More Awesome Than You!

TS2: Burnination => The Podium => Topic started by: Process Denied on 2005 October 25, 18:38:23



Title: Veronaville--What's the Deal???
Post by: Process Denied on 2005 October 25, 18:38:23
Hopefully my problem is not unique.  I always have problems in Veronaville--Why I go Back--??? Anyways.I have major miss information in the MaXIS made adult characters.  They are tagged as teens or children eventhough they look and a function as adults.  They can't interact romantically with elders.  They can't be left alone with their children without a nanny or teen at home(the social worker won't come but the teen won't leave without the --can't leave baby message--) They are called for the school bus everyday.  They hangout,play tag/cops and robbers.  Yet they hold regular jobs can get married-have children.  I also have some adults not aging.  This happens only in Veronaville.  This is the first generation so it doesn't have to do with overcrowding.  Also,SimPE has a error when I open up their memories and they are blank--eventhough in game they aren't.  Maybe has to do their memories???  Anyone with an idea??  I'm about to abort game--even though I already reinstalled due to corrupt houses and no aging in Veronaville.  Hate to go through this again.


Title: Re: Veronaville--What's the Deal???
Post by: Process Denied on 2005 October 25, 18:40:04
I also have removed all downloads and the problem was still there-- all CAS sims act normally.


Title: Re: Veronaville--What's the Deal???
Post by: phyllis_p on 2005 October 25, 19:12:25
How odd. 

Before reinstalling, I might try this:

Move your The Sims 2 folder from My Documents to your desktop (or elsewhere safe).

Then start your game.  That will generate a new, "clean" The Sims 2 folder.  Exit the game.

Remove the Veronaville folder from your old TS2 folder (N003, I believe -- I'm at work, so I can't look at it).  Replace it with the N003 from your clean folder.

Then delete (or save elsewhere) the clean folder and put your older folder back.

I used to play Veronaville extensively and never had problems.  This was before any of the expansions, however, and I haven't tried going back to it.

Phyllis


Title: Re: Veronaville--What's the Deal???
Post by: Process Denied on 2005 October 26, 15:45:25
Thanx I'll try that.  I don't know what's going on with that town.  I always have trouble with it and nobody else complains about it so I'm beginning to think it is my game copy is damaged some how when it comes to N003.  I had trouble with it before any expansions so the problem seems inheirent.  I was just dealing with the problems because the adults will be elders soon anyways but Isabelle went on a date with Oberon because they both wanted to fall in love with each other and when they got on the date they had no romantic options even though their wants were romantic it was really annoying,but the upside was that when she gave him the thank you kiss they fell in love even though it was too late for the final date score at least the want was fulfilled and she was out of the red. 


Title: Re: Veronaville--What's the Deal???
Post by: anyeone on 2005 October 28, 01:50:58
I don't know... I think Veronaville is whacked as well.  The one (and only) time I tried to play it, all of my children ended up with elf ears even though they were born to people I built myself who most definitely did not have elf ears.  It totally killed the mood for me.


Title: Re: Veronaville--What's the Deal???
Post by: Dark Trepie on 2005 October 28, 03:55:46
I've noticed a lot of the memories of the maxis sims there were either out of order or didn't make much sense.  Bianca Monty has a memory of one of the old Capp ladies dying and its a green memory.  Yet the caption still says "I'll miss this sim blah blah blah only time can ease my pain".  Kent Capp's memories are equally as screwy.  If I recall he only had the memoires of learning to talk, walk, getting potty trained, and getting fired.  No memories pretaining to his family or anything.  Its as if they focused most of their attention on Pleasantview and were just half assed when they made the other two.  Strangetown has its own weirdness.

Though, I can honestly say none of the adults in my Veronaville have been tagged as teens or elders.  That really is strange...


Title: Re: Veronaville--What's the Deal???
Post by: Motoki on 2005 October 28, 12:01:09
If I remember correctly from playing it, there's a townie teen named Kendra McCarthy who actually has an adult body stretched down to around .9 or something like odd like that.

I played Veronville for a good 9 months. I didn't have too much problems, but the DNA for the Maxis sims is pretty screwy and it's not limited to Veronaville either.


Title: Re: Veronaville--What's the Deal???
Post by: Process Denied on 2005 October 29, 17:57:20
Well, I don't know what the cause of my prob is but I did resolve it.  Apparantly,this effects only married adult  couples and if I access their biological clock(inteen)and put it in their inventory the problem is solved.  They age again and are no longer called to the bus.This goes for the male as well as the female.  So I guess that Isabelle and Oberon can be together for the little time Isabelle has left.  It was funny,after the date fiasco with Oberon(couldn't be romantic) I had Isabelle call the Gypsy to get a date hoping that she would get an elder.  She got Puck--OMG.  Not a good day for her.


Title: Re: Veronaville--What's the Deal???
Post by: ZephyrZodiac on 2005 October 29, 19:32:40
I noticed that a lot of Pleasantview characters suddenly had family ticks in SimPE after I started to play the new installation of Pleasantview, like Lilith and Dirk Dreamer were ticked as family!  So might well be worth checking in SimPE to see how many other similar errors have appeared.


Title: Re: Veronaville--What's the Deal???
Post by: Motoki on 2005 October 30, 13:13:49
It was funny,after the date fiasco with Oberon(couldn't be romantic) I had Isabelle call the Gypsy to get a date hoping that she would get an elder.  She got Puck--OMG.  Not a good day for her.

I think Isabella likes younger men. ;) In my game she ended up going with Armando Turner, the mailman. I had moved him into another house and he became a criminal. He was at the rank Con Artist when he went to put the hustle on that old bat a few days before she died. lol

Puck and Hermia always seem to have very dark skinned children no matter what. I would say it might be because of Oberon, but according to their memories he was adopted. :P I guess he's another Maxis seem with messed up DNA.


