Title: Changing how a sim died without resurrecting them first Post by: Kitten on 2008 October 30, 15:57:36 How can you change the type of ghost a sim has (drowned,disease, etc) without having to resurrect them and kill them again? I know you can change this using boolprop, but that doesn't have any options introduced by eps (eg. cowplant, murphy bed). More specifically, I want to make a sim die of old age then change the sim's death type, while keeping the platinum aspiration gracestone/urn.
Title: Re: Changing how a sim died without resurrecting them first Post by: J. M. Pescado on 2008 October 31, 08:26:27 It doesn't really matter. Death type will be lost when you move the tombstone anyway.
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