More Awesome Than You!

TS2: Burnination => Oops! You Broke It! => Topic started by: phyllis_p on 2009 March 02, 11:53:28



Title: Sim MIA. Is it the beginning of the end?
Post by: phyllis_p on 2009 March 02, 11:53:28
So I was looking at a family tree in SimPE, and I noticed that the oldest daughter was missing.  I couldn't find her anywhere with SimBrowser - living, dead, or otherwise.  Last time I played her, she and her husband had just had a baby.  Looking at her husband's family, only he and the baby showed up.  Attempts to look at his family tree crashed SimPE.  Attempts to enter that family in the game crashed the game.

I back up daily, so I went through said backups and finally found her in the Friday night file.  In backups after that, her charater file is missing.

Is it worth going back to the Friday night backup and playing from there, or is the neighborhood doomed to become a BFBVFS?


ETA:  I decided to go back to an even earlier back-up.  I tried to think what I might have done that could have affected things.  The only thing I could think was that a) I had Creon Nigmos take a zombie cure I got from MTS2, and b) I resurrected his wife, Willow, as a normal

I know, I know, necromancy is bad, but Olive Specter wanted to raise Creon up as a zombie early in the game after she became an evil witch, and I obliged her.  He's a family Sim, and he was miserable all the time because NONE of the women would date him, so I decided eventually to cure him.  As for the cure, syberspunk seemed to have gone over the mod and helped the creator a bit, so I felt like that meant it might be okay.   My gal Ginger disappeared after I resurrected Willow, so I went back to the point in the game before I cured Creon.  Once he finishes raising the Newsome hoarde, maybe he'll be eaten by a cow plant or something.


Title: Re: Sim MIA. Is it the beginning of the end?
Post by: Marhis on 2009 March 02, 23:57:50
Hmm wait, those dead sims are seriously borked: they lack charachter files and even worse stuff. You shouldn't touch them with a ten feet pole. I wouldn't be surprised if the borkiness that happened in your hood had been triggered by this kind of stuff :/.

Still don't know if the neighborhood is doomed or not; that's why I didn't reply earlier to your post.


Title: Re: Sim MIA. Is it the beginning of the end?
Post by: kazebird on 2009 March 03, 02:58:42
If you have a pre-resurrection backup, use it! You cannot resurrect EAxis created dead sims.


Title: Re: Sim MIA. Is it the beginning of the end?
Post by: SnootCB on 2009 March 03, 03:17:38
Request for clarification:  I thought it's just the base-game pre-deads that aren't supposed to be rezzed?  I remember reading somewhere that later EP pre-deads were OK to rez.  Is that right?


Title: Re: Sim MIA. Is it the beginning of the end?
Post by: J. M. Pescado on 2009 March 03, 03:18:46
(http://www.moreawesomethanyou.com/crapola/bfbvfs.jpg)


Title: Re: Sim MIA. Is it the beginning of the end?
Post by: phyllis_p on 2009 March 03, 15:04:24
I didn't want to go all the way back to before Creon was ressurected -- may as well start over in that case -- so I went back to before I cured him of zombieism.  Things seem to be going smoothly enough now.  If the neighborhood does self-destruct at some point, that's fine.  I've been thinking of doing an uber-hood anyway.

My take on resurrection:  the dead who have no character files or who are unlinked aren't offered for resurrection.  The ones who are linked and have character files will show up if the person looking to do the resurrecting knew them in life.  Sometimes their DNA is incomplete, but most of Strangetown is like that.  It's something easily fixed with SimPE.  If you resurrect Vickie Sims from Olive's graveyard, you'll find she has a man's voice and pees standing up.  That can be fixed with SimPE, too.  I've resurrected some of these folks in past iterations of Strangetown, with no problems.  I'm not sure if resurrecting Willow actually caused the problem this time, but given that Ginger disappeared  in the save I did after Willow was resurrected, it seemed reasonable that the possibility of a causal relationship was there, though it cannot be proven.

I've also resurrected the Tricou family from Downtown before without problems.  Could be I don't play the neighborhoods long enough to get problems, though.  I usually get bored with them after all the originating Sims die, somewhere around the 3rd generation.

Thanks for all your input, y'all.  Much appreciated.


Title: Re: Sim MIA. Is it the beginning of the end?
Post by: Capitaine Marie on 2009 March 11, 02:35:30
You cannot resurrect EAxis created dead sims.
I turned the Cordial sisters into witches; and Kimberly married a townie, Armand DeBateau.  Via "Cast Spell," the sisters have the option to resurrect their parents and grandparents; and Armand has the same option via the Genie.  The parents and grandparents were already long dead and don't have tombstones.  So why did stupid EAxis give us those options if it's not safe?  >:(



Title: Re: Sim MIA. Is it the beginning of the end?
Post by: sudaki on 2009 March 11, 02:55:03
You cannot resurrect EAxis created dead sims.
So why did stupid EAxis give us those options if it's not safe?  >:(
Ask rather when has EAxis given us the option to do anything (move sims between neighborhoods, turn Crumplebottom into a vampire, get the Social Worker as your blind date) that WAS safe?