Title: Re: Veronaville--What's the Deal???
Post by: Process Denied on 2005 October 30, 18:19:31
Checking with Inteen, it seems that Strangetown and Veronaville have alot of characters with bad data.  If you have Inteen,you should spawn their biological clock right away and it corrects the bad data.  I knew this was a problem with townies but not main characters.  This is probably why I always have probs in Veronaville and a little less in Strangetown-usually only with Jenny.  This is probably why Poll. #9 and Jenny always have a bogus baby because Maxis didn't figure on them ever having a natural baby and didn't provide correct DNA for them.  That also happened to Caliban and Cordiela Capp when I resurrected them.  Their baby was almost Identical to Jenny's baby.  It must be like a defalt baby.


Title: Re: Veronaville--What's the Deal???
Post by: jrd on 2005 October 30, 20:45:21
Plus, most Monties and Capps are flagged as family. Perhaps this prevents them from flirting with each other autonomously, and it's done for the neighbourhood story?

Thanks for the note about the inteenimator clock. I'll try that (got it installed without problems: it's not the insiminator!).


Title: Re: Veronaville--What's the Deal???
Post by: Process Denied on 2005 October 30, 22:11:09
It's funny how almost all the main characters in all the towns are flagged as family but it doesn't effect their romantic escapades.  However, I'm curious to something--any opinions??  I resurrected the Tricou family in Strangetown everyone except the elders.  The two couples,however; are flagged as family--with the people sign.  They can have romantic relations with each other including comittment but they don't have any lightning bolts on their icons eventhough they are highly attracted to each other, and even though they should be in love with 100/100 relationship and are woohooing.   They don't get any hearts and don't officially fall in love.  I'm going to try the biological clock but this seems like a different prob.  I went to SimPE and they are not in each other's family tree I unclicked the family sign--nothing.  I even went so far as to delete from everyone's memory that they were ever married in the first place--nothing.  I guess they will have to switch spouses.  I wonder though, if they don't have hearts for each other, then maybe they won't get jealous???  That could be a plus--marriage but no jealousy---maybe I'll test out that theory!!!


Title: Re: Veronaville--What's the Deal???
Post by: Process Denied on 2005 October 31, 18:01:30
It is true,since they don't have hearts,they don't get jealous.  I had the other male make out with he guy's girl right in front of him and he didn't do anything.  Then I thought,well,he is a romance sim maybe he doesn't mind.  Then I had the other female make out and then woohoo right in front of her and she didn't bat an eye.  Interesting, I didn't save of course,but does leave an interesting situation--indeed!!


Title: Re: Veronaville--What's the Deal???
Post by: ZephyrZodiac on 2005 November 03, 20:13:53
It's funny how almost all the main characters in all the towns are flagged as family but it doesn't effect their romantic escapades.  However, I'm curious to something--any opinions??  I resurrected the Tricou family in Strangetown everyone except the elders.  The two couples,however; are flagged as family--with the people sign.  They can have romantic relations with each other including comittment but they don't have any lightning bolts on their icons eventhough they are highly attracted to each other, and even though they should be in love with 100/100 relationship and are woohooing.   They don't get any hearts and don't officially fall in love.  I'm going to try the biological clock but this seems like a different prob.  I went to SimPE and they are not in each other's family tree I unclicked the family sign--nothing.  I even went so far as to delete from everyone's memory that they were ever married in the first place--nothing.  I guess they will have to switch spouses.  I wonder though, if they don't have hearts for each other, then maybe they won't get jealous???  That could be a plus--marriage but no jealousy---maybe I'll test out that theory!!!

I've done it too, but resurrected the elders and kids too, plus I've discovered that six of the townie teens are Jonathon's children, and therefore the siblings of Nylissit and Jennail.  They all knew who there faterh was, but I had to let Jonathon in on the secret, and when each of them went to Uni, there he was to see them off - very moving!

I've managed to get the lightning bolts too - send them out for a public woohoo - works wonders!


Title: Re: Veronaville--What's the Deal???
Post by: Process Denied on 2005 November 07, 22:41:13
It has to be something wrong because they should have bolts.  When they first got together they had the extra options with the bolts on them.  They checked each other out and had the hot stuff reaction. They have the family figure on each other's icon like they were married but their not.  They have woohooed and have the option to get engaged but they don't have hearts or the memory of falling in love plus they can watch the other woohoo and not get jealous??? Weird.  I think I might resurrect them in Pleasantville and see if the same thing happens.  Maybe I'll kill them off and have their kids resurrect them with the resurrcto--thingy.  Either that or I'll just leave it because they both like someone else better anyways. 


Title: Re: Veronaville--What's the Deal???
Post by: ZephyrZodiac on 2005 November 08, 00:23:06
I just used SimPE - the memories are actually there, and once you've saved them and made sure the family ties are all there, then they seem to know they are married.


Title: Re: Veronaville--What's the Deal???
Post by: Ancient Sim on 2005 November 09, 01:34:56
I think the reason they made these downtownie teens siblings might have been to stop them developing romantic relationships with each other, thereby leaving them free for our own teens to get involved with.  The only reason that doesn't make sense is the fact that Jonathan Tricou was used as their father, I don't understand what that's all about because he clearly isn't.  The only one who looks as if he could belong to that family is the goth teen with the white face, the rest so obviously don't it makes the whole thing ridiculous.  I deleted all those relationships straightaway.


Title: Re: Veronaville--What's the Deal???
Post by: Andygal on 2005 November 09, 01:35:58
plus I think one of the downtonie teens isn't linked to that family. The blonde girl.


