More Awesome Than You!

TS3/TSM: The Pudding => The World Of Pudding => Topic started by: vincenthardy on 2009 June 08, 00:18:52



Title: Issue with Grave Markers?
Post by: vincenthardy on 2009 June 08, 00:18:52
A couple of days ago I resurrected Erik Darling on the Crumplebottom lot, he came up as a ghost fine and I could play as him, When I switched active families the Inventory destruction vanished his grave marker. Later I found out about the ghost healing qualities of Ambrosia and fed some to him. He went through the whole shiny resurrection sequence but when he came out he was still a ghost!, I suspect the destroyed grave marker to be the issue but I might be wrong.
Do you people have any Ideas?,

Vincent
 


Title: Re: Issue with Grave Markers?
Post by: vincenthardy on 2009 June 10, 06:53:01
I would really like an answer on this...


Title: Re: Issue with Grave Markers?
Post by: Marhis on 2009 June 10, 11:33:15
Gotcha.

You didn't receive an answer, not because apparently no one is able to give you any, but because all the people on this site plotted to pull a prank on you.


Title: Re: Issue with Grave Markers?
Post by: Cheencheela on 2009 June 10, 12:37:21
Gotcha.

You didn't receive an answer, not because apparently no one is able to give you any, but because all the people on this site plotted to pull a prank on you.

Hush, damn you.


Title: Re: Issue with Grave Markers?
Post by: vincenthardy on 2009 June 13, 22:00:07
I did, I tested another premade dead sim (Victor Goth) with the oppurtunity then with my awesomemod game switched active families and came back then fed him ambrosia and he resurrected properly so I thats proof its the missing grave markers fault, are there any ways to respawn it?