More Awesome Than You!

TS3/TSM: The Pudding => The World Of Pudding => Topic started by: jonas on 2009 June 20, 06:31:58



Title: I would like a Smoking Mod - Can it be done?
Post by: jonas on 2009 June 20, 06:31:58
I would like my sims to be able to enjoy the rich, smooth satisfaction that comes from smoking.  I'd like some of my sims to be able to visit Marlboro Country with a cigarette, some sim professor sorts to embellish a smart pipe and of course a big stogie would be available for either the big shots or the wifebeater-clad sort.  For the ladies, an elegant cigarette holder would be great as well.

Basically, what I see needs to happen for this mod (eventually - I know we're not there yet) is for these objects to be made as accessories that employ a simple smoke animation dubbed from one of the in-game animations already present.  I'm not sure which one would work best - I'm keeping my eye out.   The smoking objects would primarily be placed in mouth although a "ring" placement might be easier at first to achieve.

If that's all that is done with the mod someday then that's great, but ultimately, it would be nice to have an actual smoking animation, perhaps an addiction of sorts, a purchase option, and of course an optionally added death possibility in the choking arena for the older sim smokers.

So I'm just putting this out here for ideas on how this could be accomplished.  Feel free to discuss the ways some of this idea could or could not be implemented or add new possibilities for it.  I'll be checking back.

 Really not looking to get into some smoking/anti-smoking thing ok? 


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: Giggy on 2009 June 20, 07:46:11
Too early and we haven't tackled animation yet.

It will take ages for such a mod to come out but it will come.


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: Bass Junkie on 2009 June 20, 08:29:39
Would be better off doing it as a food item rather than an accessory - that way a pack of smokes could be the same as a stacked meal, and instead of grabbing a plate, you'd grab a smoke. Could also be purchased in your groceries. I think the only real benefit for performing a mod of this type is to say we can.


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: J. M. Pescado on 2009 June 20, 09:20:16
When the capacity for animation exists to do such a thing, I will most certainly look to implementing it, complete with the odors, the lung cancer, and all those other fun things you can only get from inhaling a lungful of burning tar.


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: morgy on 2009 June 20, 09:21:41
When the capacity for animation exists to do such a thing, I will most certainly look to implementing it, complete with the odors, the lung cancer, and all those other fun things you can only get from inhaling a lungful of burning tar.

Perhaps add something in that will take days away from your sim's lifetime? :P  LOL   


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: jonas on 2009 June 20, 09:23:48
Oh I know it's way early yet.   ;)   I just want to get some thinking going on it.  

A food item is not a bad idea.  Would they try to eat it though?  That might be getting into a whole mess of stuff.  But it would make it easier to go purchase them.

Quote
I think the only real benefit for performing a mod of this type is to say we can

Mostly, I want it to add character to the sims.  It could really add some interest into screenshots and stories.  Especially movies if we get the smoke animation included.  I picture an evil Cruella-type sim with the cigarette holder or in contrast, the glamorous movie star type. I just have to have a mob boss with a stogie.  Then you have the classic James Dean-y thing with the cigarette.  It just brings more flavor to the sims for the most part.

But the extras could be really cool as well.  I love the ideas of the offensive smell moodlet and days taken away!

Does anyone know how difficult it looks to make new objects at this point?  What kind of knowledge/program will that require? Until the animation gets figured out, there's always the objects, which are basically colored cylinders or tapered cylinders.  


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: Kyna on 2009 June 20, 09:37:09
Really not looking to get into some smoking/anti-smoking thing ok? 

Then stop trying to make it sound glamorous.  Or balance the glamorous movie-star imagery in your posts with some imagery of the ugly side of smoking.


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: cwieberdink on 2009 June 20, 12:22:50

Then stop trying to make it sound glamorous.  Or balance the glamorous movie-star imagery in your posts with some imagery of the ugly side of smoking.

Kyna, lighten up!  Smoking IS glamorous.  See?

(http://i14.photobucket.com/albums/a321/cwieberdink/female-smoker.jpg)


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: MaclimesZero on 2009 June 20, 12:56:16
Then stop trying to make it sound glamorous.  Or balance the glamorous movie-star imagery in your posts with some imagery of the ugly side of smoking.

I suspect there was a bit of tongue-in-cheek going on in that first post. I and all of my friends are smokers, and I cannot imagine any of us describing any "rich, smooth satisfaction" and all that silliness. I think he was being at least mildly sarcastic.


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: timelycorruption on 2009 June 20, 13:27:50
Was there a smoking mod for TS2?


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: Kyna on 2009 June 20, 13:50:46
Then stop trying to make it sound glamorous.  Or balance the glamorous movie-star imagery in your posts with some imagery of the ugly side of smoking.

I suspect there was a bit of tongue-in-cheek going on in that first post.

Yes, I thought the same at first, which is why I didn't comment on the first post.  Then he repeated it in a subsequent post.  Once is tongue-in-cheek.  Twice, and it's starting to sound like he works for a tobacco company and is trying to sell us on the glamour aspects of smoking.

And yes, I admit I am a little over-sensitive on this issue as 4 months ago I quit after 30 years of being a heavy smoker.


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: Blech on 2009 June 20, 14:03:39
My self-sim won't be complete until she has this to show you her stoopid. Another one of the negative moodlets could be waking up with a "sore throat" every god damn day. Or getting super pissy when you run out, until you get more you can only do mean socials.


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: WatersMoon on 2009 June 20, 15:24:04
This is certainly ages away from being possible. I don't think a smoking mod for Sims 2 came out until at least after OFB. The one from 2 was a modified food (actually a glass) item. But I think there were only cigarettes and joints - I never found any usable pipe or cigars.

It would be great to have custom moodlet if smoking is made for the Sims 3. Soar Throat, and maybe some sort of Cigarette Addiction (like a negative moodlet that only goes away after a cigarette - and then comes back after a few hours. Smoking a cigarette would probably raise energy slightly and make the Sim a little less hungry. But maybe a (recolored gray) "stink" would stick around for a while - so that other Sims would think a smoker or recent smoker smelled bad. Also, it would be very cool if smoking shortened a Sim's lifespan! Maybe, if teens smoke on a public lot, the police would pick them up - like with curfews.

Personally, since I don't smoke cigarettes anymore, I'd rather see a pipe or joint - with negative and positive moodlets. Moodlets like the Munchies (a renamed clone of the hungry or really hungry moodlet), perhaps a High moodlet, which would give like an hour + to mood. Smoking a joint would cause a Sim to become very hungry. Maybe Sims could have a slight boost to gaining friendship and a faster social gain with other Sims that are High? And it would have to frequently trigger the Contemplate Surroundings and the Think Hard actions, while also having the random queue drop giving by the Absentminded trait temporarily.

But yeah, cracking into the animations of the game isn't going to be possible for some time. Perhaps also, someday, a grow-able tobacco plant and cannabis plant could be made. After someone figures out how the Sims 3 plants work at all stages. I wish I were helpful into such matters, but I really can't do much without a tutorial to tell me. I am not awesome.


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: Zazazu on 2009 June 20, 15:49:36
And yes, I admit I am a little over-sensitive on this issue as 4 months ago I quit after 30 years of being a heavy smoker.
Yay for Kyna. I've lost too many people in my life to it, basically everyone who smoked consistently for the majority of their life. I have one smoker cousin left, and he's already having problems at "30".

In other news, I want a pony.


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: J. M. Pescado on 2009 June 20, 17:45:44
(http://www.moreawesomethanyou.com/crapola/pony.jpg)


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: jonas on 2009 June 20, 20:28:02
That pony bit was fuckin' awesome.

Alright, onto the post.

First, didn't really intend to come off one way or the other with my posts regarding the "glamorous" side of smoking.  Was I being funny? Yup, I'm always throwing humor into my posts.  However, I used those examples as classic stereotypes because that's how I see them getting used in my game.  So there's that...   However, I DO think the cigarette vastly improves the image of Butterfly shirt trailer woman up there. If she would only move her hand over that mustache... :D


But on to the nitty gritty:  

@ Watersmoon:  I would quote your whole post as it's filled with great ideas.  The power of moodlets! Using moodlets to create the addiction, the smell, all the aspects you mention with pot and smoking are freakin' perfect for this sort of mod.  I keep forgetting moodlets when thinking about possibilities and it's really all about them now.  Basically everything you thought of should be a part of this mod.

