vehicle, a T-34/85 Russian medium tank. Capable of crushing and compacting anything up and including a car.
I'm surprised that you didn't buy an American tank.  But then, I'd be surprised if you bought your tank at all. I suspect that some unsuspecting soldier had to report back to camp minus one tank and in need of a good explanation.
 
 


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: J. M. Pescado on 2005 August 10, 03:53:03
I'm surprised that you didn't buy an American tank.  But then, I'd be surprised if you bought your tank at all. I suspect that some unsuspecting soldier had to report back to camp minus one tank and in need of a good explanation.
Shermans are crap. It wasn't until fairly recently that American tankmaking caught up, and in the field of weapons manufacture, Americans still have much to learn about making a reliable weapon.


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: DuckSpeak on 2005 August 10, 04:39:30
Ah yes, the good old T-34/85 tank. Argued by some the best all-around medium tank of WWII. You must have had it for a long time.  ;)

American tanks were quite efficient IMO but they had no respect for them at all. Pershing was never developed like the Soviet IS series were, and during the Korean war the South Korean army recieved no tanks initially. Wusses. Not to mention American tanks are still not the best in the world.  :P



Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: J. M. Pescado on 2005 August 10, 06:18:44
American tanks were quite efficient IMO but they had no respect for them at all.
I wouldn't say they were EFFICIENT. Cheap, maybe. Buck for buck, they were certainly a match, but there's only one problem: Every time a tank gets destroyed in the process of matching them buck for buck, PEOPLE DIE. This is not something that is good for morale.


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: gali on 2005 August 10, 13:12:30
May I brag a little bit? The Israeli Merckava Tank is the best in the world for now...:).


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: DuckSpeak on 2005 August 10, 14:18:03
May I brag a little bit? The Israeli Merckava Tank is the best in the world for now...:).

Nooo, it is definitly the Leopard 2 A6.  ;) Canada (where I live) uses the outdated version of this tank - the Leopard 1. It will soon become used as they are scrapping them - and not replacing with any other tank either.

Though I might add most modern nations are working on new tank designs, except for Russia, where tank design develops YOU!

American tanks were quite efficient IMO but they had no respect for them at all.
I wouldn't say they were EFFICIENT. Cheap, maybe. Buck for buck, they were certainly a match, but there's only one problem: Every time a tank gets destroyed in the process of matching them buck for buck, PEOPLE DIE. This is not something that is good for morale.
The Shermans did die in hordes due to their pathetic armor but I believe they had quite impressive armour penetration due to the new types of ammunitions used such as the fin stabilized armour piercers  - and reliability. If I remember correctly around 200-400 out of 1300 Koenigstigers made were abandoned due to mechanical failure.


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: SimsHost on 2005 August 10, 15:00:04
Well, this will teach me the hazards of snooping around More Awesome Than You while I have Solidworks running on my other machine.

Is this the sort of shape you have in mind, JM?

(http://thesims2.simshost.com/images/designs/jmpterlet.jpg)


Now, the bad news is that this is a CAD model and I don't know how to get it from a Solidworks part file into a .obj file that MilkShape can read.  If there's a Milkshaper around who knows how to import an IGES file, we might even have an electronic path.  If not, it's just a reference drawing.  :)


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: Oddysey on 2005 August 10, 15:10:42
American tanks were quite efficient IMO but they had no respect for them at all.
I wouldn't say they were EFFICIENT. Cheap, maybe. Buck for buck, they were certainly a match, but there's only one problem: Every time a tank gets destroyed in the process of matching them buck for buck, PEOPLE DIE. This is not something that is good for morale.

Ah, the almighty dollar. Seems the army hasn't really learned that lesson, eh? What with that business of the humvees armored with salvage scrap metal and all. Reminds me of Catch-22, and Milo Minderbinder/bender whatever his name was. Business + Military = bad. As in, chocolate covered egyptian cotton and attacking your own base bad.

