More Awesome Than You!

TS3/TSM: The Pudding => The World Of Pudding => Topic started by: FrickinIdjit on 2009 June 16, 16:09:53



Title: Litter
Post by: FrickinIdjit on 2009 June 16, 16:09:53
Due to the traits of some of my Unsanctioned Spawn, Sunset Valley is an unholy mess.

(http://i95.photobucket.com/albums/l129/polllyg/Sunset%20Valley/mess.jpg)

I've tried deleting the plates through inventory and with moveobjects in Buy/Build mode through Edit Town, but the only thing that works is to have a sim physically collect the rotting plates.  It was much faster to just bulldoze and replace Central Park with a library copy.  Still, there is garbage in inaccessible places like alleys and at lakeside that can't be collected by sim nor hand of God.  How do I clean it up?


Title: Re: Litter
Post by: Roflganger on 2009 June 16, 16:19:16
Do you have Awesomemod installed?  I had this problem (community lots not resetting every day) between builds but the latest one appears to have fixed it.


Title: Re: Litter
Post by: FrickinIdjit on 2009 June 16, 16:20:55
Yes, thanks.  I've just installed today's flavor and will give it a try.


Title: Re: Litter
Post by: Lorelei on 2009 June 16, 16:29:22
http://www.moreawesomethanyou.com/smf/index.php/topic,15185.msg443108.html#msg443108


Title: Re: Litter
Post by: Slymenstra on 2009 June 17, 20:08:39
Looks like an awesome way to get a Sim killed by flies (if it is still in).  My lots looked like this too before the latest updated awesomemod.  Now it's back to a clean park.


Title: Re: Litter
Post by: Ashkitty on 2009 June 17, 23:18:54
Originally I saw this, and thought to myself, "Hey, that's not so bad..."

THEN I came back and saw all the plates hovering near the garbage. Ouch. :p

My park stays pretty clean, and I visit often. Do you think the mess is compiled by a bunch of sims with slob/dirty/whatnot trait combos? Or lack of neat sims? Or just bad pathing...


Title: Re: Litter
Post by: Roflganger on 2009 June 18, 06:21:22
Do you think the mess is compiled by a bunch of sims with slob/dirty/whatnot trait combos? Or lack of neat sims? Or just bad pathing...

It was a bug.  Community lots are set to "reset" at 3am every day - all garbage gets deleted, any stolen furniture has a chance of being replaced.  The bug was making it so that the resets weren't happening.


Title: Re: Litter
Post by: Simius on 2009 June 19, 21:08:43
Do you think the mess is compiled by a bunch of sims with slob/dirty/whatnot trait combos? Or lack of neat sims? Or just bad pathing...

It was a bug.  Community lots are set to "reset" at 3am every day - all garbage gets deleted, any stolen furniture has a chance of being replaced.  The bug was making it so that the resets weren't happening.

I was wondering if my klepto was permanently defiling my community lots.  Good to know.  I assume that non-played houses might get their stuff back as well, right?


Title: Re: Litter
Post by: LFox on 2009 June 19, 21:15:39
Do you think the mess is compiled by a bunch of sims with slob/dirty/whatnot trait combos? Or lack of neat sims? Or just bad pathing...

It was a bug.  Community lots are set to "reset" at 3am every day - all garbage gets deleted, any stolen furniture has a chance of being replaced.  The bug was making it so that the resets weren't happening.

So stolen stuff actually comes back?  I thought it was gone for good it sure looked that way.


Title: Re: Litter
Post by: Roflganger on 2009 June 19, 21:47:37
So stolen stuff actually comes back?  I thought it was gone for good it sure looked that way.

Stolen stuff can come back on community lots, yes.  There's a park in Sunset Valley where there are a few chess tables.  I had one of my kleptos swipe one of the chairs and a few days later, it was back.  I think at every reset, there is a chance of swiped goods being replaced.  I do not know whether goods stolen from other Sims are ever replaced though - perhaps that can only be accomplished via "Return stolen item..." on the mailbox?