More Awesome Than You!

TS2: Burnination => Planet K 20X6 => Topic started by: Emma on 2008 November 02, 06:19:23



Title: EAxis House of Fail: November
Post by: Emma on 2008 November 02, 06:19:23
130 Sim Lane, chosen because I had already uploaded the pictures for the lot :D

(http://i291.photobucket.com/albums/ll294/Emma_M_71/Misc_Stuff/snapshot_00000001_557a465f.jpg)

(http://i291.photobucket.com/albums/ll294/Emma_M_71/Misc_Stuff/snapshot_00000001_757a4690.jpg)

(http://i291.photobucket.com/albums/ll294/Emma_M_71/Misc_Stuff/snapshot_00000001_157a468e.jpg)

(http://i291.photobucket.com/albums/ll294/Emma_M_71/Misc_Stuff/snapshot_00000001_757a466a.jpg)

Rules, copy-pasta'd from last month:

1. No CC.  Please indicate needed expansions and stuff packs so people who wish to download your lot know what to expect.  Pictures are required, either available for download, on a slideshow, or posted in this thread.

2. By entering this challenge, you agree to take constructive criticism.  If you wish to judge someone else's entry, you should be respectful but honest.

3. Your lot does not have to be Awesomespec, although it is encouraged.

4. You may move internal walls and add external walls but you may NOT move original external walls.

5. Lots may be furnished, unfurnished, or partially furnished.  You can even upload both furnished and unfurnished versions.

*PLEASE NOTE* Since this is an Eaxis-designed lot, it may or may not have level edges.  Place at your own risk.

New for this lot:

1. The decking at the back of the lot must remain as-is.

2. The fireplace must remain although it can be moved elsewhere on the lot.

*Warning* This lot has non-level edges. Place at your own risk. (Sorry, I've tried to flatten the lot but it just won't work for me in Base-Game only config. If anyone can make one, I'll add it to this post)

Download 130 Sim Lane (http://www.4shared.com/file/69338275/3a225896/130_Sim_Lane.html)

Thanks to Mootilda for a flat version of this lot, available here. (http://www.moreawesomethanyou.com/smf/index.php/topic,13563.msg385919.html#msg385919) Any stairs that have been removed from the back decking must be replaced. Cheers, Mootilda, for fixing the back decking ;D


Title: Re: EAxis House of Fail: November
Post by: Jess Maree on 2008 November 02, 07:20:14
I always loved using this house for my larger families. Can't wait to see what you guys do with it!


Title: Re: EAxis House of Fail: November
Post by: laylei on 2008 November 02, 08:49:11
Oh, this was the house I played my first CAS family in, way back in the day. Memories! I can't wait to see how everyone transforms it.


Title: Re: EAxis House of Fail: November
Post by: Yecats on 2008 November 02, 10:05:30
Do both levels of decking have to remain?



Title: Re: EAxis House of Fail: November
Post by: coralleane on 2008 November 02, 15:52:29
Ha, I've got a family living in this house at the moment... It was surprising how much more bearable it became when I replaced the stairs with a spiral staircase, though the terrain is a bit hellish.  I might give this one a shot if work permits. 


Title: Re: EAxis House of Fail: November
Post by: Mootilda on 2008 November 02, 20:04:23
Here's the flattened base-game-compatible lot.  Here's what I did:

1) Run the base game starter to create a base-game-compatible version of the maxis-made lot.
2) Run the LotAdjuster to flatten the edges.
3) Use CFE to flatten the rest of the lot.
4) Run dbpf-recompress to re-compress lot.
5) Remove most of the jpgs to reduce the size of the lot package.

Note that I had to remove some of the outside stairs for the flat lot.

[Update:]
Restored the 2-tier back deck and stairs.

[Another update:]
Sorry... looks like the deck had a slight slant.  Fixed.


Title: Re: EAxis House of Fail: November
Post by: Emma on 2008 November 02, 20:22:19
Cheers, Moo, I'll add a link to your post in the first post. :)

Yecats, no, just the back decking.


Title: Re: EAxis House of Fail: November
Post by: Mootilda on 2008 November 02, 21:26:11
Yecats, no, just [keep] the back decking.

When the lot is flattened, the 2 decks at the back end up at the same level.  So, a flattened lot won't have a 2-tier deck out back...  What's the verdict on this?

If you'd like, I believe that I could create a flattened lot where the main foundation is twice the height of a normal foundation.  I believe that this would be a fairly simple way to maintain the 2-tier deck at the back and the 2-level stairs at the front.  Shall I try?

[Update:]
Done.  Uploaded the link above.


Title: Re: EAxis House of Fail: November
Post by: chazzhay on 2008 November 02, 21:28:20
Okay I have an entry. This is my first post ever on here so be kind.Please...
(http://i79.photobucket.com/albums/j137/chazzhay/EHOFN1.png)
(http://i79.photobucket.com/albums/j137/chazzhay/EHOFN2.png)
(http://i79.photobucket.com/albums/j137/chazzhay/EHOFN3.png)
(http://i79.photobucket.com/albums/j137/chazzhay/EHOFN4.png)
(http://i79.photobucket.com/albums/j137/chazzhay/EHOFN5.png)
(http://i79.photobucket.com/albums/j137/chazzhay/EHOFN6.png)

I can't upload my lot as it is too big to attach. Is it possible to decrease the file size?
Baaaaa! Mootilda, I just up loaded it to MediaFire in the end:
http://www.mediafire.com/download.php?tygjkugw2yy
New Link To 130Sim Lane: http://www.mediafire.com/download.php?inwzz4xedlx
Thanks for pointing that out chobeegal, I think I just renamed it wrong but I think I fixed it.
1 Bedroom
1 Bath
Downstairs Open Plan
Furnished
I did change the deck at the back but all I did was level it and got rid of the middle steps.
Uses Emma's Lot version so not sure on the flatness of the edges. It almost became an Emma Challenge house as the bathroom was a last minute add-on, hence the small size and privacy issues. ::)
Requires All Eps &Sps


Title: Re: EAxis House of Fail: November
Post by: Mootilda on 2008 November 02, 21:44:45
I fixed my upload so that it maintains the 2-tier deck and stairs by raising the foundation to double-height.

If you are one of the 10 people who was too quick and downloaded my "flatten" version, you might want to download the new version instead... sorry.  Alternatively, you could just use CFE (as I did) to raise the main foundation of the house and restore the 2-tier decking.

I can't upload my lot as it is too big to attach. Is it possible to decrease the file size?

Some easy things that you can do to decrease the lot size:
- Use 7Zip at Ultra compression
- Use SimPE to remove all of the entries under "jpg/tga/png Image (IMG)", except for the main image (instance ends in "2").  None of these images are actually required, and the game will regenerate them.  I can give you better instructions if you need them.
- Use the compressor:
  http://www.djssims.com/index.php?category=1&subcat=5
  or
  http://www.moreawesomethanyou.com/smf/index.php/topic,8279.0.html


Title: Re: EAxis House of Fail: November
Post by: rufio on 2008 November 02, 22:57:51
Oh, this was the house I played my first CAS family in, way back in the day. Memories! I can't wait to see how everyone transforms it.

Ditto!  I remember having to do an emergency expansion of the top floor because of unexpected twins.  It was only my second birth ever and I hadn't even realized they could *have* twins...


Title: Re: EAxis House of Fail: November
Post by: chobeegal on 2008 November 03, 00:11:35
...I just up loaded it to MediaFire in the end:
http://www.mediafire.com/download.php?tygjkugw2yy

Oooops!  :) You uploaded it as 103 Sim Lane not 130.  ;)

I like it very well. It's cute.


Title: Re: EAxis House of Fail: November
Post by: Nepheris on 2008 November 03, 10:17:47
Does the decking have to stay entirely as is, or are we allowed to change the type of stairs, railing, type of flooring?


Title: Re: EAxis House of Fail: November
Post by: Emma on 2008 November 03, 16:27:07
Does the decking have to stay entirely as is, or are we allowed to change the type of stairs, railing, type of flooring?

You can change the stairs, flooring and fence. Stairs must stay in the exact same position though.

Mootilda, thanks for fixing the elevation so the decking stays the same ;D

Right! I'm going to make mine.


Title: Re: EAxis House of Fail: November
Post by: photo on 2008 November 03, 16:53:08
Awww I loved that house...

*runs off to fix it up*

EDIT:

(http://i46.photobucket.com/albums/f138/photo_me2004/Sims%20Pictures/HouseofFailFRONT.jpg)

(http://i46.photobucket.com/albums/f138/photo_me2004/Sims%20Pictures/HouseofFailGARAGE.jpg)

(http://i46.photobucket.com/albums/f138/photo_me2004/Sims%20Pictures/HouseofFailDOWNSTAIRS.jpg)

(http://i46.photobucket.com/albums/f138/photo_me2004/Sims%20Pictures/HouseofFailUPSTAIRS.jpg)

(http://i46.photobucket.com/albums/f138/photo_me2004/Sims%20Pictures/HouseofFailKITCHEN.jpg)

(http://i46.photobucket.com/albums/f138/photo_me2004/Sims%20Pictures/HouseofFailPOOL.jpg)

(http://i46.photobucket.com/albums/f138/photo_me2004/Sims%20Pictures/HouseofFailLIVING.jpg)

YES. There is CC... You know me, can't live without my build mode stuff. :D It's mostly stuff that I assume most people already have so... :)

CC:
Outside walls by Zhaana (http://nene.modthesims2.com/download.php?t=222833)
Windows & Doors by Marylou (http://nene.modthesims2.com/member.php?u=53719)
Inside Walls by Nephilis1 (http://nene.modthesims2.com/download.php?t=232304)
White Fence by Holy Simoly (http://www.holysimoly.com/index.cfm?go=home.objects&C=9B4CFB9B-65BC-8AAB-7A711832DCDA712F&S=8E6A0EDF-65BF-DC98-ECEE9E49A4E54D0F&pagestartrow=4)
Shrubby Shrub by HystericalParoxysm (http://nene.modthesims2.com/download.php?t=249847)

See? Not too much. :)

I stuck to the rules, it's not awesomespec but mine usually aren't.
Four bedrooms as I added a master on the main floor, two & a half baths. Added detached garage. Enjoy!

Did I mention that I heart this house? :D

http://www.mediafire.com/?sharekey=d95a4762e4451f81d2db6fb9a8902bda



Title: Re: EAxis House of Fail: November
Post by: Annan on 2008 November 03, 21:09:39
I'm reading a book with short stories with a post-apocalyptic theme and was inspired to re-do this house as it might look after the world has ended. A couple of survivors have occupied it and is making it their own, though it is still pretty decayed. The new residents have also added some new parts to the house.

The house comes furnished. It will house six sims at least. There's a driveway and a carport and a vegetable patch. It's almost awesomespec, and is easy to make fully awesomespeced. Lot price is §45 064, magic wanded.

I kept the original outer walls in brick, and used some sort of corrugated steel for the new outer walls to stick to the theme of some parts of the house being built post apocalypse: that is also why there are two types of foundations and rooves. I couldn't keep it CC-free, but most of my CC is recolors, and all of it is included in the package. There is also a non-CC version, though that won't be complete.

List of CC (yes, I packaged the phone-line controller. D'oh)
(http://img.photobucket.com/albums/v721/annann/hacks.png)

Outdoors:
(http://img.photobucket.com/albums/v721/annann/outdoors.png)

(http://img.photobucket.com/albums/v721/annann/outdoors_2.png)

(http://img.photobucket.com/albums/v721/annann/outdoors_3.png)

Upstairs barracks:
(http://img.photobucket.com/albums/v721/annann/upstairs.png)

Downstairs:
(http://img.photobucket.com/albums/v721/annann/downstairs.png)

Detail interior pics - kitchen and dining area:
(http://img.photobucket.com/albums/v721/annann/kitchendining.png)

Living room:
(http://img.photobucket.com/albums/v721/annann/livingr_1.png)

(http://img.photobucket.com/albums/v721/annann/livingr_2.png)

The one desk, bookcase and exit to Spawn Pod and outdoors:
(http://img.photobucket.com/albums/v721/annann/onedesk.png)


Novchallenge_Annan_withCC.zip (http://www.4shared.com/file/69636798/6cc92dce/Novchallenge_Annan_withCC.html)

Novchallenge_Annan_noCC.zip (http://www.4shared.com/file/69636812/4f9909e5/Novchallenge_Annan_noCC.html)



Title: Re: EAxis House of Fail: November
Post by: Emma on 2008 November 03, 21:23:55
Both those houses are totally fab...Annan, what a great style of house! I love the garage, of all things :D


Title: Re: EAxis House of Fail: November
Post by: mitchellcjs on 2008 November 03, 21:41:49
Annan, that's very imaginative.  I'm downloading it for my non-challenge apocalypse hood.  I love what you did with the steel walls, and the general layout.  Very nice.

Photo, your house is ADORABLE.


Title: Re: EAxis House of Fail: November
Post by: photo on 2008 November 03, 22:43:07
Thanks! The house strikes me as Craftsman so that was the theme that I went with. :D

My first self sim family ever lived in that house for about 4 generations before moving on to bigger pastures (in the days when I had like 10 kids to a family).


Title: Re: EAxis House of Fail: November
Post by: Emma on 2008 November 03, 23:35:35
Do both levels of decking have to remain?



Sorry, I see what you mean, yes, both levels of decking must be kept at the back of the lot. I only just realised what you meant as I've just started my makeover. I forgot about that 2nd floor decking. :D


Title: Re: EAxis House of Fail: November
Post by: shallow_kid on 2008 November 03, 23:55:02
Here's my remodel of 130.  It's not changed much.  The front porch was embiggened a little and a detached single car garage was added. 

