Title: Game throws new Curve Post by: Bangelnuts on 2005 November 16, 20:07:58 Just when you thought Nightlife couldnt surpise you it throws a new Curve .I had a couple who had been engaged break off the engagement due to a lack of chemistry however they remained best friends. My Male Sim Josh called his ex Fiancee and asked her for a date so I let her go since they were still best friends and she was getting disasters from the gypsy. I figured Maria could use a good time. the date quickly reached dream staus no surprise there since they were best friends. the curve was when my Male sim Josh autonomously Proposed an engagement. I didnt not have a clue that could Happen :o(http://i33.photobucket.com/albums/d76/Bangelnuts/snapshot_00000005_50874fbf.jpg)
(http://i33.photobucket.com/albums/d76/Bangelnuts/snapshot_00000005_50874fc9.jpg) IMG]http://i33.photobucket.com/albums/d76/Bangelnuts/snapshot_00000005_90874fe4.jpg[/IMG] (http://i33.photobucket.com/albums/d76/Bangelnuts/snapshot_00000005_70874fef.jpg) Title: Re: Game throws new Curve Post by: Emma on 2005 November 16, 20:11:01 OMG :o I can't believe it!
Title: Re: Game throws new Curve Post by: Bangelnuts on 2005 November 16, 20:14:45 neither could I :oI almost fell off my Chair in stunned shock! the male sim is a Romance Sim and the reason I was following him with the camera is because he had none of the Usual thought Bubbles that occur after a Public WooHoo. Just the Platinum plumbbob and a determined look on his face
Title: Re: Game throws new Curve Post by: Emma on 2005 November 16, 20:20:59 I really hope that would happen in my game! I'd love my sims to do more autonomous stuff like woohoo...I'm just so lazy...all that *point-click* tires my poor widdle finger out.... :P
Title: Re: Game throws new Curve Post by: Andygal on 2005 November 16, 20:25:40 OMG!
Now that is cool....but it could be really really annoying if it happened when you didn't actually want those sims engaged. Title: Re: Game throws new Curve Post by: Bangelnuts on 2005 November 16, 20:33:13 OMG! they had been engaged before and broke it off due to a lack of chemistry. and all of a sudden out of the Blue Josh called his ex Fiancee and asked for a date and the y suddenly have 3 bolts for each other after previously having only 1 :oNow that is cool....but it could be really really annoying if it happened when you didn't actually want those sims engaged. Title: Re: Game throws new Curve Post by: Issy on 2005 November 16, 20:33:32 Very strange, you sure you didn't accidently click something else?
Title: Re: Game throws new Curve Post by: Braveheart on 2005 November 16, 20:35:06 My desire is to have my game as 'autonomous' as possible. I wonder if autonomy hacks for such things as proposals, woohoo, etc. could be done. I think that would add a wonderful element of surprise to the game. Great idea!
Title: Re: Game throws new Curve Post by: Andygal on 2005 November 16, 20:36:46 Lizlove has an automonous woohoo bed AFAIR(lol that almost spelles "affair" lol)
Title: Re: Game throws new Curve Post by: jennydeenyc on 2005 November 16, 20:37:53 Agreed Braveheart! I would love to not have to tell my sims to "get down to business" every dang time!
As far as I know, LizzLove's bed isn't guaranteed to work with NL, at least not yet. Title: Re: Game throws new Curve Post by: Issy on 2005 November 16, 20:41:52 Aye, but the bed has nothing to do with "autonomous proposals" heh. That being said, Lizzlove's bed is one my favorite modded objects. I use it on almost every family, newlyweds I use it on low, and with the risky woohoo pregnancies range from 3-10 days from when they married. Much more realistic imo.
