Title: Limiting number of sims on a community lot Post by: resin on 2008 January 22, 21:34:28 In searching around, I saw a similar topic to this, but it didn't answer my question and in any case was far enough back that to post there would be to practice necromancy.
So, is there a way to limit the number of unplayables who show up on comm lots? My game seems to think that my downtown lots can handle twelve sims, not including on-lot service sims. While complimentary, this is not actually true, and shortly the lot begins to lag pretty heavily...still playable, but annoying. I see threads on how to increase the number of sims on a comm lot, but how do I reduce the number...universally, if possible? Thanks in advance! Title: Re: Limiting number of sims on a community lot Post by: Venusy on 2008 January 22, 21:38:01 Follow the same instructions as how to increase it, but replace the big number with a small number. Enter in UserStartup.cheat for it to take effect universally.
Title: Re: Limiting number of sims on a community lot Post by: resin on 2008 January 22, 21:42:07 Okay, that seems logical, but I thought I should check before making an ass of you and me. Well, just me maybe.
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