More Awesome Than You!

TS2: Burnination => The Podium => Topic started by: Ancient Sim on 2005 November 10, 15:16:18



Title: Tricou Name Mystery
Post by: Ancient Sim on 2005 November 10, 15:16:18
When I was commenting on a thread the other day someone mentioned Jonathan Tricou.  I thought "Hmm, I'm SURE he's called Jon Smith Tricou in my game".  So, I investigated.  In the first Downtown I made, attached to my original Pleasantview, he's Jon Smith Tricou.  However, in my new version of Pleasantview, he's Jonathan Tricou.  On the BBS, people mention both names.  It's the same bloke in both cases - same relatives, etc.

What is going on here???


Title: Re: Tricou Name Mystery
Post by: Brynne on 2005 November 10, 15:26:05
The Tricou family baffles me as well, with all those kids. Adopted, I guess? One of my sims just married Sean Love, which is a son of John or Johnathan (don't remember which name I have), and there's no sign of a mother. The family tree looks like a mess, too.


Title: Re: Tricou Name Mystery
Post by: ZephyrZodiac on 2005 November 10, 15:46:12
The family tree IS a mess, apart from all the links I had to sort out, you get odd memory glitches like "Inherited money from Beau" - now, do they mean Beau Broke, and if so, who at Maxis made the assumeption that we'd all have killed him off by now (or that he'd have had money to leave?)  and if not Beau Broke, why call the sim leaving the money Beau at all?  Tres confusant!

And as you say, the names of the other six townie kids vary from game to game, but it's odd they manage to keep the two daughters and their husbands and children with the correct names.


Title: Re: Tricou Name Mystery
Post by: Christianlov on 2005 November 10, 19:37:22
I found Tricous in my game too. They are in pleasantview in my game. I didn't search for any living Tricou, but I found some six to eight dead Tricous. They are dead but their character files are valid, so I resurrected one of them using my lousily made custom item, and they even have a family tree~~. I haven't seen a living Tricou, so I have no idea what's going on the living ones and I don't know who they are and why they are in the neighborhood. I just found Jonathan Tricou is the father of Jenail something Tricou.

[attachment deleted by admin]


Title: Re: Tricou Name Mystery
Post by: Christianlov on 2005 November 10, 20:17:14
And I also found three dead Crumplebottoms in Pleasantview.

Victor + Gretle Goth = Gunter Goth, Frida Goth

Simon + Prudence Crumplebottom = Cornelia Goth, Agnes Crumplebottom

Gunter + Cornelia Goth = Mortimer Goth

Jeniccor + Jonathan Tricou = Nylissit Tricou, Jenail Tricou

Jenail + Kvornan Tricou = Fricorith Tricou

Nylissit + Kiernan Tricou = Gvaudoin Tricou

Flat + Flo Broke = Skip Broke

Skip Broke = Dustin, Bau Broke

There is also a dead Rainelle Neengia something but she doesn't have any family tree.


[attachment deleted by admin]


Title: Re: Tricou Name Mystery
Post by: ZephyrZodiac on 2005 November 10, 21:27:59
There were a lot of dead sims in Pleasantview, some of them ancestors of present families, but the Tricous are part of the Downtown installation of Nightlife.  their graves are in the House of Fallen Trees, and they can easily be resurrected with the resurrect-o-mitron, but you have to make sure you pay the full amount (10K simoleons).

My guess is that they made Rainelle Neengia and then forgot to finish her details before they put her in a grave in the cemetery or whatever.  There are various sim ghosts like that in Strangetown, in the Specter house (or garden), some with histories, some without, and apparently just made so that the house will be haunted.  All can be resurrected if you find a living sim who knows them (or if not, you can tick the known sim box for whichever sim you want to resurrect them.)



Title: Re: Tricou Name Mystery
Post by: radiophonic on 2005 November 10, 21:30:33
Ah, I resurrected all of them. They're in the house and the cemetery. I then proceeded to repair the families as per their memories.

If I think about it, I'll screen shot the families tonight.


Title: Re: Tricou Name Mystery
Post by: Assmitten on 2005 November 10, 21:47:48
I'd like to see that, radiophonic. Please let us know if there's anything special about them.


Title: Re: Tricou Name Mystery
Post by: Christianlov on 2005 November 10, 22:05:47
There were a lot of dead sims in Pleasantview, some of them ancestors of present families, but the Tricous are part of the Downtown installation of Nightlife.  their graves are in the House of Fallen Trees, and they can easily be resurrected with the resurrect-o-mitron, but you have to make sure you pay the full amount (10K simoleons).

My guess is that they made Rainelle Neengia and then forgot to finish her details before they put her in a grave in the cemetery or whatever.  There are various sim ghosts like that in Strangetown, in the Specter house (or garden), some with histories, some without, and apparently just made so that the house will be haunted.  All can be resurrected if you find a living sim who knows them (or if not, you can tick the known sim box for whichever sim you want to resurrect them.)



AH, I see. Then they are for tombs.  ;D


Title: Re: Tricou Name Mystery
Post by: veilchen on 2005 November 11, 00:03:35
SimPe lists them as 'ok', but I checked one of them and he (the teenager, forgot his name though)had the 'is ghost' box checked. Being nosy, I unticked it. I haven't played the game yet, have I done something awful to my game? Should I not have done that? Oopsy diddly, to quote AncientSim from somewhere.


Title: Re: Tricou Name Mystery
Post by: radiophonic on 2005 November 11, 02:48:47
Christianlov had it posted there, but for the hell of it, here is a family tree screenie.

According to thier memories, Jeniccor and Jon Smith Tricou had two children: Nylissit Tricou and Jenail Tricou.

Jenail Tricou (fortune) married Kvornan Tricou (pleasure) and they had a boy, Fricorith Tricou (popularity). (tricou1.jpg) - Normal family.

Nylissit Tricou (popularity) married Kiernan Tricou (romance) and they had a girl, Gvaudoin Tricou (family). (tricou2.jpg) - Oh yeah, they're a happy family  :-\ They constantly fight with each other.

The two families tend to feud with one another, but other than that they're fairly normal.

[attachment deleted by admin]


Title: Re: Tricou Name Mystery
Post by: Assmitten on 2005 November 11, 06:16:21
Cool! I've never ressurrected a Sim...perhaps I will try this myself.

I love Grandpa Tricou up there with the surfer hair. Sweet!


Title: Re: Tricou Name Mystery
Post by: Christianlov on 2005 November 11, 06:31:47
Ah, I found Tricous' tombs in a downtown cemetry. I think they are there for downtown tombs and ghosts.


Title: Re: Tricou Name Mystery
Post by: ZephyrZodiac on 2005 November 11, 15:03:26
If you read other posts in this forum, you will find that several people have done this already. 


Quote
SimPe lists them as 'ok', but I checked one of them and he (the teenager, forgot his name though)had the 'is ghost' box checked. Being nosy, I unticked it. I haven't played the game yet, have I done something awful to my game? Should I not have done that? Oopsy diddly, to quote AncientSim from somewhere

Veilchen, it's how I started to resurrect the Tricous!  I thought, fricorith looks so sweet, and really unhappy being dead, so I unchecked the ghost box, and had him resurrect his whole family.  They've none of them ever gone back the the House of Fallen Trees, they live in three houses Downtown which I built for them, and Fricorith is now at Uni, and sharing a house with his girlfriend (Lilith Pleasant, would you believe - they have three lightning bolts for each other!)  Both Jennail and Nylissit are expecting babies, but I haven't been back for a while to check on them.  And, in answer to your question, if you've done something terrible to your game, then so have I , and my game is working just fine!  I've also resurrected Darleen Dreamer (problems there though but I solved them).


Title: Re: Tricou Name Mystery
Post by: veilchen on 2005 November 11, 15:10:09
Bless your heart ZZ, I was waiting for an answer, didn't get one and haven't played since I posted. I then went on the lookout for you, I knew I could count on you. Saved my hide again did you? Thanks my friend.


Title: Re: Tricou Name Mystery
Post by: ZephyrZodiac on 2005 November 11, 15:33:52
You're welcome, V.  And honestly, the Tricous are well worth resurrecting - they are such a united family, that even when they live in separate houses, the elders visit together autonomously, which I've never had other elders do!


Title: Re: Tricou Name Mystery
Post by: veilchen on 2005 November 11, 15:44:31
Ohh, I'll go and try that. Maybe I can have an interesting game for a change. Reading about everyone else's happenings made me realize that I have an incredibly boring playing style. I think I even (briefly) envied your 'nanny invasion'. At least you had some interesting moments there :D

Note: I just re-read my above post and realized that it could be taken the wrong way. It was meant tounge in cheek, truly. I knew I would get an answer sooner or later, and I knew that ZZ would know. I also could've just fired up my game and see for myself, but I made a tiny little booboo. I un-ticked without saving the neighborhood first, something I usually don't do. Motoki is right, the game messes up usually at the one and only time you don't make a backup. I have had so little time playing, I didn't want to lose the time I had put in so far. Anyway, ZZ seemingly has all the answers to my SimPe woes, and she's well aware of my paranoia where SimPe is concerned  ;)
Had I been truly desperate, I would not be above PMing individual forum members (are ye scared yet?)