American's are great at blowing stuff up, and great at doing it from great distances with fancy equipment, but very bad at keeping stuff from being blown up. This is the Navy's fault, but that's another rant.

Oh, yeah. I've got some sort of insane format conversion program. "3D Object Converter" I think it is? Anyway, it converts Hash AM ".mdl" files to ".obj" files, as well as about 200 other things. There's a lot of shareware and freeware that does similiar stuff. Probably something out there that'll do it. I'm thinking about having a crack at it, but I have no idea what to do with the file to get it into the game. Work on that, maybe.


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: J. M. Pescado on 2005 August 10, 16:15:04
The Shermans did die in hordes due to their pathetic armor but I believe they had quite impressive armour penetration due to the new types of ammunitions used such as the fin stabilized armour piercers  - and reliability. If I remember correctly around 200-400 out of 1300 Koenigstigers made were abandoned due to mechanical failure.
As I recall, no, this isn't really true either. Shermans had a puny gun that was consistently incapable of penetrating the armor of enemy tanks, and crews could routinely fire at point blank range only to have the shot bounce off and then get wasted. Stories abound of a single German tank taking on a half dozen Shermans and annihilating all of them.

Now, the bad news is that this is a CAD model and I don't know how to get it from a Solidworks part file into a .obj file that MilkShape can read.  If there's a Milkshaper around who knows how to import an IGES file, we might even have an electronic path.  If not, it's just a reference drawing.  :)
Not quite. The bowl is more round, about 14", the blocky tank on the back is thinner on the sides, even with the bowl instead of thicker than it, and fatter, and the bowl rim itself is somewhat thicker and more solid as well. This one looks kinda thin.


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: SimsHost on 2005 August 10, 18:05:10
Getting closer?

(http://thesims2.simshost.com/images/designs/jmpterlet_r2.jpg)

I added a flush handle on the side so the animation wouldn't look funny; although, come to think of it, the description could have some BS about motion detectors and electric eyes.

Also added a toilet set, of sorts.



Meanwhile back at the war stories:  I recall stories of Sherman 33's having a terrible time against Panzer 88's.  Without taking the time to look it up, I'd guess that the numbers are reference to the caliber of the primary gun.  Shermans were also powered by gasoline while the Panzers used diesel.  The more volatile gasoline was much more likely to explode.

On the other hand, the M1A2 need make no apologies.

On the third hand, here's my idea of a proper family car:

(http://www.simshost.com/images/char/AH1.jpg)
Bell Textron AH1 Death Machine

It's really the perfect solution to congested freeways and noisome horn-honkers.




Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: veilchen on 2005 August 10, 22:17:12
Not to mention my personal favorites: tail-gaters. JM has helicopter parts in his warehouse, he just has not gotten around to fix it up yet :D

G.


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: J. M. Pescado on 2005 August 10, 22:38:51
Getting closer?
Much closer, yes. The toilet part is somewhat shorter. You have the seat too long.

Quote
I added a flush handle on the side so the animation wouldn't look funny; although, come to think of it, the description could have some BS about motion detectors and electric eyes.
Yes, but I don't use any of that crap, too unreliable. I prefer the robustness of mechanical parts. Handle good..

Quote
Bell Textron AH1 Death Machine

It's really the perfect solution to congested freeways and noisome horn-honkers.
Yeah, but the FAA will have a fit.

Not to mention my personal favorites: tail-gaters. JM has helicopter parts in his warehouse, he just has not gotten around to fix it up yet :D
I don't have a complete, FUNCTIONING helicopter in parts, and besides, I have no idea how to fly a helicopter anyway. Besides, I hate helicopters. 4/5ths of the helicopters I have ever been in have crashed, and of those, 2 of them were crashes I was on board for.


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: SimsHost on 2005 August 11, 05:32:32
Yeah, it does look like you'd be sitting out in the middle of the room.  I was trying to guesstimate where the seat would be on a sims toilet with the back of the toilet moved flush with the wall. 