(http://i37.photobucket.com/albums/e69/shallowkid/130simslane.jpg)

Notice the second story windows that open onto the gently sloping roof.  Your teens will love it!

(http://i37.photobucket.com/albums/e69/shallowkid/130simslane5.jpg)

Some of the back decking was enclosed to make a sunroom/hobby lobby.

(http://i37.photobucket.com/albums/e69/shallowkid/130simslane2.jpg)

On the upper floor there are three bedrooms, a bath and a wee half bath.  There's space in each bedroom for a closet to go if you're so inclined.

(http://i37.photobucket.com/albums/e69/shallowkid/130simslane3.jpg)

Downstairs we have a large living area, a smallish kitchen, a third bathroom and a small study/'nother hobby area.  As you can see, the living room opens into the aforementioned sunroom.

(http://i37.photobucket.com/albums/e69/shallowkid/130simslane4.jpg)

It can be found (unfurnished) at the Exchange or in your game for the whopping price of $32,134.  Download it today! (http://thesims2.ea.com/exchange/lot_detail.php?asset_id=762877)

Oh yes, and I have all expansion packs plus Glamor, Celebration, Kitchen & Bath and Ikea stuffs.


Title: Re: EAxis House of Fail: November
Post by: J. M. Pescado on 2008 November 04, 00:01:19
Why is the roof flashing blue?


Title: Re: EAxis House of Fail: November
Post by: shallow_kid on 2008 November 04, 00:05:09
Why is the roof flashing blue?

Mine?  It's not.  It's painted blue.  I has no taste.


Title: Re: EAxis House of Fail: November
Post by: photo on 2008 November 04, 00:45:23
That front porch roof looks dangerous... :D Cute though. A little criticism that I have had thrown at me, you are supposed to keep the external walls and it looks like when you extended things, you took some external walls out.


Title: Re: EAxis House of Fail: November
Post by: mitchellcjs on 2008 November 04, 01:53:31
Sorry, I see what you mean, yes, both levels of decking must be kept at the back of the lot. I only just realised what you meant as I've just started my makeover. I forgot about that 2nd floor decking. :D

The upper level decking must remain?  Darn.  Back to the drawing board, it is.


Title: Re: EAxis House of Fail: November
Post by: Bugger on 2008 November 04, 03:12:00
@ Annan: This is very cool... reminds me of all the zombie movies I used to watch.  Survivor colonies FTW!

@ Photo:  I look at the home as being craftsman style as well.  I am fawning over the external siding you used - shame eaxis didn't add this style with the game.  A no brainer to me.

For the sake of clarification (as well as redundancy)... back decking/stairs and back balcony are to remain.  Front stairs are optional?  I realise that stairs will be necessary at the front of the house for entry due to foundation, but are we allowed to move them, and can we omit the first set of steps in the front that are only used for the two levels of terrain? 

As last time, I will be rebuilding this lot from scratch elsewhere in game, so that I have 100% flat edges and I don't want to build the whole house only to find that I will have to go and do it again because I left out the stairs.  Fooey.


Title: Re: EAxis House of Fail: November
Post by: Emma on 2008 November 04, 07:27:36
Anything goes with the front porch and stairs. You can even move the entrance if you like. But remember, all exterior walls must remain.


Title: Re: EAxis House of Fail: November
Post by: Bugger on 2008 November 04, 16:53:47
Well that just figures.  Being impatient to get the building underway, I began building before the posted response.  I left the front entrance as it was, but em-biggened the front porch a little bit.  The location of both sets of front stairs remains unchanged.  As per challenge rules, none of the exterior walls were removed or changed.  Also, the back deck on second floor is still there, though extended and part of it enclosed.  No CC for this house, and furnished with a little more than the basics... but not much more.  I created an attached garage and I *tried* to keep the home size normal/practical instead of gigantic.  This was not easy for me, since I like my sims to have MOAR space.  3Bedrooms, 2 full baths, 1 quarter bath, 1 half bath.  Front entry arch can be changed to door for visitor control.  I completed the house and then realised I didn't put in the fireplace.  I couldn't remember which fireplace was in the original home, so I slapped one in the study.  House is not technically awesome spec, but not available to download yet anyway.  As you will see in the pictures, I decided cabin style would work since Photo already nailed the craftsman style... damn you, Photo.

(http://i361.photobucket.com/albums/oo53/SimBliss/130simlanefront.jpg) (http://i361.photobucket.com/albums/oo53/SimBliss/130simlaneback.jpg) (http://i361.photobucket.com/albums/oo53/SimBliss/130simlane1floor.jpg) (http://i361.photobucket.com/albums/oo53/SimBliss/130simlane2floor.jpg)


Title: Re: EAxis House of Fail: November
Post by: jolrei on 2008 November 04, 17:08:48
Annan's house is very cool.  Great look and the wood panelled porch/stairwell/whatever thingy is a nice touch.
I am also fond of chazzhay's house - nicely industrial looking and the rooftop patio is a great idea.

/me wonders if he can tear himself away from play long enough to do a build this month.



Title: Re: EAxis House of Fail: November
Post by: Emma on 2008 November 04, 17:14:41
Go on Jolrei, you know you want to ;D


Title: Re: EAxis House of Fail: November
Post by: floopyboo on 2008 November 04, 17:36:10
Does the fireplace have to remain the same or can I use a differnt fireplace?


Title: Re: EAxis House of Fail: November
Post by: photo on 2008 November 04, 18:02:18
floopyboo: I used a different fireplace... I assume it just has to be "a" fireplace.

Bliss: Lol I tried. I love that siding, it comes in three different colors with lots of combinations if you follow the link. It's lovely. I love your house by the way, I can never get the garage to look right when I try to join them. :P


Title: Re: EAxis House of Fail: November
Post by: HomeschooledByTards on 2008 November 04, 18:15:42
I love your house by the way, I can never get the garage to look right when I try to join them. :P

Well, you're ahead of me at least. I can't even figure out how to join the garage with a foundation.


Title: Re: EAxis House of Fail: November
Post by: Emma on 2008 November 04, 18:47:44
Does the fireplace have to remain the same or can I use a differnt fireplace?

You can use a different one.


Title: Re: EAxis House of Fail: November
Post by: Annan on 2008 November 04, 18:51:00
I love your house by the way, I can never get the garage to look right when I try to join them. :P

Well, you're ahead of me at least. I can't even figure out how to join the garage with a foundation.

Neither can I! Anyone care to explain?


Title: Re: EAxis House of Fail: November
Post by: Emma on 2008 November 04, 18:55:35
There is a really good story tutorial on the Sims 2 official website by SimSherry, I'll see if I can find it.

[edit] Here. (http://thesims2.ea.com/exchange/story_detail.php?asset_id=53552&hideFramework=&languageCode=)

I just went to search for it and it was featured on the front page! Lucky me, not having to trawl through the exchange :P


Title: Re: EAxis House of Fail: November
Post by: kazebird on 2008 November 04, 21:48:03
I love your house by the way, I can never get the garage to look right when I try to join them. :P

Well, you're ahead of me at least. I can't even figure out how to join the garage with a foundation.

It's easy.

1. Make the garage first. Note: make it two story.

2. Turn on boolprop constrainfloorelevation false.

3. Extend the garage wall towards your foundation a couple tiles (for modular stairs.)

4. Connect the wall to your foundation by putting a strip of foundation between them.

5. Use the leveling tool to level the floor grid on your garage with the foundation, except the tiles immediately surrounding your garage door, notice the walls magically become foundation level. You will also notice the wall around your garage door is warped, but it will be fixed.

6. Build the first story of your house on the foundation, and then level the second story of your garage with the first story you just built.

7. Deactivate the cheat and finish building. Note: The walls around the garage will make a warp in whatever walling you put on it, you can hide this with vertical paneling, or my personal favorite, a hedge. Or just not hide it at all like bliss.


If I had the time, I would enter this contest. It looks interesting, and I have picked up quite a few building, and furnishing techniques in the past. Maybe one day when I'm not up to my knees in work. I like all the posts so far.

If anyone wants to contact me about build and buy mode techniques send me a PM. I know:

- Basements

- Advanced landscaping

- Advanced roofing

- The use of individualroofslopeangle # (Despite common belief, it was fixed in the pets patch, and now properly saves.)

- Kitchen setup

- The use of greenhouse tools on regular houses.

- Lighting

- Much more than this post can hold.


Title: Re: EAxis House of Fail: November
Post by: HomeschooledByTards on 2008 November 05, 02:43:52
@photo: Thanks. What about in houses like this one, where I want to add an attached garage but do not want to rebuild the whole house from scratch?

Why not create [a|a series] of tutorial threads for us then? Preferably with pictures, but detailed text descriptions would probably suffice.


Title: Re: EAxis House of Fail: November
Post by: Bugger on 2008 November 05, 04:22:51
You don't need to rebuild the whole house to add an attached garage.  Parrot's description is pretty acurate and you can do this for any house you want an attached garage on.  I never read the tutorials to do all this (I tried but it was phail)... I just started screwing around with cheats and whatever thoughts came into my head for building a home.  I stumbled into a few methods and it was a lot easier for me to do it that way rather than read a wordy tutorial.  There are still a few tricks I need to learn for building an attached garage with windows on the lower level, I just never bothered to poke about with that yet.


Title: Re: EAxis House of Fail: November
Post by: PirateFaafy on 2008 November 05, 21:28:20
Wow, Annan, your house SUCKS. In the good way. The post-apocalyptic way. Which is awesome. I am also liking Bliss's.


Title: Re: EAxis House of Fail: November
Post by: ElfPuddle on 2008 November 05, 21:53:58
Why not create [a|a series] of tutorial threads for us then? Preferably with pictures, but detailed text descriptions would probably suffice.

The tutorial Emma linked to is the one I learned from. It's what you're asking for. Really.


Title: Re: EAxis House of Fail: November
Post by: starlady on 2008 November 06, 20:36:25
Well... here it goes. I'm submitting my house. I will ask that any of you who actually download my house scan it *again* with CleanInstaller. I followed their steps exactly and it appears that I have packaged no CC/hacks with my house. But to be safe, please, please, please scan it again, even though I scanned it twice. I have all EPs/SPs.

I completely gutted the interiors and kept it the same size. It has two bedrooms and two baths, a rec room, a large living area, small kitchen and attached dining room. No lockable pantry, but it does have a lockable stairwell and full perimeter fencing. I did enlarge the back deck and give it a little pier and pond for fishing. There is also a garden with orchard trees, for those of your simmies who, uh, are addicted to gardening.

There's a driveway, of course, but I didn't really feel like messing with an attached garage. I have a tendency to do too many attached garages when I build.

Front of the house
(http://i2.photobucket.com/albums/y6/starrystarrynight03/snapshot_00000001_f61e2572.jpg)

Back of the house
(http://i2.photobucket.com/albums/y6/starrystarrynight03/snapshot_00000001_d61e25d9.jpg)

View of the grilling porch/pier
(http://i2.photobucket.com/albums/y6/starrystarrynight03/snapshot_00000001_561e25f9.jpg)

View of the living room
(http://i2.photobucket.com/albums/y6/starrystarrynight03/snapshot_00000001_161e26ff.jpg)
(http://i2.photobucket.com/albums/y6/starrystarrynight03/snapshot_00000001_361e2719.jpg)

View of the kitchen
(http://i2.photobucket.com/albums/y6/starrystarrynight03/130SimLaneKitchen2.jpg)

View of the dining room
(http://i2.photobucket.com/albums/y6/starrystarrynight03/snapshot_00000001_961e266b.jpg)

The Rec room
(http://i2.photobucket.com/albums/y6/starrystarrynight03/snapshot_00000001_161e279c.jpg)

The Master Bedroom
(http://i2.photobucket.com/albums/y6/starrystarrynight03/snapshot_00000001_961e2878.jpg)

The Master Bathroom
(http://i2.photobucket.com/albums/y6/starrystarrynight03/snapshot_00000001_361e27ea.jpg)
(http://i2.photobucket.com/albums/y6/starrystarrynight03/snapshot_00000001_961e280c.jpg)

Aerial view, 1st Floor
(http://i2.photobucket.com/albums/y6/starrystarrynight03/snapshot_00000001_561e28a6.jpg)

Aerial view, 2nd Floor
(http://i2.photobucket.com/albums/y6/starrystarrynight03/snapshot_00000001_361e28b3.jpg)

ETA this one, and to possibly fix small, crappy pictures:

Neighborhood view:
(http://i2.photobucket.com/albums/y6/starrystarrynight03/snapshot_00000001_961e2959.jpg)

And, here's the link for download. Sorry there's so many pictures... and that they're kinda crappy. I would appreciate feedback on the house, though...

http://www.mediafire.com/file/z0mynty1noe/130 Sim Lane.sims2pack


Title: Re: EAxis House of Fail: November
Post by: photo on 2008 November 06, 23:23:27
Did you take your pictures with the ingame camera starlady? Cause it looks like you've uploaded your thumbnails instead of the full sized photos. If you look in the file name when your in your storytelling folder, there'll be two types of pictures. Chose the ones that aren't thumbnails and you'll get bigger pictures to post :).


Title: Re: EAxis House of Fail: November
Post by: starlady on 2008 November 07, 00:49:05
Thanks, photo! I couldn't figure out why there were TWO of every picture, since I only took one. You must be right -- I have somehow uploaded the thumbnails instead of the actual pictures as I did use the in game camera. Would taking them in windowed mode do that to them as well? Forgive the stupid question.