I'm thinking that new accessories aren't far away since there is already some simple clothing alteration going on.  I'm sure people are dying to get some better accessories in their game like maybe rings on the other hand?? So hopefully, the first element of this mod won't be too far off.  I want to make the objects myself if I can, but I don't know anything about 3d creation yet or even what program I'll need to learn about.  

Also, what goes into pulling already in-game animations out for objects? Is there generally a lot of coding required for that?


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: McCrea on 2009 June 20, 20:38:15
And yes, I admit I am a little over-sensitive on this issue as 4 months ago I quit after 30 years of being a heavy smoker.
Yay for Kyna.
...
In other news, I want a pony.

I quit 3 weeks ago after 19 years.  Wonder if that's why I finally became confrontational enough to post here.   ;D

There's a fine line connecting the facts that I smoked Camels and that I quit cold-Turkey.

Camels trump ponies.  I want a camel.


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: jolrei on 2009 June 20, 22:47:58
There's a fine line connecting the facts that I smoked Camels and that I quit cold-Turkey.
Camels trump ponies.  I want a camel.

If you only quit 3 weeks ago, I don't doubt it at all.


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: Ashkitty on 2009 June 20, 22:53:02
*lights up a cigarette, drags, instantly offends 90% of people in an eight mile radius*

Quitting is on my list of "things I really need to do but don't actually have the willpower to accomplish."

I never had this fancy animated smoking pack from Sims 2 ya'll are talking about. All I had were some clothing accessory cigarettes. I am jealous. I love the idea of moodlets though. I think sore throat is a little silly.. if you got a bad case of that when you were first smoking, we'd have many less smokers yet. I propose the first moodlet be "Nicotine Euphoria" (a positive bonus); that little happy feeling fresh lungs get when they first hit. Nice little head high there. It's how they get you. Then after a while, this would stop appearing entirely; no bonus. But you have to keep smoking. If you stop, then you get the "Nicotine Fiend" negative moodlet. You need a cigarette, or you get angry, grouchy and sad. I think, after that, and after a length of time has passed -- say a sim month, who knows -- the "sore throat" would be more viable. Or Black Lungs.

I would buy this mod for 56,185,166 ZWD.

But, I would also be content with a little ciggy, joint, and swisher sweet clothing accessory so I can at least take awesome looking screenshots.

Oh by the way Jonas, I thought your initial post was hilariously worded.


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: Lorelei on 2009 June 21, 01:09:45
Katy from the now defunct PCSims (?) made the smokable cigarettes. The files are probably still floating around if you still play TS2.


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: Doc Doofus on 2009 June 21, 04:05:55
Claw made smokeable cigarettes (or weed) for TS1, still available at 8DS as far as I know.  It was a lame animation.  They just stood there and raised their arm up and down a few times.

I think this would be quite feasible if you kept your ambitions small.  I think a cigarette mesh for an accessory item would do the job.  I'd kind of like Bella to have a long cigarette holder.  Sure, she would poke everybody's eye out with it, but hey, that kind of thing never bothered Crammyboy very much, so why sweat the small details?

Cwieberdink, that pic looks just like most of my townies!  We're halfway there!  Now if we could just overcome that small "accessory item mesh" hurdle...


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: Caraleede on 2009 June 21, 04:11:29
Lung Cancer moodlet: -50 Mood + Death.

 ::)

Without negative side-effects, this mod doesn't deserve to even be discussed.


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: Simius on 2009 June 21, 04:32:47
Lung Cancer moodlet: -50 Mood + Death.

 ::)

Without negative side-effects, this mod doesn't deserve to even be discussed.
Which thread are you reading?

So far we have being smelly, withdrawal, buying new smokes, shortening of lifespan, sudden death.  Or do you think those are positive things?

Back on topic... The withdrawal time should be related to how many cigs you have smoked.  Someone who is quiting after smoking 20 cigs should have a harder time than someone who only smoke 1.  I also really like the "nicotine euphoria" for new smokers appearing for a while after they smoked slowly being replaced with "nicotine fiend" for old smokers who haven't smoked in a while.  That seems pretty true to life.


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: OpiumGirl on 2009 June 21, 04:53:05
Yup. A pickuppable object (cigarette) with custom animations.
In TS3 with the great accessible inventory this could be all that's needed.

This mod wasn't actually that great at all, though it sufficed.  All the mods that site produced were ALMOST awesome.  They were just never polished and finished like the ones here though they were some of the greatest projects ever started for the game.  The projects they took on were too big and were never fully implemented without a ton of errors and no real testing after they were  "finished". Still, much of what they did was quite ingenious, if a little rough around the edges.

 I always hoped something better would come out for smoking, or that mod would be updated, but that's all that ever came around.  I definitely hope the Sims 3 has a better one.  If Pescado works on it, that you can bet it will be interesting.  ::)

I am always prepared to see at least one whiner whenever a smoking mod is mentioned.  It's so utterly boring.


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: rosess on 2009 June 21, 06:59:53
I found this TS2 guy dancing around with smoke coming from his hand and did a double-take.

(http://img10.imageshack.us/img10/8829/smoking2.gif)

Turns out the garage was too small to finish painting the car, and when the repair was interrupted the spray-paint animation continued.  For a second I thought I had a real rebel in the game, with his own supplier.   :P


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: WatersMoon on 2009 June 21, 20:51:47
I agree with whoever said that sore throat shouldn't happen after smoking cigarettes. But perhaps a non-timing out smoker's cough moodlet, which could happen after a certain number of cigarettes? I also like the idea that addiction could get stronger with each cigarette smoked. There would have to be an incrementing a counter to keep track - I wonder if that could be made to show up as one of those skill journals, like collecting does. Perhaps lung cancer could be a negative event, that could greatly shorten a Sim's lifespan as well as a permenent very negative moodlet. It would need to based on the number of cigarettes (or cigars) a Sims has used , as well adding in some small probability of lung cancer happening as a Young Adult, a greater probability as an Adult, and a much higher probability for Elders.

Smoking cannabis should cause the sore throat moodlet. But it shouldn't have any chance for lung cancer, since it doesn't cause cancer (http://www.washingtonpost.com/wp-dyn/content/article/2006/05/25/AR2006052501729.html). There would need to be some coughing during use, which could decrease based on how many joints (or pipes) smoked. After some number of joints, there could also be a chronic cough that wouldn't leave unless the Sim completely stopped smoking. Maybe using a smoking a lot of pot could start to effect Sims when not high. Young Adults could just get Absent-Minded's autonomous action Think Hard, without any of the annoying queue dropping, which should happen in the Adult and Elder stages (making them basically Absent-Minded with a new name). Sims could become Potheads as Young Adults,  Stoners as Adults, or Burn-Outs as Elders. Maybe Adults and Young Adults could "get clean" by not smoking weed for a Sim week or two, but Elders couldn't?

Personally, I don't think that Sim Teens should be able use cannabis. But I think they should maybe have an one time only option to "try cigarettes" which would result in the stupid "curfew" cop picking them up, but with a different message.


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: awrevell on 2009 June 21, 21:44:05
There's a fine line connecting the facts that I smoked Camels and that I quit cold-Turkey.
Camels trump ponies.  I want a camel.

If you only quit 3 weeks ago, I don't doubt it at all.

Heck, I quit cold turkey about 4 years ago and I still want a darn cigarette!  According to addiction councilors, nicotine is the hardest addiction to break.   In fact some of us quit smoking but never break the addiction.

That being said, I would like a mod like this too.  How else could I make my younger self-sim do all the things I did at his age.  Of course if I was smart I would probably not have my self-sim make all the same mistakes I made, but what's the fun in that?  Sims were created for us to torture.


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: jonas on 2009 June 22, 04:28:58
Cool - Lots of posts!


*I love the idea of moodlets though. I think sore throat is a little silly.. if you got a bad case of that when you were first smoking, we'd have many less smokers yet. I propose the first moodlet be "Nicotine Euphoria" (a positive bonus); that little happy feeling fresh lungs get when they first hit. Nice little head high there. It's how they get you. Then after a while, this would stop appearing entirely; no bonus. But you have to keep smoking. If you stop, then you get the "Nicotine Fiend" negative moodlet. You need a cigarette, or you get angry, grouchy and sad. I think, after that, and after a length of time has passed -- say a sim month, who knows -- the "sore throat" would be more viable. Or Black Lungs.