I think we're at the point where we need to find an Milkshaper who can adjust the basic design idea to match the dimensions of the thing in the game.  If we don't find a volunteer with this thread I'll try some rabble-rousing.

I've not had good luck with heliocoffins, either, though one of those could be lots of fun in traffic.  Get a tailgater following you and just keep accelerating until you're cranking along about 60 mph faster than the guy in front of you.  Then just before you collide with him, yank the collective and pop up out of the tailgater's way!  ;D


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: Database on 2005 August 12, 10:12:29
Well, when I have something to work from, I'll do it. When JM is happy withe the pic, I'll make it into the real "JM Toilet"


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: garyalex on 2005 August 12, 13:33:44
Hey database

Do you have any other stuff that you have done? I am always interested in downloading more stuff.


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: SimsHost on 2005 August 12, 20:05:57
database, I think we're as close as we're going to get this side of Milkshape.  The next step is to create something that would work in the game and see if JM likes it.  I'd recommend starting with the expensive pot from the game and especially preserving the location of the seat and the flush handle.

A couple of other sims fan artists are sniffing the bait, too, so we might have end up with a nice selection of artists' interpretations of the JM Pescado 600-Caliber Mangum Loo.  To me, that sounds like a good thing.

I'd take a shot at myself but I've not yet developed any expertise with Milkshape or making Sims 2 objects, and I'm kinda swamped with such trivialities as the system spec for a real-life atmosphere quality monitoring system.  (Darn real life; it keeps getting in the way of the important stuff.)


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: Database on 2005 August 13, 10:07:26
I've had a go...not quite done yet (need new GUID, d'oh!, and remapping)

Here's a screenie:

(http://i23.photobucket.com/albums/b394/databasefrd/Screenshot.jpg)

What do you think ???


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: SimsHost on 2005 August 13, 20:26:24
I think it looks pretty neat!  It's a little difficult to see the detail in that little image.  It looks a lot like what I think JM was describing, although having the main body of the toilet extend all the way to the wall (eliminating that hard-to-clean area behind the toilet) seemed to be a key feature.

Have you tested out the animation on the toilet seat?


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: J. M. Pescado on 2005 August 13, 21:31:10
You don't need a new GUID. Just give some arbitrary GUID. When I start hacking the object, it will be given a real guid. Just it 0xF005BA11.


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: J. M. Pescado on 2005 August 13, 21:34:08
Side note: One other key advantage of the "600 Caliber Magnum Loo" is that it lacks the "plumbing bug" that apparently afflicts some poorly-done real-world homes. Flushing the 600 Caliber Magnum Loo has absolutely no effect on the shower. You can't even connect the 600 Caluber Magnum Loo to the same lines as the shower, because if you did, anyone turning on the shower would get their skin ripped off! Not that my shower isn't already high-pressure and does do an impressive job blasting skin off as is.

Maybe somebody would like to do the 600 Caliber Magnum Shower. Complete with reinforced bulletproof doors, internal gun locker, and a forceful blast that'll scour you clean (and raw, if you don't have thick skin). Made for blasting the month of accumulated grime and dirt off of me on the rare occasion I actually bathe. People with small feet should keep their legs away from the drainhole, lest they get their leg caught on it and break a leg, and then we'll have to shoot ya. One more reason for that internal gun locker.


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: RainbowTigress on 2005 August 14, 05:25:27
In case anyone is interested, Morague just made a "No Clog Toilets in Dorms Mod" over at VS.  You can find it here:

http://www.variousimmers.net/vsimforum/showthread.php?threadid=1902


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: Cyberus on 2005 August 14, 14:22:22
In case anyone is interested, Morague just made a "No Clog Toilets in Dorms Mod" over at VS.  You can find it here:

http://www.variousimmers.net/vsimforum/showthread.php?threadid=1902


Thats Uni Dorm specific ... not a global no/reduced clog patch .... of course this thread isn't about that anymore either.  ???