Title: Re: Veronaville--What's the Deal???
Post by: Bangelnuts on 2005 November 09, 02:07:31
I think the reason they made these downtownie teens siblings might have been to stop them developing romantic relationships with each other, thereby leaving them free for our own teens to get involved with.  The only reason that doesn't make sense is the fact that Jonathan Tricou was used as their father, I don't understand what that's all about because he clearly isn't.  The only one who looks as if he could belong to that family is the goth teen with the white face, the rest so obviously don't it makes the whole thing ridiculous.  I deleted all those relationships straightaway.
im ygame three of kids do look lik they belong to Jon Smith Tricou the two teen females linked as his daughters bear a strong resemblance to Jennail and Gvaudoin. The teen male Ronan in my Game that is linked Bears a strong resemblance to Fricorith


Title: Re: Veronaville--What's the Deal???
Post by: ZephyrZodiac on 2005 November 09, 09:00:20
Hey, Jon Smith is a ghost in Strangetown!  You mean Jonathan Tricou!

And whether they are meant to be part of the family or not, it works ok, so I'll just carry on with what I'm doing!


Title: Re: Veronaville--What's the Deal???
Post by: Dark Trepie on 2005 November 09, 18:27:27
Checking with Inteen, it seems that Strangetown and Veronaville have alot of characters with bad data.  If you have Inteen,you should spawn their biological clock right away and it corrects the bad data.  I knew this was a problem with townies but not main characters.  This is probably why I always have probs in Veronaville and a little less in Strangetown-usually only with Jenny.  This is probably why Poll. #9 and Jenny always have a bogus baby because Maxis didn't figure on them ever having a natural baby and didn't provide correct DNA for them.  That also happened to Caliban and Cordiela Capp when I resurrected them.  Their baby was almost Identical to Jenny's baby.  It must be like a defalt baby.

Wait, so simply spawning the biological clock fixes their DNA?  Hmm, maybe I should go and do that.

I had InTeen installed a few days ago but took it out when the pedophilia started running rampant in Pleasentview.  The last straw was Kennedy Cox and Meadow Thayer making suggestions and getting crushes on each other.  I nipped that in the bud with SimPE though.  Guess this will teach me to stop using "Check Sim Out" on every townie of the opposite gender my sim meets...


Title: Re: Veronaville--What's the Deal???
Post by: Bangelnuts on 2005 November 10, 00:06:09
Hey, Jon Smith is a ghost in Strangetown!  You mean Jonathan Tricou!

And whether they are meant to be part of the family or not, it works ok, so I'll just carry on with what I'm doing!
nope I mean JonSmith Tricou he was a ghost in my custom neighborhood .I have no clue where Jonathan Tricou is. I dont play maxis neighborhoods. my custom hood characters didnt include Jonathon Tricou. I think who you get is spawned by the game when you first create your custom neighborhood


Title: Re: Veronaville--What's the Deal???
Post by: ZephyrZodiac on 2005 November 10, 01:47:41
Then I presume your custom hood uses names from Strangetown?  That would explain the differences, though it's wierd that the other Tricous should have the same names,


Title: Re: Veronaville--What's the Deal???
Post by: Bangelnuts on 2005 November 10, 02:39:05
Then I presume your custom hood uses names from Strangetown?  That would explain the differences, though it's wierd that the other Tricous should have the same names,
I havent a clue Inever played strangetown before


Title: Re: Veronaville--What's the Deal???
Post by: Process Denied on 2005 November 10, 03:24:45
You really have to be careful with the romance mods.  With Inteen,you will get teen blind dates for your adult sim if they are the best suited for them.  And don't get me started with adding Lizz's waterbed to the mix.  All I have to say is "remember to turn it off after you use it"  I spent a lot of time in SimPE fixing the fateful night at the Bordello when I first realized that a community lot doesn't hold your mod settings after you leave it.  Poor Randy.


Title: Re: Veronaville--What's the Deal???
Post by: ZephyrZodiac on 2005 November 10, 09:04:13
I've actually found that with NL, some settings do remain, such as zapped visitors, at least until you close your game down and reload.


Title: Re: Veronaville--What's the Deal???
Post by: Bangelnuts on 2005 November 11, 00:28:30
I've actually found that with NL, some settings do remain, such as zapped visitors, at least until you close your game down and reload.
I have found the same thing to be true


Title: Re: Veronaville--What's the Deal???
Post by: ZephyrZodiac on 2005 November 11, 15:19:38
It can be quite useful if you plan on visiting the same lot a few times, no hold-ups while you zap vampires or furious sims!


Title: Re: Veronaville--What's the Deal???
Post by: Bangelnuts on 2005 November 11, 15:31:57
It can be quite useful if you plan on visiting the same lot a few times, no hold-ups while you zap vampires or furious sims!
I use the visitor zapper for Vampires and unwanted townie children such as Marsha Bruenig.for temporary removal I use the DMA Box.for example I was at my My sim Justin's House and I wanted the adults to help the kids and teens with homework but visitors were there and they were playing poker and pool with the adults I wanted to help the kids and canceling out the interactions wasnt working so I went to the DMA box and removed visitors.My adults promptly got up and started helping the kids with homework.something about visitors being there to play the various games with my sims makes the Controllable sims stubborn. but I dont want tobaan the neighbors permanently so the DMA box does wonders to remove visitors when necessary.I use the zapper to ban Furious sims as well.Justin's house has three Romance sims in it that are adults and one teen Romance sim . so Furious sims are a constant problem there.


Title: Re: Veronaville--What's the Deal???
Post by: ZephyrZodiac on 2005 November 11, 15:40:31
If I want to just get rid of all visitors, I used Inge's shrub, but the zapperis, as you say, a very useful weapon agains the Bruenig!  (Won't stop the little minx from phoning up at 00.15 am, though, so really, the only permanent answer for Marsha is death by deletion via simPE (the new version.)