I'm certainly on board with this one - Not only is this a good way to portray the addiction, but there's something cool about the "euphoria and fiend" moodlets that I think would really add to this.

I think this would be quite feasible if you kept your ambitions small.  I think a cigarette mesh for an accessory item would do the job.  I'd kind of like Bella to have a long cigarette holder.  Sure, she would poke everybody's eye out with it, but hey, that kind of thing never bothered Crammyboy very much, so why sweat the small details?

My ambitions are actually quite small with this.  In the end, if we get the objects and some smoke animation - I'll be thrilled, but I think we're getting some really good ideas for further modding on this and the moodlets really give new possibilities.  I wonder what it takes to introduce new moodlets into the game?   - Also, hilarious point about the eye-poking and Crammyboy ref! :) Could make for some interesting screens!

I found this TS2 guy dancing around with smoke coming from his hand and did a double-take.

(http://img10.imageshack.us/img10/8829/smoking2.gif)Turns out the garage was too small to finish painting the car, and when the repair was interrupted the spray-paint animation continued.  For a second I thought I had a real rebel in the game, with his own supplier.   :P

I saw this and immediately thought: "Well, well, well... What do we have here?"   8)  That just might be the perfect animation for this mod.  I'm going to try to reproduce that in-game shortly!  Thanks a million for that!

I agree with whoever said that sore throat shouldn't happen after smoking cigarettes. But perhaps a non-timing out smoker's cough moodlet, which could happen after a certain number of cigarettes? I also like the idea that addiction could get stronger with each cigarette smoked. There would have to be an incrementing a counter to keep track - I wonder if that could be made to show up as one of those skill journals, like collecting does.

Smoking cannabis should cause the sore throat moodlet. But it shouldn't have any chance for lung cancer, since it doesn't cause cancer (http://www.washingtonpost.com/wp-dyn/content/article/2006/05/25/AR2006052501729.html). There would need to be some coughing during use, which could decrease based on how many joints (or pipes) smoked. After some number of joints, there could also be a chronic cough that wouldn't leave unless the Sim completely stopped smoking. Maybe using a smoking a lot of pot could start to effect Sims when not high. Young Adults could just get Absent-Minded's autonomous action Think Hard, without any of the annoying queue dropping, which should happen in the Adult and Elder stages (making them basically Absent-Minded with a new name). Sims could become Potheads as Young Adults,  Stoners as Adults, or Burn-Outs as Elders. Maybe Adults and Young Adults could "get clean" by not smoking weed for a Sim week or two, but Elders couldn't?

Personally, I don't think that Sim Teens should be able use cannabis. But I think they should maybe have an one time only option to "try cigarettes" which would result in the stupid "curfew" cop picking them up, but with a different message.


What are you? Some kind of human idea well? You're really good at this.

I think all this stuff is worth getting in the mod and now that we've got a possible animation to eventually, someday, maybe use; the rest could be added over time.

On the topic of the "smoking death"(damn this is sensitive  - I'm not saying no to this and I'm perfectly fine if it's decided otherwise{like I have any real say}, but I'm just putting this opinion out there so please don't freak the hell out with personal stories and threats of eternal damnation anyone):

I, for one, would rather not use lung cancer in the mod for several reasons:

1. I don't think many people want to see the "C" word in the sims as nearly all of us have been touched by it somehow.
2. Here we go - Not everyone who gets lung cancer smokes and not everyone who smokes gets lung cancer.
3. The disease is kind of a weird one to implement into the mod - If they die suddenly with the simple announcement that it was lung cancer, then fine - that's easy - but also a little lame.  And otherwise, how would we portray it?

What I prefer to use is an Emphysema Death, also for a couple reasons:

1. Pretty much all long-term smokers will face it.  (and frankly, this scares me more than the cancer)
2. This could easily be portrayed and even almost fun to portray as the sims would eventually start coughing a little bit and over the days/years that cough would increase in length and seriousness as the smoking continues until eventually, and shortly into their elder years, they start coughing into a choking thing as smoke builds up around them and envelops them and they die.  *Edit - Plus, this makes this mod a handy way to get rid of all those pesky elder sims.  ;D


And on the Addiction aspect:  What about making it so they reach a point where there is no stopping?  Like, where a sim may try to quit smoking, but it keeps getting added into their inventory and the use becomes automatic? I think that would be kinda cool and funny to implement.


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: OpiumGirl on 2009 June 22, 05:07:19
Or we can make up some ridiculous name that isn't recognizable as a real disease!  Like "Death from Smokefixiation".


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: jonas on 2009 June 22, 07:22:12
Also brilliant.  Heck, death by smoking is fine by me. Or Simbacco disease.  Or just "Smoking Death" or "Choked by Smoke" - anything is preferable to me than the ol' boring and depressing cancer thing.


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: jolrei on 2009 June 22, 13:19:27
Smoking should increase fun, counteract the "stressed out" moodlet, or something, but have risk associated.  It should be more than just animation to look at, or why would I waste my time getting sims to do it.  There should be a positive purpose, and a possible negative effect.

It could simply increase the chance of burning to death.  Sims smoking would have some chance of spontaneously bursting into flames. 

In this scenario, my sim, coming out of a "work hard" period at work, with a lot of stress and a bad mood, could have a smoke which would relieve his stress.  However, he might also die.  This would be the chance you take as a player.  If you want to kill the sim, you just get him to chainsmoke.  This could operate on the same principles as TJ's increased chance of alien abduction mod for TS2.  Thus, death would not happen every time a sim smoked, but often enough to be lulzy. 

It could also be made a spontaneous action for townies, which would help in population control.  On the other hand, if it advertised too highly, one would risk turning one's hood into the 1950s (when EVERYONE smoked).

Build your own James Dean sim and watch him burn.

I never quite see why the sims world should emulate the real world too much.  If I wanted the real world, I'd stay there.


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: sjsrlhrljh on 2009 June 22, 16:45:52
...

I never quite see why the sims world should emulate the real world too much.  If I wanted the real world, I'd stay there.

Agreed! I remember the TS2 mod that gave female sims periods. Wtf?


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: J. M. Pescado on 2009 June 22, 16:48:13
If by "periods", you mean "diapers were dropped all the floor, and sims could stomp pee out of them". That was just disturbing and wrong.


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: Simius on 2009 June 22, 17:01:48
Smoking should also add 4 hours to your fatigue meter... So you can't work out as long.  (But it shouldn't stack... so smoking 2 cigarettes doesn't make you fatigued all of a sudden).


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: wendylady on 2009 June 22, 17:14:58
side note from ex smoker :: add less hunger, as a lot of people smoke instead of munchies on food.


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: Niomi on 2009 June 22, 17:35:15
It would like to see a larger system of long term health complete with benefits that come with fitness and drawbacks to fatness beyond lack of skill. Sims could have a deeper fear of death this way. Perhaps complete with conflicting wishes to "eat apple pancakes" and "loose x pounds". Smoking, drinking, allergies (could add a trait with negative moodlet during certain seasons if the expansion comes out for TS3) alcohol, injury, disease and drug use could all be part.


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: WatersMoon on 2009 June 22, 17:46:09
What are you? Some kind of human idea well? You're really good at this.
Nope, I just pay attention when I play the game, and saw a lot of the Mods this from the Sims 2. I just stated exactly how I would do this, were I at all capable currently of modding for the Sims 3. Which I am not. *laughs* I would near a really easy tutorial to even start learning how to. So all I have are ideas, and no talent to implement them.

On the topic of the "smoking death"(damn this is sensitive  - I'm not saying no to this and I'm perfectly fine if it's decided otherwise{like I have any real say}, but I'm just putting this opinion out there so please don't freak the hell out with personal stories and threats of eternal damnation anyone):

I, for one, would rather not use lung cancer in the mod for several reasons:

1. I don't think many people want to see the "C" word in the sims as nearly all of us have been touched by it somehow.
2. Here we go - Not everyone who gets lung cancer smokes and not everyone who smokes gets lung cancer.
3. The disease is kind of a weird one to implement into the mod - If they die suddenly with the simple announcement that it was lung cancer, then fine - that's easy - but also a little lame.  And otherwise, how would we portray it?