Edit: Lizzlove's bed has been updated for nightlife on MT2, for those who are still using the old version. Title: Re: Game throws new Curve Post by: Bangelnuts on 2005 November 16, 20:43:31 Very strange, you sure you didn't accidently click something else? Positive. to click on Propose would have sent my male Sim into aspiration Failure he isnt PermaPlat yet and is a Romance Sim I hadnt clicked on Him period . he wasnt selectable. I had Just had Maria the Feamale do woohoo with him in the photobooth just prior to his autonomous actions. I followed him with the camera because of his determined demeanor after the woohoo in the photobooth. I thought maybe there was a fight going on or something that he was going to go watch. Since Josh is one of my main Sims in my storylinee I have no desire to have him go into Aspiration Failure when he is only one promotion away from going PermaPlat. he has only 6,550 aspiration points to make him propose would be his undoing. even though he autonomously chose to propose an engagement if told him to get married the therapist would show up as he fears marriage to the tune of-8000. thats why I called it a curve that was thrownTitle: Re: Game throws new Curve Post by: simmiecal on 2005 November 16, 21:17:32 Agreed Braveheart! I would love to not have to tell my sims to "get down to business" every dang time! As far as I know, LizzLove's bed isn't guaranteed to work with NL, at least not yet. I have it in with NL and haven't had any problems. You can set how "attractive" it is and turn the autonomy on/off. The ONLY thing I don't like about it is the bed isn't one of my favorites looks-wise. Other than that, I LOVE that bed. Title: Re: Game throws new Curve Post by: Bangelnuts on 2005 November 16, 21:32:40 Agreed Braveheart! I would love to not have to tell my sims to "get down to business" every dang time! As far as I know, LizzLove's bed isn't guaranteed to work with NL, at least not yet. I have it in with NL and haven't had any problems. You can set how "attractive" it is and turn the autonomy on/off. The ONLY thing I don't like about it is the bed isn't one of my favorites looks-wise. Other than that, I LOVE that bed. Title: Re: Game throws new Curve Post by: greeneyedsims on 2005 November 16, 21:35:47 I'm picking my jaw up off the floor right now. I can't believe that this can happen! An autonomous propose engagement?!!
This is the first I've ever read of it, and wow! I'm stunned, but I sure like the chance of that happening in my game. --green PS. I just started using Lizzlove's bed, and last night while playing, I'm watching a kid play with his toys in his room (after I'd told him to go to bed...he completely ignored that), and then I pan the camera over, and his parents are in their room doing the "face together, holding hands, I'm getting ready to get some" animations!) Next thing I know...the lullaby is playing. I'd been trying to get them pregnant for at least one Sim week, prior to installing Lizz's bed! It was so nice that it happened without my involvement, and to see them get it on when *they* wanted to! Title: Re: Game throws new Curve Post by: Bangelnuts on 2005 November 16, 21:46:45 I'm picking my jaw up off the floor right now. I can't believe that this can happen! An autonomous propose engagement?!! hey I thought my Game developed a serious bug so I called EA Tech support and they assured me that autonomus engagement proposal can happen but are extemely rare they said it occurs based on several different factors being met positively and a whole lot of other technical gobbledy gook that I didnt understand. what I gather is in order for thi curve to occur the obvious is that the sims must a) like each other and fall in love well those two points were obvious LOL they said it also is based on how the sim percieves the closeness in the relationship with the other sim. wjhen I asked if that is obvious ie ligntning bolts /hearts on the panel etc they said no that all of that is external and the deciding factors are all internal in the game. .so i can assume this isnt likely to occur againThis is the first I've ever read of it, and wow! I'm stunned, but I sure like the chance of that happening in my game. --green Title: Re: Game throws new Curve Post by: Andygal on 2005 November 16, 21:51:27 so are you letting them stay engaged this time?
Title: Re: Game throws new Curve Post by: radiophonic on 2005 November 16, 22:05:03 Cool, I had no idea they would do that autonomously.
Title: Re: Game throws new Curve Post by: Ivy on 2005 November 16, 22:07:45 Wow that is neat!
Thanks for sharing! :) :) :) Ivy Title: Re: Game throws new Curve Post by: Pegasys on 2005 November 16, 22:14:47 Wow, it's really neat to think there are other internal factors going on than just the ones we see (i.e. crush, love, chemistry).
Cool!!! Thanks for sharing ;D Title: Re: Game throws new Curve Post by: virgali on 2005 November 16, 22:19:51 This is so awesome! :D *Looks angrily at her sims* >:( Why don't oyu guys ever do anything fun! ;D
Too bad most of those things happen too quickly to film them, it would be so funny to actually see itunfold in front of your eyes! ;) Title: Re: Game throws new Curve Post by: Bangelnuts on 2005 November 16, 22:35:56 so are you letting them stay engaged this time? yep they have 3 bolts this time around last time around they only had one boltTitle: Re: Game throws new Curve Post by: nectere on 2005 November 16, 23:10:52 so did the sim go into aspiration failure?