Title: Re: EAxis House of Fail: November
Post by: Erry on 2008 November 07, 01:33:53
Here's my Entry :D

I didn't come up to see XD

(http://i240.photobucket.com/albums/ff298/erhama1995/snapshot_00000010_361fe63d.jpg)
(http://i240.photobucket.com/albums/ff298/erhama1995/snapshot_00000010_f61fe6a3.jpg)
(http://i240.photobucket.com/albums/ff298/erhama1995/snapshot_00000010_361fe66e.jpg)
(http://i240.photobucket.com/albums/ff298/erhama1995/snapshot_00000010_361fe6ac.jpg)
(http://i240.photobucket.com/albums/ff298/erhama1995/snapshot_00000010_361fe69f.jpg)
(http://i240.photobucket.com/albums/ff298/erhama1995/snapshot_00000010_961fe672.jpg)
(http://i240.photobucket.com/albums/ff298/erhama1995/snapshot_00000010_561fe668.jpg)
(http://i240.photobucket.com/albums/ff298/erhama1995/snapshot_00000010_561fe684.jpg)
(http://i240.photobucket.com/albums/ff298/erhama1995/snapshot_00000010_b61fe677.jpg)
(http://i240.photobucket.com/albums/ff298/erhama1995/snapshot_00000010_f61fe65b.jpg)
(http://i240.photobucket.com/albums/ff298/erhama1995/snapshot_00000010_b61fe6b2.jpg)

Floor Plans:
(http://i240.photobucket.com/albums/ff298/erhama1995/snapshot_00000010_961fe645.jpg)
(http://i240.photobucket.com/albums/ff298/erhama1995/snapshot_00000010_561fe646.jpg)

CC:
(http://i240.photobucket.com/albums/ff298/erhama1995/cclist103.jpg)

Download:
http://www.mediafire.com/download.php?z0ozznn3mzh


Title: Re: EAxis House of Fail: November
Post by: witch on 2008 November 07, 03:36:00
@Starlady, to me, your house looks lovely for an older couple, perhaps with a grandchild or two. It's lovely and cosy and just a touch old-fashioned. I really like it.


Title: Re: EAxis House of Fail: November
Post by: starlady on 2008 November 07, 04:55:36
Thank you, witch  ;D


Title: Re: EAxis House of Fail: November
Post by: Emma on 2008 November 07, 07:59:41
@Starlady, to me, your house looks lovely for an older couple, perhaps with a grandchild or two. It's lovely and cosy and just a touch old-fashioned. I really like it.

I agree, it is perfect for retired sims. ;D Very nice! I especially like the back deck and the living area.

Erry, your house looks great, I like the faux coloumns. Those 2 trees at the front of the lot would be immediately deleted in my game, however :D


Title: Re: EAxis House of Fail: November
Post by: floopyboo on 2008 November 07, 13:03:49
Annan, that house is awesome.


Title: Re: EAxis House of Fail: November
Post by: Emma on 2008 November 07, 13:35:28
Here's mine, built on Mootilda's flat lot. All EPs/SPs > AL & Ikea. No CC used. Costs §160k fully furnished. 4 bedrooms, 4 bathrooms and seperate nursery on 1st floor. Swimming pool at back of lot, small orchard at side of lot and a kitchen garden at the front. No garage or driveway, no room for one really as I extended to the front and left hand side of the property.

Click pic for slideshow:

(http://s291.photobucket.com/albums/ll294/Emma_M_71/130_Sim_Lane/th_snapshot_0000000a_f6205786.jpg) (http://s291.photobucket.com/albums/ll294/Emma_M_71/130_Sim_Lane/?action=view&current=cf58d15b.pbw)

Download 130 Sim Lane. (http://www.4shared.com/file/70120869/cb364533/130_Sim_Lane_Emma.html)


Title: Re: EAxis House of Fail: November
Post by: jolrei on 2008 November 07, 15:18:15
Totally nonboring, as usual, Emma.  ;)  I especially like the cricket bat decorations.

I just re-read the rules.  Now I'm worried that I did something to the back decking.  I hope I didn't remove it.  I may have removed the decking stairs - is that okay?  I'll reinstall them if I have to.  Also, does the rule forbid changing the flooring style and railings on the back decking?  I would like to get rid of the dark wood and go for something else.  I have also changed the interior stairs (they are in the same location, but are different stairs - hopefully that's okay.  With any luck I'll get my house done this weekend.


Title: Re: EAxis House of Fail: November
Post by: Emma on 2008 November 07, 15:22:24
Go for it Jolrei, do whatever you want. I broke the rules too by changing the decking at the back to foundation. Can't wait to see your version.

And thanks Jolrei, I almost never use the cricket bats. :D They just 'went' with the room colour!


Title: Re: EAxis House of Fail: November
Post by: witch on 2008 November 07, 20:34:24
I thought our original idea was just the external walls that could not be removed? Is this lot a special case? I don't want to have to start worrying about railings and internal stairs etc.

Also, I have assignments and marking all bloody weekend - again! I've missed two months now.   :-\

Emma - where are your pictures?


Title: Re: EAxis House of Fail: November
Post by: starlady on 2008 November 07, 21:26:05
Oops... I broke the rules too and removed the second level of the back decking. I used the floorelevation cheat to bring the foundation back down to its normal height. It would've looked awfully funny with floating stairs, you know...  :P


Title: Re: EAxis House of Fail: November
Post by: floopyboo on 2008 November 07, 23:09:06
For Sale: Old World Charmer (http://www.4shared.com/file/70106507/2da7505d/oldworldcharmer.html)

This lavishly restored home was built in the late 1900s and much of the original fixtures remain. This heritage listed home has been renovated & decorated with the original design in mind. Featuring three lavish bedrooms, two indoor bathrooms, and front and back facing balconies, this home is sure to be a people pleaser.

$99,411 ONO.


I see ads like this in my local paper all the time. I live in a heritage-listed tourist town. (well, the tourist trap part of it is heritage listed along with every other house on the market around here). Sometimes the places are done up, sometimes they're not. Sometimes the only reason they aren't being bulldozed is because some C18th nob was born in said dump.

This lot hasn't yet been playtested.

I have Uni, NL, OFB, FFS, GLS, Pets, TSS, Celeb, Seas, BV, K&B, FT, AL. I think there are some giftmas packs in there as well, but they were loaners so I don't know what.

Exterior

(http://img.photobucket.com/albums/v732/floopyboo/maty%20comps/ExteriorBalcony1.jpg)

(http://img.photobucket.com/albums/v732/floopyboo/maty%20comps/ExteriorBalcony2.jpg)

(http://img.photobucket.com/albums/v732/floopyboo/maty%20comps/ExteriorDeck.jpg)

(http://img.photobucket.com/albums/v732/floopyboo/maty%20comps/ExteriorEntry1.jpg)


First Level

(http://img.photobucket.com/albums/v732/floopyboo/maty%20comps/Level1-1.jpg)

(http://img.photobucket.com/albums/v732/floopyboo/maty%20comps/InteriorEntry1.jpg)

(http://img.photobucket.com/albums/v732/floopyboo/maty%20comps/Kitchen.jpg)

(http://img.photobucket.com/albums/v732/floopyboo/maty%20comps/Dining.jpg)

(http://img.photobucket.com/albums/v732/floopyboo/maty%20comps/Lounge1.jpg)

(http://img.photobucket.com/albums/v732/floopyboo/maty%20comps/Lounge2.jpg)


Second Level

(http://img.photobucket.com/albums/v732/floopyboo/maty%20comps/Level2-1.jpg)

(http://img.photobucket.com/albums/v732/floopyboo/maty%20comps/PinkBedroom1.jpg)

(http://img.photobucket.com/albums/v732/floopyboo/maty%20comps/PinkBedroom2.jpg)

(http://img.photobucket.com/albums/v732/floopyboo/maty%20comps/Bathroom2.jpg)

(http://img.photobucket.com/albums/v732/floopyboo/maty%20comps/Bathroom1.jpg)

(http://img.photobucket.com/albums/v732/floopyboo/maty%20comps/BlueBedroom2.jpg)

(http://img.photobucket.com/albums/v732/floopyboo/maty%20comps/BlueBedroom1.jpg)


Third Level

(http://img.photobucket.com/albums/v732/floopyboo/maty%20comps/Level3.jpg)

(http://img.photobucket.com/albums/v732/floopyboo/maty%20comps/MasterBedroom2.jpg)

(http://img.photobucket.com/albums/v732/floopyboo/maty%20comps/MasterBedroom3.jpg)

(http://img.photobucket.com/albums/v732/floopyboo/maty%20comps/MasterBedroom1.jpg)

(http://img.photobucket.com/albums/v732/floopyboo/maty%20comps/Ensuite.jpg)


Title: Re: EAxis House of Fail: November
Post by: mitchellcjs on 2008 November 08, 01:07:18
Wow.  Amazing.  Just Wow.

*downloads*


Title: Re: EAxis House of Fail: November
Post by: Yecats on 2008 November 08, 01:47:38
Download from here:
Ye Old Library.rar (http://www.4shared.com/file/70211346/1c62bada/Ye_Old_Library.html)


I didn't do a residential lot this time.

It's a library/art lot for your college sims.
Room to bbq and relax, playground to work off the snacks and get the mental juices pumping.


(http://img.photobucket.com/albums/v457/yecatsnz/snapshot_00000029_1621c68f.jpg)
Ample parking for 4 cars.

(http://img.photobucket.com/albums/v457/yecatsnz/snapshot_00000029_1621c67f.jpg)
The back area is fenced off to stop those nasty kidnappers stealing your children while you study parenting.



(http://img.photobucket.com/albums/v457/yecatsnz/snapshot_00000029_3621c585.jpg)
(http://img.photobucket.com/albums/v457/yecatsnz/snapshot_00000029_3621c585.jpg)

(http://img.photobucket.com/albums/v457/yecatsnz/snapshot_00000029_f621c62f.jpg)
4 Study nooks ensure your exam answers won't be copied - at least not by the person sitting next to you.

(http://img.photobucket.com/albums/v457/yecatsnz/snapshot_00000029_f621c611.jpg)
Plenty of books to read.

(http://img.photobucket.com/albums/v457/yecatsnz/snapshot_00000029_3621c5ec.jpg)
Some people find water relaxing.  For those who just feel the need to pee, a toilet is avalible.


(http://img.photobucket.com/albums/v457/yecatsnz/snapshot_00000029_f621c5ad.jpg)
Art and Craft floor has everything you could need to create a masterpiece, learn the piano or perfect the violin.  A TV offers a wide range of viewing, including informative channels.

(http://img.photobucket.com/albums/v457/yecatsnz/snapshot_00000029_3621c665.jpg)
Keep your children entertained while you study physics and mind control.

(http://img.photobucket.com/albums/v457/yecatsnz/snapshot_00000029_7621c64d.jpg)
Feeling hungry?  Cook up a batch of burgers on the stainless steel bbq's and feel that hunger just dissappear.

___________________


You may need to add a rubbish bin outside - I forgot.

All EP's, no SP's.


Title: Re: EAxis House of Fail: November
Post by: Bugger on 2008 November 08, 03:51:47
I like building libraries myself, but never think to add some playground things.  Probably because I sentence all of my libraries to UNI hood.  What I want to know is, was this created during a time of Yesyrupy?  If it was, then double kudos to you.


Title: Re: EAxis House of Fail: November
Post by: floopyboo on 2008 November 08, 04:34:01
Yecats, that's a lovely building. I just can't help worrying about how badly the humidity from the fountain is going to damage those books!


Title: Re: EAxis House of Fail: November
Post by: Bugger on 2008 November 08, 07:44:29
Okay, slapped tgether a second entry.  Modern style home, semi-functional.  :)  Not play tested or available for DL yet.  I need to root out all my hackarific CC, though none was used for building or decor (save for the cars).  Again, I rebuilt the main house from scratch on a flat lot but it is decidedly not awesome spec.

2 driveways, 3bed, 2.5baths, open dining/kitchen/entry area.  Separate family room, upstairs hobby area, gym, hooka room.  Master bed and bath on first floor.  I didn't leave much space in the backyard for real use.

(http://i361.photobucket.com/albums/oo53/SimBliss/2130simlanefront.jpg)(http://i361.photobucket.com/albums/oo53/SimBliss/2130simlaneback.jpg)(http://i361.photobucket.com/albums/oo53/SimBliss/2130simlane1floor.jpg)(http://i361.photobucket.com/albums/oo53/SimBliss/2130simlane2floor.jpg)

I forgot to cover part of the back decking w/ proper siding.  Whoops.



Title: Re: EAxis House of Fail: November
Post by: J. M. Pescado on 2008 November 08, 08:06:58
Did you put CARPET in the bathroom? Eew.


Title: Re: EAxis House of Fail: November
Post by: Bugger on 2008 November 08, 08:15:32
Did you put CARPET in the bathroom? Eew.

That's the dumbest question evar.  Srsly, white brick flooring.


Title: Re: EAxis House of Fail: November
Post by: J. M. Pescado on 2008 November 08, 08:21:31
That's the dumbest question evar.  Srsly, white brick flooring.
I was talking to Stupid Yecats.


Title: Re: EAxis House of Fail: November
Post by: Yecats on 2008 November 08, 08:23:01
Bliss: It was done this morning during the effects of tequila-related-drunkenness.  Hence why the floors are all the same (yes Pescado, carpet in the bathrooms) and some of the half-walls are unpainted.  Oops.

