Title: Mouse wheel axis changed? Post by: SJActress on 2008 September 27, 18:05:23 Hey all,
Has anyone else noticed that the "holding down mouse wheel" movements have reversed in axis? I'm used to the movement on-screen going opposite of my mouse movement (inverted, I guess). For instance, if I want to spin the camera to the right, I hold down the mouse wheel and move the mouse left. To tilt up, mouse wheel and move it down. That's the way I WANT it to be, but it's somehow un-inverted itself. I don't know if this is an AL "feature", or if it has something to do with Spore, as I noticed the axis change first while playing THAT. Anyone know how to fix this? Title: Re: Mouse wheel axis changed? Post by: coralleane on 2008 September 27, 18:15:21 If you look under Game Options while playing TS2 there's an option called Camera Rotation with options of "Sims 1 style" or "default", I think. Why it should have suddenly reset is anyone's guess, but I'd say that's probably the first place to look.
Title: Re: Mouse wheel axis changed? Post by: SJActress on 2008 September 27, 19:04:39 Good suggestion.
I tried that, but it's already on Default. No change between Sims1 Style and Default. ??? Title: Re: Mouse wheel axis changed? Post by: Alex on 2008 September 27, 19:38:49 Try "boolprop rotateCameraSims1Mode true".
I did notice that orientation is in Spore, and it greatly irks me how you are unable to change it. Title: Re: Mouse wheel axis changed? Post by: SJActress on 2008 September 28, 04:44:59 Try "boolprop rotateCameraSims1Mode true". This fixed the X axis (left/right), but the Y axis is still "literal", if you catch my drift. Definitely an improvement. I'm glad I'm not the only one who gets irked by this! Any more ideas, people? |