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: RainbowTigress on 2005 August 14, 19:49:23
True, but I thought it would help at least, because I feel like veilchen said above, students living in a dorm shouldn't have to pay to get their toilets fixed or spend their time unclogging them.


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: J. M. Pescado on 2005 August 14, 20:43:40
I think the answer here is that you need a University Maintenance Worker, an NPC who functions sort of like a combined repairman and maid, except that he doesn't clean up your books or your food (because the cook does it), he just fixes and cleans the showers and the terlets.


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: ZephyrZodiac on 2005 August 14, 20:53:07
What about all those students who need mechanical skills?  Unclogging the loo is a good way to get them!


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: Cyberus on 2005 August 14, 20:54:32
True, but I thought it would help at least, because I feel like veilchen said above, students living in a dorm shouldn't have to pay to get their toilets fixed or spend their time unclogging them.

Also true .. but I was hoping for a no/reduced clog global patch to reduce/eliminate clogs for people (even us 2nd class citizens without Uni) with large multi-bath lots whether it be a mansion, apt house, or "dorm style" buidling.


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: veilchen on 2005 August 14, 23:57:34
What about all those students who need mechanical skills?  Unclogging the loo is a good way to get them!

That's true ZZ, but I don't have any CAS-YA's, they are all in-game borns, and by the time they get to university (if I decide to let them) they have all their skills maxed anyway. Even if I would decide that I wanted to send NPC teens to college, I would probably move them into a PC household first and skill them up. I want the scholar-ship money.

A "janitor" NPC would be a good idea, but a universal 'no-clog' toilet for neighborhood and sub-neighborhood is really what I would like to have. I'm getting sick and tired of the damned clogged toilet. I just moved a sim ouple into a brand new house, with brand new furniture, and the darn loo clogged up that same sim-evening. It wasn't even one whole sim-day old.


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: RainbowTigress on 2005 August 15, 03:32:48
True, but I thought it would help at least, because I feel like veilchen said above, students living in a dorm shouldn't have to pay to get their toilets fixed or spend their time unclogging them.

Also true .. but I was hoping for a no/reduced clog global patch to reduce/eliminate clogs for people (even us 2nd class citizens without Uni) with large multi-bath lots whether it be a mansion, apt house, or "dorm style" buidling.
Yes, perhaps we might still get one. :)  Morague said there is a line that checks if the lot is a dorm.  Perhaps that could be turned off somehow?  I'm not a modder, but perhaps it wouldn't be too difficult.

I agree, a janitor, custodian, or whatever politically correct title they are using nowadays, would be great.


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: SimsHost on 2005 August 15, 04:42:03
Danny has an NPC "janitor" included with the DMA Sims Starter Pack (which is free) at http://www.valdea.com/

She does gardening and fixes things, but spends most of her time taking up space and watching televison. She doesn't clean things, though; more of a handybabe than a janitor.  If you want her to stick around, you need an NPC bed for her, which means editing a dorm.

So in turn, if you want to learn how to modify a dorm, see Carrot's "Dorms!  Dorms!  Dorms!" tutorial,  here:
http://hullabaloo.simshost.com/forum/viewtopic.php?t=4237

Hmmm... it really might be easier to just install the mod that keeps the toilets from clogging. 

Alternatively, the next time it clogs, instead of using the plunger, reach into the shower stall and see what's available in the way of fully automatic weapons.


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: veilchen on 2005 August 15, 05:17:58
I guess I rather wait and see what JM comes up with. I'm not too fond of the idea of having yet another NPC around. Yeah, yeah, but paranoia can be fun :D



Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: SimsHost on 2005 August 15, 05:29:20
I should have mentioned that the only one of Danny's NPC's I play with these days is the cook.  Now that the gardener comes every day, the "janitor" is rendered largely superfluous.  Mostly, I don't want household servants cluttering up my living room and burning up machine cycles.