Title: Re: Veronaville--What's the Deal???
Post by: Bangelnuts on 2005 November 11, 15:46:45
If I want to just get rid of all visitors, I used Inge's shrub, but the zapperis, as you say, a very useful weapon agains the Bruenig!  (Won't stop the little minx from phoning up at 00.15 am, though, so really, the only permanent answer for Marsha is death by deletion via simPE (the new version.)
fortunately the only sim to bring home a friend today was Justin's Teenage Son and he brought home a Neighbor not a townie.what always amazes me though is how the neighbor is invariable some one still standing on the side walk waiting to be moved in so how the heck did that teen go to school?


Title: Re: Veronaville--What's the Deal???
Post by: ZephyrZodiac on 2005 November 11, 16:01:11
They always do, and if the adults have a job, they go to work, so they can appear with your sim after work!  Wierd!  (Also, teens you have sent across to Uni still apparently go to school every day until you take the time to move them into a dorm or a house!)  So, if you use the teleporter and kind control mirror to move all townies into the game, and they are waiting to be moved in, they will still keep visiting, but at least they don't have phones and computers while they're in the Bin!  (And you can always make the adults unemployed.  I tend to do that, and remove a lot of their skill points too.  One downtownie really annoyed me, tiny house, Smoogoo car, but if asked what her job was, she would say: "I'm a chief of Staff!"  Well, in that case, why did she only have the basic 20,000 simoleons?


Title: Re: Veronaville--What's the Deal???
Post by: Bangelnuts on 2005 November 11, 16:21:03
They always do, and if the adults have a job, they go to work, so they can appear with your sim after work!  Wierd!  (Also, teens you have sent across to Uni still apparently go to school every day until you take the time to move them into a dorm or a house!)  So, if you use the teleporter and kind control mirror to move all townies into the game, and they are waiting to be moved in, they will still keep visiting, but at least they don't have phones and computers while they're in the Bin!  (And you can always make the adults unemployed.  I tend to do that, and remove a lot of their skill points too.  One downtownie really annoyed me, tiny house, Smoogoo car, but if asked what her job was, she would say: "I'm a chief of Staff!"  Well, in that case, why did she only have the basic 20,000 simoleons?
I had the funniest answer yet when a sim was aked what his job is. I had Justin ask JonSmith Tricou what hiss Job was knowing full well that Jon Smith is unemployed. He showed a couch Icon  and then said unemployed. I take it to mean That Jon Smith Tricou's Answer was actually Unemployed Couch Potato. My Sim Justin Has a Job he is an MVP


Title: Re: Veronaville--What's the Deal???
Post by: ZephyrZodiac on 2005 November 11, 17:01:09
Maybe the icon just meant "My poor old back is killing me and I need to get rid of this jerk and sit DOWN!!"


Title: Re: Veronaville--What's the Deal???
Post by: Bangelnuts on 2005 November 11, 17:14:20
Maybe the icon just meant "My poor old back is killing me and I need to get rid of this jerk and sit DOWN!!"
I doubt it as he was at Justin's house and Justin was at the Poker Table playing poker with him. so he was sitting down at the time!


Title: Re: Veronaville--What's the Deal???
Post by: ZephyrZodiac on 2005 November 12, 00:18:27
Oh!  well, you didn't say that before!


Title: Re: Veronaville--What's the Deal???
Post by: Bangelnuts on 2005 November 12, 01:29:43
Oh!  well, you didn't say that before!
  My Bad 40 lashes with a wet noodle for me ;D


Title: Re: Veronaville--What's the Deal???
Post by: ZephyrZodiac on 2005 November 12, 01:54:54
I shouldn't jump to conclusions - just because my sims only use the "Ask about" when they're chatting someone up, doesn't mean everyone does that.


Title: Re: Veronaville--What's the Deal???
Post by: Bangelnuts on 2005 November 12, 03:32:43
I shouldn't jump to conclusions - just because my sims only use the "Ask about" when they're chatting someone up, doesn't mean everyone does that.
the only time my sims use it is at the poker Table or if they are chatting with someone


Title: Re: Veronaville--What's the Deal???
Post by: ZephyrZodiac on 2005 November 12, 03:38:08
Oh, if they're at the poker table I just let them get on with it!


Title: Re: Veronaville--What's the Deal???
Post by: Bangelnuts on 2005 November 12, 03:56:02
Oh, if they're at the poker table I just let them get on with it!
I was curious more than any thing else what the answer would be as JonSmith Tricou was newly ressurrected if he would tell whatever it was he did before he died  :P otherwise I pretty much let them get  on with the game


Title: Re: Veronaville--What's the Deal???
Post by: ZephyrZodiac on 2005 November 12, 03:59:50
I don't think they did anything!  I think they were just Motherloded to that enormous amount of money then left in the house with no fridge!  The kids would have lasted longer as they would have got fed at school.


Title: Re: Veronaville--What's the Deal???
Post by: Bangelnuts on 2005 November 12, 04:21:27
I don't think they did anything!  I think they were just Motherloded to that enormous amount of money then left in the house with no fridge!  The kids would have lasted longer as they would have got fed at school.
I dunno in the underground of the house of fallen trees is two coffins and the JonSmith Tricou I got this time around has that awful Vampire skin. before the Reinstall that I was forced to do because of a corrupt Uni File  he didnt have that awful complexion.I keep waiting to see if he is going to try and bite the neck of one of his kids in the home. once I ttook the horrid make up off Jennail,Nylissit ,and Gvaudoin and Fricorith  their skin turned a nice healthy color but not his


Title: Re: Veronaville--What's the Deal???
Post by: ZephyrZodiac on 2005 November 12, 04:26:53
Funny, he's ok in my game, but then his name is Jonathan, not Jonsmith.  And I checked them all out in simPE, and none of them had vampire ticks.  But it may have made a difference that you resurrected them IN the House of Fallen Trees.

