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TS2: Burnination => The Podium => Topic started by: MutantBunny on 2007 October 20, 18:47:46



Title: Moving vacation destination to a new hood
Post by: MutantBunny on 2007 October 20, 18:47:46
Has anyone done this?

I create a destination in hood 1. It's so good :) I decide I want to put it in hood 2. Can it be done?

If I create a destination in hood 2, using the same terrain and type for it as I used in hood 1, then replace the suburd file from hood 1 into hood 2--move the lots into the lots folder of hood 2 (making sure the names are correct)--this should work right or wrong?


Title: Re: Moving vacation destination to a new hood
Post by: dizzy on 2007 October 20, 21:39:06
Well, I have done the opposite a few times, so I don't see why not. The only trouble I've ever had with sub hoods is between Uni hoods and other hoods.


Title: Re: Moving vacation destination to a new hood
Post by: Marvin Kosh on 2007 October 21, 01:27:05
There are a couple of problems with this idea.  First of all, the lots which make up the vacation destination don't necessarily run in sequential order.  The game allows lot numbers (for equivalence, files in the Lot directory) to be re-used if a lot is deleted.  If you do manage to extract only those lots which are part of the resort, their filenames may clash with those of existing lots in the second neighbourhood.  So secondly, if you rename to avoid filename clashing, this may cause problems when the suburb package file you've copied over tries to load the lots it thought it had a moment ago.  You could fix this in SimPE if you load the package and alter the lot description files (LTXT) so that instance number properly matches the lot number (on the files) but the latest public release of SimPE isn't BV-compatible (you'll get an error loading the package file).

In the most basic terms, it's not as simple as just hauling the files from 1 to 2, unless both neighbourhoods are blank slates (with the exception of the resort lots in 'hood 1).


Title: Re: Moving vacation destination to a new hood
Post by: MutantBunny on 2007 October 21, 02:47:12
Yes, I see what you mean. It could be a problem not easily fixed.

Of course, the other option is to package the lots and move them, trying to ge tthem in 'order' (I've been neurotic enough to take a terrain and lay out empty lots that complete fill a block--something I've wanted my hoods to look like for a long time--real--or at least more real!) Keeping the order of the lots isn't going to be easy, but probably easier thantrying to rename lot files to fit into an existing hood...

That brings me to: how many people have actually shared and DLed vacation lots that have actually placed AND opened correctly? Anyone?

I know I have had trouble moving one v lot from one hood to another (packaged and then installed to bin to be placed in new hood)...of course it WAS a Maxis modifed lot that failed to open correctly so maybe it was because it was Maxis, somehow it seems possible and probable.....


Title: Re: Moving vacation destination to a new hood
Post by: jsalemi on 2007 October 21, 14:35:18
I've had success with two beach lots; joleari's from here, and one I got at MTS2. Otherwise, no success placing downloaded beach lots.  I haven't tried any downloaded hotels yet.