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TS2: Burnination => The Podium => Topic started by: eevilcat on 2008 September 26, 19:58:46



Title: 'Stay the night' annoyance
Post by: eevilcat on 2008 September 26, 19:58:46
Whenever any of my sims greet someone passing by, the visitor now comes in and stays, usually until morning by which point they're dropping from exhaustion. I then get a really snarky message appear along the line of "I'm going home now as you invited me to stay the night but didn't offer me a bed". In my books saying hello to someone passing by is not the same as saying come into my home, eat my food and by the way why don't you stop over tonight while you're at it. I'm assuming that this is a new shiny AL annoyance and is there any way to get rid of it?


Title: Re: 'Stay the night' annoyance
Post by: Ruann on 2008 September 26, 20:09:30
It's infected the Cheerleaders and Mascots pretty badly, too.  They even bitch about being told they could stay over but having nowhere to sleep. 


Title: Re: 'Stay the night' annoyance
Post by: eevilcat on 2008 September 26, 20:24:39
 I forgot to mention that, if like me, you keep graves on the lot then the body count is only going to increase. Although he passed on in happy old age, dead Zazazu is angry and vengeful, already claiming the life of a visiting townie and almost one of his teenaged kids too.


Title: Re: 'Stay the night' annoyance
Post by: vecki on 2008 September 27, 04:56:53
This has been happening on and off for a long time.

There's a brief discussion in this thread on alt.games.the-sims: http://groups.google.com/group/alt.games.the-sims/browse_frm/thread/8c90a78e3130df81#


Title: Re: 'Stay the night' annoyance
Post by: J. M. Pescado on 2008 September 27, 08:55:14
Hammer and Sickle, "Make Bugger Off". Also, interactwogreet makes it so you can interact with passers-by WITHOUT inviting them into the house.


Title: Re: 'Stay the night' annoyance
Post by: Zazazu on 2008 September 27, 18:12:34
I forgot to mention that, if like me, you keep graves on the lot then the body count is only going to increase. Although he passed on in happy old age, dead Zazazu is angry and vengeful, already claiming the life of a visiting townie and almost one of his teenaged kids too.
I'm a boy? Well, of course I'm vengeful...everyone knows boys are stinky.


Title: Re: 'Stay the night' annoyance
Post by: eevilcat on 2008 September 27, 18:26:42
I forgot to mention that, if like me, you keep graves on the lot then the body count is only going to increase. Although he passed on in happy old age, dead Zazazu is angry and vengeful, already claiming the life of a visiting townie and almost one of his teenaged kids too.
I'm a boy? Well, of course I'm vengeful...everyone knows boys are stinky.

Yup, it's my MATY Inverted 'hood and you are the most pissed off ghost I have ever seen! I'm really not sure what makes some ghosts angrier than others but yours will actively track down sims and scare them multiple times in a row. You also look really angry all the time, screwed up face and much knuckle cracking.

This reminds I have not updated the story for a while and there is a veritable mountain of back story to write up, pictures to annotate etc...


Title: Re: 'Stay the night' annoyance
Post by: Zazazu on 2008 September 28, 01:55:10
I have a ghost right now who loves to scare everyone, not the worst I've seen but close. She's nearly killed two of her grandsons.