Title: Re: Tricou Name Mystery
Post by: ZephyrZodiac on 2005 November 11, 15:55:29
Well, if you're worried, just copy your character folder to the desk-top before you start resurrecting!  Don't even have to open SimPE to do that!


Title: Re: Tricou Name Mystery
Post by: Bangelnuts on 2005 November 11, 16:14:17
You're welcome, V.  And honestly, the Tricous are well worth resurrecting - they are such a united family, that even when they live in separate houses, the elders visit together autonomously, which I've never had other elders do!
my game crashed and forced a reinstall not related to the Tricou's  the corruption issue was at Uni. I reinstalled and resurrected the family again.  and moved JonSmith Tricous 6 kids in with him and Jennicor again. but this time I had Jennicor adopt the Kids ..I went into simpe and informed her that she was the adoptive mother of Crystal,Marylena,Colin,Ron,Clay and Zatairrio..I also remembered to inform Jon Smith that these were his kids this time.when I left the kids had new hairdo's make up and clothes.I still have to move Nylisset and Jennail into their respective homes though along with my sim that allowed his home to be used for the ressurection of Jennicor,JonSmith.Jennail,Nylisset,Gvaudoin,Kiernan and Kvornan.Fricorith was ressurected in SimPE


Title: Re: Tricou Name Mystery
Post by: veilchen on 2005 November 11, 16:42:23
Okay, I'll be busy playing for a while, I really want to get those people and see what happens. Thanks for the info.

I usually back up my neighborhood every time I finish playing, except this time. Then I went ahead and forgot that I forgot and played around in SimPe. I don't even have an excuse, and I can't make one up. I'm rather bad at making things up, I can never think of anything deceptive enough to convince people, plus I'm lazy that way. It's too much trouble keeping the stories straight all the time.


Title: Re: Tricou Name Mystery
Post by: Bangelnuts on 2005 November 11, 17:17:05
Okay, I'll be busy playing for a while, I really want to get those people and see what happens. Thanks for the info.

I usually back up my neighborhood every time I finish playing, except this time. Then I went ahead and forgot that I forgot and played around in SimPe. I don't even have an excuse, and I can't make one up. I'm rather bad at making things up, I can never think of anything deceptive enough to convince people, plus I'm lazy that way. It's too much trouble keeping the stories straight all the time.
My Story line revolves around the Danforth Family in My Game and the Tricou Family is a supporting Player in it as well as all other families in my custom hood


Title: Re: Tricou Name Mystery
Post by: veilchen on 2005 November 11, 17:46:21
Oh man, another one that has interesting neighborhoods. I swear I try to play a more interesting style, but I never even come close to you all. Maybe I should just blow caution into the wind and play JM style ;)

Danforth, who are they? Did you make them yourself Bangel or am I missing something else once again?

When I came acress the Tricou family in SimPe, the were all listed as 'ok' to play, and I wondered why the most interesting looking maxis-made sims are dead and ghosts. Odd, isn't it?


Title: Re: Tricou Name Mystery
Post by: Bangelnuts on 2005 November 11, 18:31:12
Oh man, another one that has interesting neighborhoods. I swear I try to play a more interesting style, but I never even come close to you all. Maybe I should just blow caution into the wind and play JM style ;)

Danforth, who are they? Did you make them yourself Bangel or am I missing something else once again?

When I came acress the Tricou family in SimPe, the were all listed as 'ok' to play, and I wondered why the most interesting looking maxis-made sims are dead and ghosts. Odd, isn't it?
I got  Justin,Joe,Josh,Jamie, Shellie and Justins 5 kids from Brynne. I kept their first names and gave them a new Family name in Brynne's game they are the BayField Family. I also Kept their birth signs and aspirations the same as they are in Brynnes game.I then Cloned Bella Goth in Sim PE because Bella Goth is Justin's Mother and Placed her in My Custom hood  called Romance City. after Doing that I went and Cloned Brandi Broke from Pleasant view as well  and Placed her in My new hood .Brandi is Josh's mother . so she is in Romance City now her original character is still in Pleasant view. Josh,Justin and Joe  are Romance Sim's as is Justin's Son Joel.so my story revolves around the Romantic escapades and Foul ups along the way


Title: Re: Tricou Name Mystery
Post by: radiophonic on 2005 November 11, 20:13:34
Apparently, there is a bar that was once a house in New Orleans that is haunted called Tricou House.

Just a tidbit...nothing to see here...move along.


Title: Re: Tricou Name Mystery
Post by: veilchen on 2005 November 11, 20:58:42
That's so cool, I love haunted houses stories. When VS was still the place to be, Reg sometimes told stories about the South. I remember loging on hoping she had another one. I find the South (her South) utterly fascinating.


Title: Re: Tricou Name Mystery
Post by: Regina on 2005 November 11, 21:56:10
Oh, how bizarre!  I haven't read much of the Tricou lore that's been circulating and this thread caught my attention.

In most of my neighborhoods I deleted all characters after generating the Downtown area.  I decided I wanted to put some families into Strangetown but didn't like all the backwaters that went with it, so after saving some of the sims with SimPE deleted all the characters in the main hood, then generated my Downtown area which of course gave me all the default Downtownies.  In glancing through SimPE I noticed there were a bunch of Tricous in the neighborhood, all apparently living as Downtownies.  I never thought to check the relationships before so did just now.  Sure enough, almost all are related somehow!  Hmmm.  I have a lone sim in that neighborhood who could turn detective and track down and re-unite the entire Tricor family.  That could be fun!  (Dang!  As if I didn't have a large enough mission already in Strangetown! LOL)


Title: Re: Tricou Name Mystery
Post by: ZephyrZodiac on 2005 November 12, 00:20:18
How on earth did you manage that? and are they still dead?


Title: Re: Tricou Name Mystery
Post by: Regina on 2005 November 13, 05:49:50
How on earth did you manage that? and are they still dead?

Actually, yep--they're still all dead!  (That is if you're talking to me. LOL)

I snooped around some more, found they're all ghosts. (Don't know why I didn't check that before!)  Fricorith and Gvaudoin are on the family lot along with someone named Rainelle Neengia.  Jon Smith and Jennicor are in the Gothier Green whatever cemetery, as are their two daughters, Jennail and Nylissit.  I'm still sort of puzzling, though, over where Keirnan and Kvornan are 'buried'.  They're the dads of the two teens 'buried' on the home lot.

Alas, unless I figure out some tricky fenaggling they're all going to have to stay dead until I get University.  I was thinking maybe there was a way to bring them back without it but, well, I suppose it's time to rip my lips off for that kind of stupidity.  ::)


Title: Re: Tricou Name Mystery
Post by: Ruann on 2005 November 13, 11:32:27
Interestingly enough (or not), the Tricou family always generates when you create a downtown, even if it's a custom downtown with no lots.  I discovered this when creating a blank neighborhood for myself.  It seems that they're a fixture in the character files for the downtown templates and will always be present.  Kinda annoying, actually, since it adds to your character file count without actually giving you any useful characters.


Title: Re: Tricou Name Mystery
Post by: radiophonic on 2005 November 13, 13:23:46
Musing...It seems possible that they are used as the 'templates' for downtownies considering that downtownies aren't half as ugly as normal townies.

Coincidentally, if you resurrect one they'll have that "Resurrect so and so" want for quite a while.


Title: Re: Tricou Name Mystery
Post by: Bangelnuts on 2005 November 13, 13:29:01
Musing...It seems possible that they are used as the 'templates' for downtownies considering that downtownies aren't half as ugly as normal townies.

Coincidentally, if you resurrect one they'll have that "Resurrect so and so" want for quite a while.
very true I resurrected Fricorith and he had the want to resurrect Jennicor and it went down the line from there


Title: Re: Tricou Name Mystery
Post by: Christianlov on 2005 November 13, 13:43:04
Btw, guys don't you think Tricous are pretty handsome or pretty? (When compared with other Maxis townies.)  :D


Title: Re: Tricou Name Mystery
Post by: Motoki on 2005 November 13, 13:49:48
I think a gorilla is pretty handsome when compared with Maxis townies.