What I prefer to use is an Emphysema Death, also for a couple reasons:

1. Pretty much all long-term smokers will face it.  (and frankly, this scares me more than the cancer)
2. This could easily be portrayed and even almost fun to portray as the sims would eventually start coughing a little bit and over the days/years that cough would increase in length and seriousness as the smoking continues until eventually, and shortly into their elder years, they start coughing into a choking thing as smoke builds up around them and envelops them and they die.  *Edit - Plus, this makes this mod a handy way to get rid of all those pesky elder sims.  ;D
You are correct. Having any sort of cancer in the game would be way too painful for most players. But emphysema can also be painful for some players, who have lost someone to it. I think having a unique Sim disease that could be acquired from smoking would be a better option.

Also brilliant.  Heck, death by smoking is fine by me. Or Simbacco disease.  Or just "Smoking Death" or "Choked by Smoke" - anything is preferable to me than the ol' boring and depressing cancer thing.
I like the "Simbacco Disease". It could to start out like a cold, with some coughing. Maybe it could progress to make them feel nauseated, because that is basically what the Sims 3 gives for sickness. They wouldn't be able to get rid of it, and it should start drastically subtracting from their life for all future cigarettes they smoke. They should mainly just die of old age, because their lives would be a bit shorter. But a custom death could probably eventually be made.

It could simply increase the chance of burning to death.  Sims smoking would have some chance of spontaneously bursting into flames. 

In this scenario, my sim, coming out of a "work hard" period at work, with a lot of stress and a bad mood, could have a smoke which would relieve his stress.  However, he might also die.  This would be the chance you take as a player.  If you want to kill the sim, you just get him to chainsmoke.  This could operate on the same principles as TJ's increased chance of alien abduction mod for TS2.  Thus, death would not happen every time a sim smoked, but often enough to be lulzy. 

It could also be made a spontaneous action for townies, which would help in population control.  On the other hand, if it advertised too highly, one would risk turning one's hood into the 1950s (when EVERYONE smoked).
Maybe there could also be a small chance of catching the Sim on fire every time they smoke (cigarettes or cannabis), which could decrease as Sims used more (and presumably work a lighter or match properly). Perhaps Clumsy and/or Unlucky Sims would have a much higher chance of lighting themselves on fire. And Pyros might be more drawn to smoking, since it involves fire?

Smoking should also add 4 hours to your fatigue meter... So you can't work out as long.  (But it shouldn't stack... so smoking 2 cigarettes doesn't make you fatigued all of a sudden).
But cigarettes are actually a stimulant. Would it maybe be possible to decrease the amount of time they can exercise, but add a tiny bit to their Energy meter. I think that would work best, if it were possible. Or maybe a custom moodlet that would prevent them from exercising, sort of like Fatigued by shorter.

side note from ex smoker :: add less hunger, as a lot of people smoke instead of munchies on food.
I agree completely. Smoking cigarette should decrease hunger by a good amount. And smoking cannabis would need to greatly increase hunger, as it has the opposite effect. I gain some weight after giving up cigarettes, as did my sister, she's the only sibling I have that has quit smoking, both my brothers and both of my parents do.


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: Simius on 2009 June 22, 19:46:14
But cigarettes are actually a stimulant. Would it maybe be possible to decrease the amount of time they can exercise, but add a tiny bit to their Energy meter. I think that would work best, if it were possible. Or maybe a custom moodlet that would prevent them from exercising, sort of like Fatigued by shorter.

Fatigue is independent of energy in the sims 3.  So we could do both... a slight boost to energy but an increase in fatigue.  Maybe whatever moodlet we'd use for "just smoked" would work like the caffeine moodlet in that the being tired moodlets would be suppressed while it is active.


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: WatersMoon on 2009 June 23, 14:40:35
Fatigue is independent of energy in the sims 3.  So we could do both... a slight boost to energy but an increase in fatigue.  Maybe whatever moodlet we'd use for "just smoked" would work like the caffeine moodlet in that the being tired moodlets would be suppressed while it is active.
Wow. Thank you for telling me. I wasn't aware that they were separate (since most of my Sims don't spend a lot of time working out), but that makes things far better and easier.


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: J. M. Pescado on 2009 June 23, 16:18:00
If I ever support them into the game, I'm going to refer to them as Death Sticks. Like the caffeine buzz crash, your sim will then get a negative moodlet of "Could use a Death Stick". To prevent the negative moodlet, you must then give your sim another death stick, and thus the cycle of addiction continues.


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: morriganrant on 2009 June 23, 22:43:48
Sims not currently smoking become stressed more easily until they get their death stick.
I had no interest in having this in my game until people other then the OP started giving ideas. Now it sounds like a lovely way to torture my sims.


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: Doc Doofus on 2009 June 24, 00:42:47
After the smoking mod, can we also introduce an auto-asphyxiation mod for the game?  It has so many characteristics in common.  We could have Sims spontaneously hanging themselves while wanking off, with a 10% chance that they will drop dead.  Clumsy sims (like that David Carradine sim I was thinking of making) would have a 25% chance of dying. 

As for that "period" mod mentioned way up above...  I am so, so impressed!  It's not that I would ever want to use that in my game.  It's just the fact that somebody would -- and somebody COULD -- make such a thing that impresses me so much.  What a game!  That person has crossed the line from entertainment into true performance art.  Really, you could take that mod to Venice Beach to show it off and put a hat on the ground, next to the hats from all the other schizo body-painted freaks, and people would give you their money just to acknowledge that you have expanded their consciousness in a unique way.


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: Lomesul on 2009 June 24, 01:50:44
The mod should have a chance of the smoking sim burning to death, due to falling asleep in bed with a lit death stick (and possibly burning not only the bed, but the entire house down!).  What about second hand smoke causing nearby sims (especially family members who breathe second hand smoke all the time) to get ill?  And stinky ash trays that need to be dumped into the trash on a regular basis.


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: minidoxigirli on 2009 June 24, 06:03:02
After the smoking mod, can we also introduce an auto-asphyxiation mod for the game?  It has so many characteristics in common.  We could have Sims spontaneously hanging themselves while wanking off, with a 10% chance that they will drop dead.  Clumsy sims (like that David Carradine sim I was thinking of making) would have a 25% chance of dying. 

I love it.  I'd download it in about two seconds.  But it would need a custom announcement in the newspaper.  Someone more creative than I should definitely write it.


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: Aaroc on 2009 June 24, 13:38:01
I was thinking about this mod earlier and got an idea for how to keep track of the moodlets one would get from smoking.

I'm not sure how difficult it would be to add a new skill to the game, but having a smoking "skill" which would really serve as an addiction instead, would be a way to keep track of how severely the need for a cigarette would affect the sim in question.

For example, if you only had one smoking skill point, you might get a positive moodlet from smoking a cigarette, that actually increases your mood a bit, but by the time you have 8 or 9 skill points, you get a -50 moodlet if you haven't had a cigarette in the last hour or so.

And then of course when you master the "Death Stick Skill" You die.

The only problem with this method is that a sim could never quit smoking without dire consequences because of a permanent -50 moodlet. But what's worse.. that moodlet, or dying by maximizing the skill?


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: Budgie on 2009 June 24, 14:25:43
And then of course when you master the "Death Stick Skill" You die.

The only problem with this method is that a sim could never quit smoking without dire consequences because of a permanent -50 moodlet. But what's worse.. that moodlet, or dying by maximizing the skill?

Maybe not a permanant moodlet, but one that decreases over time, reletive to how long it's been since the last Death Stick (a matter of days-weeks, depending on lifespan settings) and levelling out at a -10 "Death Stick craving" moodlet after a few weeks or so. And maybe during the quitting time if you have free will on, the sim would go buy and smoke a Death Stick if you left them alone for too long. And there could be conversation options about smoking, like "Complain about Death Sticks" or a family member could "Ask to quit smoking".


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: WatersMoon on 2009 June 24, 20:44:35
As I understand it, for addicts, the craving to smoke cigarettes never goes away. So a permanent -10 craving would be accurate according to that information. Shopping autonomously would be a problem, I feel. When I am controlling a Sim/Sim family, I don't want them to be able to wander off and purchase things that I might not want them to have. I would be fine if they had an extra pack and tried to smoke more, but not with them shopping without my permission. I love the idea of having conversations about smoking, and especially trying to ask family and friends to stop smoking - especially autonomously. I don't know if it will be possible to actually create a new skill and skill journal, but having a hidden "skill level" that actually measures the severity of cigarette addiction.

I also think that Sims should be able burn themselves and their furniture accidentally. I like the idea of them falling asleep while smoking could burn them up. Good population control. *wink*


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: superransom on 2009 June 24, 22:05:18
As I understand it, for addicts, the craving to smoke cigarettes never goes away.

