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Author Topic: Twooflower's Sucky Entry '07  (Read 34467 times)
J. M. Pescado
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Re: Twooflower's Sucky Entry '07
« Reply #25 on: 2007 July 06, 00:08:25 »
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Basically, there's no facility for physically preventing visitors from traipsing up the stairs and out of your line of sight on the viewing deck. They will then get lost, or worse, start congregating up there, generally being a pain in the ass. Proper Awesomedesign generally encloses the stairwell in a lockable structure to deny them the ability to leave the viewing deck. Locking them off after they've already gotten upstairs is considered a very poor substitute as it does not address the underlying issue of NOT LETTING THEM LEAVE YOUR SIGHT.
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twooflower
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Re: Twooflower's Sucky Entry '07
« Reply #26 on: 2007 July 06, 01:27:53 »
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Basically, there's no facility for physically preventing visitors from traipsing up the stairs and out of your line of sight on the viewing deck. They will then get lost, or worse, start congregating up there, generally being a pain in the ass. Proper Awesomedesign generally encloses the stairwell in a lockable structure to deny them the ability to leave the viewing deck. Locking them off after they've already gotten upstairs is considered a very poor substitute as it does not address the underlying issue of NOT LETTING THEM LEAVE YOUR SIGHT.

Thank you, Pescado, that makes sense. I misunderstood the AwesomeSpecs, and I had planned around the idea that visitors wouldn't go past the foyer/dining areas.  Next time I'll be sure to make the stairway lockable. 
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Emma
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Re: Twooflower's Sucky Entry '07
« Reply #27 on: 2007 July 06, 05:53:38 »
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What are stealth stairs? I've never heard of them before.
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Khaki
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Re: Twooflower's Sucky Entry '07
« Reply #28 on: 2007 July 06, 11:37:38 »
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What are stealth stairs? I've never heard of them before.
Stealthy stair stuff :
http://www.modthesims2.com/wiki.php?title=Category:Build_Mode_Stealth_Stairs_Tutorials
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J. M. Pescado
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Re: Twooflower's Sucky Entry '07
« Reply #29 on: 2007 July 06, 12:09:04 »
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Don't do it, though. It looks ridiculous.
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Emma
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Re: Twooflower's Sucky Entry '07
« Reply #30 on: 2007 July 06, 13:38:01 »
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Thanks Khaki Smiley

Don't do it, though. It looks ridiculous.

I won't.
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notveryawesome
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Re: Twooflower's Sucky Entry '07
« Reply #31 on: 2007 July 06, 17:37:49 »
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Ach, I hate stealth stairs! The concept of them is kind of nifty in a 'hey, look what I can do!' sort of way, but they just never look quite right, and often don't function very well, either. JUST SAY NO TO STEALTH STAIRS! Please forgive the yelling. I obviously feel very passionately about this topic. Wink
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twooflower
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Re: Twooflower's Sucky Entry '07
« Reply #32 on: 2007 July 07, 15:17:12 »
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Ach, I hate stealth stairs! The concept of them is kind of nifty in a 'hey, look what I can do!' sort of way, but they just never look quite right, and often don't function very well, either. JUST SAY NO TO STEALTH STAIRS! Please forgive the yelling. I obviously feel very passionately about this topic. Wink

Thank you for the intervention, NVA.  I'll look for a 12-step program.  Cheesy
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J. M. Pescado
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Re: Twooflower's Sucky Entry '07
« Reply #33 on: 2007 July 08, 01:15:18 »
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Technically, there are 16 steps in proper stairs. Tongue
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twooflower
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Re: Twooflower's Sucky Entry '07
« Reply #34 on: 2007 July 08, 02:06:58 »
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Technically, there are 16 steps in proper stairs. Tongue

True, but then stealth stairs already have 4 steps, so a 12-step program would complete the staircase.  Wink
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Ellatrue
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Re: Twooflower's Sucky Entry '07
« Reply #35 on: 2007 July 18, 06:50:10 »
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I love stealth stairs! They save so much time moving your sim from one floor to the next!
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J. M. Pescado
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Re: Twooflower's Sucky Entry '07
« Reply #36 on: 2007 July 18, 06:56:28 »
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They also appear to be incompatible with pet animations.
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Zazazu
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Re: Twooflower's Sucky Entry '07
« Reply #37 on: 2007 July 18, 15:04:13 »
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That they are. The pet appears to be going up an invisible normal set of stairs and then pops to the correct ending point. It's weird, but a minor annoyance and worth the space saving when you have six sims, a dog, a womrat, and at least one on the way in a 8x8 house with basement bunker. So says sim-you.
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twooflower
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Re: Twooflower's Sucky Entry '07
« Reply #38 on: 2007 July 19, 15:43:42 »
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That they are. The pet appears to be going up an invisible normal set of stairs and then pops to the correct ending point. It's weird, but a minor annoyance and worth the space saving when you have six sims, a dog, a womrat, and at least one on the way in a 8x8 house with basement bunker. So says sim-you.

All that in a two-level 8x8?  It sounds like hell to me.  You must be doing the Apocalypse Challenge.
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