Title: Re: Tricou Name Mystery
Post by: Bangelnuts on 2005 November 13, 13:53:58
Btw, guys don't you think Tricous are pretty handsome or pretty? (When compared with other Maxis townies.)  :D
Jennail,Gvaudoin,Kvornan and Kiernan have far better looks than  most maxis townies etc...and Nylisset dramatically changes once you  get rid of the glasses, ugly clothes and hair.put a nice hairdo and clothes and makeup on Nylisset and she becomes stunning quicky.I changed Fricoriths Hair and took the makeup off and he turns into a wholesome  teenager.if you do the same to Jon Smiths Downtownie children they too are very good looking. I will take a picture of them and up load them to photo bucket so you can see how well the clean up. the only two I havent changed is Kvornan and Kiernan. I will probably change the clothes on them though


Title: Re: Tricou Name Mystery
Post by: Christianlov on 2005 November 13, 13:57:46
I think a gorilla is pretty handsome when compared with Maxis townies.

What?  ;D  ;D  ;D  ;D  ;D

Motoki, you are so funny! Haha I laughed a lot!  ;D I think you are a man full of humor.


Title: Re: Tricou Name Mystery
Post by: ZephyrZodiac on 2005 November 13, 14:44:13
I actually like fricorith's Goth look!  He's actually very similar in appearance to the youngest Broke (who I always give that hairstyle, but the Maxis custom one with the lilac streak!) so maybe the "Inherited money from Beau" means that they actually made the family from the Brokes?  Nothing would really surprise me!

But if you accept they are NOT townies, any more than the Brokes, the Goths or the Pleasants are townies, then it's obvious that, since there is only one Downtown template, they will be part of any installation you have, unlike townies/downtownies and dormies who generate randomly no doubt because they are programmed to keep replacing themselves on a random basis.


Title: Re: Tricou Name Mystery
Post by: Bangelnuts on 2005 November 13, 14:48:21
I actually like fricorith's Goth look!  He's actually very similar in appearance to the youngest Broke (who I always give that hairstyle, but the Maxis custom one with the lilac streak!) so maybe the "Inherited money from Beau" means that they actually made the family from the Brokes?  Nothing would really surprise me!

But if you accept they are NOT townies, any more than the Brokes, the Goths or the Pleasants are townies, then it's obvious that, since there is only one Downtown template, they will be part of any installation you have, unlike townies/downtownies and dormies who generate randomly no doubt because they are programmed to keep replacing themselves on a random basis.
as far as his goth look goes  thats more or less personal taste.I prefer the clean cut look so I change the things that I dont like . ie  the Goth look. his facial features are quite good underneath the goth appearance. as ar Gvaudoin's


Title: Re: Tricou Name Mystery
Post by: ZephyrZodiac on 2005 November 13, 15:19:05
Well, I have clean-cut sims too - variety is the spice of sim-life!


Title: Re: Tricou Name Mystery
Post by: Sagana on 2005 November 13, 16:07:08
Ok, so if I make a custom downtown, I will get the dead Tricou's? I can just package the House of Fallen Leaves if I want it. What about the teens, will they generate in a custom downtown if I allow townie generation?


Title: Re: Tricou Name Mystery
Post by: ZephyrZodiac on 2005 November 13, 16:20:09
I think they'll generate, but with different names.  Packaging the house of Fallen Trees while there are ghosts on the lot is a way dangerous thing to do!  You will, no matter what, get the Maxis original Downtown, and the house of Fallen Trees will be there.  Then, if you move ALL the ghosts from the lot, you could just move it to the houses bin, then replace it.  It will leave a duplicate in the bin, which will be available in all other related hoods.  (If you want, you can package that, but there's no need.)


Title: Re: Tricou Name Mystery
Post by: Bangelnuts on 2005 November 13, 17:03:05
Well, I have clean-cut sims too - variety is the spice of sim-life!
True  and My hood contains "trampy Sims" clean cut sims and Diva Type sims and bad boy type sims. and clean cut the only thing not in my hood is Gothic type sims. because I abhor the syle. now if there Goth Townies and downtownies I leave them like that .I dont whisk them off to the makeover table.


Title: Re: Tricou Name Mystery
Post by: ZephyrZodiac on 2005 November 13, 17:11:42
Well, we're all different, I guess, I've been making goth-type sims for a while now - but Fricorith is wearing the biker-style clothes now.


Title: Re: Tricou Name Mystery
Post by: Bangelnuts on 2005 November 13, 17:22:15
Well, we're all different, I guess, I've been making goth-type sims for a while now - but Fricorith is wearing the biker-style clothes now.
in my game he is wearing the Jock type outfit. grandpa is wearing the same clothes he was resurrected in as is Kvornan and Kiernan. Grandma is wearing Jeans and a sweater and has  a Scarlett O'Hara  Hair Do.Nylisset  is wearing Jeans and a top she lost the glasses and the hair and now has long blonde hair and subtle make up on.Jennail has a new outfit and makeup but I kept her hair the same. Gvaudoin now has Long Black hair a casual teen out fit and new make up. she lost the preppie uniform and hairstyle. she is wearing a hooded sweat shirt and Jeans now. She did have a small bit of  surgery to lose the extra long nose. other than that she is the Same Gvaudoin.


Title: Re: Tricou Name Mystery
Post by: ZephyrZodiac on 2005 November 13, 17:30:10
I haven't done much with Gvaudouin except give her some new clothes, can't remember what.  Jennail has a pair of Teresa's jeans from The Real Sim (purple ones) and a matching sweater.  Jennicor's outfit, I think, is from All About Style, and she has a short hairstyle - I also changed her aspiration to Knowledge - one acquisitive sim in the family I thought was enough!  (And I made Kiernan Family to stop his hanky-panky!)


Title: Re: Tricou Name Mystery
Post by: Bangelnuts on 2005 November 13, 17:40:37
I haven't done much with Gvaudouin except give her some new clothes, can't remember what.  Jennail has a pair of Teresa's jeans from The Real Sim (purple ones) and a matching sweater.  Jennicor's outfit, I think, is from All About Style, and she has a short hairstyle - I also changed her aspiration to Knowledge - one acquisitive sim in the family I thought was enough!  (And I made Kiernan Family to stop his hanky-panky!)
do you have the links to those sites you mention? Gvaudoin's Hair in my game  came from TSR as did Nylissets.Dr.Pixel is the creator.Jennicor's came from Sussi's sims. Fricorith's also came from TSR by Janna. his out fit is a maxis Recolor from MTS2 .as is Nylisset's and Jenails and Jennicor's using Motoki's clothing tool. I havent changed the aspirations yet as Kiernan hasnt been ogling the  women in the hood to this point .He has made best friends with them however and I do have a Romance female in the hood if he wants to play around she is game and I left Jennail and Gvaudoin's aspirations alone as they balance the  neighborhood out fairly well. I am going to  change 5 of the aspirations of Jon Smith's children that Jennicor adopted. 7 pleasure sims in one house is a bit much


Title: Re: Tricou Name Mystery
Post by: ZephyrZodiac on 2005 November 13, 17:45:32
http://www.all-about-style.com/index.html (http://www.all-about-style.com/index.html)

http://www.therealsim.com/ (http://www.therealsim.com/)


The Real sim is a pay site, although Teresa usually offers one of a set as a freebie.  You can also get a one month sub very cheaply compared to a lot of paysites - and you don't have to sign up for longer than that.  Her kids jeans and little girls' tops are worth the sub on their own, they're so well made!


Title: Re: Tricou Name Mystery
Post by: Bangelnuts on 2005 November 13, 17:59:59
http://www.all-about-style.com/index.html (http://www.all-about-style.com/index.html)

http://www.therealsim.com/ (http://www.therealsim.com/)


The Real sim is a pay site, although Teresa usually offers one of a set as a freebie.  You can also get a one month sub very cheaply compared to a lot of paysites - and you don't have to sign up for longer than that.  Her kids jeans and little girls' tops are worth the sub on their own, they're so well made!

Thanks


Title: Re: Tricou Name Mystery
Post by: Sagana on 2005 November 13, 18:04:27
Quote
Then, if you move ALL the ghosts from the lot, you could just move it to the houses bin, then replace it.  It will leave a duplicate in the bin, which will be available in all other related hoods.

Yeah, I'll put the house in the bin - no need for packaging anymore :)

If the dead Tricou's are a fixture anyway, I'm not sure what harm it'd do to have their tombstones, or do you think they'll duplicate? I just want one set, not two, but I do want all of them, and I'd like to give them their house back.

I *could* just use the premade downtown and delete everything I don't want and remake it, but... seems like more work than necessary just to get that one house and family and the corresponding teens.


Title: Re: Tricou Name Mystery
Post by: ZephyrZodiac on 2005 November 13, 18:23:32
I don't think you can NOT have the premade Downtown.


Title: Re: Tricou Name Mystery
Post by: Bangelnuts on 2005 November 13, 18:59:47
I don't think you can NOT have the premade Downtown.
I tend to agree that the only down town you get is the Maxis made downtown


Title: Re: Tricou Name Mystery
Post by: Sagana on 2005 November 13, 19:21:38
Alright, I'm fuzzled (I'm easily fuzzled really :))

As far as I can tell, Nightlife works exactly the way University does. It comes with a premade Downtown for me to use. If I don't wanna use that one (or want more than one) I can click the "plus" thing and create my own custom downtown.