Title: Re: Game throws new Curve Post by: Bangelnuts on 2005 November 16, 23:23:09 so did the sim go into aspiration failure? nope not on the engagement proposal. but if I made him Marry her right now he would he has a serious fear of marriageTitle: Re: Game throws new Curve Post by: Emma on 2005 November 16, 23:25:53 hey I thought my Game developed a serious bug so I called EA Tech support and they assured me that autonomus engagement proposal can happen but are extemely rare they said it occurs based on several different factors being met positively and a whole lot of other technical gobbledy gook that I didnt understand. what I gather is in order for thi curve to occur the obvious is that the sims must a) like each other and fall in love well those two points were obvious LOL they said it also is based on how the sim percieves the closeness in the relationship with the other sim. wjhen I asked if that is obvious ie ligntning bolts /hearts on the panel etc they said no that all of that is external and the deciding factors are all internal in the game. .so i can assume this isnt likely to occur again Wow-so your game is more special than mine? >:( I want a refund-NOW!lol ;) Title: Re: Game throws new Curve Post by: mishymoto on 2005 November 16, 23:27:50 Maybe absence made his heart grow fonder? Who knows -- I just wish it would happen with some of my sims! LizzLove's bed works great in NL now that it's updated.
Title: Re: Game throws new Curve Post by: Emma on 2005 November 16, 23:29:32 Can anyone tell me where to get this bed by LizzLove please? and also the risky woohoo hack :) Thanks
[/thread hijack] Title: Re: Game throws new Curve Post by: Bangelnuts on 2005 November 16, 23:31:36 lol ;) Title: Re: Game throws new Curve Post by: mishymoto on 2005 November 16, 23:39:04 Emma,
Here is the link for the bed -- http://www.modthesims2.com/showthread.php?t=82193&highlight=swinger%27s+bed I'm not sure if the risky woo-hoo hack works with NL or not, but here is the link -- http://www.modthesims2.com/showthread.php?t=40087&highlight=swinger%27s+bed Title: Re: Game throws new Curve Post by: Bangelnuts on 2005 November 16, 23:39:32 Maybe absence made his heart grow fonder? Who knows -- I just wish it would happen with some of my sims! LizzLove's bed works great in NL now that it's updated. I dunno about the absence part as he had just seen her the day before at his Twin Brother's wedding and they called off their engagement later on at her house due to a lack of chemistry. the next day He called her a 6p.m. wanting to have a date that was when all this transpired.. My Female Sim Maria no w has a boquet of Roses,an engagement Ring and a Bust of Typlodia from Josh for the dateTitle: Re: Game throws new Curve Post by: Emma on 2005 November 16, 23:41:57 Emma, Here is the link for the bed -- http://www.modthesims2.com/showthread.php?t=82193&highlight=swinger%27s+bed I'm not sure if the risky woo-hoo hack works with NL or not, but here is the link -- http://www.modthesims2.com/showthread.php?t=40087&highlight=swinger%27s+bed Thanks so much! :-* Title: Re: Game throws new Curve Post by: Ancient Sim on 2005 November 16, 23:57:41 Would love to see that in my game. How come they suddenly went from 1 bolt to 3 anyway? Did you alter anything, or did they change their appearance or something? I've occasionally seen Sims with 1 bolt go to a crossed-out one or vice versa , but never 1 to 3 autonomously.
Title: Re: Game throws new Curve Post by: Bangelnuts on 2005 November 17, 00:01:46 Would love to see that in my game. How come they suddenly went from 1 bolt to 3 anyway? Did you alter anything, or did they change their appearance or something? I've occasionally seen Sims with 1 bolt go to a crossed-out one or vice versa , but never 1 to 3 autonomously. I have no clue why I never altered a thing especially not Appearance Maria is Very Pretty as she is and Josh is Pixelated hottie From Brynne.Maria has the same personality I put her in the game with and Josh's personality and appearance are unchanged. maybe the break up they went through changed their outlook on each other I dunnoTitle: Re: Game throws new Curve Post by: Ancient Sim on 2005 November 17, 00:03:31 Well if that's the case, there's more going on behind the scenes in this game than I thought! Sounds almost as if they have minds of their own ...