What I *really* want is a maid you call to do shift work in the evenings, to help out with big parties (like weddings) and getting caught up on sundry unnatural disasters; and then go home.


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: J. M. Pescado on 2005 August 15, 06:25:02
Fine, here it is: Less broken plumbing (http://www.moreawesomethanyou.com/smf/index.php?topic=352.0).

Now go get it, and leave me in peace. And somebody was supposed to volunteer for the meshy type dealy. Do I have start picking random people to be banned until that person comes forwards?


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: SimsHost on 2005 August 15, 06:33:46
That would be "database" who created a first cut at an actual object for the game. 

See: http://www.moreawesomethanyou.com/smf/index.php?topic=165.msg9934#msg9934



Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: sasha on 2005 August 15, 10:11:52
In case anyone is interested, Morague just made a "No Clog Toilets in Dorms Mod" over at VS.  You can find it here:

http://www.variousimmers.net/vsimforum/showthread.php?threadid=1902


for all those peeps that avoid variousimmers you can find the same hack at mts2 ...search morague and it is dorm and no dorm.

even though this topic has diversed a lot from the no clog toliet ;D


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: witch on 2005 August 15, 10:58:11
sunair sims have a toilet that looks something like the one you describe? Maybe they'd be amenable to sharing?
http://www.sunairsims.net/

[attachment deleted by admin]


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: J. M. Pescado on 2005 August 15, 11:03:01
Not really similar, no. That one has a kind of delicate look to it that mine lacks. Mine looks solid, chunky, imposing. Nearly without exception, it is a convex object.


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: Database on 2005 August 15, 11:46:32
I think it looks pretty neat!  It's a little difficult to see the detail in that little image.  It looks a lot like what I think JM was describing, although having the main body of the toilet extend all the way to the wall (eliminating that hard-to-clean area behind the toilet) seemed to be a key feature.

Have you tested out the animation on the toilet seat?

Soooo....the object's fine? I just need to extend the pipe then? And too late - already given it my own GUID. Yuk yuk. Please don't ban me...but you can rip my lips off!

Edit: Pipe, thingy at back. Check!


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: J. M. Pescado on 2005 August 15, 17:30:14
You can de-register GUIDs on the SimPE website.


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: Database on 2005 August 15, 17:58:57
Is that mesh OK?

And I don't care - I'll deregister it after you've hacked it.


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: Bane~Child on 2005 August 15, 18:33:42
I think the pipe should be more massive - it should have dual pipes, like all great machines.

How about a Diamond Plate texture - nice and shiny?

Here is a toilet image (Turbo Flush.doc) and three texture .png files.



[attachment deleted by admin]


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: SimsHost on 2005 August 16, 02:19:20
... Nearly without exception, it is a convex object.

Good heavens, yes!  Those inside corners and concave surfaces will never do!  Gotta keep the radar signature down!


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: Database on 2005 August 16, 11:34:47
Thanks for the textures BaneChild - I'm using them. I'm not gonna make dual pipes - just a big fat one lol.


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: Brynne on 2005 August 16, 14:58:57
So, about this new JMP uber toilet: are we talking cowplant alternative? The flush of death? Swirly from hell?


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: Marvin Kosh on 2005 August 16, 16:17:00
It opens a wormhole to P3W-451 :)


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: Brynne on 2005 August 16, 16:45:57
awesome...


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: Bane~Child on 2005 August 16, 17:10:01
Thanks for the textures BaneChild - I'm using them. I'm not gonna make dual pipes - just a big fat one lol.

You're quite welcome.  I got those, BTW, at http://www.grsites.com/textures/ in case you want to see more, though oddly, they did not seem to have as many metal textures as you would think, being that metals are so popular.  They do ask that you give them credit by giving their URL in anything that is likely to be published.  I had to open those in a photo editor and resave them as .png files.  The images from that site are not all in the same file format.  I rather like the first texture, nice and substantial looking.