There's nothing forcing me associate the Maxis Downtown with my neighborhood if I don't want to or even to associate *any* DT (tho if I don't associate any DT or Uni, the game will periodically remind me that I've got EPs that I'm not fully utilizing.) I can use the Maxis one, a custom one, or both or even more.

I can't delete the Maxis made downtown until I add a custom one (guess it would mess up the chooser to have nothing in it) but once I do that, I can delete the Maxis one altogether if I want to. So, either I'm missing something here, or I'm not understanding what you all are saying. If I delete it, I don't have the premade DT, correct?


Title: Re: Tricou Name Mystery
Post by: Bangelnuts on 2005 November 13, 19:32:13
Alright, I'm fuzzled (I'm easily fuzzled really :))

As far as I can tell, Nightlife works exactly the way University does. It comes with a premade Downtown for me to use. If I don't wanna use that one (or want more than one) I can click the "plus" thing and create my own custom downtown.

There's nothing forcing me associate the Maxis Downtown with my neighborhood if I don't want to or even to associate *any* DT (tho if I don't associate any DT or Uni, the game will periodically remind me that I've got EPs that I'm not fully utilizing.) I can use the Maxis one, a custom one, or both or even more.

I can't delete the Maxis made downtown until I add a custom one (guess it would mess up the chooser to have nothing in it) but once I do that, I can delete the Maxis one altogether if I want to. So, either I'm missing something here, or I'm not understanding what you all are saying. If I delete it, I don't have the premade DT, correct?
I have tried to create a custom downtown and the game would not let me .so what I did do was put some custom buildings in the downtown area, the game had no problem with that. also since downtown comes with Premade characters ie the Grand Vampires and Miss CrumpleBottom to delete the downtown you would love the NPC's that tend to be vital to the downtown Scenario. and nightlife is a rather buggy game  so I'm not about to make it worse with corrupted  character files that occur when you willy nilly delete maxis hoods. Ancient is an excellent testament to what happens when you set abbout mass deletions of characters and towns.Poor Ancient Sim had bug after bug after bug develop.


Title: Re: Tricou Name Mystery
Post by: Sagana on 2005 November 13, 19:51:03
What do you mean it wouldn't let you create a custom DT? What happened when you tried. I clicked on the plus and chose a terrain and it put me right in and was in the chooser with no problem - tho I haven't actually made much of it yet (I'm still preparing). I just did it again a minute ago to check on what I was saying. Did it not work when you went to put buildings in?

Lots of other people are creating custom downtowns, that's what JadeElliot is doing in all those neat screenshots and some of the others (some of them were main neighborhood custom lots and some DTs), and I've seen others on MTS2 and around, so I'm sure it's working fine for some people (would figure it wouldn't for me tho - if there's a bug, I generally get it sooner or later.)

Deleting *all* the buildings in the Maxis DT (except House of Fallen Trees) so I could add my own would be a major pain and even then I couldn't use a terrain I wanted, nor name it what I wanted (Downtown is kinda unimaginative imo).

I've deleted the Uni's and used my own with no issues whatsoever, so I'm not overly concerned about deleting the DT sub-hood thing, tho dunno if I'll bother or that it matters or not. The point is that you don't *have* to have it and I don't think it'll associate itself without my ever choosing it (I'd like to think not, that'd be crazy). I don't care about the vampires, I've played them and am bored with them and for this particular neighborhood they aren't appropriate and I don't want them. Really I could do without Mrs. Crumplebottom altogether, but I believe she resides elsewhere and will show up anyway - if I understood other threads rightly. Perhaps not and I don't care.

I'm not asking you to take chances with your game - I'm wondering what will happen with the Tricous if I do mine the way I want to and/or wondering if it'll double up on the ghosts if I put the house with the headstones in the lot bin. Doubling characters would be taking more chances than I'd like, but creating my own DT is something not bothering me at all (although it's going to take forever at this rate :)) as long as it works (I don't want to spend forever doing it just to discover it won't play.) I don't want anything from the original Maxis downtown except the Tricous (including the teens) and the House of Fallen Leaves and I'm just looking for the best way to accomplish that :)


Title: Re: Tricou Name Mystery
Post by: Bangelnuts on 2005 November 13, 21:53:11
[I'm not asking you to take chances with your game - I'm wondering what will happen with the Tricous if I do mine the way I want to and/or wondering if it'll double up on the ghosts if I put the house with the headstones in the lot bin. Doubling characters would be taking more chances than I'd like, but creating my own DT is something not bothering me at all (although it's going to take forever at this rate :)) as long as it works (I don't want to spend forever doing it just to discover it won't play.) I don't want anything from the original Maxis downtown except the Tricous (including the teens) and the House of Fallen Leaves and I'm just looking for the best way to accomplish that :)
[/quote]oooh ok when you create your custom hood the tricou's will automatically generate in your new hood as dead people.  dont take the others with you


Title: Re: Tricou Name Mystery
Post by: Ancient Sim on 2005 November 13, 22:03:20
and nightlife is a rather buggy game  so I'm not about to make it worse with corrupted  character files that occur when you willy nilly delete maxis hoods. Ancient is an excellent testament to what happens when you set abbout mass deletions of characters and towns.Poor Ancient Sim had bug after bug after bug develop.

Just to clarify, I didn't have any problems at all deleting Maxis-made neighbourhoods.  I haven't had Veronaville in my game for a long time - I just put the houses I liked into the Lots & Houses Bin and removed it.  Strangetown is still there, but not in its original form, that disappeared for quite a while as well.  I think what Bangelnuts is referring to is when I deleted a lot of characters from Pleasantview recently, which caused a problem with the DNA of the remaining Sims.  This was due to a beta version of SimPE and not caused by anything within the game itself.


Title: Re: Tricou Name Mystery
Post by: ZephyrZodiac on 2005 November 14, 00:33:49
I think the problem is, if you want the House of Fallen Trees, then you do need to get into downtown to put it in the Lots and Houses Bin.  I just can't see a way of doing that unless you first associate Downtwon with your neighbourhood.  BUT, what about making a custom hood, then associating downtown with it, going into downtown and packaging the house - since you won't have played anything in the hood, this shouldn't create problems.  You might need to disable the Clean Installer if you have it, I don't know, and since Bangelnuts says some of the Tricou graves are at the cemetery, you'd need to have that as well.  Then, you could install both files into your game.


Title: Re: Tricou Name Mystery
Post by: Bangelnuts on 2005 November 14, 00:54:39
I think the problem is, if you want the House of Fallen Trees, then you do need to get into downtown to put it in the Lots and Houses Bin.  I just can't see a way of doing that unless you first associate Downtwon with your neighbourhood.  BUT, what about making a custom hood, then associating downtown with it, going into downtown and packaging the house - since you won't have played anything in the hood, this shouldn't create problems.  You might need to disable the Clean Installer if you have it, I don't know, and since Bangelnuts says some of the Tricou graves are at the cemetery, you'd need to have that as well.  Then, you could install both files into your game.
I resurrected the Tricous with outh their headstones .after Doing a SimPE ressurection of Fricorith. so you actually dont need their headstones at all . all you need is one member of the family such as Fricorith alive and Inges teleporter shrub. and a sim to play host to the Family Member you choose to resurrect in Sim PE. Iused a single male sim who lived alone to summon Fricorith with Inge's Shrub. I then  clicked Move in Fricorith. he bacame a member of my Sims household . I then used The reward collection by two Jeffsa to get the grim pkone  better Known as the ressurect o nomitron. after that I motherloded the harper house hold twice. Fricorith had the want to Resurrect  Jennicor. and as each family member was ressurected they in turn wanted to resurrect the next long dead family member.when the lot  had 8 sims Imoved out one branch of the tricou family so the final Tricou could be ressurected.currently The Trcous live in  3 Separate Households. My Sim who Played host to allow the resurrections now lives on his original lot alone but is best friends with the entire Tricou Family


Title: Re: Tricou Name Mystery
Post by: ZephyrZodiac on 2005 November 14, 03:11:07
Bangelnuts, if you remember, it was me that told you that I had done it and how - I didn't use any graves, headstones or whatever, because I was in Downtown and they were in downtown.  But if you want to resurrect them in another downtown, then if you have deleted the original downtown you would need the lots which have the graves, because that is (presumably) where the ghosts would be.  Of course, one alternative, which may or may not be safe, would be to get the file numbers from SimPE, pull them all out of the neighbourhood folder and then delete the downtown and then replace them.  But there is still the problem of house!