I was thinking instead of it going to a uni lot, it could go in a n'hood.  Most suburbs have a community library.  


Floopy: I don't think humidity counts in sim-world.  


Title: Re: EAxis House of Fail: November
Post by: Bugger on 2008 November 08, 08:30:55
Quote
I was talking to Stupid Yecats.

Very well.  Inserting foot in mouth. 


Title: Re: EAxis House of Fail: November
Post by: kazebird on 2008 November 08, 13:21:33
Yecats: That community lot has residential lot Mailbox instead of community lot items. You have to change that. Also if you look, you put driveways on this lot, which leads me to believe it is a residential lot, that while drunk you decorated to look like a community lot.


Title: Re: EAxis House of Fail: November
Post by: jim on 2008 November 08, 19:52:16
@Bliss: I love the wall treatment you've given this, and the pool at the back looks quite art deco with those slanted corners - very swish-looking. You do know there's a sort of manic bunny grinning out of the balcony window, upstairs at the back? What is that? It's watching me.


Title: Re: EAxis House of Fail: November
Post by: Emma on 2008 November 08, 19:55:44
Can't sleep-bunny will eat me....yeah, I see it too, it's that painting of the woman with outstretched arms...I think it came with FT?

Love the colours you've used on the exterior, Bliss, very nice.


Title: Re: EAxis House of Fail: November
Post by: jolrei on 2008 November 08, 21:31:16
And so I finally manage to get an entry in. 

(http://s236.photobucket.com/albums/ff216/jolreim/House-Nov/House1-032.jpg)
Front view.

(http://s236.photobucket.com/albums/ff216/jolreim/House-Nov/House1-004.jpg)
Rear side view.


Back deck remains in its original position but has been changed to a foundation.  Original staircase changed in style, but also remains in its original postion.  No exterior walls moved.

The house has 3 bedrooms/2 full baths (both bathrooms upstairs).  One of the bedrooms is a fully equipped spawn containment area.  This is a large white stucco house in a modern/artsy style with lots of natural light.  There is ample patio space for summer entertaining, as well as pleasant indoor areas for less clement weather.  The house takes up a lot of the lot, but moving the play structures should leave room for a greenhouse.  Filling in the pond would provide room for a driveway, should anyone still be interested in the superfluous car.  My sims mostly walk.

Required:  All EPs (no stuffpacks).  No CC used.  Tested with clean installer and it comes up clear.
Download Here (http://www.4shared.com/file/70314834/4dfa8147/130_Sim_Lane__jolrei_.html)


Interior pictures:

(http://s236.photobucket.com/albums/ff216/jolreim/House-Nov/House1-010.jpg)
First floor

(http://s236.photobucket.com/albums/ff216/jolreim/House-Nov/House1-034.jpg)
Second floor

(http://s236.photobucket.com/albums/ff216/jolreim/House-Nov/House1-037.jpg)
Living room

(http://s236.photobucket.com/albums/ff216/jolreim/House-Nov/House1-002.jpg)
Fitness room, looking out into the breezeway.

(http://s236.photobucket.com/albums/ff216/jolreim/House-Nov/House1-005.jpg)
Conservatory and skillinating room.

(http://s236.photobucket.com/albums/ff216/jolreim/House-Nov/House1-019.jpg)
Looking down into conservatory from second floor.

(http://s236.photobucket.com/albums/ff216/jolreim/House-Nov/House1-008.jpg)
Back patio area with hot tub.

(http://s236.photobucket.com/albums/ff216/jolreim/House-Nov/House1-020.jpg)
Upstairs game room and skillinating area.

(http://s236.photobucket.com/albums/ff216/jolreim/House-Nov/House1-023.jpg)
Entrance hallway and Kitchen (sorry, this is not awesomespec).

(http://s236.photobucket.com/albums/ff216/jolreim/House-Nov/House1-030.jpg)
Master bedroom.



Title: Re: EAxis House of Fail: November
Post by: keirra on 2008 November 08, 23:00:54
I love the modern look, jolrei! I have a family that needs a bigger lot, this will suit them perfectly.


Title: Re: EAxis House of Fail: November
Post by: witch on 2008 November 08, 23:02:27
Woo hoo! Verra nice! Yoink.


Title: Re: EAxis House of Fail: November
Post by: Yecats on 2008 November 08, 23:13:22
I was led to believe that cars could park at a community lot if there was space to park (as opposed to on the side of the road) if you drive yourself (not taxi's).

Yes, I did forget a few things - the mailbox for one - replace it with a telephone.

It is lot-zoned though, but I didn't save - re-enter - lot zone - leave - re-enter.  I just Zoned and Saved.  Then Packaged. 

You're most welcome to change it - I'm sure it could be done a lot better.  At the time I constructed it, I was furious my apartments we not working, so yes, I was absent minded.

It still looks pretty though :D


Title: Re: EAxis House of Fail: November
Post by: Bugger on 2008 November 09, 00:15:37
Took me a few to see this manic bunny.  It's a little creepy isn't it?  Perhaps it will deter unwanted visitors.  I had yet to use that corrugated siding on any buildings of mine, so glad it's gone over well.  I really need to get more true art deco pieces for my homes.  I'm just slacking lately.

Jolrei:  I really like the brick accent walls in the living area.... very nice placement and use.


Title: Re: EAxis House of Fail: November
Post by: starlady on 2008 November 09, 03:00:05
Wow, beautiful house jolrei. I suck at doing modern looking houses and I generally dislike most "modern mansions"; they lack warmth, in my opinion. Yours is just the opposite. Very cool, yet inviting, with lots of texture and splashes of color to draw interest. I think I like the conservatory and master bedroom the best. I especially like the mirror behind the bed -- it kind of gives the illusion that there's more to the room behind the bed!


Title: Re: EAxis House of Fail: November
Post by: jolrei on 2008 November 09, 04:55:11
Jolrei:  I really like the brick accent walls in the living area.... very nice placement and use.

That was purely so the stereo would go in without sitting in the middle of the floor, which looked stupid.  A bit of architectural cheating that seems to have worked out.

I forgot to mention, the house is a bit on the expensive side - S186-187K.


Title: Re: EAxis House of Fail: November
Post by: witch on 2008 November 09, 04:57:48
I forgot to mention, the house is a bit on the expensive side - S186-187K.

Are you, by any chance, a real estate agent on the side?


Title: Re: EAxis House of Fail: November
Post by: Jorganza on 2008 November 09, 05:43:24
Here's my house.

(http://img206.imageshack.us/img206/7055/frontvw9.jpg)
Front view.

(http://img206.imageshack.us/img206/2525/backyu0.jpg)
Back view.

(http://img206.imageshack.us/img206/9249/sidenm1.jpg)
Side view.

I tried to do it in a Gothic/Victorian style.
It's a two and a half bath, two bedroom house.

(http://img206.imageshack.us/img206/6109/firstkz7.jpg)
First Floor.

(http://img206.imageshack.us/img206/513/secondfloorbc6.jpg)
Second floor.

(http://img206.imageshack.us/img206/589/thirdfloorrw6.jpg)
Third floor.

(http://img206.imageshack.us/img206/599/livingxu5.jpg)
Living room.

(http://img206.imageshack.us/img206/313/kitchency3.jpg)
Kitchen.

(http://img206.imageshack.us/img206/9338/stairwayzl6.jpg)
Stairway leading to second floor.

(http://img206.imageshack.us/img206/1631/diningdo4.jpg)
Dining Room.

(http://img206.imageshack.us/img206/8141/studyri0.jpg)
Study.

(http://img206.imageshack.us/img206/8134/bedroombk6.jpg)
Master bedroom.

Edit: Thanks Jolrei, it can be downloaded here http://www.4shared.com/file/70420201/ceed7ee2/130_Sim_Lane-Jorganza.html
All EPs and SPs used. It's roughy 180K.


Title: Re: EAxis House of Fail: November
Post by: jolrei on 2008 November 09, 13:04:59
That's fantastic, Jorganza.  One can imagine Gomez Addams feeling quite at home there. ;D

To upload, get an account at a file sharing site, like 4shared.com.
In your neighbourhood view in the game, click on your lot, and click on the icon for "package your lot".  Select "package to file".  Your lot will be saved in your game's "packaged lots" folder.

Then go to your 4shared account on the internet.  Follow the steps to upload the file.  When you're done, 4shared will even provide you with a URL to copy and paste into your post here.


@witch:  No, not a real estate agent.  I hate selling things.  My actual job is far less interesting, and probably less lucrative in the long run.


Title: Re: EAxis House of Fail: November
Post by: witch on 2008 November 09, 18:20:46
@witch:  No, not a real estate agent.  I hate selling things.  My actual job is far less interesting, and probably less lucrative in the long run.
I hate selling things too. I especially hate being sold things. I know what things I want to buy and I go look for those things and research them when the need arises. I tried selling Amway once. I was utterly and completely  useless. I couldn't bring myself to lie, I merely asked, when the front door was opened, "would you like to buy some Amway?" People said no, I said fine, and we left it there.  :D


Title: Re: EAxis House of Fail: November
Post by: eevilcat on 2008 November 09, 20:15:30
I am working on this one and trying not to be too modern so have something sort of traditional modern instead. My only bugbear is the fireplace, or more specifically the chimney flue, so I've a couple of questions:

- do we have to use the same fireplace that it came with?
- is there anything in the game that can be used to disguise/alter the appearance of the chimney, especially where it pokes out the roof?

The red brick looks really ugly against my new colour scheme so I need to either hide it or blend it in. I've had a dig around build mode but have been unable to find anything appropriate.


Title: Re: EAxis House of Fail: November
Post by: Emma on 2008 November 09, 20:59:12
Nope, you can change it. If you use the fireplaces with the brick flues, you can delete the smokestack by placing the fireplace, turning on 'moveobjects on' and using the sledgehammer tool to delete the individual pieces of smokestack. They will come back if you move the fireplace though. Or, you can just build wall around the stack (place the fireplace on a little bit of extra foundation), building up as far as the stack goes. At the top, the flue will poke through slightly though. You could always just delete that little bit of smokestack though.

(I can't remember who gave me the tip about deleting the smokestack pieces, whoever you are, thanks)


Title: Re: EAxis House of Fail: November
Post by: jim on 2008 November 10, 15:32:05
I've got too many elders now in my game. They've worked hard, raised their kids, built up their homes and businesses - and now I've moved on to other Sims, and I don't know what to do with them. I can't bring myself to euthanise them, so I've used this month's house to build them their own 'old folks home'.

I bring you Jim's Last Resort.  It has three bedrooms (two of which share a bathroom, unfortunately), three bathrooms, a dining kitchen, and play room (just reading, violin, poker and computer). There is no nursery provision, since their spawning days are behind them, but there are plenty of activities for sims who catnap and wander round the place in the small hours aimlessly.  They have a workroom with crafting benches, easel, sewing machine, potter's wheel. The garden has a nice big greenhouse, with fruit trees, and a fishing pond, for the outdoors type; there's a hot tub and a hot spring, for the luxuriant type; there's a bbq area, for those early morning hunger pangs, and a piano to wake the neighbours, so that they can come over to join the grilling. I've tacked a shop onto the front of the house, so enterprising sims can sell off their fruit, veg, fish and home-crafted items, if they want.  And when the day finally comes for them to shuffle off this mortal coil, there's a private cemetery round the back (with its own little crematorium, i.e. the fireplace. I've never had a fireplace inside that didn't set fire to something. Here, it can't do much damage, and it's flanked by fountains, just in case.)

The decor is borderline fuddy duddy, but not too chintzy. These are baby boomers, after all. I've playtested it briefly, and my elders were thoroughly enjoying the facilities. It could do with more lights outside, maybe a tent for when the family wants to stay over, and some benches, but otherwise I like it. Here's a few shots:

Front: (http://farm4.static.flickr.com/3149/3016971279_bbf5898858.jpg?v=0)

Back: (http://farm4.static.flickr.com/3026/3017804858_ec585b08c0.jpg?v=0)

Dinette: (http://farm4.static.flickr.com/3179/3017802518_643d6874b0.jpg?v=0)

Slideshow here: http://tinyurl.com/6bjt5d (http://tinyurl.com/6bjt5d)

Downloadable here: http://tinyurl.com/6blnbb (http://tinyurl.com/6blnbb)

It comes in at $149,000.  I have all EPs and no SPs.


Title: Re: EAxis House of Fail: November
Post by: Emma on 2008 November 10, 15:55:12
Jim, I LOVE that lot!


Title: Re: EAxis House of Fail: November
Post by: HomeschooledByTards on 2008 November 10, 16:14:58
Jim, that's awesome! I love the idea of elder homes. I never know what to do with them either, a retirement home would be awesome for them.


Title: Re: EAxis House of Fail: November
Post by: tryclyn on 2008 November 10, 17:16:29
Jim,  I am in awe. 


Title: Re: EAxis House of Fail: November
Post by: J. M. Pescado on 2008 November 10, 23:14:11
Jim, that's awesome! I love the idea of elder homes. I never know what to do with them either, a retirement home would be awesome for them.
Putting elders alone in a house is a guaranteed recipe for boredom, since they would have nothing to do! It is generally not recommended to put a sim that has pretty much done everything and is now just waiting to die off alone, because playing them will be enormously boring.


Title: Re: EAxis House of Fail: November
Post by: jim on 2008 November 10, 23:51:30
He's right. I've just spent the evening playing the Last Resort, and the elders were getting a lot more out of it than I was.