Have you tried getting him to buy a cure for vampirism form the Gypsy?  I would imagine the option would only appear if he or one of his family were vampires.


Title: Re: Veronaville--What's the Deal???
Post by: Bangelnuts on 2005 November 12, 04:35:49
Funny, he's ok in my game, but then his name is Jonathan, not Jonsmith.  And I checked them all out in simPE, and none of them had vampire ticks.  But it may have made a difference that you resurrected them IN the House of Fallen Trees.

Have you tried getting him to buy a cure for vampirism form the Gypsy?  I would imagine the option would only appear if he or one of his family were vampires.
I actually ressurected him in the neighborhood at one of my sims houses. I had one of his kids buy the potions and he has no option to drink it. I put a bottle  from his teen daughters inventory in to his. though. hmm I will check sim pe and see what it says thanks for the hint :-\


Title: Re: Veronaville--What's the Deal???
Post by: ZephyrZodiac on 2005 November 12, 09:29:14
Well, I would definitely say that if he can't drink the potion, he isn't a vampire.  But then, I don't really know much about them, I never play them, and I zap the grand Vampires if they appear anywhere!


Title: Re: Veronaville--What's the Deal???
Post by: Bangelnuts on 2005 November 12, 13:16:43
Well, I would definitely say that if he can't drink the potion, he isn't a vampire.  But then, I don't really know much about them, I never play them, and I zap the grand Vampires if they appear anywhere!
SimPE only listed it as a turn on for him which I changed.I zap them as well .I'm not in vampires or zombies. I like a bit more realism when I play .Ialso bear in mind that when my grandchildren in particular the 3 year old are around things like Vampires and zombies are scary to her and we are trying to teach her that they just pretend. so I dont want her to be frightened of my game and have nightmares over it hence why I dont add the vampires or zombies or Aliens in to my game if I can avoid it.my grand daughter likes to help decorate My Sims houses and she likes to pick out clothes if I take one of my sims shopping.my simmies have walked around in some pretty bizzare clothes at times that she picked out for them.  ;D


Title: Re: Veronaville--What's the Deal???
Post by: ZephyrZodiac on 2005 November 12, 13:29:50
As I posted a while back, if they're into making add-on packs, then vampires and such would have been a good one to choose, and then we could have chosen whether or not to add the undead to our game without missing out on a good Expansion Pack!  What's next, I wonder?  Jack the ripper?  Monsters from Outer space?


Title: Re: Veronaville--What's the Deal???
Post by: Bangelnuts on 2005 November 12, 15:23:29
As I posted a while back, if they're into making add-on packs, then vampires and such would have been a good one to choose, and then we could have chosen whether or not to add the undead to our game without missing out on a good Expansion Pack!  What's next, I wonder?  Jack the ripper?  Monsters from Outer space?
I tend to agree with you many of us want to play a realistic game and as such dont really want aliens,Vampires and zombies in our games.I hope Jack the ripper isnt coming up next. the dead but undead  would have been Ideal in a add on pack rather than being thrust at us in a expansion pack where we have to use a hack to keep them from infiltrating our neighborhoods and Cas sim population. one thing I dont want in my custom Hood is  the ugly townie genetics like Benjamin Long so to make sure that he doesnt cosy up to my Single Mom Sim I made in CAS I removed him from her lot when he showed up as part of the "welcome wagon". so she never got to meet him. the other two were CAS sims so I left them to visit. and I put her in a Job where one of her co-workers is a CAS sim.I think Maxis  had the right Idea in the welcome wagon but  they shouldnt be thrust on our sims if there are CAS sims already in the neighborhood. the game should have been designed to randomly choose those sims and not add townies in a poulated neighborhood.I have beenlucky thus Far the only kids my sim kid have shown up with after school is neighbors and not townie  kids like Marsha or worse yet Sophie Miguel.


Title: Re: Veronaville--What's the Deal???
Post by: ZephyrZodiac on 2005 November 12, 17:35:15
Sophie is such a bitch!  she once had darren Dreamer in tears when dirk was fool enough to bring her home.  she sat down, ate the meal that darren had cooked, then went up to him and poked him!  I love killing her off, and I'm not usually that vindictive, but I do so hate ingratitude!  It would have been the first home-cooked meal she'd ever eaten, too!

It's funny, but the downtownies aren't nearly so annoying, I've got all but one adult and one child in my game now, and they seem fine, no more likely to get furious and upset other sims than my own creations!  Believe it or not, Jodie Young, who is Family, lots of nice points and an outgoing, friendly Cancer, managed to reduce Lilith to tears when they both came home to the Brokes after school!  (They're friends now, but Lilith had to keep phoning up to repair the relationship, and since they could end up related by marriage, I thought it was better they didn't also end up mortal enemies!)


Title: Re: Veronaville--What's the Deal???
Post by: Bangelnuts on 2005 November 12, 17:47:42
Sophie is such a bitch!  she once had darren Dreamer in tears when dirk was fool enough to bring her home.  she sat down, ate the meal that darren had cooked, then went up to him and poked him!  I love killing her off, and I'm not usually that vindictive, but I do so hate ingratitude!  It would have been the first home-cooked meal she'd ever eaten, too!

