Title: No money for you! Higher bills in seven exciting flavours! Post by: Czezechael on 2009 June 27, 07:04:56 I don't think this has already been done yet, my haphazard perusal of current pudding factory topics did not indicate anything about taxes, but I am totally open to being redundant and useless.
Current household wealth billed twice weekly is 1.3% This will not do! This mod comes in seven flavours, twice-weekly bills of 2.6% (2xbills), twice-weekly bills of 5% (5%bills), and twice-weekly bills of 10% (10%bills). I have made the lump sum variety mod which comes in four exciting flavours - values are double what they would have been otherwise, so "regular" is a single bill each Friday of 2.6%, double is 5.2%, quadbills are 10%, octobills are 20%. You cannot haz lumps and regular bills in the same folder. Choose carefully, for you hold your very lives in your hands. Either die in the vacuum of space, or... choose the variety of billing you'd like the most. For those who just wanted considerably higher bills without sad times and poverty, I'd recommend using the 5% biweekly/10% Friday bills. I'm also uploading my mod to increase the chances of homosexual couples and single parents arriving on the "move in" story mode event. These, as always, go into the ..\Mods\Packages folder. They shouldn't conflict with Awesomeware, but if they do, Awesome > not Awesome. Title: Re: No money for you! Higher bills in three flavours! Post by: Anach on 2009 June 27, 11:50:43 Cool, the higher bills will make things more challenging next time I make a household. I like the idea of having to be very careful with my funds. Have you tried the 5% and 10% versions yourself from a new game? Im wondering if it makes the game impossible or not.
Title: Re: No money for you! Higher bills in three flavours! Post by: J. M. Pescado on 2009 June 27, 11:59:21 as well as lower the amount of forced interaction for autonomous same-sex lovin' actions. Note that this particular setting is GLOBAL to your entire neighborhood and permanent, meaning once the level of directed homosexuality crosses that line, anywhere, in the entire neighborhood, all of your sims will become bisexual. An interesting quirk is that there are not, in fact, actual gay sims. All sims are heterosexual by default, and if you attempt to change this for any sim, ALL sims become bisexual. It's really very warped and backwards compared to TS2, and it is recommended you not attempt to change that until the exact results have been researched thoroughly.Title: Re: No money for you! Higher bills in three flavours! Post by: Czezechael on 2009 June 27, 16:03:01 Hm, interesting and stupid. I'll axe that, then.
I'm using the 10% bills in my game just to see how it is and it's rather difficult, bills for a fambly just starting out have been around $500, which means they'd be paying somewhere around $60 before. They've still managed to get a bit of a monetary padding, so I don't know as that it makes them game impossible, just a bit more difficult. You could use the 10% one and pretend that you're living in the evil clutches of a country that has socialised medicine, or something. Title: Re: No money for you! Higher bills in three flavours! Post by: Nevearo on 2009 June 27, 16:11:28 You could use the 10% one and pretend that you're living in the evil clutches of a country that has socialised medicine, or something. Or one run by EA's CEO.Title: Re: No money for you! Higher bills in three flavours! Post by: Finiksa on 2009 June 27, 19:46:47 You could use the 10% one and pretend that you're living in the evil clutches of a country that has socialised medicine, or something. I don't think you need to pretend. I haven't noticed any payment required when mother leaves the hospital with baby. Title: Re: No money for you! Higher bills in three flavours! Post by: Sknsarp on 2009 June 27, 19:56:23 This is to say, what single day, if any, would you prefer gigantobills to be delivered on? Friday, or whatever day would make them need to be paid by Friday. Title: Re: No money for you! Higher bills in three flavours! Post by: MissKitty on 2009 June 27, 20:48:40 You could use the 10% one and pretend that you're living in the evil clutches of a country that has socialised medicine, or something. Some of us don't need to pretend that at all. ;P Title: Re: No money for you! Higher bills in three flavours! Post by: imyourboy on 2009 June 28, 00:01:28 as well as lower the amount of forced interaction for autonomous same-sex lovin' actions. Note that this particular setting is GLOBAL to your entire neighborhood and permanent, meaning once the level of directed homosexuality crosses that line, anywhere, in the entire neighborhood, all of your sims will become bisexual. An interesting quirk is that there are not, in fact, actual gay sims. All sims are heterosexual by default, and if you attempt to change this for any sim, ALL sims become bisexual. It's really very warped and backwards compared to TS2, and it is recommended you not attempt to change that until the exact results have been researched thoroughly.Are you saying that since I have some gay Sims in my game now the entire neighborhood is bisexual? Or are you saying once the entire gay population grows to 10% then everyone becomes bisexual? Title: Re: No money for you! Higher bills in three flavours! Post by: Czezechael on 2009 June 28, 00:20:12 Are you saying that since I have some gay Sims in my game now the entire neighborhood is bisexual? Or are you saying once the entire gay population grows to 10% then everyone becomes bisexual? I think it means that once you do six player-driven same-sex lovin' actions, your entire hood becomes bisexual. Since there's no attraction or sexual preference stat, it'll just be first-love, first-serve, I'd guess. Title: Re: No money for you! Higher bills in seven exciting flavours! Post by: kiki on 2009 June 28, 01:43:57 I like this newbie Czezechael, it can haz potenshul and I vote we keep it. I'll feed it if someone else potty trains it, because I don't do poop.
I love that this makes bigger bills come once a week - it felt like bills were constantly coming in and that just annoyed the shit out of me. In meatspace I deal with all my bills on a Thursday after I get paid anyway so this suits me perfectly. Title: Re: No money for you! Higher bills in three flavours! Post by: PirateFaafy on 2009 July 06, 15:02:25 Are you saying that since I have some gay Sims in my game now the entire neighborhood is bisexual? Or are you saying once the entire gay population grows to 10% then everyone becomes bisexual? I think it means that once you do six player-driven same-sex lovin' actions, your entire hood becomes bisexual. Since there's no attraction or sexual preference stat, it'll just be first-love, first-serve, I'd guess. This makes a LITTLE bit of superficial sense, if you think about it in a backward EA fashion. Some sheeple might be "offended" by the presence of the ZOMGHEYS in their neighbourhood, so only enable homosexual interaction if the player forces it. Of course, they completely neglected to deal with what happens afterwards. Which is as much as we could expect from them, really. In any case, this means we'll have hoods full of Bisexual sims. Awesome. Title: Re: No money for you! Higher bills in seven exciting flavours! Post by: Euphemism on 2009 July 07, 02:25:43 I don't see how the Bisexual Circus thing is a negative. Maybe I'm just a deviant, but everyone being bisexual sounds... cool.
Title: Re: No money for you! Higher bills in seven exciting flavours! Post by: Savage on 2009 July 12, 09:37:19 Oh Thank you!
I've wanted this ever since The Sims 2. They never pay enough! But now they do... ;D Title: Re: No money for you! Higher bills in seven exciting flavours! Post by: PirateFaafy on 2009 July 12, 17:51:27 I don't see how the Bisexual Circus thing is a negative. Maybe I'm just a deviant, but everyone being bisexual sounds... cool. * Faafy does not disagree. |