Title: Re: EAxis House of Fail: November
Post by: jolrei on 2008 November 11, 00:02:23
I am trying to get my elders to start a business.  They usually have some money to establish one by then.  This keeps them out and about and gives them a goal.  If they build up the business, they can always leave it to some other sim when they snuff it.


Title: Re: EAxis House of Fail: November
Post by: JennyJenny on 2008 November 11, 01:31:48
I've done the retirement home thing, I usually just put them in and set it to speed 3 until they die. Occasionally I would have them invite their grand kids over but for the most part, meh.


Title: Re: EAxis House of Fail: November
Post by: J. M. Pescado on 2008 November 11, 06:22:56
Yes, but then they usually die messily and unpleasantly. Mashing the "skip day" button on the Lot Sync Timer is neater, tidier, and creates less fallout.


Title: Re: EAxis House of Fail: November
Post by: littleblackdog on 2008 November 11, 16:59:52
 I want to download them all !! thank you for your awesomeness..


Title: Re: EAxis House of Fail: November
Post by: Zazazu on 2008 November 13, 19:28:32
I am trying to get my elders to start a business.  They usually have some money to establish one by then.  This keeps them out and about and gives them a goal.  If they build up the business, they can always leave it to some other sim when they snuff it.
An elder sweat shop? I approve of this.

Retirement homes are fun if you also put some elder townies in there and set ACR to brothel.


Title: Re: EAxis House of Fail: November
Post by: chobeegal on 2008 November 14, 01:33:51
An elder sweat shop? I approve of this.

Retirement homes are fun if you also put some elder townies in there and set ACR to brothel.

Sweat Shop or "Sweet" Shop?  ;D ;)

So here's the link to my remake. I did it as a kind of rustic style apartment house. I haven't quite figured out how to post decent sized pictures yet though. here's the link if anyone is interested
http://thesims2.ea.com/exchange/lot_detail.php?asset_id=765575&asset_type=lot&user_id=5995290 (http://thesims2.ea.com/exchange/lot_detail.php?asset_id=765575&asset_type=lot&user_id=5995290)
(http://thesims2.ea.com/sims2_exchange/lot/75/765575/usr_image_1.jpg)
(http://thesims2.ea.com/sims2_exchange/lot/75/765575/usr_image_2.jpg)
(http://thesims2.ea.com/sims2_exchange/lot/75/765575/usr_image_3.jpg)


Title: Re: EAxis House of Fail: November
Post by: Zazazu on 2008 November 14, 05:11:18
An elder sweat shop? I approve of this.

Retirement homes are fun if you also put some elder townies in there and set ACR to brothel.

Sweat Shop or "Sweet" Shop?  ;D ;)
No, I already have a Sweet Shop, currently run by elders.
(http://pics.livejournal.com/zazazuabubu/pic/0006zbpc)


By the way, from a distance your lot looks like a German village or some sort of Essenhaus. This is not a bad thing.


Title: Re: EAxis House of Fail: November
Post by: Cucumberpie on 2008 November 15, 15:43:35
(http://i37.tinypic.com/2eduwid.jpg)

Not playtested. Lazy Cucumberpie is lazy.
Download link: http://www.mediafire.com/file/zztm3dmo2nm/130_Sim_Lane.rar

Back:
(http://i35.tinypic.com/2ajuo84.jpg)

Ground floor (entry with The One Desk, living room, skilling room, nursery, kitchen, dining room, two bathrooms):
(http://i38.tinypic.com/2nqwmj5.jpg)

Second floor (master bedroom with bathroom, two bedrooms for children/teens and a bathroom):
(http://i34.tinypic.com/fx84uv.jpg)

Entry:
(http://i37.tinypic.com/2n6dyqd.jpg)

Kitchen:
(http://i34.tinypic.com/2d6w7rr.jpg)

Skilling room:
(http://i33.tinypic.com/1z2dee1.jpg)

Master bedroom:
(http://i35.tinypic.com/2uqhlac.jpg)

Child/teen room:
(http://i35.tinypic.com/122ki7b.jpg)

The other child/teen room:
(http://i35.tinypic.com/2mr78d4.jpg)


Title: Re: EAxis House of Fail: November
Post by: Liz on 2008 November 16, 22:14:03
Cucumberpie, I love the exterior, and the general colour theme is very attractive. I like the cool, neutral tones with the splashes of aqua/blue! If I could make one change, it would be to suggest a different choice of carpet for the other/teen bedroom to keep it more in tune with the overall theme, but I really like this house.


Title: Re: EAxis House of Fail: November
Post by: jolrei on 2008 November 17, 14:40:45
No, I think the other teen bedroom is quite accurate.  Teens are notoriously bad at decorating within the overall style of a house.  This looks like a house where the parents simply caved in to the every whim of their 12.


Title: Re: EAxis House of Fail: November
Post by: Liz on 2008 November 17, 22:11:32
Hur, good point. Sadly, my bedroom as a teen was "generously" decorated for me. I was not given a vote.

I hated that room.


Title: Re: EAxis House of Fail: November
Post by: pbox on 2008 November 17, 23:59:48
Here's my contribution:

(http://i34.photobucket.com/albums/d124/pbox/GreenStar_Street.jpg)

Actually, not here, but at mts2 (because the files were too big for here and I don't have SimPE so can't get rid of the bloat).

There's two versions, a hotel (non-BV, just a regular community lot) and a residential lot; the picture is of the hotel but they don't look much different from the street.

I completely gutted everything and added a basement (not very basement-like, with indoor pool and outdoor terrace), plus a small expansion to the main building. I may have cheated a little bit by making the backside decking one tile wider, but it just looked stupid otherwise and made no sense. All of the other stupidity I workarounded somehow.

Both of the lots require NL, OfB, Pets and Seasons, need no custom content, and are built on Mootilda's lot. Both are fully furnished with the exception of 3 rooms in the residential that I left empty on purpose; in-game price is a bit more than 200.000§ each. The hotel is thoroughly playtested (full game, no hacks), the residential is not. It's very playable; the "basement" in particular is easily viewable from both front and back, since it doesn't have many foundation walls.


"Green Star" Hotel
http://www.modthesims2.com/download.php?t=308130

(http://i34.photobucket.com/albums/d124/pbox/GreenStar_LotOverview-Front_Night.jpg)

(http://i34.photobucket.com/albums/d124/pbox/GreenStar_LotOverview-Back-2_Night.jpg)

(http://i34.photobucket.com/albums/d124/pbox/GreenStar_TopDown-1.jpg)

(http://i34.photobucket.com/albums/d124/pbox/GreenStar_TopDown-2.jpg)

(http://i34.photobucket.com/albums/d124/pbox/GreenStar_TopDown-0.jpg)

Copypasta from the upload post (not all of it, so if you d/l it, check the actual post for additional notes -- there are more and bigger pics over there s well):

  • Indoor and outdoor pool, indoor hot tub, and a small gym (this is all the gym equipment I can has, for lack of EPs -- Uni etc users will have to put the rest outdoors)
  • Restaurant
  • Outdoor grill with dining
  • Minigolf
  • Lounge with bar and fireplace; rooftop bar (outdoor) with fireplace and free espresso
  • Beauty salon, with back room that could be used for a massage table (BV owners); I put a small clothing store there instead
  • Public toilets and showers downstairs -- I believe a BV sauna would fit into the shower room (you could make one of the toilets into a shower instead)
  • Three double rooms, one of them with a private bath, the other two share a bath across the hall
  • Two of the rooms have a balcony, the other one has direct access to the upstairs greenhouse and rooftop bar

Other points:

  • Inobtrusively fenced off (i.e., without looking like a fortress) so that pets can't mess around -- except for one small flowerbed which I forgot, the one next to the driveway
  • The lot impostor looks surprisingly good (no bomb crater appearance)
  • One could probably actually grow fresh fruit in the upstairs greenhouse if this is run as an owned business, so that visitors can pick them and make their own juice (I believe you need a hack for greenhouses that aren't on the ground floor -- there is one on this site mts2 I think)
--


The residential version is basically the same building but turned into a residential lot, with a different downstairs floorplan and decorated/furnished differently. It has four bedrooms, two of which are empty. No garage, because I think cars should be wheatherproof. 

"Blue Star" Residence
http://www.modthesims2.com/download.php?t=308131

(http://i34.photobucket.com/albums/d124/pbox/BlueStar_TopDown-1.jpg)

(http://i34.photobucket.com/albums/d124/pbox/BlueStar_TopDown-2.jpg)

(http://i34.photobucket.com/albums/d124/pbox/BlueStar_TopDown-0.jpg)

See the mts2 post for more/bigger pics, and the complete text -- excerpt:

  • In- and outdoor pool, gym, indoor hot tub, rooftop bar with outdoor fireplace and karaoke, outdoor grill with dining
  • Greenhouse with direct access to the kitchen (I believe you need a hack for greenhouses that aren't on the ground floor -- there is one on this site mts2 I think); another room upstairs that is technically a greenhouse
  • Ground floor with living/dining room, lockable kitchen, nursery and two bathrooms (one public, one private)
  • Top floor with three bedrooms, two baths, lounge and roof terrace
  • "Basement" (very un-basement-like) with pool, tub, gym, outdoor terrace
  • Parking for four cars, cars included
  • Low-maintenance landscaping (except for the hedge in front perhaps) -- I believe the off-grid shrubs should still be trimmable (in my game they are)
  • Inobtrusively fenced off (i.e., without looking like a fortress) so that pets and neighbors can't mess around
  • Built along the lines of Awesomespec (http://www.moreawesomethanyou.com/smf/index.php/topic,7263.0.html) for the most part (I ignored the vampire stuff though -- why would a vampire want to live in a house full of balconies and outdoor terraces?)
Also, the lot impostors:

(http://i34.photobucket.com/albums/d124/pbox/Impostors_Front.jpg)

(http://i34.photobucket.com/albums/d124/pbox/Impostors_Back.jpg)


I don't often do modern buildings, but this was really fun -- the challenge part made it interesting, having to find good excuses for the every weird angle of the Maxis lot .. Thanks for the challenge! =)


Title: Re: EAxis House of Fail: November
Post by: jolrei on 2008 November 18, 00:15:44
That's extremely nice, pbox.  Yoinking that.  I like the '60s window and terrace look.


Title: Re: EAxis House of Fail: November
Post by: Liz on 2008 November 18, 02:02:37
That's one hell of a swank building, pbox. Shall yoink!


Title: Re: EAxis House of Fail: November
Post by: Lord Darcy on 2008 November 18, 15:15:58
This is one of those times when I despair over my building skill of FAIL. Can't believe they were morphed from EAxian house.
You're as good in modern buildings as in your cute starters.


Title: Re: EAxis House of Fail: November
Post by: witch on 2008 November 19, 07:39:21
I'm sorry, I just can't bring myself to post, I'm too green with jealousy over pbox's beautiful trendy lot.


Title: Re: EAxis House of Fail: November
Post by: Emma on 2008 November 19, 08:21:49
I know, lets all hate pbox for being bloody awesome :D

It is totally gorgeous! *sigh*


Title: Re: EAxis House of Fail: November
Post by: pbox on 2008 November 19, 09:00:20
Hey, don't make me feel bad now .. it's a challenge, not a competition? (yes I probably have more practice than others -- but that just goes to show that I have no life! And you do! You should be happy, not jealous =)


Title: Re: EAxis House of Fail: November
Post by: Emma on 2008 November 19, 12:15:24
Nope, not talking to you! :P

*Emma moons pbox

I love your little starter houses though, just lovely. They are the reason I hardly build in my hood anymore, I just plonk a load of your houses in there!


Title: Re: EAxis House of Fail: November
Post by: Giggy on 2008 November 19, 20:46:08
Oh! Why can't I do that!

I'm utterly jealous over it! It's so GOOD!


Title: Re: EAxis House of Fail: November
Post by: honeygirl on 2008 November 20, 12:18:47
Coming out of lurkdom to introduce my not finished yet-will be finished soon house.

(http://i162.photobucket.com/albums/t256/Honeygirl430/Sim%20House%20November/ScreenShot005e2.jpg)
Basement as the picture implies

(http://i162.photobucket.com/albums/t256/Honeygirl430/Sim%20House%20November/ScreenShot006e2.jpg)
First floor

(http://i162.photobucket.com/albums/t256/Honeygirl430/Sim%20House%20November/ScreenShot007e2.jpg)
Second floor

I forgot to take pictures of the actual house from the outside but they will be up shortly if I can collect come constructive criticism on my building.

Also everyone here builds beautiful houses, some of which i have in my game. Great job everyone. I look forward to seeing more people take up on this challenge and maybe participate in a few more myself.


Title: Re: EAxis House of Fail: November
Post by: jolrei on 2008 November 20, 15:51:39
I LOLed at the "deco pool, can have ladder, is completely swimmable".  I know people kill off sims by removing the ladders, but you're the first person I've actually seen build a death house.  :D

I like the basement idea, mainly because I have not yet perfected figured out how to do basements properly.

The sun-room is nice.  The bridges over the pool look great with walls up, but I hate the way they disappear when sims are on lower levels.  I always hated that about the Secret Society lot in Academie La Tour as well.

Keep going with it - half the fun is in the aesthetic touches.  Your "shell" is fine.