It really depends on the person. I quit over a year ago and have no cravings, and I was addicted for 12+ years. I have a buddy who quit like three six years ago and he still drools at the thought of a cigarette. In my opinion if you still want to smoke after not smoking for that long, then you quit wrong. He gets pretty irritated when I say that.

Edit to fix math error.


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: Zaphod Beeblebrox on 2009 June 25, 00:11:57
If I ever support them into the game, I'm going to refer to them as Death Sticks. Like the caffeine buzz crash, your sim will then get a negative moodlet of "Could use a Death Stick". To prevent the negative moodlet, you must then give your sim another death stick, and thus the cycle of addiction continues.

I would seriously consider a sacrifice, chanting, and the whole nine yards if this could be implemented. 

As for that period mod, I admit to having it when I still played Sims 2.  Why?  I love to torture my sims.  I mean, I torture them because I love them.  Or is it that I love them because I torture them?  Eh, que sera, sera.


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: Lurker on 2009 June 25, 00:16:48
For a special death by Simbacco a spontaneous combustion would be awesome. The sim would just burst into flames, scream a bit then curl up.

Maybe a coffee clone could do it as it already has a good moodlet when immediatly drunk (the energy one), then a bad one a couple of hours after (the grumpy one). Adding some moddlets ideas for that: a bad breath moodlet that would only go away by brushing your teeth and a bad smell one that would annoy non-smoker sims whereas smoker sims would immediately have an urge for a death stick if they smell that odor.
EDIT: typo


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: Budgie on 2009 June 25, 02:05:21
whereas smockers sims would immediately have an urge for a death stick if they smell that odor.
Yeah, that would be a cool feature. As for the idea of addiction, I don't know how complicated it would be to implement, but what if the lasting negative moodlet/deisre for a death stick depended on personality traits? Like a lucky sim might have an easier time quitting, or maybe one that's a coward might have a harder time kicking the habit.


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: WatersMoon on 2009 June 25, 17:09:50
As I understand it, for addicts, the craving to smoke cigarettes never goes away.
It really depends on the person. I quit over a year ago and have no cravings, and I was addicted for 12+ years. I have a buddy who quit like three six years ago and he still drools at the thought of a cigarette. In my opinion if you still want to smoke after not smoking for that long, then you quit wrong. He gets pretty irritated when I say that.

Edit to fix math error.
Did you have cravings to begin with? I was never addicted, because I was able to just quit with no cravings at all. I think maybe people who still want to smoke after quitting probably didn't really want to quit to begin with. So, the way I figure it are only the addicts who still have cravings, as opposed to people who have smoked, enjoyed it, but never gained that strong physical and mental addiction in the first place. Many of the people I know that have quit weren't addicts to begin with, and so have a much easier time quitting. Then there are those people who quit for many years, and then start smoking again in stressful situations.

Those people are who I think of, when I think of cigarette/other-forms-of-tobacco addiction. People who simply have decided with their entire mind that they just don't want or need to smoke anymore, they don't crave it. Or at least, that is my interpretation of it, given all of the smokers and ex-smokers and ex-ex-smokers that I have known. I don't actually know all of the specifics of tobacco/nicotine addiction.
Yeah, that would be a cool feature. As for the idea of addiction, I don't know how complicated it would be to implement, but what if the lasting negative moodlet/deisre for a death stick depended on personality traits? Like a lucky sim might have an easier time quitting, or maybe one that's a coward might have a harder time kicking the habit.
I like the idea that traits might influence how Sims smoke and become addicted (or don't). Perhaps a cowardly Sim might be scared to try smoking in the first place? And maybe Genius Sims might refuse to smoke cigarettes at all.


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: Blech on 2009 June 25, 17:32:44
Saying that you are not addicted to nicotine after ingesting it for years is like saying you are the one speshul snowflake who doesn't burn when exposed to fire. It is extremely addictive to all humans, that's kinda the point. You don't gain any points for being the one person who can quit without cravings, and you are inadvertently helping Big Tobacco by saying that this drug is not addictive. They can't even say that anymore, (because it has been proven to be a LIE over and over again), so it's good for them when their customers or former customers do the lying for them.

You may think you're being inspirational when you say it's possible to quit without cravings, but in fact it's extremely detrimental to the morale of someone trying to quit when they hear this crap about how they wouldn't want a smoke if they were serious about quitting. IMHO, it's equivalent to telling someone addicted to crack that if they just really really want to, they can quit at anytime, without all that sciencey crap to help them. Why don't you guys go do some more research about the effects of nicotine on the brain before spouting bullshit that flys in the face of modern medicine?


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: J. M. Pescado on 2009 June 25, 17:44:03
Cravings don't exist. They're purely a figment of your imagination and exist only in your head. Just ignore them. Anything incapable of actually exerting physical force to stop you can simply be ignored.


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: Blech on 2009 June 25, 17:53:44
Cravings don't exist. They're purely a figment of your imagination and exist only in your head. Just ignore them. Anything incapable of actually exerting physical force to stop you can simply be ignored.

LOL I am going to print this out and carry it around, when I try to quit.


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: superransom on 2009 June 25, 18:10:15
As I understand it, for addicts, the craving to smoke cigarettes never goes away.
It really depends on the person. I quit over a year ago and have no cravings, and I was addicted for 12+ years. I have a buddy who quit like three six years ago and he still drools at the thought of a cigarette. In my opinion if you still want to smoke after not smoking for that long, then you quit wrong. He gets pretty irritated when I say that.

Edit to fix math error.
Did you have cravings to begin with?

I was hooked for those 12+ years I smoked. I attempted quitting more times than I can remember during that span. In the end all it took was reading the right book at the right time.

Saying that you are not addicted to nicotine after ingesting it for years is like saying you are the one speshul snowflake who doesn't burn when exposed to fire. It is extremely addictive to all humans, that's kinda the point. You don't gain any points for being the one person who can quit without cravings, and you are inadvertently helping Big Tobacco by saying that this drug is not addictive. They can't even say that anymore, (because it has been proven to be a LIE over and over again), so it's good for them when their customers or former customers do the lying for them.

You may think you're being inspirational when you say it's possible to quit without cravings, but in fact it's extremely detrimental to the morale of someone trying to quit when they hear this crap about how they wouldn't want a smoke if they were serious about quitting. IMHO, it's equivalent to telling someone addicted to crack that if they just really really want to, they can quit at anytime, without all that sciencey crap to help them. Why don't you guys go do some more research about the effects of nicotine on the brain before spouting bullshit that flys in the face of modern medicine?

You read into a lot when I've said very little. I never said nicotine isn't addictive, nor did I say I never got "cravings". But I have quit for a year and I don't get them anymore (you're welcome to hand me out points for this, but I can tell you that my lack of missing nicotine after quitting is not unique). My intention in pointing this out wasn't to be inspirational, as this is not a how to quit smoking forum. It's talking about smoking and the effects that it would have on our sims. My point is that some people can quit and nicotine no longer effects affects them, and some can quit and it continues to dominate their lives. I'd hate to have my sims have a negative moodlet FOREVER because they smoked and then quit, and that's why I brought this up.

Incidentally if you are trying to quit, I can recommend a really good book for it.

Edit to fix grammar error.


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: morriganrant on 2009 June 25, 22:39:58
Typically it's been people with patterns and habits involving smoking that get the most cravings. There is a guy I know who is addicted to pot. Pot is not physically addictive but it is mentally, because he has patterns that he follows with it. He wakes up before work, smokes, gets stressed out, smokes, smokes before bed... yadda yadda. Biggest pot head I know. He is actually incapable of controlling his angry rages on his own any more because he relied upon pot every time he got worked up. Most smokers have patterns and just the motion of taking a drag can become a habit. One guy I know did successfully quit certain cigarettes with no craving for them, by taking up Clove cigs. This kept the motion and the habit, while reducing the nicotine. He doesn't crave the nicotine anymore, but still has to have a focus after those activities that he would have lit up for. My grandmother quit smoking years and years ago, only she did it by replacing cigarettes with something else. She is obsessed with gum and chap stick. Mainly the chap stick, she replaced the original motions with something else, no cravings for nicotine. She will fiend for a tube of chap stick though.