Title: Re: Tricou Name Mystery
Post by: Bangelnuts on 2005 November 14, 04:22:15
Bangelnuts, if you remember, it was me that told you that I had done it and how - I didn't use any graves, headstones or whatever, because I was in Downtown and they were in downtown.  But if you want to resurrect them in another downtown, then if you have deleted the original downtown you would need the lots which have the graves, because that is (presumably) where the ghosts would be.  Of course, one alternative, which may or may not be safe, would be to get the file numbers from SimPE, pull them all out of the neighbourhood folder and then delete the downtown and then replace them.  But there is still the problem of house!
I remember but I also for got when I posted that her down town is custom so yeah she would have to have the house. when I had to do a complete reinstall  and did my custom hood the Tricous were automatically generated whe I attached the Maxis made downtown to my hood. it is anexercise in corrupting the game irrevocably to pull the file #'s from sim Pe and then find the corresponding  files in the neighborhoods Folder. unless a person is truly an expert at such things. to me its easier to attach the maxis down town and then delete the buildings you dont want . I am deleting the high rise buildings and reorganizing lots in my downtown. when I get the lots the way I want them .I will put new  High rise building in the area I want office bulidings. the good thing is other than the House of Fallen trees none of the maxis lots have ever been occupied in the downtown; I left the house of Fallen trees on it original lot and I put a haunted grave yard next door to it and a medieval type cathedral is on the other side. so that neighborhood is essentially going to be my haunted block in the downtown. I havent moved any sims downtown yet but I have 2 couples that are engaged to be married in the neighborhood  and I may move one of the couples down town after the wedding


Title: Re: Tricou Name Mystery
Post by: Sagana on 2005 November 14, 11:02:35
Ya know, I think I'm over-complicating. People move their playable sims from downtown to the regular neighborhood without an issue (other than troubles with inventory and cars). It's not quite the same as moving from neighborhood to neighborhood. I think I'll attach the Maxis downtown, put the house in the bin (with the tombstones and the ones from the graveyard too), plop it down in the regular neighborhood and then create a custom downtown and delete the Maxis one (so it won't generate more townies than I want on me. If I do that before I've played any sims - so nobody's met anyone, it should work fine.


Title: Re: Tricou Name Mystery
Post by: ZephyrZodiac on 2005 November 14, 12:21:44
I would think so too.  I've actually moved a house with family into the bin, then straight out again before playing any other lot, and not had a problem.  I also did something once, before I even had Uni, where I had two versions of the same game running.  One was an earlier version of the then current game, but I played it a few times and made one new family there.  I then decided I didn't want to keep two copies of the same neighbourhood, but I wanted to keep this family, so I packaged them sent them through the network to the other pc and installed them.  I didn't have any problems at all with that, although I did later have problems with the neighbourhood which were totaly unrelated.  Of course, when I did these terribly dangerous things, I'd never heard of JMPescado, or BFBVFS!


Title: Re: Tricou Name Mystery
Post by: Bangelnuts on 2005 November 14, 12:53:08
I would think so too.  I've actually moved a house with family into the bin, then straight out again before playing any other lot, and not had a problem.  I also did something once, before I even had Uni, where I had two versions of the same game running.  One was an earlier version of the then current game, but I played it a few times and made one new family there.  I then decided I didn't want to keep two copies of the same neighbourhood, but I wanted to keep this family, so I packaged them sent them through the network to the other pc and installed them.  I didn't have any problems at all with that, although I did later have problems with the neighbourhood which were totaly unrelated.  Of course, when I did these terribly dangerous things, I'd never heard of JMPescado, or BFBVFS!
I still have no clue BFBVFS  means .I have packaged house with people in them into the housing bin and not had prolems .I generally do that when rearranging the looks of my neighborhood..and Ive yet to see a occupied dwelling in downtown with living sims that is. unlike uni which does have occupied dwellings and the maxis hoods.I still need to learn how to move a family from the neighborhood to downtown though


Title: Re: Tricou Name Mystery
Post by: ZephyrZodiac on 2005 November 14, 13:18:37
I replied to this earlier, but the post got eaten!

If you move an occupied house to the lot bin and leave it there, the family will go walkabout and generate multiple copies of themselves, which you will find in SimPE with, I think, the RED DOT!  The copy will also meet sims, and even though you delete the copy, it will leave memories of those meetings with all the sims it has met!  So, it can generate an awful lot of data in a very short time.  I don't think it's as big a problem as it was, but I'd still be wary, and only ever, if necessary, move an occupied house on a straight in straight out basis.  I think though, it might leave a copy of itself in the lot bin, so you'd have to delete that copy pretty smartish.


Title: Re: Tricou Name Mystery
Post by: Sagana on 2005 November 14, 13:44:31
BFBVFS - Big Fiery Ball Visible From Space, I believe :)

Quote
If you move an occupied house to the lot bin and leave it there, the family will go walkabout

lol @ "go walkabout" - I love that :) I'm pretty sure this is why my current neighborhood is on the verge of blowing up. I had a custom family I really liked and backed up a copy of them, with their house, in the bin and forgot about them (also before Uni and before I knew better). Well, that and attaching all 3 Uni's +a custom one, tho since I took all the buildings out, I'm not sure if they duplicated dormies or not. Anyway, the neighborhood only had a few people in it and wasn't played much - virtually ignored until NL came out and I started playing it, more or less to see how the EP worked and got involved. And now I notice it's got some issues...

Haven't looked with simPE tho. The interface intimidates me and I haven't quite figured out how to use it yet. Working on it tho.


Title: Re: Tricou Name Mystery
Post by: Bangelnuts on 2005 November 14, 13:49:08
BFBVFS - Big Fiery Ball Visible From Space, I believe :)

[

Haven't looked with simPE tho. The interface intimidates me and I haven't quite figured out how to use it yet. Working on it tho.
SimPE scared me to death for the longest tme. this time I downloaded it  and read the tutorials to get the basics and then read some SimPE facts Daysies posted at MTS2 on cloning in SimPE and I use  it all the time now.Thanks for the translation :)


Title: Re: Tricou Name Mystery
Post by: ZephyrZodiac on 2005 November 14, 13:51:42
Well, unless you want to see your hood disintegrate, I'd find all those duplicate files fast and get rid of them with SimPE Version 50 will delete them, but you need to find the number of the file and delete it yourself from the Characters folder - at least, that's what I found, as SimPE doesn't appear to do this.  If you have that many colleges, you will have issues with the sims from each college (the ones in the bin and the frat houses etc.) will visit all three colleges, so you can't delete a college even if you want without causing problems.  In future, if you want to save a family, I'd suggest you package them and then delete them - but unless you want to have so many houses in your hood that it WILL eventually grind to a halt, why not just leave them and don't play them?

Oh, and the Tech generates a second set of NPCs as it's based on Strangetown and not Pleasantview.


Title: Re: Tricou Name Mystery
Post by: MissDoh on 2005 November 14, 14:00:56
By the way, in Nightlife only empty houses that you move in the lots & housebins will automaticaly become permanent ones.  The ones with Sims in it can only be place once and is removed from the said bin.


Title: Re: Tricou Name Mystery
Post by: Bangelnuts on 2005 November 14, 14:07:28
I replied to this earlier, but the post got eaten!

If you move an occupied house to the lot bin and leave it there, the family will go walkabout and generate multiple copies of themselves, which you will find in SimPE with, I think, the RED DOT!  The copy will also meet sims, and even though you delete the copy, it will leave memories of those meetings with all the sims it has met!  So, it can generate an awful lot of data in a very short time.  I don't think it's as big a problem as it was, but I'd still be wary, and only ever, if necessary, move an occupied house on a straight in straight out basis.  I think though, it might leave a copy of itself in the lot bin, so you'd have to delete that copy pretty smartish.

when I do that my family is in the bin and out before they can walkabout  since I generally pick the new location prior to moving them.I dont move the house with a family in it unless I know exactly where its going so it in to the bin and right back out in a span of about 10 seconds real time


Title: Re: Tricou Name Mystery
Post by: ZephyrZodiac on 2005 November 14, 14:10:08
By the way, in Nightlife only empty houses that you move in the lots & housebins will automaticaly become permanent ones.  The ones with Sims in it can only be place once and is removed from the said bin.

Thanks Missdoh, I wasn't sure since i've not done it recently at all.  I didn't know if the lots bin could distinguish in that way, but obviously from what you say it can.


Title: Re: Tricou Name Mystery
Post by: Bangelnuts on 2005 November 14, 14:16:08
By the way, in Nightlife only empty houses that you move in the lots & housebins will automaticaly become permanent ones.  The ones with Sims in it can only be place once and is removed from the said bin.

Thanks Missdoh, I wasn't sure since i've not done it recently at all.  I didn't know if the lots bin could distinguish in that way, but obviously from what you say it can.
how do you move a family not their lot just  the family from The neighborhood to downtown?I have a sim who is getting married and I want to move him and his bride from the neighborhood to downtown I have already placed the empty house in the downtown I plan to move them to


Title: Re: Tricou Name Mystery
Post by: ZephyrZodiac on 2005 November 14, 14:23:49
Just move them out from the family home and into the family bin.  then go to Downtown, and they will be there waiting for you.