Title: Re: EAxis House of Fail: November
Post by: chobeegal on 2008 November 20, 19:21:22
I know people kill off sims by removing the ladders, but you're the first person I've actually seen build a death house.  :D

My 11 year old grandaughter does this frequently. I mean she specifically builds "death" houses to kill off "unwanted" Sims, which term describes most of the Sims in her games. She puts them in pools without ladders, rooms without doors, or fences in the whole property with no gates. My daughter told me about being waked up in the middle of the night by the sounds desperate screaming from her daughter's room. she went in and the game was left running and Sims locked in a room with no doors were doing the screaming she heard. She was horrified and said she actually "felt sorry" for the desperate things. When she said so to her daughter, Shiney looked at her like she was crazy (we won't discuss that possibility ::)) and said "Mom, they aren't real people you know!" I laughed like everything about it and told Shiney to mute the sound for future overnight "executions" so as not to disturb her mother. BTW Shiney is the most caring and sensitive child you would ever see when it comes to animals and people in RL. She just has this odd little quirk about killing off her Sims. LOL :P

I like your house so far honeygirl; Shiney would love it if you added a few tweaks like doorless/windowless rooms, a windowless/stairless dungeon, etc. LOL


Title: Re: EAxis House of Fail: November
Post by: starlady on 2008 November 21, 07:22:21
@chobeegal: <_<; My boyfriend has the tendency to do the same thing. A good house is a house without windows and doors. I usually feel sorry for them and let them out after awhile.

@honeygirl: Keep going, your house is looking great so far.


Title: Re: EAxis House of Fail: November
Post by: ajcrawly on 2008 November 21, 07:29:32
Everybody's house looks wonderful! But I have to say that so far, floopyboo's is my favorite!


On to business, here is my contribution;
Front of the house
 (http://i390.photobucket.com/albums/oo349/ajcrawly/Pictures/130%20Sim%20Lane/Frontofhouse.png)
Back of the house
(http://i390.photobucket.com/albums/oo349/ajcrawly/Pictures/130%20Sim%20Lane/BackofHouse.png)
2nd Floor layout and reading area
(http://i390.photobucket.com/albums/oo349/ajcrawly/Pictures/130%20Sim%20Lane/2ndfloor.png)
(http://i390.photobucket.com/albums/oo349/ajcrawly/Pictures/130%20Sim%20Lane/2ndfloorreadingarea.png)
1st Floor layout, formal sitting room, dining and kitchen area, and tv room
(http://i390.photobucket.com/albums/oo349/ajcrawly/Pictures/130%20Sim%20Lane/Firstfloor.png)
(http://i390.photobucket.com/albums/oo349/ajcrawly/Pictures/130%20Sim%20Lane/Formalsittingroom.png)
(http://i390.photobucket.com/albums/oo349/ajcrawly/Pictures/130%20Sim%20Lane/diningareaandkitchen.png)
(http://i390.photobucket.com/albums/oo349/ajcrawly/Pictures/130%20Sim%20Lane/tvroom.png)

download; http://www.mediafire.com/?sharekey=c6d09d9a6bb6c22bab1eab3e9fa335ca53df296e50ead8a7


Title: Re: EAxis House of Fail: November
Post by: witch on 2008 November 21, 10:09:36
Oh nice. That dining room area is my favourite.


Title: Re: EAxis House of Fail: November
Post by: Liz on 2008 November 21, 14:35:37
Really nice room layouts, ajcrawly (I like the dining area a lot, too). Lots of great nooks & various living areas with room left for adding skilling/fun pieces. I also really like the decorative balconies.


Title: Re: EAxis House of Fail: November
Post by: Jelenedra on 2008 November 21, 17:53:50
I love these threads.


You guys should do the community lots too. I hate the EAxis ones.


Title: Re: EAxis House of Fail: November
Post by: jolrei on 2008 November 21, 18:03:56
I think this is an excellent idea.  How about doing comm lots/businesses for December?


Title: Re: EAxis House of Fail: November
Post by: chobeegal on 2008 November 21, 19:38:27
I think this is an excellent idea.  How about doing comm lots/businesses for December?

I was hoping for the Old Farm Silo for December. LOL


Title: Re: EAxis House of Fail: November
Post by: witch on 2008 November 21, 22:07:13
I have a new suggestion for December. What about using an EAxis apartment block and having different people decorate each flat? Decorate a flat, re-upload, someone else decorates the next flat. There could be several of the same block on the go and people could pick ones that have decorations they already like. That way it gets over the boredom of decorating 4-6 same-ish layouts and gets a variety of styles - more realism.

The lots could be kept as residential to save borkeness, then the downloader could convert them finally to apartments.

Either that, or I'll start a new contest thread. Sadly, I won't have time for 10 more days. (Still marking and doing assignments frantically.)

Still, if others like the idea, I don't care who kicks it off and how - or when.


Title: Re: EAxis House of Fail: November
Post by: Yecats on 2008 November 22, 00:04:09
Or start really focusing on CRAP houses.  We've done some - with awesome results.  Houses that are already livable should be excluded because they don't really 'fail'.  Sure, they're not pretty, but they're usable.

The apartment idea sounds interesting, but I could see it becoming an issue if people without EA store stuff and certain EP's try to edit houses that requires those items. 
Maybe provide a basic wall shell and then everyone can submit a plan using those external walls, listing the items used.  Then each level can be constructed using individuals ideas but without having to pass the house along.
I just have horrible visions of corruptness.


Title: Re: EAxis House of Fail: November
Post by: witch on 2008 November 22, 00:48:20
Yeah, I forgot about the EP issue. Damn.


Title: Re: EAxis House of Fail: November
Post by: HomeschooledByTards on 2008 November 22, 02:45:30
I like the idea of redoing some of EA's community lots. One of the rules could be that you have to keep the original concept of the community lot. A gym would stay a gym, etc...


Title: Re: EAxis House of Fail: November
Post by: chobeegal on 2008 November 22, 03:08:43
This is called EAxis HOUSE of Fail not lot of Fail. I for one would not be at all interested in redoing community lots and do not see them as relevent to this thread. I think if someone wants to do community lot makeovers it should be a different thread. The apartment idea would be alright for those who have that expansion pack (which I do) but not everyone does have it. I think a challenge which would automatically exclude some people would not be right for this thread.


Title: Re: EAxis House of Fail: November
Post by: HomeschooledByTards on 2008 November 22, 03:15:15
Well, you know, it would actually be another thread next month in any case. It's a new thread every month, and there's no reason why we have to stick with houses. Don't want to remake a lot? Don't. I'm not feeling inspired this month so I'm not going to submit an entry.


Title: Re: EAxis House of Fail: November
Post by: Giggy on 2008 November 22, 03:44:21
Permission to submit a community lot next month?
I got a good one we could do up.

This is called EAxis HOUSE of Fail not lot of Fail. I for one would not be at all interested in redoing community lots and do not see them as relevent to this thread. I think if someone wants to do community lot makeovers it should be a different thread. The apartment idea would be alright for those who have that expansion pack (which I do) but not everyone does have it. I think a challenge which would automatically exclude some people would not be right for this thread.

After a while we need a variety. There's no rule that states that it must be residential, heck some people made the houses as community lots eg pbox.


Title: Re: EAxis House of Fail: November
Post by: jolrei on 2008 November 22, 05:28:30
I like the idea of redoing some of EA's community lots. One of the rules could be that you have to keep the original concept of the community lot. A gym would stay a gym, etc...

No, I disagree with this, from purely mercenary motives.  If everyone makes a gym, what we then have is a lot of gyms.  I don't need a lot of gyms.  I need a bunch of interesting community lots.  Thus, if we take a gym lot of fail, and turn it into a pet store, a grocery, a nightclub, a restaurant, a roller rink, and/or a sewing sweatshop, we then all have a bunch of awesome new comm lots to make hoods with.

This is win, in my view.


Title: Re: EAxis House of Fail: November
Post by: BastDawn on 2008 November 22, 06:37:42
Some houses have been made into community lots; a community Lot of Fail could be converted to residential.  I don't think it matters what the lot starts out as, just so long as it starts at Fail.


Title: Re: EAxis House of Fail: November
Post by: Tingeling on 2008 November 22, 11:00:35
I think it's a fun idéa to try to redo some community lots. I always have a hard time making community lots and would love to learn more. Besides, we'll know how big a success this will be if noone enters (which I have a hard time believing, but you never know! ;P).


Title: Re: EAxis House of Fail: November
Post by: Yecats on 2008 November 22, 11:26:53
Whoever submits the fail for the month gets to choose just that - the fail for the month.

How about downtown lots?  Vacation lots?  Dorms? 

If you want to pick a comm lot, make it a rule that it HAS to remain comm.  Or that it HAS to remain a business, be it residential or community.  You can add any rules you want at the start of the month - just don't go changing them half-way through.

If you want to re-model an apartment - create the apartment so that it is base-game compatible for those without expansions.  Same goes for dorms, and vacation lots.  You can always re-zone them when they're done.

Otherwise, besides the external wall rule, it's fair game for any and all conversions; dorm, community, business, residential, apartment, etc.



Title: Re: EAxis House of Fail: November
Post by: mistyk on 2008 November 22, 15:28:05
Hello, this is my first time trying the makeovers, I have always wanted to try one... I didn't make a lot of changes and I kept it pretty simple

Front
(http://i251.photobucket.com/albums/gg290/kfortiortega/Front.jpg)

Back
(http://i251.photobucket.com/albums/gg290/kfortiortega/Back.jpg)

First Floor
(http://i251.photobucket.com/albums/gg290/kfortiortega/FirstFloor.jpg)

Second Floor
(http://i251.photobucket.com/albums/gg290/kfortiortega/SecondFloor.jpg)

Kitchen
(http://i251.photobucket.com/albums/gg290/kfortiortega/Kitchen.jpg)

LivingRoom
(http://i251.photobucket.com/albums/gg290/kfortiortega/LivingRoom.jpg)

Dining Room
(http://i251.photobucket.com/albums/gg290/kfortiortega/DiningRoom.jpg)

Upstairs Hall
(http://i251.photobucket.com/albums/gg290/kfortiortega/UpstairsHall.jpg)

Can be found here...http://www.mediafire.com/?sharekey=ab4f7dc872c7b3cddd8b33b5aa27078d

I have all EP/SP's except M&G

also lot packaged with car and pedestrian portals, I was not sure what they were or if I should leave them, so they are included and can be deleted with clean installer if not needed


Title: Re: EAxis House of Fail: November
Post by: jolrei on 2008 November 22, 16:30:32
WeeeLaaah! (See HHGttG)

I love that log house, and the interior is extremely well desigined.  Yoinking that as well.


Title: Re: EAxis House of Fail: November
Post by: Giggy on 2008 November 22, 21:40:41
Whoever submits the fail for the month gets to choose just that - the fail for the month.

How about downtown lots?  Vacation lots?  Dorms? 

If you want to pick a comm lot, make it a rule that it HAS to remain comm.  Or that it HAS to remain a business, be it residential or community.  You can add any rules you want at the start of the month - just don't go changing them half-way through.

If you want to re-model an apartment - create the apartment so that it is base-game compatible for those without expansions.  Same goes for dorms, and vacation lots.  You can always re-zone them when they're done.

Otherwise, besides the external wall rule, it's fair game for any and all conversions; dorm, community, business, residential, apartment, etc.


I got a downtown community lot we could do.
Although I don't want to make rules to restrict it to just only one lot type.


Title: Re: EAxis House of Fail: November
Post by: eevilcat on 2008 November 23, 15:30:47
My offering this month is a little more traditional than modern with a fully landscaped garden and off road parking for one car. The cursed fireplace has been moved to the extension and I'm just living with the fact that it has a brick chimney stack. There's a swimming pool at the back and a large greenhouse. The original decking has been incorporated into the balconies and terraces at the front/rear of the property so is much nicer to look at. It should comply fairly well with awesomespec as it has a separate kitchen, easy access one desk and a suitable place for dumping bills. The living area is all downstairs and bedrooms/hobby activities upstairs. The magic wand was waved so it comes in at ~102k. I moved in MATY Inverted's latest couple (Kylie Giggy & Jupiter Lowbart) to test and it plays just fine.

Front:
(http://i79.photobucket.com/albums/j136/spacedcat/Lot%20Building/130%20Simlish%20Lane/Front.jpg)

Entrance (complete with Rohina spawn):
(http://i79.photobucket.com/albums/j136/spacedcat/Lot%20Building/130%20Simlish%20Lane/Entrance.jpg)

Back:
(http://i79.photobucket.com/albums/j136/spacedcat/Lot%20Building/130%20Simlish%20Lane/Rear.jpg)

Ground Floor:
(http://i79.photobucket.com/albums/j136/spacedcat/Lot%20Building/130%20Simlish%20Lane/GroundFloor.jpg)

Upper Floor:
(http://i79.photobucket.com/albums/j136/spacedcat/Lot%20Building/130%20Simlish%20Lane/UpperFloor.jpg)

Garden:
(http://i79.photobucket.com/albums/j136/spacedcat/Lot%20Building/130%20Simlish%20Lane/WaterFeatures.jpg)

Rear terrace at night:
(http://i79.photobucket.com/albums/j136/spacedcat/Lot%20Building/130%20Simlish%20Lane/RearTerraces.jpg)

View from dining room looking through hallway to lounge.
(http://i79.photobucket.com/albums/j136/spacedcat/Lot%20Building/130%20Simlish%20Lane/DiningThruLounge.jpg)

Study (complete with a Giggy grandaughter):
(http://i79.photobucket.com/albums/j136/spacedcat/Lot%20Building/130%20Simlish%20Lane/Study.jpg)


Download from here: http://www.mediafire.com/file/tzkmmmy2nvt/130 Simlish Lane.Sims2Pack (http://www.mediafire.com/file/tzkmmmy2nvt/130 Simlish Lane.Sims2Pack)



Title: Re: EAxis House of Fail: November
Post by: Liz on 2008 November 23, 17:25:56
eevilcat, it's so lush! And I really like that the greenery from outside is reflected in the interior scheme.