It's funny, but the downtownies aren't nearly so annoying, I've got all but one adult and one child in my game now, and they seem fine, no more likely to get furious and upset other sims than my own creations!  Believe it or not, Jodie Young, who is Family, lots of nice points and an outgoing, friendly Cancer, managed to reduce Lilith to tears when they both came home to the Brokes after school!  (They're friends now, but Lilith had to keep phoning up to repair the relationship, and since they could end up related by marriage, I thought it was better they didn't also end up mortal enemies!)
I wholeheartedly agree with you on Sophie's behavior and attitude. I rarely ban a sim from a lot that isnt a Vampire or zombie but in her case I would make an exception to that rule if my Teen Sim shows up with her in tow . Marsha is a lot easier to deal with and nowhere near as mean. she is just a pest


Title: Re: Veronaville--What's the Deal???
Post by: ZephyrZodiac on 2005 November 12, 17:54:32
I use the hack from TJ that means the kid has to ask first - it's brilliant!  It's the schoolbus-bring friend dialogue hack, and it works perfectly!  Also, by the time the question is answered your sim kid is half-way to the desk with their homework, and it doesn't get lost when some pushy townie kid tells them to move!  And any visiting kid that bursts into the bathroom while one of my sims is on the loo gets banned!


Title: Re: Veronaville--What's the Deal???
Post by: Process Denied on 2005 November 17, 17:39:49
I've actually found that with NL, some settings do remain, such as zapped visitors, at least until you close your game down and reload.
Boy I haven't been here for a while.  LizzLove's bed has to be set everytime you visit.  I just pause the game when they arrive and turn them off till I need one.  You know what is wierd, I was always bothered by the townie children and deleted them whenever they came home with the children,but I started turning them into teens whenever I see them and I tend to send them to Uni before the ingame teens.  They are really sociable and they become really good friends.  All the townies are better when you have control over them.  I find that even with my own sims that if I don't play them for too long they become more aggressive.  They learn from us and if they are left to themselves they get mean and pushy.  Sophie isn't that bad if you send her to Uni right away before she becomes a B****.


Title: Re: Veronaville--What's the Deal???
Post by: Bangelnuts on 2005 November 17, 17:48:26
.  Sophie isn't that bad if you send her to Uni right away before she becomes a B****.
Sophie is a B**** the moment she enters any of my sims homes so she is permanently banned as is pesky Marsha. all other townies simply get removed before they make it to the door


Title: Re: Veronaville--What's the Deal???
Post by: Andygal on 2005 November 17, 18:30:08
I sent Sophie to Uni in one of my custom neighbourhoods, she is actually quite pretty if you clean her up a bit and give her some makeup. She was even my first sim to be permanant platinum. She's an elder now and has two kids that aren't bad looking themselves.

Komei Tellerman on the other hand......grrr....ugly nasty annoying bastard.


Title: Re: Veronaville--What's the Deal???
Post by: Bangelnuts on 2005 November 17, 18:32:41
I sent Sophie to Uni in one of my custom neighbourhoods, she is actually quite pretty if you clean her up a bit and give her some makeup. She was even my first sim to be permanant platinum. She's an elder now and has two kids that aren't bad looking themselves.

Komei Tellerman on the other hand......grrr....ugly nasty annoying bastard.
hhe never shows up at any of my sim's houses thank god


Title: Re: Veronaville--What's the Deal???
Post by: Batelle on 2005 November 17, 18:51:04
Twice now Sophie has wooed sweet teenage boys into a First Kiss without my guiding her.  The first was way back when I got the game and had Will Speare in Veronaville.  His grandson, Willem, brought her home from school and before I knew what was going on, Willem had had his first kiss and was wanting to go steady with her.

Recently, she pulled this on one of my Prosperity Challenge teens.  Without even guiding either of them, they kissed and became best friends.  She's the only sim I've come across who has ever autonomously moved on to "romantic" interactions without being romanced first.


Title: Re: Veronaville--What's the Deal???
Post by: ZephyrZodiac on 2005 November 17, 18:58:12
I think if you find that your own CAS sims become stroppy when you haven't played them for a while, it may be that their aspiration level was low when you exited their lot, so whenever they go visiting, they're in a bad mood!


Title: Re: Veronaville--What's the Deal???
Post by: Bangelnuts on 2005 November 17, 19:49:08
I think if you find that your own CAS sims become stroppy when you haven't played them for a while, it may be that their aspiration level was low when you exited their lot, so whenever they go visiting, they're in a bad mood!
you have a point my CAS sims are all happy with gold to platinum levels except JM Pescado and he would gripe no matter what his aspiration level was with zero nice points


Title: Re: Veronaville--What's the Deal???
Post by: ZephyrZodiac on 2005 November 17, 20:21:55
I had a custom hood with a female sim witch called Lucrezie de la Mort, who was Scorpio and Romance with no nice points.  I created her with the intention of getting her to "off" all the townies and create a locely haunted house, but she really wasn't that horrible unless someone annoyed her!  Marisa Bendett, on the other hand, came home with Komei, who was living with her, and immediately went and did the poke in stomach, flick up into face action!  All hell was let loose after that, and she was the first sim I ever had to display the "See so-and-so's Ghost" want!  But she didn't initiate the trouble!  And whenever she went visiting, she was a model guest!


Title: Re: Veronaville--What's the Deal???
Post by: Bangelnuts on 2005 November 18, 00:11:57
I had a custom hood with a female sim witch called Lucrezie de la Mort, who was Scorpio and Romance with no nice points.  I created her with the intention of getting her to "off" all the townies and create a locely haunted house, but she really wasn't that horrible unless someone annoyed her!  Marisa Bendett, on the other hand, came home with Komei, who was living with her, and immediately went and did the poke in stomach, flick up into face action!  All hell was let loose after that, and she was the first sim I ever had to display the "See so-and-so's Ghost" want!  But she didn't initiate the trouble!  And whenever she went visiting, she was a model guest!
oh Pescado behaves himself at other peoples houses its just when they show up at his house he wants to argue


Title: Re: Veronaville--What's the Deal???
Post by: ZephyrZodiac on 2005 November 18, 00:16:23
Well, that shouldnt surprise you!  Does he shoo them off with his pop gun?