Title: Re: Tricou Name Mystery
Post by: Bangelnuts on 2005 November 14, 14:45:47
Just move them out from the family home and into the family bin.  then go to Downtown, and they will be there waiting for you.
Thanks for the help


Title: Re: Tricou Name Mystery
Post by: ZephyrZodiac on 2005 November 14, 15:05:08
It's a bit like moving teens to college, except that they remain available in the original hood as well, so if you change your mind, you could move them in next door to mum and dad instead!  And of course, any downtownies that you've moved into the bin will be available for either downtown or the main hood.


Title: Re: Tricou Name Mystery
Post by: Sagana on 2005 November 14, 15:06:27
Quote
If you have that many colleges, you will have issues with the sims from each college (the ones in the bin and the frat houses etc.) will visit all three colleges, so you can't delete a college even if you want without causing problems.

Well, I don't think it's quite as bad as it sounds - what I did was ransack the other three colleges for buildings to put into my custom one. I took absolutely everything, all buildings - dorms, frat houses, classroom, community everything out and moved all the sims to the bin (whatever ones weren't already there), so there's nowhere to visit in the other three. If I try to send a sim there, it says something about not having any place to go. I do think it generated duplicates of a few of the sims tho - I've noticed some that are different sims but have the same name. Probably more sims than I need, but not as serious as if I'd just attached all 3 as working universities.

Quote
In future, if you want to save a family, I'd suggest you package them and then delete them

If I wanted to do it now, I'd use simPE's clone ability. It was a dumb thing to do as that was all I needed, but I didn't know that at the time :) I'm working on learning to clone for some of the sims I actually like in this neighborhood, so I can have them if I want them and it blows up. It's kinda getting phased out for my new custom one though, so I'm just glad it played as long as I needed it, but not too worried if it decides it's done all it can.

Quote
but unless you want to have so many houses in your hood that it WILL eventually grind to a halt, why not just leave them and don't play them?

hm? I don't have all that many houses at all, and not very many sims in comparison to a lot of people. I've been using this neighborhood since before University was released and at the time I messed it up, there were only two families in it (two couples), one with one kid and one with two. :) And a few random ones my son stuck in and never played. I've got rather more now. You mean don't play that family? I haven't been - they're in the regular neighborhood and being ignored, while I was playing almost completely in downtown and university. But I'm pretty sure they are visiting lots - both the ones living in a house and the ones in the bin. I'm wondering if moving the ones in the bin into a house and making them townies would keep the problem from getting worse?

Quote
Oh, and the Tech generates a second set of NPCs as it's based on Strangetown and not Pleasantview.

You mean the pollination tech? generates a 2nd set of NPCs in what circumstances?

Hi Bagel :)

Quote
read some SimPE facts Daysies posted at MTS2 on cloning in SimPE

Do you by any chance have a link to this? That's exactly what I most need I believe. And thanks for the encouragement :)


Title: Re: Tricou Name Mystery
Post by: Bangelnuts on 2005 November 14, 15:22:34
[
Quote
read some SimPE facts Daysies posted at MTS2 on cloning in SimPE

Do you by any chance have a link to this? That's exactly what I most need I believe. And thanks for the encouragement :)
http://www5.modthesims2.com/showthread.php?t=72235


Title: Re: Tricou Name Mystery
Post by: ZephyrZodiac on 2005 November 14, 15:24:34
No, I mean the Tech College that is related to Strangetown in appearance.

Trouble with cloning is they won't be the original family, and may not actually get on as well, even if you get all their early memories to fit.  I'm having to clone my messed up sim, but she won't be the same, I've put her in a house, and she doesn't behave like the previous one did, even though she has an identical personality.  I'm actually wondering wheter to try (since this is an expeimental neighbourhood anyway) moving the original one in her house into the bin and letting her go walkabout and generate her OWN clone, then deleting her and giving that clone any relationships etc. that may be missing!  Just to see if the clone generates without the glitch that is messing her up!


Title: Re: Tricou Name Mystery
Post by: Bangelnuts on 2005 November 14, 15:26:37
No, I mean the Tech College that is related to Strangetown in appearance.

Trouble with cloning is they won't be the original family, and may not actually get on as well, even if you get all their early memories to fit.  I'm having to clone my messed up sim, but she won't be the same, I've put her in a house, and she doesn't behave like the previous one did, even though she has an identical personality.  I'm actually wondering wheter to try (since this is an expeimental neighbourhood anyway) moving the original one in her house into the bin and letting her go walkabout and generate her OWN clone, then deleting her and giving that clone any relationships etc. that may be missing!  Just to see if the clone generates without the glitch that is messing her up!
true as the only thing that remains the same is the genetics in a clone


Title: Re: Tricou Name Mystery
Post by: ZephyrZodiac on 2005 November 14, 15:34:25
So you think that might work?  At least if I got a clone of her that way, her family would automatically recognise her, and I think the clones generated like this by the game keep the same GUID etc.  (which is why if left in the game they can cause a BFBVFS.)


Title: Re: Tricou Name Mystery
Post by: Bangelnuts on 2005 November 14, 15:46:47
So you think that might work?  At least if I got a clone of her that way, her family would automatically recognise her, and I think the clones generated like this by the game keep the same GUID etc.  (which is why if left in the game they can cause a BFBVFS.)
its possible. I have two Brandi Broke's in my game one in Pleasant view and her genetic SimPE clone in my custom Neighborhood. the clone doesnt have her memories or family tree . just the Genetics and appearance which is what I wanted  as I have her Biological Sons Jacob and Josh in my custom neighborhood.now the downside is Biologically Jacob and Josh are actual half brothers to Brandi's Sons by Skip Broke but since they arent in the same neighborhood at all I saw no reason to link them to Josh and Jacob nor did I clone Beau or Dustin as Brynne's storyline for Brandi has Beau and the child she is pregnant with taken away by the Social worker. I left her story line intact by not cloning the Broke boys even though they have the same mother as Josh and Jacob


Title: Re: Tricou Name Mystery
Post by: ZephyrZodiac on 2005 November 14, 16:03:25
OH, the youngest Broke is my favourite, he's cute!  You'll have to get him adopted and give him a life!


Title: Re: Tricou Name Mystery
Post by: MissDoh on 2005 November 14, 16:17:40
By the way, in Nightlife only empty houses that you move in the lots & housebins will automaticaly become permanent ones.  The ones with Sims in it can only be place once and is removed from the said bin.

Thanks Missdoh, I wasn't sure since i've not done it recently at all.  I didn't know if the lots bin could distinguish in that way, but obviously from what you say it can.

Me and another person tested that about a month ago when I was still mostly chatting on the official BBS.  We were wondering if we could have place the Pleasants family in a few neighborhoods that way but it does not work.


Title: Re: Tricou Name Mystery
Post by: Bangelnuts on 2005 November 14, 16:33:39
OH, the youngest Broke is my favourite, he's cute!  You'll have to get him adopted and give him a life!
The original Brandi Broke is still pregnant. in pleasant view. since I dont play pleasant view she is doomed to remain pregnant


Title: Re: Tricou Name Mystery
Post by: ZephyrZodiac on 2005 November 14, 16:48:06
Well, perhaps someday you'll get the urge to play there! ;D


Title: Re: Tricou Name Mystery
Post by: Bangelnuts on 2005 November 14, 16:52:05
Well, perhaps someday you'll get the urge to play there! ;D
maybe if I ever get bored of my custom hood which is doubtful


Title: Re: Tricou Name Mystery
Post by: ZephyrZodiac on 2005 November 14, 16:59:48
You obviously don't suffer from Motoki's Syyndrome, then?


Title: Re: Tricou Name Mystery
Post by: Bangelnuts on 2005 November 14, 17:48:36
You obviously don't suffer from Motoki's Syyndrome, then?
Nope


Title: Re: Tricou Name Mystery
Post by: Sagana on 2005 November 14, 17:59:12
<scuffle> I'm really sorry about misspelling your id. I got in too big a hurry. I'm not really supposed to play on the net while I'm at work (except at lunchtime, like now).

That sounds like it might work, Zephyr - to let the game generate the clone. I'm curious to know how it goes :)

I've yet to get bored with sims2 either. Sometimes I'll do other things (even cheating on my poor sims with another game ;)), but just because there are other things that are fun also - not because I'm bored. Well, except for when I got myself stuck in the University rut. I really don't like that EP.


Title: Re: Tricou Name Mystery
Post by: ZephyrZodiac on 2005 November 14, 19:33:04
Well, the answer to that one is to visit for a while, get your students up to the next semester, then leave them for a bit.  Trying to get one group right through to graduation is totally boring.  There really should have just been four semesters, I think.  (As in sim equivalent of years!)