Title: Re: EAxis House of Fail: November
Post by: Erry on 2008 November 23, 18:25:37
I for one think we should stay with houses, since they are so easy to modify, yet some comm lots have to have EPs, as in Pet stores require the Pets EP and restaraunts Require Nightlife or Open For Business, so houses are better, loads of people can do that.


Title: Re: EAxis House of Fail: November
Post by: mistyk on 2008 November 23, 18:50:47
I like the idea of community lots,  so many of them are horrible. and there are some that are base game only, I just did the 2 in Strangetown over they were total fails..

I enjoy seeing what everyone does to the lots in the makeovers

94 Road to Nowhere from this
(http://i251.photobucket.com/albums/gg290/kfortiortega/Sims/94Before1.jpg)
(http://i251.photobucket.com/albums/gg290/kfortiortega/Sims/94Before2.jpg)

to this
(http://i251.photobucket.com/albums/gg290/kfortiortega/Sims/snapshot_00000002_96343233.jpg)
(http://i251.photobucket.com/albums/gg290/kfortiortega/Sims/94After2.jpg)

88 Road to Nowhere from this
(http://i251.photobucket.com/albums/gg290/kfortiortega/Sims/88Before1.jpg)
(http://i251.photobucket.com/albums/gg290/kfortiortega/Sims/88Before2.jpg)

to this
(http://i251.photobucket.com/albums/gg290/kfortiortega/Sims/88After1.jpg)
(http://i251.photobucket.com/albums/gg290/kfortiortega/Sims/snapshot_00000002_1634338c.jpg)


Title: Re: EAxis House of Fail: November
Post by: Giggy on 2008 November 23, 19:40:11
I for one think we should stay with houses, since they are so easy to modify, yet some comm lots have to have EPs, as in Pet stores require the Pets EP and restaraunts Require Nightlife or Open For Business, so houses are better, loads of people can do that.
I'm sure you don't have to stick to the theme, you can convert restaurants into libraries or make them residential then do them up.


Title: Re: EAxis House of Fail: November
Post by: Yecats on 2008 November 23, 20:00:55
Exactly.

A house is a house - until it becomes a comm lot.  Or a dorm.  Or a home-business.


Title: Re: EAxis House of Fail: November
Post by: witch on 2008 November 23, 20:04:51
@Eevilcat: Very nice. I like the frontage of the house and the way you have cleverly introduced faux curves, then there's a lovely matching area outdoors at the back. When Mediafire behaves, I'll definitely be downloading this.

@mistyk: You have made a huge difference to those two lots, neither of them look so square and plonked down now.

As for renovating commercial lots, I'm kinda meh on that, my simmies rarely get to go and I mostly use them for hood decoration.

I have one more intense week to go at work and then I will be able to start participating in this building again. I'm actually suffering withdrawals from sims building, believe it or not.  :D


Title: Re: EAxis House of Fail: November
Post by: chobeegal on 2008 November 23, 20:06:59
Some houses have been made into community lots; a community Lot of Fail could be converted to residential.  I don't think it matters what the lot starts out as, just so long as it starts at Fail.
If you want to pick a comm lot, make it a rule that it HAS to remain comm.  Or that it HAS to remain a business, be it residential or community...
If you want to re-model an apartment - create the apartment so that it is base-game compatible for those without expansions.  Same goes for dorms, and vacation lots.  You can always re-zone them when they're done...
Personally, I do not like the suggestion for a zoning restriction rule. The problem I see though with using a community/business lot rezoned to residential is the lack of a mailbox. That would require use of CC from either SEDD or ancienthighway to place one and CC is not supposed to be used I thought.

I for one think we should stay with houses, since they are so easy to modify, yet some comm lots have to have EPs, as in Pet stores require the Pets EP and restaraunts Require Nightlife or Open For Business, so houses are better, loads of people can do that.
As for renovating commercial lots, I'm kinda meh on that, my simmies rarely get to go and I mostly use them for hood decoration.
That's my opinion also. I think Community/Business lot makeovers should be put in as a seperate thing, especially if the rule is made that they must remain community/business lots. I have no problem with the rezones of residentials to community or business in the makeovers, but I still think this should stay as makeovers of residential lots.


Title: Re: EAxis House of Fail: November
Post by: eevilcat on 2008 November 23, 21:45:07
I'd like to do a smaller lot for a change, say 2x2, as that's what I normally play. Any suggestions?


Title: Re: EAxis House of Fail: November
Post by: pbox on 2008 November 23, 23:21:10
Tiny lots FTW!

And regarding rezoning: you do NOT need any CC to get a rezoned lot to work. Get frillen's "229 in-game objects" collection or Gretle's "Unbuyable items" from mts2 and you're set. For those who only have recent-EP games (that break those collections), I suppose future threadposters could provide the Maxian lot with community *and* resdential trashcans/mailboxen/phones if they want to encourage rezoning - then everyone just needs to delete what they don't need, rather than include anything new. 


Title: Re: EAxis House of Fail: November
Post by: Emma on 2008 November 24, 07:10:12
I'd like to do a smaller lot for a change, say 2x2, as that's what I normally play. Any suggestions?

The Broke house? Caliente? Lothario? Thing is, they are basically boxes.

Eevilcat, your house is just gorgeous. I love what you've done with the half-walls in the garden.


Title: Re: EAxis House of Fail: November
Post by: Giggy on 2008 November 24, 07:21:15
Some houses have been made into community lots; a community Lot of Fail could be converted to residential.  I don't think it matters what the lot starts out as, just so long as it starts at Fail.
If you want to pick a comm lot, make it a rule that it HAS to remain comm.  Or that it HAS to remain a business, be it residential or community...
If you want to re-model an apartment - create the apartment so that it is base-game compatible for those without expansions.  Same goes for dorms, and vacation lots.  You can always re-zone them when they're done...
Personally, I do not like the suggestion for a zoning restriction rule. The problem I see though with using a community/business lot rezoned to residential is the lack of a mailbox. That would require use of CC from either SEDD or ancienthighway to place one and CC is not supposed to be used I thought.
CC isn't allowed but I'm sure there are exceptions, a mailbox is required so therefore hacks like those are allowed inorder for it to be functioning.


Title: Re: EAxis House of Fail: November
Post by: pbox on 2008 November 24, 09:20:15
a mailbox is required so therefore hacks like those

Again .. mailbox != hack. There are custom ones as well, but the regular mbox is a standard Maxis object. (Also: when rezoning resi -> comm lot, the phone booth and trashcan are even in the buy mode catalogue)

Regarding small lots: I've seen one in Veronaville (it's used two or three times .. Poet Street? Poet Court? Don't remember) that is 3x2 and has two separate buildings -- that one would probably be a good basis for a home business. 


Title: Re: EAxis House of Fail: November
Post by: Emma on 2008 November 24, 09:44:47
Yeah, actually that is a really nice house. I've grabbed it from Veronaville, modified and plonked it in Bluewater a few times. I think it would be a good challenge house. There is another one in Veronaville that I like, I plonked Bianca Monty in it. It is a small house, but I think the lot is bigger than it looks. I'll find out which one it is. I like the exterior of most of the smaller Veronaville houses but layouts really suck in the majority of them. I'd like a few variations of those, I think ;D

[edit] I found the one I mean, it is 19 Chorus Court in Veronaville, I think it is the only one of it's kind in the neighbourhood. It is on a 3x2 flat lot (hurrah!) I think this would be quite a challenging house to renovate.

(http://i291.photobucket.com/albums/ll294/Emma_M_71/Misc_Stuff/19_Chourus_Court_FrontofLot.jpg)

(http://i291.photobucket.com/albums/ll294/Emma_M_71/Misc_Stuff/19_Chourus_Court_1stFloor.jpg)

(http://i291.photobucket.com/albums/ll294/Emma_M_71/Misc_Stuff/19_Chourus_Court_2ndFloor.jpg)

(http://i291.photobucket.com/albums/ll294/Emma_M_71/Misc_Stuff/19_Chourus_Court_BackofLot.jpg)


Title: Re: EAxis House of Fail: November
Post by: Mandapotpie on 2008 November 24, 15:57:39
I am so in awe of all these houses. I cannot build or decorate for shit. I spent hours yesterday going through every house of fail thread and downloading lots. I have gotten lots of good ideas and may give next months lot a try. I don't know if I will post it or not.

Can we just post it to get more hints on what we can do with the lot rather than actually entering the contest?


Title: Re: EAxis House of Fail: November
Post by: Liz on 2008 November 24, 18:13:53
Can we just post it to get more hints on what we can do with the lot rather than actually entering the contest?

Oh, absolutely! Please feel more than welcome to do that. It's not like this is an actual contest or anything, and even though I've skipped the last couple of months, I enjoy these challenges. In my game I'm pretty guilty of building essentially the same houses over and over, so I enjoy being forced to think about new designs.


Title: Re: EAxis House of Fail: November
Post by: jolrei on 2008 November 24, 18:40:41
In my game I'm pretty guilty of building essentially the same houses over and over, so I enjoy being forced to think about new designs.

Don't I know that story!  I did that for a couple of months and all my sims lived in dull boxes.  I finally started using the Maxoid lots and renovating them just so my sims could live in slightly better digs.  My hoods are all predominantly "house of fail" hoods (whether I did the redesign or someone else did), with some exceptions.


Title: Re: EAxis House of Fail: November
Post by: eevilcat on 2008 November 24, 20:45:32
I've been really enjoying these challenges as they've made me think 'outside the box'. Seriously, I've been just as guilty as the next person of building boxes for my sims to live in and I think the restriction of using only EAxis content has focused my attention on layout and themed decoration.

@Emma: that house looks like a good choice to me.


Title: Re: EAxis House of Fail: November
Post by: twooflower on 2008 November 24, 22:04:46
I've missed a few months, but I thought I'd try this month's house.  I really love what you guys have done with it, and have several awesome new houses in my bin.

Here is my attempt:

(http://smg.photobucket.com/albums/v135/2flower/130%20Sim%20Lane/th_4035.jpg) (http://smg.photobucket.com/albums/v135/2flower/130%20Sim%20Lane/?action=view&current=a6589e9a.pbw)

I had a lot of pictures and couldn't decide which ones to show, so I made a slideshow.

House Features:

Furnished (except for 1 bedroom)
No CC (except FreeTime preorder ballerina poster)
§179,035
5 bedrooms
3 bathrooms
daylight walkout basement
game room
pool
hot tub
greenhouse

Requires:
All EPs, Family Fun and Celebration Stuff

Some Awesomespecs:
Fenced
Kitchen with a door
One desk close to front door
Double nursery on main floor

Download Here (http://www.box.net/shared/aunxr09gy2) (999.2 KB)


Title: Re: EAxis House of Fail: November
Post by: Mandapotpie on 2008 November 24, 22:12:50
Good! In that case,  I think I will try and remodel a house. I am glad I read through all the House of Fail threads. I wouldn't have known about Awesomespec otherwise. I really want to try and make a home with this in mind. It seems like it would really make a huge difference.


Title: Re: EAxis House of Fail: November
Post by: Emma on 2008 November 25, 07:18:50
Awesomespecs is good. The only thing I change about awesomespecs in my own houses I make (although I upload the proper thing to here) is, I remove the wall to the stairs as I don't care if visitors traipse about upstairs and I place desks in the kids rooms for their homework. Sometimes I remove/move the fences too from the front of the lot and just pave everywhere.

@eevilcat; good! If no-one else picks a house then we will use that one. Whoever wants to submit a house for next month, go ahead and do it. 19 Chorus Court can be a stand-by.


Title: Re: EAxis House of Fail: November
Post by: Yecats on 2008 November 25, 09:53:17
I just realised that I haven't changed the letter box. 

Are your sims hungry?

Send them here!

(http://img.photobucket.com/albums/v457/yecatsnz/Sims2/snapshot_00000029_d6388c74.jpg)

With an organic garden providing most of the food prepared fresh for you, why eat anywhere else?

(http://img.photobucket.com/albums/v457/yecatsnz/Sims2/snapshot_00000029_d6388c33.jpg)

Are you a smoker?  Need to get fresh air?  We have plenty of outdoor seating for you and your friends.

(http://img.photobucket.com/albums/v457/yecatsnz/Sims2/snapshot_00000029_d6388f33.jpg)

Have a drink and relax at the bar.

(http://img.photobucket.com/albums/v457/yecatsnz/Sims2/snapshot_00000029_d6388ddd.jpg)

Our booths are nicely padded for your eating pleasure.

(http://img.photobucket.com/albums/v457/yecatsnz/Sims2/snapshot_00000029_36388d97.jpg)

Other pics:

(http://img.photobucket.com/albums/v457/yecatsnz/Sims2/snapshot_00000029_16388c96.jpg)

(http://img.photobucket.com/albums/v457/yecatsnz/Sims2/snapshot_00000029_f6388c90.jpg)

Slideshow:  (http://smg.photobucket.com/albums/v457/yecatsnz/Sims2/th_snapshot_00000029_d6388c74.jpg) (http://smg.photobucket.com/albums/v457/yecatsnz/Sims2/?action=view&current=78cf2527.pbw)

Download from:
130 Eatery.rar (http://www.4shared.com/file/73055239/c49cd1ba/130_Eatery.html)


It's not playtested yet - I suspect the corner booth may have issues.  The nightclub room needs to have transparent tiles on the ceiling to make it look better.  As before, I forgot the letterbox -> phone thing, so you'll have to do that.  But I did remember to put something other than carpet in the bathroom!