That's OK - One big pipe is what the man ordered - I only suggested the dual pipes, because I didn't think there was room for a Hemi. ~wink~  Although any heavy support equipment could be placed on the other side of the wall - with JM's 'Authorized Personnel Only'.


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: Cyberus on 2005 August 16, 21:07:55
It opens a wormhole to P3W-451 :)

ROFL!!!!


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: veilchen on 2005 August 16, 22:48:17
Val, did you read about the other bathroom fixtures JM talked about? That would be something for the hardcore survivalists and those that believe in über-cleanliness. Clogged pores? Not with that shower, you are more liable to end up with no pores :D

That's funny Marvin, and frighteningly conceivable :D


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: Database on 2005 August 17, 09:27:39
Yeah - I'm having enough trouble with this terlet, and I've got no idea for a shower...  ???


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: J. M. Pescado on 2005 August 17, 18:40:34
Oh, well, the 600 Caliber Magnum Shower is considerably easier, since it's pretty, well, square.


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: Bane~Child on 2005 August 17, 22:39:52

JM,

Would it not have been easier to make the toilet from the tank turret in your private 'collection'?  I mean a turret is exactly what this is going to look like, except the barrel will be going up the wall.  That's really the look you were going for - Right?

On another note:
You mentioned that you know a few choice and very specific phrases in several languages.  It would be very clever to have a hack that would allow the Sims to yell these commands, chosen from a pie menu, at appropriate times - like during a burglary, adultery in progress, Nannies, etc.

If you think that's sounds too much like fun - well then just forget the whole darn thing!  I swear, in all the time I have known you, I have never asked you to do anything special, well...except insult me or someone else, and I never complain to you, well...except for the short ignore list.  Maybe there are a few other cases to cite, but I am still far behind so many others.
 


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: reggikko on 2005 August 18, 02:00:10
What I *really* want is a maid you call to do shift work in the evenings, to help out with big parties (like weddings) and getting caught up on sundry unnatural disasters; and then go home.

Have you tried ChristianLov's NPC? She cooks, cleans, repairs, pays bills, greets visitors, etc. She shows up at 4AM and leaves a little after midnight. Doesn't eat or sleep. When not busy, she stands in the kitchen, like the dorm cook does. It's on MTS2.


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: Kitiara on 2005 August 18, 02:16:29
What I *really* want is a maid you call to do shift work in the evenings, to help out with big parties (like weddings) and getting caught up on sundry unnatural disasters; and then go home.

Have you tried ChristianLov's NPC? She cooks, cleans, repairs, pays bills, greets visitors, etc. She shows up at 4AM and leaves a little after midnight. Doesn't eat or sleep. When not busy, she stands in the kitchen, like the dorm cook does. It's on MTS2.

I love her. She also gardens, does homework...etc. And, like the dorm cook, you don't have to worry about groceries. So very convenient.


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: veilchen on 2005 August 18, 11:37:14
I have them in a folder on my desktop, but have been to chicken to put them in the game yet. I'm sort of very jumpy when it comes to NPC's, I guess I should get over it. I was sort of under the impression that this NPC moves in and stays at the house at all time. Well Reg, Kitiara, if you all say so, I shall try it out.

JM, as far as the shower goes, keep your super bathroom coming. I'm planning a home-made militay school for wayward sim-kids and teens. I'm going to stock up on Reg's bunkers and I'm going to see if I can get an Odyssey inspired JM alien/descendant for the supreme commander of said camp :D.
When you have fixed NL and converted the silly car into a great jeep, the camp should be complete.


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: fff on 2005 August 18, 13:20:46

When you have fixed NL and converted the silly car into a great jeep, the camp should be complete.

FLAMETHROWERS!!.... don't forget the flamethrowers!!!!  ;D


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: Kitiara on 2005 August 20, 01:40:53
I have them in a folder on my desktop, but have been to chicken to put them in the game yet. I'm sort of very jumpy when it comes to NPC's, I guess I should get over it. I was sort of under the impression that this NPC moves in and stays at the house at all time. Well Reg, Kitiara, if you all say so, I shall try it out.

