More Awesome Than You!

TS2: Burnination => Oops! You Broke It! => Topic started by: songsmith on 2009 February 21, 02:24:41



Title: Stuck Object on Unowned Community Lot
Post by: songsmith on 2009 February 21, 02:24:41
I've been working on a new community lot.  Being a lazy sort, I plopped down any decorations/items that looked usable so I wouldn't have to keep flipping through screens looking for them. Unfortunately, I didn't discover until halfway through the building process that one of these objects (a 3 story high facade) can't be selected.

I did a search here and found a few pointers, most of which I'd already tried (saving and entering the lot again, moveobjects on, etc.). I even tried zooming out to see if I could grab the facade with no results. I couldn't undo because I'd saved several times before I realized I had a problem. I tried going up and down floors. I tried the stair remover and wall remover and any other deleter that acted differently that I could think of. I can use the stuck object remover and when a sim visits the community lot, and the object disappears. However, it's right back where it was once anyone leaves it.

I'm afraid this lot will cause me problems later if I can't get rid of this object.


Title: Re: Stuck Object on Unowned Community Lot
Post by: rufio on 2009 February 21, 02:34:54
Cheat a playable lots of money and have them buy the lot, burninate the object, and sell back to the community?


Title: Re: Stuck Object on Unowned Community Lot
Post by: songsmith on 2009 February 21, 14:21:31
Well, duh. Why didn't I think of that? I really must have broken myself of the money-cheating habit! (It worked, by the way.) I was too focused on finding a way to make the stuck object remover work on a community lot.  :D