I'll certainly post and let you know if the in-game cloning works.  Of course, Liz has now lost all her relationships, but the rest of her will be intact and I shouldn't find it any more difficult to replace her memories that those of the SimPE clone.  and she'll still be Liz.  The clone, I think, will get a name change and be a sibling of Liz's.  (And I'll have to edit her memories again!)


Title: Re: Tricou Name Mystery
Post by: SaraMK on 2005 November 15, 21:56:41
Hey guys, out of curiosity, where are you seeing the "Inherited $ from Beau" memory? In my game, the Tricou family members have a memory of inheriting money, but it says "Inherited $ from Jon Smith." Even when the Downtown is attached to Pleasantview, there is no Beau in their memories.

By the way, there is a very easy way to resurrect any sim without ever exiting the game, even if no one knows that sim. I'm surprised you are bothering with SimPe for this. All you have to do is get a live sim on any lot, then activate debug mode, shift-click on a sim and spawn the Tombstone of L&D. Use the "Add Neighbor to Family" option to add a dead sim to the family. It will say "died on another lot" and vanish. Now just use the Resurrecto-thingie to call Grim. The dead sim shows up as resurrectable. Resurrect and that's it.

The Rainelle Neengia person doesn't appear to be connected to anyone. She had only the standard "mystery sim" memories and there is nothing at all interesting about her as far as I can tell.

There are also two sims who appear to be "lost" in a way. Has anyone seen Caryl Gray and Cheryl Miller, both dark-skinned elders, without using hacks or cheats to get them to appear? From what I can determine, they show up as dead but if you add them to a family it turns out they aren't dead at all. Weird.

Here's a much better Tricou family tree, just because it's easier on the brain to have them all visible at the same time:

(http://i26.photobucket.com/albums/c129/saramkirk/tricou.jpg)


Title: Re: Tricou Name Mystery
Post by: Bangelnuts on 2005 November 15, 23:13:39
Hey guys, out of curiosity, where are you seeing the "Inherited $ from Beau" memory? In my game, the Tricou family members have a memory of inheriting money, but it says "Inherited $ from Jon Smith." Even when the Downtown is attached to Pleasantview, there is no Beau in their memories.

]
in my game Jennail and company are in my custom neighborhood and in her memory panel she has inherited money from Abhijeet Tellerman. so it is possible that Beau who ever could appear as having $ left money to the Tricous


Title: Re: Tricou Name Mystery
Post by: ZephyrZodiac on 2005 November 16, 01:24:39
I have a feeling the game just generates a random ID number for that memory!  silly, though, as Beau in my game is still a child!  (and though no longer "broke", the Brokes certainly don't have millions to leave anyone!

By the way, Bangelnuts, your lovely Gvaudouin is a little bitch in my game - she wandered past the Burbs house and kicked the dustbin over.  I checked her in the mirror, and she was in platinum, so no reson for her to do that at all!  Needless to say, she spent several hous on the roof and was only allowed to go home once she had pee'd herself!


Title: Re: Tricou Name Mystery
Post by: Bangelnuts on 2005 November 16, 04:48:49
I have a feeling the game just generates a random ID number for that memory!  silly, though, as Beau in my game is still a child!  (and though no longer "broke", the Brokes certainly don't have millions to leave anyone!

By the way, Bangelnuts, your lovely Gvaudouin is a little bitch in my game - she wandered past the Burbs house and kicked the dustbin over.  I checked her in the mirror, and she was in platinum, so no reson for her to do that at all!  Needless to say, she spent several hous on the roof and was only allowed to go home once she had pee'd herself!
she is a sweet heart in my game  not causing any trouble at all she was at a wedding with her parents and she had a great time she got along with everyone and even made friends with My sim JM Pescado  and thats hard to do since all he does is argue and complain but she manged to accomplish the impossible and make him a friend. Fricorith on the other hand tried to Start a fight with the Groom's Nephew Jude . and Jude is maxed in nice points! and wouldnt hurt anyone .Kudo's to  Nylisset she went over and Lectured her nephew for that and he spent the rest of the time sulking while everyone else was having a great time Toasting the newlyweds and eating wedding Cake and Dancing. Did Gvaudoin have a run in with one of the Burbs? that will cause that Behavior


Title: Re: Tricou Name Mystery
Post by: ZephyrZodiac on 2005 November 16, 11:01:23
Quote
By the way, there is a very easy way to resurrect any sim without ever exiting the game, even if no one knows that sim. I'm surprised you are bothering with SimPe for this. All you have to do is get a live sim on any lot, then activate debug mode, shift-click on a sim and spawn the Tombstone of L&D. Use the "Add Neighbor to Family" option to add a dead sim to the family. It will say "died on another lot" and vanish. Now just use the Resurrecto-thingie to call Grim. The dead sim shows up as resurrectable. Resurrect and that's it.

Well, that's all very well, but since I didn't know the family existed until I was in simPE running through a lot of things I needed to do when I decided to open their files and have a look at them, and since I didn't know until I'd done so whether I wanted them in my game anyway, it was easier to just uncheck one of them while I was there.  Also, we all have our own way of doing things, and I avoid the cheat wiindow when I can.  For starters, I often find that the way a cheat appears in the help window is misleading and I have to try three or four times until I get it right.  And if they're cheats that don't appear in the window, then I have to check my list of cheats.  All in all, if I'm in SimPE anyway, simply opening a file and unchecking a tick box is way quicker!

Bangelnuts, to my knowledge, and theirs, none of the Burbs had ever met her!  Obviously there are subtle differences between your Tricous and mine - Fricorith has never started a fight with anyone in my game, and Lilith has been so much nicer to everyone since they got together at Uni.


Title: Re: Tricou Name Mystery
Post by: Bangelnuts on 2005 November 16, 15:41:02
[Bangelnuts, to my knowledge, and theirs, none of the Burbs had ever met her!  Obviously there are subtle differences between your Tricous and mine - Fricorith has never started a fight with anyone in my game, and Lilith has been so much nicer to everyone since they got together at Uni.
Hmm I guess  she is a little teen Hellion in your game then. and there does  seem to be subtle differences at this point. in the games. in my game she has 7 nice points and no I didnt toy with her personality and I did figure out why Fricorith attempted to start a fight with Jude it turns out Jude and Fricorith Both have crushes on the same Teen and the teen in question was Slow Dancing with Jude at the wedding reception of Jude's Uncle. the teen Likes Fricorith as a best friend but doesnt have a crush on him. she does however Have a crush on Joel and Jude  who are Brothers so the culprit on Fricorith's Part  is Jealousy.ironically Joel who is a boyfriend to Dayna the teen didnt have a Jealousy issue when his Brother was slow Dancing with Dayna. it could be because he was Dancing with his other Girlfriend Samantha who he has stronger feelings for as she was Joels first Kiss. Samantha is the sister to Dayna. in my game.Fricorith isnt having much luck with the teens Simply because there are only Two teenage girls in the neighborhood not related to him at this point.


Title: Re: Tricou Name Mystery
Post by: ZephyrZodiac on 2005 November 16, 20:36:03
Have you tried cloning Lilith and putting her in the game?


Title: Re: Tricou Name Mystery
Post by: Bangelnuts on 2005 November 16, 20:47:19
Have you tried cloning Lilith and putting her in the game?
No I havet but as a teen she would have to come with her parents correct?


Title: Re: Tricou Name Mystery
Post by: ZephyrZodiac on 2005 November 16, 22:40:00
You could make her a townie.


Title: Re: Tricou Name Mystery
Post by: Bangelnuts on 2005 November 16, 22:43:20
You could make her a townie.
nah I tthink I will Just clone the whole family with a bit of a make over they could be quite attractive and for sure I need teen girls in my hood


Title: Re: Tricou Name Mystery
Post by: ZephyrZodiac on 2005 November 16, 22:57:14
A new hairdo works wonder!  (And Daniel functions far better if you change him to Knowledge - after all, he does love cleaning!  And I made Mary-Sue family, she changed her behaviour TOTALLY!)


Title: Re: Tricou Name Mystery
Post by: Bangelnuts on 2005 November 16, 23:25:35
A new hairdo works wonder!  (And Daniel functions far better if you change him to Knowledge - after all, he does love cleaning!  And I made Mary-Sue family, she changed her behaviour TOTALLY!)
thats a good suggestion I cloned them and they are sitting in CAS right now til I enter my game again


Title: Re: Tricou Name Mystery
Post by: ZephyrZodiac on 2005 November 16, 23:37:42
Let me know how they work out!  I meant to add, the only other thing I did was to restore Lilith's genetic personality.  After all, how much can that have been changed through the favouritism shown to her sister by both her parents?  Hardly her fault!  LOL!