JM, as far as the shower goes, keep your super bathroom coming. I'm planning a home-made militay school for wayward sim-kids and teens. I'm going to stock up on Reg's bunkers and I'm going to see if I can get an Odyssey inspired JM alien/descendant for the supreme commander of said camp :D.
When you have fixed NL and converted the silly car into a great jeep, the camp should be complete.

There are NPCs that you can download that move in and require a bed etc. Christianlov's all-in-one NPC does not. There are two varieties. One, you buy a special stove and a NPC shows up around 4am and leaves around midnight, like the dorm cook. The other is a picture. She babysits and fights fires. She never leaves, but hangs around in front of her picture when not needed. Neither are selectable.


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: Bane~Child on 2005 August 20, 02:01:53
.... of course this thread isn't about that anymore either.  ???

Never fear Cyberus, something is in the works, I am sure.  Folks here are chatting and waiting for 'it' to appear or be announced, whatever that may be.

Incidentally, you know the fountains in Uni?  Well, I have seen everything from Plaza-style dancing waters to bird baths that use the fountain animations.  Currently, of course, these items are only available for those who have the EP.  Everytime I see a plumbing fixture go berzerk, I think what a waste of good animation.   


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: Cyberus on 2005 August 20, 13:36:16
.... of course this thread isn't about that anymore either.  ???

Never fear Cyberus, something is in the works, I am sure.  Folks here are chatting and waiting for 'it' to appear or be announced, whatever that may be.

Incidentally, you know the fountains in Uni?  Well, I have seen everything from Plaza-style dancing waters to bird baths that use the fountain animations.  Currently, of course, these items are only available for those who have the EP.  Everytime I see a plumbing fixture go berzerk, I think what a waste of good animation.   


No Uni .. so I haven't a clue about the fountains.   

Morague kindly did a no clog mod but it doesn't work pre-uni  :(


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: Bane~Child on 2005 August 21, 03:05:48
No Uni .. so I haven't a clue about the fountains.   
Morague kindly did a no clog mod but it doesn't work pre-uni  :(

I know, I have Uni but I have it installed on a different machine.  I have not played it in awhile.  I don't download anything anymore that can't be used by the base game, too.  Thankfully, many of the Artists still create things that can be used with or without, UniEP.

My point was that everyone uses the Uni fountain features as a mesh base and for it's animations - they are very useful, but we can't use them without Uni.  However, just the regular plumbing in TS2 base game, has great animations when it comes to spraying water everywhere.  That's why I said it seems like such a waste of good animation.  It's too bad they can't be put to much better use than the Maxis made indoor plumbing fixtures.  I can just picture where they would make great joke objects in the game.

Don't give up, we're all still waiting, too, just like you.


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: SimsHost on 2005 September 03, 04:24:06
I've been working a new day job down in Houston so I've been pretty much out to touch these past two weeks.  Has there been any progress on the perfect potty?


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: witch on 2005 September 03, 05:30:04
Person'd need to be perspacious to perceive the potential progress on the perfect potty.
('pologies)

Edit: Oops, tripped over own cleverness. S/B perspicacious.


Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: SimsHost on 2005 September 03, 15:34:08
Person'd need to be perspacious to perceive the potential progress on the perfect potty.
('pologies)

(http://www.simshost.com/images/char/rofl-yim.gif)




Darn.  I'll try rattling some cages while I'm home for the holiday weekend and see if someone will bite.




Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: Bane~Child on 2005 September 04, 07:51:43
I can't believe this thread is still on the first page.  Has the JMP turbo flush project been moved to a secret location in Casper, Wyoming?  Where did it go?



Title: Re: How about a no-clog or reduced-clog toilet global?
Post by: Kitiara on 2005 September 13, 18:06:22
Bump.


Database? Any progress?