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: vincemw on 2009 June 26, 00:31:03
My dad's been smoking since he was 13, and he's now 46. He never quit once


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: Bass Junkie on 2009 June 26, 00:45:31
My dad's been smoking since he was 13, and he's now 46. He never quit once

What a role model, teaching you to never give up!


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: Aaroc on 2009 June 26, 03:08:18
I'm 26 and I've been smoking since I was 12 or so. The only times I've ever quit was when I simply had no choice. such as when I went to Marine Corps Boot Camp. Not allowed to smoke there of course, but the day I got home I bought some cigarettes immediately after having gone without even a fiending for one in 3 months.

Of course I had to quit again for a month a month later because of MCT. I've simply never really had a want to quit. The only thing making me consider it now is because of the ridiculous prices.


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: Doc Doofus on 2009 June 26, 04:26:36
Okay, I have another idea.  If we HAVE to give the cigarettes unpleasant side effects, let's not make it so grim nobody wants to play with it.

I suggest that smoking Sim-cigarettes should make your Sims have gay lusty thoughts.  It should give them wants to flirt/kiss/woohoo with any nearby sims of the same sex, regardless of their relationship level.  (Maybe it makes gay sims have straight thoughts?) 

Now that could create some interesting gameplay opportunities.  And I'm sure there is an interesting moral message in there, somewhere, although I'm not sure what.


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: Bass Junkie on 2009 June 26, 04:34:22
That's the stupidest thing I've ever heard, I fail to see how that is even remotely related to the effects of nicotine.


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: morriganrant on 2009 June 26, 04:49:43
Okay, I have another idea.  If we HAVE to give the cigarettes unpleasant side effects, let's not make it so grim nobody wants to play with it.
There seems to be plenty of people in this thread who would play with it if it was that grim. Part of the fun here is ruining their little sim lives. I could also see it and a useful teaching tool for kids. Anyway, I seriously doubt most of this thread could be implemented at all. It's just idle musings.

I suggest that smoking Sim-cigarettes should make your Sims have gay lusty thoughts.  It should give them wants to flirt/kiss/woohoo with any nearby sims of the same sex, regardless of their relationship level.  (Maybe it makes gay sims have straight thoughts?) 
Sounds more like X to me.


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: timelycorruption on 2009 June 26, 19:21:24
Okay, I have another idea.  If we HAVE to give the cigarettes unpleasant side effects, let's not make it so grim nobody wants to play with it.

I suggest that smoking Sim-cigarettes should make your Sims have gay lusty thoughts.  It should give them wants to flirt/kiss/woohoo with any nearby sims of the same sex, regardless of their relationship level.  (Maybe it makes gay sims have straight thoughts?) 

Now that could create some interesting gameplay opportunities.  And I'm sure there is an interesting moral message in there, somewhere, although I'm not sure what.

Wasn't it said by Pescado that sims have no predetermined gender preference in TS3?


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: Zouflain on 2009 June 28, 00:31:11
...I suggest that smoking Sim-cigarettes should make your Sims have gay lusty thoughts... And I'm sure there is an interesting moral message in there, somewhere, although I'm not sure what.
Smoking leads to being gay?  I seriously hope you're kidding, lol.

Originally I cringed away from the idea of cigarettes in The Sims, probably because I can't stand the habit and many of the people around me who've succumbed to it develop an entitlement complex (I want to smoke, so you have to breath it too, and if you say anything about me breathing my cancerous death fumes down your throat, you're persecuting me!), but if it weren't a positive or encouraged thing, then I could see having it in game.  To incorporate something like that though, I think it would be a lot of work for little real gain.  Instead of smoking, other addictions might be more feasible, like chewing tobacco, as it doesn't require a massive host of new animations.


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: McCrea on 2009 June 28, 01:41:59
many of the people around me who've succumbed to it develop an entitlement complex (I want to smoke, so you have to breath it too, and if you say anything about me breathing my cancerous death fumes down your throat, you're persecuting me!)

Waah, waaah, I don't know why I have to breathe car exhaust if I want to jog on the sidewalk.

I see it more as succumbing to bullshit civil rights, rather than any complex.  It seems similar to anything else so many other things where someone wants to do something legal, and someone opposes it.  Usually, the opposition just has to STFU.

Like if I have to tolerate that quart of Chanel #5 that broad near me is wearing.  It doesn't matter if I'm getting sick and dizzy and I swear I'm breaking out in hives... she is entitled to wear it.  I doubt she has an "entitlement complex" -- which I don't believe is a correct term.

A more fundamental example would be the freedom of speech.  So, people can say what they want, when they want, keeping in mind certain legal responsibilities, like avoiding harassment and liable, and local provisions such as decibel level and time of day for disturbing the peace.  Most of the time, if someone says something you don't like, you just have to suck it up.  They are entitled to speak -- they don't have a complex.  Unfortunately, we do not have the right to silence.  They are entitled; we have to tolerate.  Being entitled isn't a complex.


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: Zouflain on 2009 June 28, 05:56:46
Waah, waaah, I don't know why I have to breathe car exhaust if I want to jog on the sidewalk.

I see it more as succumbing to bullshit civil rights, rather than any complex.  It seems similar to anything else so many other things where someone wants to do something legal, and someone opposes it.  Usually, the opposition just has to STFU.
I think you misunderstand to whom I was referring.  Certainly smoking in a legal area is something I'd just have to deal with.  I mean the kind of people who will walk up to you/your group, light a cigarettes next to or upwind of you, then get enraged if you ask them to kindly smoke somewhere else - especially when you're in a state mandated no smoking area.  Or people who think it's funny to stand in a vortex so that passing air pulls their smoke into the aforementioned building, as is the case I so frequently have to encounter.  They feel entitled to fuck with other people for no apparent reason.  Certainly it's within someone's rights to smoke, but being an asshole about it is something else entirely.


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: jonas on 2009 June 28, 08:04:23
Me again, I've been away a few days with school stuff and other annoying rl things plus the patch temporarily killed my playtime.

I see this thread is showing some evidence of erosion into the realm of a smoking debate.  While I also have strong feelings in that arena, I will keep them to myself to stay on-topic here.

 Again, mostly what I'm looking for is for my sims to have their Simbacco habits made graphically representable and as a boon for storytelling.  The mod with moodlets and death extras is an exciting additional possibility and this thread is here to see how such a mod could be accomplished.

That being said, there have been some cool suggestions/implements and one..other one.


For a special death by Simbacco a spontaneous combustion would be awesome. The sim would just burst into flames, scream a bit then curl up.

Maybe a coffee clone could do it as it already has a good moodlet when immediatly drunk (the energy one), then a bad one a couple of hours after (the grumpy one). Adding some moddlets ideas for that: a bad breath moodlet that would only go away by brushing your teeth and a bad smell one that would annoy non-smoker sims whereas smoker sims would immediately have an urge for a death stick if they smell that odor.
EDIT: typo

Love this idea of the coffee clone being used.  Maybe it could even be tweaked for a more powerful moodlet swing!  While I still like the thought of the sim choking as smoke envelops them to death, Spontaneous combustion is always nice and fun to see in the Sims and probably a lot easier to implement animation-wise than the smoking one.

But cigarettes are actually a stimulant. Would it maybe be possible to decrease the amount of time they can exercise, but add a tiny bit to their Energy meter. I think that would work best, if it were possible. Or maybe a custom moodlet that would prevent them from exercising, sort of like Fatigued by shorter.

Fatigue is independent of energy in the sims 3.  So we could do both... a slight boost to energy but an increase in fatigue.  Maybe whatever moodlet we'd use for "just smoked" would work like the caffeine moodlet in that the being tired moodlets would be suppressed while it is active.

Simious and Watersmoon's thoughts on the caffeine moodlet and higher fatigue is something I would think is a must for this mod.

side note from ex smoker :: add less hunger, as a lot of people smoke instead of munchies on food.
Again, this should be a feature.

If I ever support them into the game, I'm going to refer to them as Death Sticks. Like the caffeine buzz crash, your sim will then get a negative moodlet of "Could use a Death Stick". To prevent the negative moodlet, you must then give your sim another death stick, and thus the cycle of addiction continues.
  Totally cool with the Death Stick name (want stogies and pipes too, though) and I think this is a great way to implement the addiction.

I'm not sure how difficult it would be to add a new skill to the game, but having a smoking "skill" which would really serve as an addiction instead, would be a way to keep track of how severely the need for a cigarette would affect the sim in question.