Title: Re: Veronaville--What's the Deal???
Post by: cwykes on 2005 November 18, 01:06:47
I've been playing Veronaville for a year without any of the problems mentioned by processdenied.  At least none I noticed - I'm not observant....  I didn't do anything with the dead sims and I don't have uni or NL.  I started by making my own sims and didn't play any of the stories til I knew what I was doing more or less.  I know adding an EP to an existing 'hood can be troublesome.


Title: Re: Veronaville--What's the Deal???
Post by: ZephyrZodiac on 2005 November 18, 01:15:14
Well, you can't do it with the neighbourhoods in place without having problems.   I usually just take them all out and then install the EP and play with the new hoods for a while.  (And if you use a custom hood, and make sure that, by making some that you don't use so that the new hood will have a number you haven't got, like if you have a custom hood which is N0004, then you need to make sure this hood becomes N0005, then you won't need to ditch it when you decide it's safe to put your original game folders back.


Title: Re: Veronaville--What's the Deal???
Post by: Process Denied on 2005 November 18, 01:34:08
After spawning everyone's biological clock,  I haven't had any trouble till today.  One of my romance Uni sims was on a date downtown and I ran across Consorts wife(he died not too long ago)and I was checking her memories to make sure there wasn't going to be a fight(see if the date also dated her)  Well, I noticed all these cheating icons and I was like cheating who??  Apparantly there is a prob when Consort died cause every guy she flirts with she gets a cheating icon.  Better check things out in SimPE--here we go again!!!


Title: Re: Veronaville--What's the Deal???
Post by: Bangelnuts on 2005 November 18, 05:02:56
After spawning everyone's biological clock,  I haven't had any trouble till today.  One of my romance Uni sims was on a date downtown and I ran across Consorts wife(he died not too long ago)and I was checking her memories to make sure there wasn't going to be a fight(see if the date also dated her)  Well, I noticed all these cheating icons and I was like cheating who??  Apparantly there is a prob when Consort died cause every guy she flirts with she gets a cheating icon.  Better check things out in SimPE--here we go again!!!
apparently your gamme failed to unlink her from Consort when he died which could be a problem if she goes to remarry ie the game wont allow her to because it may see her as married to cansort even though he is dead


Title: Re: Veronaville--What's the Deal???
Post by: J. M. Pescado on 2005 November 18, 07:10:34
Recently, she pulled this on one of my Prosperity Challenge teens.  Without even guiding either of them, they kissed and became best friends.  She's the only sim I've come across who has ever autonomously moved on to "romantic" interactions without being romanced first.
Maxian premade sims are pre-wired with a gender orientation, so they begin with a preference and thus autonomously pursue romantic relationships, as long as they're not already attached. Since the premade townies aren't attached, they immediately begin preying on your sims at the next available opportunity.


Title: Re: Veronaville--What's the Deal???
Post by: cwykes on 2005 November 18, 08:31:48
ZZ - I thought the consensus was that you had to leave your game data in when you added an EP or a patch so the game could fix them up for you.  Read it here somewhere and have passed it on, so I hope it's true.  Adding them back later was said to be "a bad thing" likely to cause problems later   Backup first - obviously!.

EDIT - obviously saved the wrong link.  Here's how to to it.  Thanks and apologies to whover I haven't credited.

1) open a command window (Start - run - cmd)
2) go to the folder (cd "My Documents\EA Games\The Sims 2\Neighborhoods\N004", enter)
3) type this command: REN N004* N00Y*
4) go to the first subfolder (cd characters, enter)
5) repeat 3
6) go to the second subfolder (cd .. , cd lots, enter)
7) repeat 3
Cool go to the third subfolder (cd .. , cd Storytelling, enter)
9) repeat 3
10) go to the last subfolder (cd .. , cd Thumbnails, enter)
11) repeat 3

Mostly sims stop at autonomous flirting - I guess they both have to be interested and have nothing else to do - maybe the the other sim wanders off to the loo or something before they can try it - real passion killer that!  I found one of my new-made sims in an unplanned clinch the other day - the ins and outs escape me as I am wracking my brains out over the complete absence of any old memories in the 'hood.


Title: Re: Veronaville--What's the Deal???
Post by: ZephyrZodiac on 2005 November 18, 11:44:49
Well, when I've done that, it's caused more problems than it's solved.  But basically, my advice still stands, except substitute the word "Copy" for "Move" - in other words, whatever you do, make a back up first!

And, if you are uninstalling/reinstalling, then I think you may HAVE to take your files out for the uninstall part, I don't know.  I don't trust Uninstall programs, they all seem to work differently, and some leave files in that should be removed , and others remove files that should be left in - so I would say, better safe than sorry!


Title: Re: Veronaville--What's the Deal???
Post by: Process Denied on 2005 November 18, 16:59:24
In my last game, when I discovered that I could send townies to college for the first time, I sent all of the teen townies to college and was really surprised by their memories.  The Ricky kid, I didn't like him  so none of my kids got to know him, I didn't even know that he was romance sim(explains a lot).  Well, three other townie girls were in love with him.  I thought that it was pre made till I restarted my game and sent him to college right away,apparantly,he was automously kissing the girls behind my back.  I thought that they couldn't autonmousy give a first kiss??  Hence, the lack of interaction causes despiration.


Title: Re: Veronaville--What's the Deal???
Post by: ZephyrZodiac on 2005 November 18, 20:35:25
I think that's the problem, whether sims are controllable or not, they all have the same needs, and for some reason living in the townie household doesn't fulfil any of them  I mean, the kids and teens presumably go to school since they some back on the school bus, but they don't get any improvement on their grades.  They only meet other townies if they meet them at your sims house, or when your sim is visiting a community lot, so their needs in that direction aren't met either.  Even the NPCs fare better than that, as sometimes they get to talk to other sims and make friends.


