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Author Topic: JMP and NL  (Read 43330 times)
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Re: JMP and NL
« Reply #75 on: 2005 October 15, 22:10:07 »
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The thought has crossed my mind more than once that perhaps JM is just not that into the sims, anymore. Maybe once he gets NL his interest will be renewed, if that's indeed the case.
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Motoki
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Re: JMP and NL
« Reply #76 on: 2005 October 15, 23:52:59 »
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Well he does seem to like when sims fight and make enemies and they're certainly is no shortage of that in NL.
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Re: JMP and NL
« Reply #77 on: 2005 October 15, 23:53:36 »
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And don't forget the flaming things!
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J. M. Pescado
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Re: JMP and NL
« Reply #78 on: 2005 October 16, 01:23:28 »
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You know, that pimply-adolescent theory could hold water. The 6-8 weeks may be the amount of time it takes to save up his allowance to buy the game.
Silly Brynne. If money was really the issue, I'd just increase the subscription fees!
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Re: JMP and NL
« Reply #79 on: 2005 October 16, 01:25:23 »
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But that would require me asking my husband to raise my allowance...
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sanmonroe
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Re: JMP and NL
« Reply #80 on: 2005 October 16, 04:23:00 »
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1373 members, 29.95/mo.

Pesc is livin the sims 2 high life!


He is just pretending not to have nightlife to drag out how long people as paying for the site waiting on fixes!


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Re: JMP and NL
« Reply #81 on: 2005 October 16, 04:30:41 »
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You know, that pimply-adolescent theory could hold water. The 6-8 weeks may be the amount of time it takes to save up his allowance to buy the game.
Silly Brynne. If money was really the issue, I'd just increase the subscription fees!

That reminds me, I need to pay my renewal fees. Is the special still in effect?
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Hook
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Re: JMP and NL
« Reply #82 on: 2005 October 16, 11:56:39 »
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Buy one for the price of two, get a second absolutely free?? 

Yeah, I don't remember that one having any kind of expiration date. Smiley

Hook

PS.  Hm.  I remember suggesting that one to Pescado. Maybe that's why I'm a senator, as a kind of punishment. Cheesy
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Re: JMP and NL
« Reply #83 on: 2005 October 16, 12:05:08 »
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Buy one for the price of two, get a second absolutely free?? 

Yeah, I don't remember that one having any kind of expiration date. Smiley

Hook

PS.  Hm.  I remember suggesting that one to Pescado. Maybe that's why I'm a senator, as a kind of punishment. Cheesy

Could be. He's probably lost a lot of money because of that special.
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Re: JMP and NL
« Reply #84 on: 2005 October 16, 12:07:19 »
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You know, that pimply-adolescent theory could hold water. The 6-8 weeks may be the amount of time it takes to save up his allowance to buy the game.
Silly Brynne. If money was really the issue, I'd just increase the subscription fees!

That reminds me, I need to pay my renewal fees. Is the special still in effect?
Wait a minute. Are you saying you didn't take the lifetime special (paid in advance)?
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Re: JMP and NL
« Reply #85 on: 2005 October 16, 14:14:58 »
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1373 members, 29.95/mo.

Pesc is livin the sims 2 high life!


He is just pretending not to have nightlife to drag out how long people as paying for the site waiting on fixes!

Indeed. That comes to 11,171.35, and even with the expected effects of the one for two for one deal, it still comes to an impressive 11,171.35! Not bad for someone who's probably selling nuclear weapons technology on the side.
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Re: JMP and NL
« Reply #86 on: 2005 October 16, 14:38:23 »
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You know, that pimply-adolescent theory could hold water. The 6-8 weeks may be the amount of time it takes to save up his allowance to buy the game.
Silly Brynne. If money was really the issue, I'd just increase the subscription fees!

That reminds me, I need to pay my renewal fees. Is the special still in effect?
Wait a minute. Are you saying you didn't take the lifetime special (paid in advance)?

Did you read the fine print on that? It's only good for a sim's lifetime, which is approximately 70 sim days (I think) or about 28 RL hours.
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Re: JMP and NL
« Reply #87 on: 2005 October 16, 14:54:12 »
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You know, that pimply-adolescent theory could hold water. The 6-8 weeks may be the amount of time it takes to save up his allowance to buy the game.
Silly Brynne. If money was really the issue, I'd just increase the subscription fees!

That reminds me, I need to pay my renewal fees. Is the special still in effect?
Wait a minute. Are you saying you didn't take the lifetime special (paid in advance)?

Did you read the fine print on that? It's only good for a sim's lifetime, which is approximately 70 sim days (I think) or about 28 RL hours.
Actually, I did. The small print says nothing about using aging off, and Inge's Heirloom Cake. It also declares the contract revalid if the sim is resurrected. Plus, I spend far too much time on MATY to do something as time-consuming as playing. Just check the "More Stats" link at the bottom of the home page to find out just how long I've spent here.
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Re: JMP and NL
« Reply #88 on: 2005 October 16, 15:22:07 »
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You'd think that someone who makes hacks would be able to spot loopholes like that.
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Re: JMP and NL
« Reply #89 on: 2005 October 16, 15:23:51 »
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6 to 8 more weeks,  he said that a month ago.  