For example, if you only had one smoking skill point, you might get a positive moodlet from smoking a cigarette, that actually increases your mood a bit, but by the time you have 8 or 9 skill points, you get a -50 moodlet if you haven't had a cigarette in the last hour or so.

And then of course when you master the "Death Stick Skill" You die.

The only problem with this method is that a sim could never quit smoking without dire consequences because of a permanent -50 moodlet. But what's worse.. that moodlet, or dying by maximizing the skill?

This idea cracks me up as well and could be an interesting and fun way to show the addiction - the massive hit to the sim's moodlet accurately portrays most smoker's (certainly my own) mood when going too long without.  There would have to be a way to kill the permanence though eventually - like how the "furious" relationship bar goes down in time....somehow.


Okay, I have another idea.  If we HAVE to give the cigarettes unpleasant side effects, let's not make it so grim nobody wants to play with it.

I suggest that smoking Sim-cigarettes should make your Sims have gay lusty thoughts.  It should give them wants to flirt/kiss/woohoo with any nearby sims of the same sex, regardless of their relationship level.  (Maybe it makes gay sims have straight thoughts?) 

Now that could create some interesting gameplay opportunities.  And I'm sure there is an interesting moral message in there, somewhere, although I'm not sure what.

I want to give you the Bunny with a Pancake image for this one, but that belongs to Pescado on this site.  I also want to call you names reserved for people with fewer mental capacities but instead I'm just going to go WTF??!?!??!?


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: J. M. Pescado on 2009 June 28, 08:11:41
Or people who think it's funny to stand in a vortex so that passing air pulls their smoke into the aforementioned building, as is the case I so frequently have to encounter.  They feel entitled to fuck with other people for no apparent reason.
Oh, that one's easy. Just discreetly dump a chamber pot on them.


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: edejan on 2009 June 29, 15:51:47
I'd love to see a smoking mod with extreme chain smoking.  I have a character who badly needs this mod.  And I don't care about all the political/health crap.  That's real life.  I just want my sim (his mother actually) to be able to walk around with a cigarette hanging out of her mouth and an ashtray in her hand.  And the ability to tap her cigarette ash off on the side of the ashtray in her hand or just randonly on to the floor just like the real old time smokers did.  And putting down the ashtray on every table corner she walks by.  No big health problems, nothing complicated...maybe a contentment/relaxation moodlet or relief from anxiety.  That would be cool and fun.  I don't see this as glamorizing smoking, it was just a fact of life for many people.


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: Blech on 2009 June 29, 16:34:14
I'd love to see a smoking mod with extreme chain smoking.  I have a character who badly needs this mod.  And I don't care about all the political/health crap.  That's real life.  I just want my sim (his mother actually) to be able to walk around with a cigarette hanging out of her mouth and an ashtray in her hand.  And the ability to tap her cigarette ash off on the side of the ashtray in her hand or just randonly on to the floor just like the real old time smokers did.  And putting down the ashtray on every table corner she walks by.  No big health problems, nothing complicated...maybe a contentment/relaxation moodlet or relief from anxiety.  That would be cool and fun.  I don't see this as glamorizing smoking, it was just a fact of life for many people.

But if you remove the element of torture, it's not fun anymore. You can't have the carrot without the big stick. :(


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: simsdesperado on 2009 June 29, 17:07:19
Maybe they should just add the coughing and choking animations the sims do while eating. My sims always do them and they're so annoying, especially considering the food is most of the time great, excellent or perfect quality. It would make more sense for smokers to have bad coughing fits, thogh I know most of them don't usually. maybe every now and then would be nice.


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: edejan on 2009 June 29, 23:51:29


But if you remove the element of torture, it's not fun anymore. You can't have the carrot without the big stick. :(
[/quote]

LOL - good point!

And I love the idea about the coughing.   Smokers I know cough constantly!!   


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: WatersMoon on 2009 June 30, 20:32:35
I suggest that smoking Sim-cigarettes should make your Sims have gay lusty thoughts.  It should give them wants to flirt/kiss/woohoo with any nearby sims of the same sex, regardless of their relationship level.  (Maybe it makes gay sims have straight thoughts?) 
I believe that you are referring to MDMA (http://en.wikipedia.org/wiki/MDMA).

I've never seen a Sim choke on food, but that would be perfect for a smoking mod. I wonder if certain Sims could be made to have an autonomous action to Lecture Smoking Sim? That would be pretty funny. Maybe it could lead to fights sometimes?


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: Hitch on 2009 June 30, 21:23:12
Or people who think it's funny to stand in a vortex so that passing air pulls their smoke into the aforementioned building, as is the case I so frequently have to encounter.  They feel entitled to fuck with other people for no apparent reason.
Oh, that one's easy. Just discreetly dump a chamber pot on them.
That's one of the problems of this modern age in which so many of us live... not a enough filled chamber pots around when you need them.


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: Doc Doofus on 2009 July 01, 01:17:38
Quote
Quote from: Doc Doofus on June 25, 2009, 21:26:36
I suggest that smoking Sim-cigarettes should make your Sims have gay lusty thoughts.  It should give them wants to flirt/kiss/woohoo with any nearby sims of the same sex, regardless of their relationship level.  (Maybe it makes gay sims have straight thoughts?)

I believe that you are referring to MDMA.

Ah, you would mention the ONE drug I have never tried.  Excoosay mwa.


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: MeanCaffeineMachine on 2009 July 02, 19:08:30
I've never seen a Sim choke on food, but that would be perfect for a smoking mod. I wonder if certain Sims could be made to have an autonomous action to Lecture Smoking Sim? That would be pretty funny. Maybe it could lead to fights sometimes?

I see this stupid choking animation ALL the time - like simsdesperado mentioned, no matter what the quality of the food is. It was the first thing that popped into my mind when cannabis was brought up. It's the perfect animation for that post-drag cough, hahaha.

As far as smoke animations - how difficult is it to take the little trail of smoke from a broken computer/oven/etc and reposition it or add it to a new animation?


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: misterK on 2009 July 08, 15:27:38
i heard cannabis mentioned, so i figured i'd make a suggestion: MOAR HUNGER. not nessicarily a depletion of hunger, but an increase in appetite--is that possible to do already, or is there more work that has to be done before an appetite mod can happen like that? i imagine it would have to do with the AI and being complicated.


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: PirateFaafy on 2009 July 08, 16:52:01
Perhaps an interaction (Maybe for Good, Genius and/or Family-Oriented Sims) that lets you smack cigarettes out of people's hands if you have a high enough relationship score with them. Sim apathy is boring.

Although, personally, I wouldn't put cigarettes in my game for the same reason I don't need fundies going around lynching my gay sims. I'm perfectly content leaving behind some realism for the sake of enjoyment.


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: Mehra on 2009 July 09, 05:47:32
This is certainly ages away from being possible. I don't think a smoking mod for Sims 2 came out until at least after OFB. The one from 2 was a modified food (actually a glass) item. But I think there were only cigarettes and joints - I never found any usable pipe or cigars.

It would be great to have custom moodlet if smoking is made for the Sims 3. Soar Throat, and maybe some sort of Cigarette Addiction (like a negative moodlet that only goes away after a cigarette - and then comes back after a few hours. Smoking a cigarette would probably raise energy slightly and make the Sim a little less hungry. But maybe a (recolored gray) "stink" would stick around for a while - so that other Sims would think a smoker or recent smoker smelled bad. Also, it would be very cool if smoking shortened a Sim's lifespan! Maybe, if teens smoke on a public lot, the police would pick them up - like with curfews.

Personally, since I don't smoke cigarettes anymore, I'd rather see a pipe or joint - with negative and positive moodlets. Moodlets like the Munchies (a renamed clone of the hungry or really hungry moodlet), perhaps a High moodlet, which would give like an hour + to mood. Smoking a joint would cause a Sim to become very hungry. Maybe Sims could have a slight boost to gaining friendship and a faster social gain with other Sims that are High? And it would have to frequently trigger the Contemplate Surroundings and the Think Hard actions, while also having the random queue drop giving by the Absentminded trait temporarily.

But yeah, cracking into the animations of the game isn't going to be possible for some time. Perhaps also, someday, a grow-able tobacco plant and cannabis plant could be made. After someone figures out how the Sims 3 plants work at all stages. I wish I were helpful into such matters, but I really can't do much without a tutorial to tell me. I am not awesome.