Title: Re: Tricou Name Mystery
Post by: Bangelnuts on 2005 November 16, 23:57:04
Let me know how they work out!  I meant to add, the only other thing I did was to restore Lilith's genetic personality.  After all, how much can that have been changed through the favouritism shown to her sister by both her parents?  Hardly her fault!  LOL!
will do


Title: Re: Tricou Name Mystery
Post by: Bangelnuts on 2005 November 17, 01:36:14
Let me know how they work out!  I meant to add, the only other thing I did was to restore Lilith's genetic personality.  After all, how much can that have been changed through the favouritism shown to her sister by both her parents?  Hardly her fault!  LOL!
(http://i33.photobucket.com/albums/d76/Bangelnuts/snapshot_b087a86c_d087aaa5.jpg)
            IMG]http://i33.photobucket.com/albums/d76/Bangelnuts/snapshot_b087a86c_1087a870.jpg[/IMG]
            (http://i33.photobucket.com/albums/d76/Bangelnuts/snapshot_b087a86c_7087ab8b.jpg)
           Here ya go Lilith and her new Boyfriend Jory


Title: Re: Tricou Name Mystery
Post by: ZephyrZodiac on 2005 November 17, 04:36:05
Great!  Glad they're working out - and are Daniel and Mary-Sue being nicer to her?


Title: Re: Tricou Name Mystery
Post by: Bangelnuts on 2005 November 17, 05:21:32
Great!  Glad they're working out - and are Daniel and Mary-Sue being nicer to her?
yep


Title: Re: Tricou Name Mystery
Post by: ZephyrZodiac on 2005 November 17, 15:49:09
Just goes to show, the original lot was fixed somehow!


Title: Re: Tricou Name Mystery
Post by: Ancient Sim on 2006 January 29, 14:13:51
Great!  Glad they're working out - and are Daniel and Mary-Sue being nicer to her?

In my new Pleasantview, the first thing both Daniel & Mary-Sue tried to do when they came home from work was poke or shove poor Lilith and Angela wasn't much better.  In the end, I extended the fence at the far end of the property and made a little pen, so everytime any of them attempted to bother another family member, they went into the pen.  This and similar things makes me desperate for a way of letting the Sims know WHY these things are happening to them and I really do hope this is somethng they introduce in TS3.  I find the fact that they never learn their lessons the most frustrating part of the game.


Title: Re: Tricou Name Mystery
Post by: J. M. Pescado on 2006 January 29, 15:07:51
The reason they poke and shove Lilith as their default choices of action is simply because they have low relationship. Improve the relationship and they'll rapidly stop being mean to Lilith.

Me, I had no problems from them whatsoever. When I came upon the family, my first thought was, "Man, these sims are stupid and have no skillpoints at all!".

I set about to correcting this deficiency immediately, and the Lilith situation rapidly improved on its own. They can't have negative interactions when they're too busy to fight.


Title: Re: Tricou Name Mystery
Post by: Ancient Sim on 2006 January 30, 00:30:37
Oh, I know WHY they do it, but it still drives me bonkers.  I find myself shouting at them "That's your DAUGHTER, you moron", which is a totally pointless exercise but makes me feel better (sort of).  Lilith & Angela became friends at Uni, mainly because I always stopped them before they had the chance to get at each other, but also because they were both too busy with either classes or their respective boyfriends (in Lilith's case, Trepie).  Hasn't stopped Lilith getting into bother though, she's in prison at the moment for fighting.


Title: Re: Tricou Name Mystery
Post by: sara_dippity on 2006 January 30, 03:19:32
Ptt.


Title: Re: Tricou Name Mystery
Post by: ZephyrZodiac on 2006 February 05, 09:28:07
Well, if you look at what Maxis did to her original genetic personality, on top of which they gave her the Popularity aspiration, it's no wonder the poor kid was so mixed up!  Hard to make friends when you're low on nice points and very shy!

I always find, though, that he gets on really well with Don Lothario - even after NL started sending teens home at 9.00 pm (since whenever did teenagers go home on time?) Lilith stayed ALL weekend in Don's hot-tub, and didn't even go home when he went to work!  By the end of the weekend they were buddies and she was much happier as a result - if the family annoyed her, she could go and phone Don!  Since he hated Mary-Sue too, they had lots to chat about.....


Title: Re: Tricou Name Mystery
Post by: vilia on 2006 February 05, 10:25:50
Yep, some of the aspirations of default families are odd choices given the personalities - Nina, Lillith etc.  I'm getting into the habit of checking simpe memories when they are a child & seeing what they want to be or for adults just changing them.  I felt really sorry for Nina as romance.


Title: Re: Tricou Name Mystery
Post by: Ellatrue on 2006 February 05, 11:27:54
I am using the Tricous as the donor sims for plastic surgery.


Title: Re: Tricou Name Mystery
Post by: ZephyrZodiac on 2006 February 05, 15:09:03
Yep, some of the aspirations of default families are odd choices given the personalities - Nina, Lillith etc.  I'm getting into the habit of checking simpe memories when they are a child & seeing what they want to be or for adults just changing them.  I felt really sorry for Nina as romance.

Yes, Alexander is given the fortune aspiration - as a child! - I'm afraid I usually delete that and give him Popularity! 

Nina is definitely better suited to Fortune than Dina - now with NL one can give her the most suitable one - Pleasure!


Title: Re: Tricou Name Mystery
Post by: vilia on 2006 February 05, 22:11:10
I've only played Nina as knowledge but I'll give fortune a try this time round - she & Morty have 2 bolts together which is better than Dina & Morty who only have one. 

With Alex, I thought it was a little unusual that he ended up with fortune as his family is already rich. I like to play my fortune sims as those with nothing at all rising up and becoming rich at the end. 

I'm curious though, what did you end up changing Lillith to? 


Title: Re: Tricou Name Mystery
Post by: Ancient Sim on 2006 February 05, 23:00:28
I changed Angela & Lilith in my new Pleasantview, because the way I look at it the last thing either of them should be is Popularity, seeing as they're so introverted.  In my original Pleasantview, Angela in particular had hardly any friends at all and she never wanted to talk to anybody.  Anyway, in my new one I made Angela Family (totally unsuitable, she was a lousy mother first time round, but what was the alternative - Romance?!) and Lilith is Fortune.  I am actually considering turning Angela into Grilled Cheese, somehow I think it would suit her.  She's so utterly B-O-R-I-N-G she may as well bore everyone to tears in style.

I'm not sure what to do about Nina.  It's clear she wants to be Knowledge (she can't keep off the telescope), but when I tried her out as Knowledge she went down a bolt with Don (who she lives with and has a kid by) and only had 2 instead of 3.  I'm sort of hoping she will catch him 'at it' and then I can change her.  She's recently come out of jail for fighting, so it could be a sort of epiphany situation maybe.  She doesn't really have many Romance wants anyway and I never satisfy the ones she does get.  Don is the one who's doing all the carrying-on, Nina never has time anyway - when she isn't on the telescope she's cleaning and the rest of the time she's at work.


Title: Re: Tricou Name Mystery
Post by: vilia on 2006 February 05, 23:19:46
Lillith (as popularity) was constantly unhappy and ended up fighting so many people. I maxed out her body skills so she wouldn't keep losing fights as I figured she needed something to go right for her  :P


Title: Re: Tricou Name Mystery
Post by: ZephyrZodiac on 2006 February 05, 23:48:31
I just edited her in SimPE so she had the same number of outgoing points as in her genetic personality (4, I think) which was enough to make her able to be friendly to everyone.  I also edited her niceness for the same reason, so she didn't get into so many fights!  By the time she left Uni she had 30 best friends and if I'd changed her LTW to the have 20 Best Friends she'd have been permaplat before she even started work!

I don't think you can NOT have the premade Downtown.

What do you mean? - I don't have the premade Downtown in my main neighbourhood.

My goodness, you went back a bit to find that didn't you!  I never actually said you couldn't, just that was what I thought at the time, and naturally, you can't have any downtown in your Main Neighbourhood - it's an extension, just as the University is!


Title: Re: Tricou Name Mystery
Post by: maxon on 2006 February 06, 00:12:33
I don't think you can NOT have the premade Downtown.

What do you mean? - I don't have the premade Downtown in my main neighbourhood.

My goodness, you went back a bit to find that didn't you!  I never actually said you couldn't, just that was what I thought at the time, and naturally, you can't have any downtown in your Main Neighbourhood - it's an extension, just as the University is!

Whoops - sorry, I realised I'd responded to a much earlier part of the thread and came back and deleted the message.  I suppose when I think about my main neighbourhood I think of all of the extensions belonging to it as being in the same area.  I tell stories - so all the scenes are part of the same 'book' if you see what I mean, in the same place.  I guess it depends on how you think about it.


Title: Re: Tricou Name Mystery
Post by: ZephyrZodiac on 2006 February 06, 00:31:07
I see what you mean.  As to my comment about not being able to NOT have the default Downtown, I thought that was the case at the time, from something I'd read (can't remember where).