Title: Is there way to terminate pregnancies without modding tools? Post by: Maygus on 2008 December 14, 17:08:04 Ok, I gather that the Ottomas family is borked and if you let Samantha's pregnancy proceed, she'll have twins with random fathers. I'm a Mac user so I cannot use PC-based modding tools - given that, is there a way to terminate a pregnancy using in-game cheats?
Title: Re: Is there way to terminate pregnancies without modding tools? Post by: Marhis on 2008 December 14, 17:41:40 Or use SimBlender by Twojeffs at Simbology (http://www.simbology.com); it has an option to terminate pregnancies.
Title: Re: Is there way to terminate pregnancies without modding tools? Post by: PirateFaafy on 2008 December 14, 18:02:01 I was under the impression that by "modding tools" she also meant PC-Based mods in general; if not, ACR also has a Morning-After pill option, if you have it in your downloads. The InSimenator also had one, if I recall correctly.
Title: Re: Is there way to terminate pregnancies without modding tools? Post by: Maygus on 2008 December 14, 18:47:02 Just to clarify, I can't run PC executables (file extension .exe) but I can use mods that were generated with PC tools and saved to .package files which I can place in my Downloads folder.
For example, I'm using most of the mods in Pescado's Director's Cut and (I assume) they were created with SimPE. Title: Re: Is there way to terminate pregnancies without modding tools? Post by: SaraMK on 2008 December 14, 19:32:19 Mac users can use any of the mods/hacks that PC users use. Just not the programs. So, the OP can use a tool like InSIM or SimBlender, since both of those go in the Downloads folder and are in-game tools. :)
So, OP, go get SimBlender from the site linked above. Title: Re: Is there way to terminate pregnancies without modding tools? Post by: Kyna on 2008 December 14, 23:13:27 Ok, I gather that the Ottomas family is borked and if you let Samantha's pregnancy proceed, she'll have twins with random fathers. I'm a Mac user so I cannot use PC-based modding tools - given that, is there a way to terminate a pregnancy using in-game cheats? That was fixed in a patch. The father of her twins is now her husband. However this couple do not breed well, so I'd recommend getting one of the mods suggested here. Title: Re: Is there way to terminate pregnancies without modding tools? Post by: Zazazu on 2008 December 15, 00:44:22 Just to clarify, I can't run PC executables (file extension .exe) but I can use mods that were generated with PC tools and saved to .package files which I can place in my Downloads folder. If you have the Director's Cut, you have the lot debugger. Make preggo sim selectable. While in debug mode, SHIFT-click on debugger and choose Nuke...pregnancy token.For example, I'm using most of the mods in Pescado's Director's Cut and (I assume) they were created with SimPE. Title: Re: Is there way to terminate pregnancies without modding tools? Post by: Nevaeh on 2008 December 15, 04:37:33 It's a shame an abortion feature wasn't included. I take it Maxis is not pro-choice. ::)
Title: Re: Is there way to terminate pregnancies without modding tools? Post by: J. M. Pescado on 2008 December 15, 04:45:25 Well, there's no abortion feature because there are similarly no unwanted pregnancies. You have to manually order each one, so pregnancy NORMALLY only happens through the Will of God.
Title: Re: Is there way to terminate pregnancies without modding tools? Post by: Nevaeh on 2008 December 15, 04:59:05 But plenty of planned pregnancies are still aborted. ::)
Title: Re: Is there way to terminate pregnancies without modding tools? Post by: Marhis on 2008 December 15, 05:07:38 But plenty of planned pregnancies are still aborted. ::) Really? ??? But... why? "Ok, try for baby, good: I want simspawn; no, wait, I changed my mind, stop it! Darn! Too late! Kill! Kill!!!!" A little too much schizophrenic, maybe? Title: Re: Is there way to terminate pregnancies without modding tools? Post by: SaraMK on 2008 December 15, 05:30:00 Don't forget there's also fatfingering Try For Baby. Hasn't happened to me, but apparently a lot of people have abnormally fat fingers.
Title: Re: Is there way to terminate pregnancies without modding tools? Post by: Zazazu on 2008 December 15, 05:49:28 You can always just let them have the baby and then kill someone to make up the balance. That's what I used to do, before the Oversoul became disgusted with itself after the Great Massacre of Urban Paradise.
Title: Re: Is there way to terminate pregnancies without modding tools? Post by: Marhis on 2008 December 15, 06:07:46 You're both correct, SaraMK and Zazazu (I would also add a "Thanks this is great" for Zazazu's birth control method), but I was baffled in particular by the "plenty" and "planned" parts of the sentence.
"Planned pregnancy" should be different from "My sim got pregnant because I knot my fingers together", shouldn't it? I know I always underestimate the power of the 12's force, but still... Title: Re: Is there way to terminate pregnancies without modding tools? Post by: Callista on 2008 December 15, 22:17:40 I think it's called "changing your mind"... :P
Title: Re: Is there way to terminate pregnancies without modding tools? Post by: Zazazu on 2008 December 16, 01:17:12 ...or ACR...or twins...
Title: Re: Is there way to terminate pregnancies without modding tools? Post by: J. M. Pescado on 2008 December 16, 01:18:32 ACR is not a part of the core game, so it not a valid justification in the core game. Twins are an unknown quantity, so a player does not normally even know that such a thing will occur. The Lot Debugger includes a Nuke command to halt the twin blight.
Title: Re: Is there way to terminate pregnancies without modding tools? Post by: Maygus on 2008 December 16, 16:55:15 If you have the Director's Cut, you have the lot debugger. Make preggo sim selectable. While in debug mode, SHIFT-click on debugger and choose Nuke...pregnancy token. You're talking about ffsdebugger, right? That's one of the few Director's Cut mods I didn't use. I left it out because I don't want the sim generator to be randomized - I've been using the fact that the sim generator creates the same face/personality combinations in the same order (from startup) to select the child I want from the first 5 or 6 possibilities for a given birth. I tried the tombstone, as TashaFaun recommended, but it didn't give me a terminate-pregnancy option. (I running BV on a Mac so maybe that feature was left out of the Mac version.) I'll try SimBender, as Marhis recommeded, as soon as I play all my occupied lots to a point where they can be reset without causing too much annoyance. (I've noticed that adding a mod seems to reset every lot, maybe that's another peculiarity of the Mac version.) Title: Re: Is there way to terminate pregnancies without modding tools? Post by: Zazazu on 2008 December 16, 17:08:32 If you have the Director's Cut, you have the lot debugger. Make preggo sim selectable. While in debug mode, SHIFT-click on debugger and choose Nuke...pregnancy token. You're talking about ffsdebugger, right? That's one of the few Director's Cut mods I didn't use. I left it out because I don't want the sim generator to be randomized - I've been using the fact that the sim generator creates the same face/personality combinations in the same order (from startup) to select the child I want from the first 5 or 6 possibilities for a given birth. Title: Re: Is there way to terminate pregnancies without modding tools? Post by: Maygus on 2008 December 16, 17:25:19 Oh, it's not automatic . . . :-[
Title: Re: Is there way to terminate pregnancies without modding tools? Post by: Marhis on 2008 December 17, 12:09:20 Yep, it's not automatic; it's a tool, just like (Pescado is gonna kill me for saying this) SimBlender or Insimenator.
Also, the lot reset is not a Mac-only feature, it happens whenever a hack affects the game in low/base levels (IIRC globals and such); it should not occur, anyway, if your hack is an hacked object of this kind. |