When this does comes... I will be a happy camper.  I loved letting my sims in the Sims 2 smoke a joint.  8)


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: Jace on 2009 July 17, 05:52:27
i think sims should have to go to the warehouse to buy weed.
that would be neat


but buy reg smokes from the grocery store

and there should be menthols
lol


love them menthols.


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: geekgirl on 2009 July 17, 06:16:24
i think sims should have to go to the warehouse to buy weed.
that would be neat


but buy reg smokes from the grocery store

and there should be menthols
lol


love them menthols.

What the fuck is up with the goddamn line breaks everyone is using these days?
IT'S CALLED A PERIOD. USE IT MORE. Also step the hell away from your enter key.


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: Georgette on 2009 July 17, 11:33:16
I think sims should have to go to the warehouse to buy weed. That would be neat. They could also buy regular smokes from the grocery store, and there should be menthols!
I love those menthols.

This is how we type. See how much more legible and less space consuming your drug loving post can be?


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: Falin on 2009 July 22, 20:25:02
You don't even need a mod to simulate smoking in Sims 3.  Just do what I do.

Pick a smoker. 

This sim must spend a fixed amount of money per day on useless crap and then delete it.
This sim is only allowed to bathe every 3rd day.
This sim is completely restricted from having the Genius or Great Kisser traits and MUST take the Loser trait.
This sim must be killed off before they turn into an Elder.

There you go.  An accurate simulation of smoking in Sims 3 without even having to make a mod!

 ;)


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: Georgette on 2009 July 22, 20:26:43
Despite being an occasional smoker myself this made me laugh  :D


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: PirateFaafy on 2009 July 23, 18:28:59
You don't even need a mod to simulate smoking in Sims 3.  Just do what I do.

Pick a smoker. 

This sim must spend a fixed amount of money per day on useless crap and then delete it.
This sim is only allowed to bathe every 3rd day.
This sim is completely restricted from having the Genius or Great Kisser traits and MUST take the Loser trait.
This sim must be killed off before they turn into an Elder.

There you go.  An accurate simulation of smoking in Sims 3 without even having to make a mod!

 ;)

Ahahah, that made me lol. Just a few suggestions, though:

Realistically, only 1/3 of them would need to be killed off before becoming an Elder.
Deleting items returns your money; it'd be better to have some sort of repository so that when you buy something, you can then delete the items you bought 4 days ago, to actually lose the money properly.
After WooHoo, roll a 20-sided die. If they get a 1, set their bed on fire.


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: Georgette on 2009 July 23, 18:35:01
Oh, I'm loving the after-woohoo feature. That would be hilarious to watch!


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: Alex on 2009 July 23, 19:39:50
You don't even need a mod to simulate smoking in Sims 3.  Just do what I do.

Pick a smoker. 

This sim must spend a fixed amount of money per day on useless crap and then delete it.
This sim is only allowed to bathe every 3rd day.
This sim is completely restricted from having the Genius or Great Kisser traits and MUST take the Loser trait.
This sim must be killed off before they turn into an Elder.

There you go.  An accurate simulation of smoking in Sims 3 without even having to make a mod!

 ;)

Ahahah, that made me lol. Just a few suggestions, though:

Realistically, only 1/3 of them would need to be killed off before becoming an Elder.
Deleting items returns your money; it'd be better to have some sort of repository so that when you buy something, you can then delete the items you bought 4 days ago, to actually lose the money properly.
Or just shove it in the inventory, where it can clog everything up much like in real life.


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: Falin on 2009 July 23, 20:48:38
You don't even need a mod to simulate smoking in Sims 3.  Just do what I do.

Pick a smoker. 

This sim must spend a fixed amount of money per day on useless crap and then delete it.
This sim is only allowed to bathe every 3rd day.
This sim is completely restricted from having the Genius or Great Kisser traits and MUST take the Loser trait.
This sim must be killed off before they turn into an Elder.

There you go.  An accurate simulation of smoking in Sims 3 without even having to make a mod!

 ;)

Ahahah, that made me lol. Just a few suggestions, though:

Realistically, only 1/3 of them would need to be killed off before becoming an Elder.
Deleting items returns your money; it'd be better to have some sort of repository so that when you buy something, you can then delete the items you bought 4 days ago, to actually lose the money properly.
After WooHoo, roll a 20-sided die. If they get a 1, set their bed on fire.

I love the WooHoo fire risk!

Actually, I would love to have a well done smoking mod for Sims3. There are a lot of possibilities.

It could be done like this:

You can buy cigarettes or cigars or whatever from the store or find them or whatever.

The first few times a Sim tries smoking they get a short-term negative moodlet. Maybe an hour or so.

Once they've tried it a few times, the negative moodlet goes away, and they start getting a POSITIVE moodlet that lasts a few hours. Also, Smoking will help get rid of the "Stressed Out" type negative moodlets you get from working too hard (maybe even a little bit of Fun gain).

Once they've smoked enough times (make it random per Sim or something, if that's possible), they get a new hidden trait called "Smoker".  This trait will do the following:

- Smokers still get a positive moodlet each time they smoke, and smoking still helps remove "Stressed Out" type moodlets.
- Smokers will use Energy slightly faster and maybe get Fatigued (the hidden motive) a little faster than non-smoking Sims.
- Every day a Sim has the "Smoker" trait, they accumulate increasing risk of getting sick.  Maybe 1% per day or something.  A Sim that has the Smoker trait for 15 days has a 15% chance per day of getting sick. Something like that, subject to game balance.
- Smokers will get a NEGATIVE moodlet if they go too long between smokes.
- The mood penalty of this negative moodlet gets increasingly larger the more time they go between smokes
- After a certain amount of time, the negative moodlet starts to decrease, and eventually goes away.  This simulates the rejection period experienced when quitting smoking.

Once a Sim "quits smoking", they lose the Smoker trait and all the penalties and benefits involved (but NOT the percentage sickness chance they earned while smoking. This stays, but no longer increases).  The Smoker trait is replace by an "Ex-Smoker" trait.

A Sim with the Ex-Smoker trait is basically the same as a Sim that never smoked, except they still have the percentage chance of sickness they accumulated while being a Smoker, AND if they even try smoking one time, they "earn" the Smoker trait back again.

You can make it so that Sims that have the Smoker or Ex-Smoker traits in common get a relationship boost, and maybe Smoker Sims get a relationship penalty with Ex-Smoker Sims.

Hmmm.


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: Georgette on 2009 July 23, 20:50:24
Not a bad suggestion, Falin.

This mod really would be fun, it's a shame Pescado isn't interested.


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: Falin on 2009 July 23, 21:45:11
Not a bad suggestion, Falin.

This mod really would be fun, it's a shame Pescado isn't interested.

If I was as good at modding as Pescado, I'd take this on myself.

I think I'm gonna poke around with it anyway.  ;)


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: Doc Doofus on 2009 July 24, 00:54:04
That cigarette after woohoo idea is the ONLY one in this whole thread (only realistic one) that I actually like.  That's a wonderful idea.  I have little interest in a complicated mod with a grim public service message, but a little change to an animation like that would be fantastic.

(Might I also suggest, it would also be nice if, after really good woohoo, they would sometimes come out from under the covers wearing the electrocution hair.)


Title: Re: I would like a Smoking Mod - Can it be done?
Post by: virgali on 2009 July 24, 16:41:11
Huh? How? No psychodelic moodlet suggestions for the joint? I would also love to see pink elephants appearing or flying piglets. Only the stoned sim would be able to see them ala social bunny in TS2.

I really like the skill idea. We could be able to unlock a stoner, smoker and "juice-aholic" skill? Doesn't drinking and smoking go hand in hand usually?

For the stonerr I'd suggest a way to unlock the abillity to rampage the fridge depleting it of every single food item. If the sim has at least 1 point in cooking skill they will be able to make space cake :) and serve it to others to get them join their bad habit yay!

I'm sure the hunger thing that someone suggested is possible since watching the cooking channel depletes it at a much faster rate.

I really wish that as we get more resources to mod TS3 to our wishes we could make this a realistic goal. A gigantic TS3 project just to show those Eaxis lazytards what we can pull off even with our limited tools. TS3 is to me a huge flaming bag of poo dumped on my porch and I really wish to see this game hacked and modefified to the point that even EA will wonder if it's still their game or not!

Yes I know this is the "I want a pony" way of thinking but still... I really hate EA and what they did and are doing still to the Sims.