 He's a sadist I tell you,  he just wants us to beg and cry and call him "more awesome"  until we have satisfied his ego and then maybe he will have mercy on us.   Tongue

  But don't hold your breath.    Wink
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Re: JMP and NL
« Reply #90 on: 2005 October 16, 15:47:25 »
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My thinking is that he HAS Nightlife and has been playing it since before it was released.  He's just waiting until we all give up on the concept that he will ever make hacks for it, and then mysteriously put of a gaggle of them. 
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Re: JMP and NL
« Reply #91 on: 2005 October 16, 21:31:41 »
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I have my monthly fees pulled directly out of my checking account as part of my contract. Should I worry?
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Re: JMP and NL
« Reply #92 on: 2005 October 16, 22:37:43 »
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I place my vote on some sort of Secret Project involving either the flaming thing, the furious state, or running people over.
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Re: JMP and NL
« Reply #93 on: 2005 October 16, 22:50:10 »
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I have my monthly fees pulled directly out of my checking account as part of my contract. Should I worry?

Only if you suspect JM of being a likely candidate of check fraud.  I'd go ahead and do it, but terminate it if you start to see things pop up like "Weapons-Grade Plutonium-Enriched Ballistic Missiles."
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Re: JMP and NL
« Reply #94 on: 2005 October 17, 12:58:49 »
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I place my vote on some sort of Secret Project involving either the flaming thing, the furious state, or running people over.

I hope it's running people over.  Even without any new animations... add a 'Commit Vehicular Homicide' option to the car menu which calls up the phone list (and maybe a 'random townie' option), the sim drives off and returns after an hour with said unfortunate's urn in their personal inventory.  And one of those happy corner messages.  "Ralph has earned §348 by robbing Kennedy Cox's corpse!"

I don't kill sims much, but I probably would if there was a less passive-aggressive option.  I blame too many comics in those important teenage years.  If I'm going to have a neighbourhood villain, I'd prefer a hand-on psycho to my current option of 'I shall miraculously and instantaneously move you into a small exitless room by the mysterious power of my utter disregard, then become frustrated because I can't get at you to play kicky-bag until you die - when I gain nothing and cry like wuss'.
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Re: JMP and NL
« Reply #95 on: 2005 October 17, 13:47:20 »
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I place my vote on some sort of Secret Project involving either the flaming thing, the furious state, or running people over.

I hope it's running people over.  Even without any new animations... add a 'Commit Vehicular Homicide' option to the car menu which calls up the phone list (and maybe a 'random townie' option), the sim drives off and returns after an hour with said unfortunate's urn in their personal inventory.  And one of those happy corner messages.  "Ralph has earned §348 by robbing Kennedy Cox's corpse!"

I don't kill sims much, but I probably would if there was a less passive-aggressive option.  I blame too many comics in those important teenage years.  If I'm going to have a neighbourhood villain, I'd prefer a hand-on psycho to my current option of 'I shall miraculously and instantaneously move you into a small exitless room by the mysterious power of my utter disregard, then become frustrated because I can't get at you to play kicky-bag until you die - when I gain nothing and cry like wuss'.

LOL! That is a great idea! But I would prefer that ayou could choose which townie/npc to kill.
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Re: JMP and NL
« Reply #96 on: 2005 October 17, 15:36:03 »
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LOL! That is a great idea! But I would prefer that ayou could choose which townie/npc to kill.
Great idea.  Joe Carr (no pun intended) would be the first on my hit list.  I'm just to lazy to mess with the cowplant and I'm toomuch of a softy to be able to sit and watch sims suffer and die.
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Re: JMP and NL
« Reply #97 on: 2005 October 17, 16:38:14 »
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Fire is plenty quick, although die by flies is near instantaneous and you dont have to put up with the fire panic by onlookers. Of course taking hold of them and having him/her use the energizer when they are in the green or less is pretty handy too. (after sucking out their skills with the vac of course)
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Re: JMP and NL
« Reply #98 on: 2005 October 17, 17:51:37 »
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With NL and for lots with vampires, tke control of a townie walking by on your lot and have them look in the vampire's coffin three times in a row.   Grin Pretty quick and no mess to clean-up - just a profit from selling the urn.  Grin
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Re: JMP and NL
« Reply #99 on: 2005 October 17, 18:01:57 »
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With NL and for lots with vampires, tke control of a townie walking by on your lot and have them look in the vampire's coffin three times in a row.   Grin Pretty quick and no mess to clean-up - just a profit from selling the urn.  Grin
I haven't played much with vampires.  I didn't realize they could look in the coffin or that it could be fatal.
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