Title: Re: Game throws new Curve Post by: Bangelnuts on 2005 November 17, 00:06:04 Well if that's the case, there's more going on behind the scenes in this game than I thought! Sounds almost as if they have minds of their own ... they do put your sims on free will for a day and dont tell them to do a thing all that sim day and watch what they do.Title: Re: Game throws new Curve Post by: TheCheat on 2005 November 17, 00:09:12 Maybe it's one of those "You don't know what you have until you don't have it anymore" scenarios with these two.
Title: Re: Game throws new Curve Post by: Ancient Sim on 2005 November 17, 00:58:43 Well if that's the case, there's more going on behind the scenes in this game than I thought! Sounds almost as if they have minds of their own ... they do put your sims on free will for a day and dont tell them to do a thing all that sim day and watch what they do.Title: Re: Game throws new Curve Post by: Rascal on 2005 November 17, 01:23:54 Oh wow - that's so cool! :D I once (and only once) had sims woohoo autonomously. They were elders that had been married for a long long time and they were always flirting autonomusly. One sim evening I was concentrating on getting their son to teach his son to study and didn't have my eye on them. Once the homework was completed I went to find them and just caught the last of the fireworks. I had noticed that Adam was relaxing on the bed but his wife was in the bathroom when I had last seen her. I was absolutely floored - I had no idea they could do that. :o They did both have the woohoo want at the time.
Title: Re: Game throws new Curve Post by: Bangelnuts on 2005 November 17, 01:32:32 Well if that's the case, there's more going on behind the scenes in this game than I thought! Sounds almost as if they have minds of their own ... they do put your sims on free will for a day and dont tell them to do a thing all that sim day and watch what they do.Title: Re: Game throws new Curve Post by: J. M. Pescado on 2005 November 17, 01:34:38 They did both have the woohoo want at the time. What sims do has basically no correlation with their wants. Pure coincidence.Title: Re: Game throws new Curve Post by: Andygal on 2005 November 17, 01:43:17 I just had a sim call my sim up on a date without having been on a date with them before. He had been on an outing with her but never a date. This was right after some automonous flirtation got them crushing on each other.
I was planning on having her marry somebody else, but me being a softy I ended up giving them what they so clearly wanted and they are engaged now. I have got to learn not to let pixelated people run roughshod over my plans. - Title: Re: Game throws new Curve Post by: clem on 2005 November 17, 01:55:02 The other night I had a sim downtown to pick up some new clothes and a bunch of Townies and Downtownies were interacting in the arcade. I wasn't paying a lot of attention, just letting my sim blow off some steam after shopping, and then I notice one Townie kiss another and they both grew little pink hearts. I didn't know that could happen, either.
Now I'm trying to fulfill their destinies, and I'm getting the playable sim who was downtown at the time to be friends with one so the Townies can move in to the neighborhood and live happily ever after. Assuming that neither is a Romance Sim. ;) Title: Re: Game throws new Curve Post by: MokeyHokey on 2005 November 17, 02:18:32 Quote Ive never had a sim have a miscarriage I didnt know they could have a miscarriage "Feature" of InTeenimator. There's a flavorpack I use to disable it. FWIW, "Risky Woohoo" does work in NL, but if you have InTeen, you don't need it anymore; it's built in. :) Title: Re: Game throws new Curve Post by: Rascal on 2005 November 17, 02:29:27 They did both have the woohoo want at the time. What sims do has basically no correlation with their wants. Pure coincidence.Yeah I know, but I can pretend can't I? I like thinking my little simmies are happy living the lives I've given them. Title: Re: Game throws new Curve Post by: Bangelnuts on 2005 November 17, 02:32:57 They did both have the woohoo want at the time. What sims do has basically no correlation with their wants. Pure coincidence.Yeah I know, but I can pretend can't I? I like thinking my little simmies are happy living the lives I've given them. |