Also, I don't know why people are so against comm lots.  And when I said "make a rule that comm must stay comm", I mean it as in we make rules about decking and fireplaces and foundations, so why not, for one lot, make a rule about it's zoning.


Title: Re: EAxis House of Fail: November
Post by: J. M. Pescado on 2008 November 25, 09:55:57
Swirlicular booths are an extremely BAD design in TS2. If a sim sits at a swirlicular booth, it will be trapped in the spot and unable to get out (or possibly even in to begin with), and any plates that spawn from a waiter tray into the inner spot will be unaccessible. therefore, if you use a booth seat, you must make sure that sims are able to actually reach the plates.


Title: Re: EAxis House of Fail: November
Post by: Emma on 2008 November 25, 10:02:48
The sims using booth seats sort of jump out, but plates can't be cleaned up when more than a 1x1 size table is used. Even using a 2x1 table like this:

   bb
b t t b

-doesn't work as they can't lean across the table to grab plates for some strange reason. I shift-click-force error-delete stuck plates. Mind you, if someone else sits in the place where the plate isn't cleaned then their meal just goes on top of the dirty plate. Not a big issue in a restaurant really. It is if you use booths in a residential lot that it can become a problem.


Title: Re: EAxis House of Fail: November
Post by: J. M. Pescado on 2008 November 25, 10:06:17
They can't reach across the table, but they can reach over corners, so plan accordingly. While the plates do no immediate harm, they will prevent cleanup, and if enough such swirlicular tables are used, they will eventually become disgruntled by the flies.


Title: Re: EAxis House of Fail: November
Post by: Emma on 2008 November 25, 10:10:07
Booths used in homes that cause no stuck plates/diners can be:

  b
b t

-and that's it. Better off placing a 1x1 table and sticking 4 chairs around it.


Title: Re: EAxis House of Fail: November
Post by: Yecats on 2008 November 25, 11:01:24
Ugh.  Why give us the tools to make booths if they fail anyway?


Title: Re: EAxis House of Fail: November
Post by: Emma on 2008 November 25, 11:33:35
Because EA are tools. :D

Yecats, I meant to say, I love how you've done the roof! Reminds me of Sydney Opera House.


Title: Re: EAxis House of Fail: November
Post by: PirateFaafy on 2008 November 25, 12:44:48
Booths used in homes that cause no stuck plates/diners can be:

  b
b t

-and that's it. Better off placing a 1x1 table and sticking 4 chairs around it.

Will

  b b
b[t t]c
  c c

work, at least with regards to being able to eat, if not clean up?


Title: Re: EAxis House of Fail: November
Post by: Emma on 2008 November 25, 12:47:40
Dunno. Try it.


Title: Re: EAxis House of Fail: November
Post by: simmilk on 2008 November 25, 15:55:22
The only cleanup problem I've found was after I put a couple of kitchen cabinet/bar tiles facing a wall.  Sims could reach the plates on B2 but not B1 which was wide open, but when I shifted it down from the corner it worked.

...bad............good
...|..............|
...|_____.........|_______
...B1 B2.............B1 B2
...c1 c2.............C1 C2


Anyway, I like the way the community lot conversions turned out.


Title: Re: EAxis House of Fail: November
Post by: Yecats on 2008 November 26, 07:03:22
I'm trying to decide between a dorm or a hotel for my next one.  I want to try to get one more in this month.  At least with dorms you can re-zone them to residential if you're not dormy.


Title: Re: EAxis House of Fail: November
Post by: witch on 2008 November 26, 10:35:10
An hotel.  ;D

I don't play University, so from sheer self-interest I'd have to say build a hotel.


Title: Re: EAxis House of Fail: November
Post by: honeygirl on 2008 November 26, 19:16:08
Welp. I tried installing Mansion and Garden stuff on a patched AL game.. Borked it. had to reinstall AL and then MG and let it auto patch. so...I lost that house I made. Not that its a big deal. But I will probably do another one. Unless someone wants that one then i can redo it?


Title: Re: EAxis House of Fail: November
Post by: mistyk on 2008 November 26, 20:20:03
A suggestion for a house

111 Stratford Street Veronaville
(http://i251.photobucket.com/albums/gg290/kfortiortega/Sims/111StratfordStreet.jpg)
(http://i251.photobucket.com/albums/gg290/kfortiortega/Sims/111st.jpg)
(http://i251.photobucket.com/albums/gg290/kfortiortega/Sims/1112nd.jpg)

or this one from Pleasantview, I think its 190 Sim Lane (sorry forgot to look at the address), also it is a flat lot
(http://i251.photobucket.com/albums/gg290/kfortiortega/Sims/190SimLane.jpg)
(http://i251.photobucket.com/albums/gg290/kfortiortega/Sims/1901st.jpg)
(http://i251.photobucket.com/albums/gg290/kfortiortega/Sims/1902nd.jpg)




Title: Re: EAxis House of Fail: November
Post by: jolrei on 2008 November 26, 21:11:14
I did a renovation of 111 Stratford St. for one of my 'hoods, around the time that BV came out.  It can be made eminently liveable, although I don't think I adhered to the "don't move the original walls" rule.  It also has certain features that suit it (in unmodified form) mainly to 'hoods without winter.  It would be fun to have a go at it again.  It would also make a nice comm lot or business lot.


Title: Re: EAxis House of Fail: November
Post by: Alex on 2008 November 26, 21:22:55
I'd just like to point out that the Pleasantview house was the very first House of Fail. 111 Stratford Street would be very interesting though. I'd love to see what people do with that corridor.


Title: Re: EAxis House of Fail: November
Post by: mistyk on 2008 November 26, 21:43:43
I'd just like to point out that the Pleasantview house was the very first House of Fail. 111 Stratford Street would be very interesting though. I'd love to see what people do with that corridor.

oops..sorry about that, I should have double checked the posts first..

I was going to post that farm house up on the hill in Riverblossom Hill as a suggestion, but unsure of who has what EP's, I stuck to base game hoods


Title: Re: EAxis House of Fail: November
Post by: Mootilda on 2008 November 27, 00:08:39
A suggestion for a house

111 Stratford Street Veronaville

I vote for this one.


Title: Re: EAxis House of Fail: November
Post by: witch on 2008 November 27, 04:08:32
Yes, I like 111 house too.

11 was a racehorse
22 was 12
1111 race
22112
/diversion


Title: Re: EAxis House of Fail: November
Post by: eevilcat on 2008 November 27, 06:43:50
111 Stratford Street looks like a good choice. I'd like to suggest that, in addition to the usual limits, the outdoor tiled areas & garden are kept in situ but should be restyled.


Title: Re: EAxis House of Fail: November
Post by: Emma on 2008 November 27, 07:38:10
Yeah, that one is a pain to redo :D Lets do that one!


Title: Re: EAxis House of Fail: November
Post by: jolrei on 2008 November 27, 15:34:00
111 Stratford Street looks like a good choice. I'd like to suggest that, in addition to the usual limits, the outdoor tiled areas & garden are kept in situ but should be restyled.

Oh, that's a good idea!  As long as we can build around them and potentially turn them into a courtyard or indoor tiled area, I'm all for it.  I can has ideas!


Title: Re: EAxis House of Fail: November
Post by: tryclyn on 2008 November 27, 16:41:56
  I give you 130 Sim Lane.
(http://i280.photobucket.com/albums/kk190/tryclyn/MATY%20-%20House%20challenges/November%20-%20130%20Sim%20Lane/front-1.jpg)

  No nursery this time and I left much area open for your own skilling preferences.  It is lightly play tested, mostly to check routes and other arrangements.   I wish that the mannequins were redressable, but I am satisfied with the overall effect.


  Submitting now before I change something,yet again, which leads to more changes which in turn leads to even more changes.  I know that there will be just one more thing that I want to fix no matter what so I am stepping away and saying Done.

 More pictures.
http://s280.photobucket.com/albums/kk190/tryclyn/MATY%20-%20House%20challenges/November%20-%20130%20Sim%20Lane/?albumview=slideshow

 All EP/SP except M&G.  

 Download if you wish.  Furnished and unfurnished available.
http://www.mediafire.com/?bhhv9e8ys6vv2od


  




Title: Re: EAxis House of Fail: November
Post by: Yaakovashoshana on 2008 November 27, 20:28:20
Very interesting the way you put the closet racks on top of the Ikea dressers. Is it just for appearance's sake, or are both the racks and dressers still usable? So if I, for instance, decided to steal be inspired by your idea and put the racks on top of a something like those OFB cube-type shelves, would the rack still function as a dresser? Just curious.


Title: Re: EAxis House of Fail: November
Post by: tryclyn on 2008 November 27, 21:09:42

  The clothing rack and the dresser both still function.  I did try to add it to the top of the taller IKEA dresser, but that did not work for me.  I discovered this while I was attempting to build my RL house and it is somewhat how my own closet its set up.  I have not tried it with the shelf, though.


Title: Re: EAxis House of Fail: November
Post by: realmscat on 2008 November 28, 06:00:28
Well this will be my first ever challenge, so hopefully I don't bugger it up. I love cabins so I tried a little country cabin type remake.
List of EP's: NL, UNI, OFB, PETS, SEASONS, BV, FT, and AL. List of SP's: GL, FF, H&M, CS, and Holiday.
Pretty sure I didn't use any stuff pack stuff, but better safe then sorry so I listed them.
Sorry about the size of the pictures, I uploaded them to Photobucket just as they were in game.

Front of the house, not alot of landscaping I realize. However, it's already 61,926 simoleons so I kept it down a bit.
(http://i62.photobucket.com/albums/h97/realmscat/Frontview-1.jpg)

Backyard view: I left the decks/porches intacked just adding a bit to them. The upstairs is three tiles instead of two and the lower porch wraps around to the front. The area left after I put in the columns made a nice patio downstairs.
(http://i62.photobucket.com/albums/h97/realmscat/Backyardview.jpg)

This is the upsatirs, I furnished the Master bedroom, but left the others for the player to decide what they will be. Bathroom, bedroom, or nursery.
(http://i62.photobucket.com/albums/h97/realmscat/Angledtopfloor.jpg)

Downstairs from the view of the front yard, completely furnished mostly in a country style. Of course I don't watch much tv so there isn't one.
(http://i62.photobucket.com/albums/h97/realmscat/Angledfrontview.jpg)

Downstairs from the back yard. Just a different angle to show a bit more.
(http://i62.photobucket.com/albums/h97/realmscat/Angledbackyardview.jpg)

Heres the link, I uploaded it to the exchange.
http://thesims2.ea.com/exchange/lot_detail.php?asset_id=769595 (http://thesims2.ea.com/exchange/lot_detail.php?asset_id=769595)

Also this is completely CC free. I removed my download folder for this and checked it with clean installer to make certain. Hope you enjoy and thank you.


Title: Re: EAxis House of Fail: November
Post by: witch on 2008 November 30, 04:44:30
Oh I missed this the other day. I just came by to check out the 111 house for next month.

realmscat this lot looks good as a log house. You've done some interesting things with the roof, they're definitely good snow roofs.  :D

I always forget about the paving stone path, I like your use of it. This is a nice cozy country house, though I would have liked to see it fully furnished. Half the fun of this house exchange for me is seeing other people's decorating styles.

PS. Would someone mind please uploading 111 Stratford St? When I create a new sims 2 folder, I no longer have a Veronaville or that alien one. I must have deleted the templates.

Maybe someone is even keen to start the December thread? It's the evening of the 30th here and we're not far off Malaysian time.


Title: Re: EAxis House of Fail: November
Post by: jim on 2008 November 30, 10:53:31
PS. Would someone mind please uploading 111 Stratford St?

I've stuck 111 Stratford Street here, if anyone wants it.

http://tinyurl.com/5o49dg (http://tinyurl.com/5o49dg)




Title: Re: EAxis House of Fail: November
Post by: witch on 2008 November 30, 10:58:36
Lovely! I'm really hoping I get time to enter this month. Thanks Jim.


Title: Re: EAxis House of Fail: November
Post by: Yecats on 2008 November 30, 11:27:35
I was half-way through my dorm when my computer bluescreened.  I'd saved it, but not soon enough.

It's 8 bedrooms, a shared 4 shower-4-toilet-4-sink bathroom, a smallish kitchen and a large dining area.
Study room with 3 desks, lounge on 2nd floor and main sleeping area on 3rd floor.  Skilling area in attic.

I'll finish it and post it up, but it won't be till after the 1st. 


Title: Re: EAxis House of Fail: November
Post by: J. M. Pescado on 2008 December 01, 13:19:59
(http://www.moreawesomethanyou.com/cats/fail.jpg)


Title: Re: EAxis House of Fail: November
Post by: PirateFaafy on 2008 December 01, 21:29:19
'Scuse me, Sir and/or madam, but I believe it's past the due date. As for the next house, I also propose said Veronaville lot. If no one else is going to, I'll post a topic for it. It seems popular.


Title: Re: EAxis House of Fail: November
Post by: Giggy on 2008 December 01, 21:36:06
go ahead and do it.


Title: Re: EAxis House of Fail: November
Post by: krisha fishy on 2008 December 02, 02:10:55
'Scuse me, Sir and/or madam, but I believe it's past the due date. As for the next house, I also propose said Veronaville lot. If no one else is going to, I'll post a topic for it. It seems popular.

Gah! Silly me. I always look at my local time >.<
Grrr.
I lack basic time-reading skills.
Sorry 'bout that.