Title: Shops, yes shop again *expoding head* Post by: MaximilianPS on 2007 December 13, 18:49:15 1) i've made a sim, A-Sim
2) he have purchased a community lot to build his shop 3) the builded shop have some some toys and robots, every objects are marked in yellow with the proper tool to sell the stuff to the other sims 4) he have placed open/closed sign and a cash-register then the sims go back to his home, pickup the phone and sell his community lot... The B-Sim go on the ex A-Sim community lot to purchase a toy.. but the toy are unsellable :( and the same appen with cake and groceries in general, also with the rest of the craftable objects and not. actually i've all expansions and stuff installed (*teen included) any solution ??? Title: Re: Shops, yes shop again *expoding head* Post by: mamainred on 2007 December 13, 20:05:56 You have to have a Playable Sims own the lot & hire employees to run it.
All you did was set up a store, that know one owns now, so it is not usable by other sims. Title: Re: Shops, yes shop again *expoding head* Post by: Gwill on 2007 December 13, 20:09:31 I usually make dummy sims to make some craftables and run the business up a few levels, then turn them into townies using one hack or another. Works like a dream.
Title: Re: Shops, yes shop again *expoding head* Post by: ApatiaMax on 2007 December 13, 20:14:10 Gwill can you be a bit more specific ?
i've made it just yesterday and i've made the sims as townies with insimenator (family trees) but when i've gone back to the hood the plumbob was there and the sims was been playable too, maybe family trees failed *edit* here the insim. family Tree works fine. but on the house now there is a bag, and the lot isn't visitable. (http://img140.imageshack.us/img140/7658/screenhunter1jh9.jpg) so i suppose that i've to use a community lot ? Title: Re: Shops, yes shop again *expoding head* Post by: J. M. Pescado on 2007 December 13, 22:02:07 Do not sell an ownable business, or it will lose all of its ownable shop attributes. Never sell an ownable business "back to the community" unless you want it destroyed.
Title: Re: Shops, yes shop again *expoding head* Post by: ApatiaMax on 2007 December 13, 22:19:15 indeed we haven't to sell the shop/activity but just to convert the dummie sim in a townies ;)
Title: Re: Shops, yes shop again *expoding head* Post by: gethane on 2007 December 14, 00:08:13 so does the stock magically restock every trip?
Title: Re: Shops, yes shop again *expoding head* Post by: ApatiaMax on 2007 December 14, 00:16:38 actually i cant visit the community lot, the game crash everytime that i visit it :'(
Title: Re: Shops, yes shop again *expoding head* Post by: Emma on 2007 December 14, 07:30:39 Bulldoze and replace with a clean, unplayed, backup copy. You do have one right? Never sell back to community via phone. Sell to townies if you must.
Title: Re: Shops, yes shop again *expoding head* Post by: ApatiaMax on 2007 December 14, 13:19:25 Bulldoze and replace with a clean, unplayed, backup copy. already made it, the backup restoration ;) You do have one right? Never sell back to community via phone. Sell to townies if you must. uhh.. brilliant i'll try it now ! :D Title: Re: Shops, yes shop again *expoding head* Post by: MaximilianPS on 2007 December 14, 17:31:12 indeed it works :)
thnx emma, but how do you convert a sim into a townies without insimenator ??? Title: Re: Shops, yes shop again *expoding head* Post by: Gwill on 2007 December 14, 18:33:51 Use inge's shrub/cat or the townie tree/gun.
Title: Re: Shops, yes shop again *expoding head* Post by: ApatiaMax on 2007 December 15, 13:28:04 the tree/gun made create new townies/npc/special character but i can't found an option to made an existent townies as a sims, and that's why we use family tree
Title: Re: Shops, yes shop again *expoding head* Post by: MaximilianPS on 2007 December 15, 14:39:50 nope, on the riffle there is the command "Make into townies" but it didn't work ???
Title: Re: Shops, yes shop again *expoding head* Post by: J. M. Pescado on 2007 December 15, 14:41:25 Do not attempt to move a business owner to a different family, or else you will mess up the business information tokens and leave debris in your neighborhood files. The Lot Debugger can help you transfer this if you are moving to a different playable family, but it does not work if you try to move them into a nonplayable family.
Title: Re: Shops, yes shop again *expoding head* Post by: Gwill on 2007 December 15, 15:06:38 the tree/gun made create new townies/npc/special character but i can't found an option to made an existent townies as a sims I found Make into townie... with no problems. (http://pics.livejournal.com/gwillewyn/pic/000837g1) I'm absolutely sure it's worked for me. Title: Re: Shops, yes shop again *expoding head* Post by: MaximilianPS on 2007 December 15, 15:36:39 weird here it didn't work :(
maybe 'cause the localization ... or maybe some hacks, i'll test it again with a clean download folder, thnx anyway ;) |