Title: Re: Veronaville--What's the Deal???
Post by: Process Denied on 2005 November 22, 17:53:39
I think that's the problem, whether sims are controllable or not, they all have the same needs, and for some reason living in the townie household doesn't fulfil any of them  I mean, the kids and teens presumably go to school since they some back on the school bus, but they don't get any improvement on their grades.  They only meet other townies if they meet them at your sims house, or when your sim is visiting a community lot, so their needs in that direction aren't met either.  Even the NPCs fare better than that, as sometimes they get to talk to other sims and make friends.
  That's why I love hacks.  I look out for all my townie teens and children now because they will eventually become playable characters.  I make sure their jobs match their aspiration.  I put them at level 3 and give them an A plus in school.  I also give them 5 points in every subject--it isn't as much as my characters have but then again they spend their life playing and my sims are working their butts off.  I take control of them when they come over and give them an aspiration hike so they don't grow up badly and have them call for scholorships and since I have Inteen I also have to make them older so  I can send them to college.  I even found a good point to having my NPC's bitten.  I turn them back to simmies  and then turn them into a teen so they replace the teens that I send to Uni.  Circle of life my friend.


Title: Re: Veronaville--What's the Deal???
Post by: jase on 2005 November 23, 17:29:47
Just to clear up any old wives tales before they start.  InTeen doesn't "fix up DNA" as one person suggested.  It does clean up some leftover "schlop" that was left behind in the character files that can cause InTeen to behave in unpredictable ways.  From what I can surmise the neighboorhood simmies were developed in reverse order, Veronaville, then Strangetown, and finally Pleasantville.  The sims in Pleasantville seem to be the only ones with data that is consistent with the final shipping version of the game.  Some of the Veronaville and Strangetown simmies have junk DNA - where if you breed them together the game will crash every time.  I've found some sims who are allegedly 65,000+ years old.  Gender preferences scores that are off the chart.  There are references to motives which were deprecated before the final shipping product shipped.  All of this I believe is a byproduct of the game "evolving" during development - features get added, features get removed, specs change...but the sims that were created to that point were never fully updated to conform to the new "spec".  Some of this may be benign - some of it may not.  In either event, while InTeen attempts to correct those problems that conflict with it, it is not a universal silver bullet.


Title: Re: Veronaville--What's the Deal???
Post by: Bangelnuts on 2005 November 23, 18:47:24
I rofl at your description of the alleged age of those sims. man 65,000 years old makes them  older than Methuselah :o and gender preferences that are off the chart huh ??? seems Maxis really glitched those hoods bigtime


Title: Re: Veronaville--What's the Deal???
Post by: cwykes on 2005 November 24, 10:46:23
So has anyone put up corrected versions of these sims anywhere that you can download or point new simmers to? 

Yes I know it's fixable, but you have to be somewhat more techie than your average simmer and it's a hell of a waste of time for thousands of people to be all doing the same thing!

If it's not already out there I kind of like the idea of doing it and putting it up on the official site!  It should all have been fixed in the patch.  Fixing the gardens for uncuttable hedges while we are at it!


Title: Re: Veronaville--What's the Deal???
Post by: Bangelnuts on 2005 November 24, 12:48:57
If it's not already out there I kind of like the idea of doing it and putting it up on the official site!  It should all have been fixed in the patch.  Fixing the gardens for uncuttable hedges while we are at it!
I use Inge's no care shrub patch for shrubs and hedges http://www.simlogical.com/


Title: Re: Veronaville--What's the Deal???
Post by: baratron on 2005 November 24, 20:28:03
So has anyone put up corrected versions of these sims anywhere that you can download or point new simmers to? 

Yes I know it's fixable, but you have to be somewhat more techie than your average simmer and it's a hell of a waste of time for thousands of people to be all doing the same thing!

Hmm. You know, if we had a second PC here that's capable of running Sims 2, I'd do it. But the other Windows laptop is a 500 MHz Pentium II, and the other decent computer is a Linux box. Sadly, I don't feel like junking my current installation to start over with just Sims 2 and the Sims 2 Patch :-\.


Title: Re: Veronaville--What's the Deal???
Post by: Zandi on 2005 November 24, 22:39:47
So has anyone put up corrected versions of these sims anywhere that you can download or point new simmers to? 

Yes I know it's fixable, but you have to be somewhat more techie than your average simmer and it's a hell of a waste of time for thousands of people to be all doing the same thing!

If it's not already out there I kind of like the idea of doing it and putting it up on the official site!  It should all have been fixed in the patch.  Fixing the gardens for uncuttable hedges while we are at it!

I think they would take such a thing off the official site if it ever showed up.
And if the Maxoids didn't the fan girls/ boys would pull out the flame throwers and insist there's nothing what o ever worng with any of these things.

And we know Maxis isn't in to fixing things till the little sheepies catch on to it that something is truly wrong and a hack can't be blamed.


Title: Re: Veronaville--What's the Deal???
Post by: cwykes on 2005 November 25, 06:33:22
And we know Maxis isn't in to fixing things till the little sheepies catch on to it that something is truly wrong and a hack can't be blamed.
quite a lot of them notice PT9 doesn't have alien babies!

So it isn't out there anywhere at the moment them.....  MTS2?


Title: Re: Veronaville--What's the Deal???
Post by: ZephyrZodiac on 2005 December 02, 05:32:53
I think the safest thing with Sims2 townies is to delete them before you start to play a new neighbourhood.  The Downtownies are more than enough townies for the game to cope with anyway, and they're definitely less bugged.  (I won't say they don't have ANY bugs, just less!)


Title: Re: Veronaville--What's the Deal???
Post by: cwykes on 2005 December 03, 08:17:49
I found that simestates 2 has put up some of the original townies.  I did post there about fixed versions and gave Val the MATY threads to check out.