Egads, I'd forgotten how hard it is decorating with only Maxis stuff! Holy hell, some of that shit's ugly. Kudos to everyone who's entered the contest so far.
THE BRIBE:
If I win, I will provide an updated Hack Descriptions list in the form of a .txt file for easy copying/pasting by admin into the appropriate post/thread, mostly because I've been wanting it done for quite awhile, but nobody else has put forth an offer.
GENERAL DESCRIPTION:
A 3x3 lot on a foundation, two stories, containing only Maxis content except for a few Awesome items (sleepclock, kick the cheat, etc); 4-5 bedrooms depending on how you arrange it and easily added onto; 3 bathrooms -- 2 upstairs, 1 downstairs; fully furnished; expensive (§100,430) because nicely decorated and includes skill-building objects for all subjects; includes piano, chess set, and robot-making bench, as well as various career rewards and pet items; lot made with all EPs up to Pets and all SPs except for Celebrations and H&M.
FEATURES:
* Tastefully understated décor, both inside and out -- mission/arts-and-crafts style with a slight Asian flair
* Accommodations for 2 adults, 2 children (1 boy, 1 girl), 2 babies/toddlers (either sex), and at least 1 dog and 1 cat -- all supplies included
* Plenty of lighting, both inside and out, but not excessive
* Yard decorated with only trees and shrubs, so no puddles to mop from over-watering flowers
* Backyard spacious enough to add crops, fruit-trees, or greenhouse, if desired
* Fenced-in covered carport (less expensive than a garage but still protects from the elements) has lockable gates, keeps yard secure from strays, wolves, etc
* Burglar alarm on exterior of house means you don't need to install a car alarm, and police will be alerted as soon as a burglar arrives on premises
* Lot Debugger conveniently hidden in foundation of house, out of sight but easily accessible
* Multiple points of entry/exit, all lockable
* Multiple spacious decks, all with double stairs to reduce traffic-flow problems
* All stairs are modular, further reducing traffic-flow problems
* Main entryway is double door, even further reducing traffic-flow problems
* Lockable stairwell just off of main entryway
* 'One Desk' just inside main entryway
* Lockable kitchen with plenty of counterspace and room for more, if desired. Could also fit small table/chairs. Currently holds career rewards.
* 'Wet bar' in living/dining area has counters, espresso machine, and sink, so sims will not just stand around while they caffeinate, as per usual, and will set serving platters on counters instead of table or floor
* Dining table seats 6 sims
* Spacious living area has seating for 6, but will fit a lot more 'standing room only'
* Bookcase, chess set, and piano in main living area are guaranteed to impress the headmaster
* Toy chest kept on upstairs landing instead of children's bedroom(s), so can 'show room' to headmaster without invading family's private sleeping areas
* All upstairs rooms lockable
* Nursery accessible from master bedroom
* Separate 'spawn pod' for infant/toddler cribs to cut down on late-night wakings
* Small rubbish bin kept next to litterbox for ease of cleaning
* 2 programmable sleepclocks in master bedroom
* An easel in each child's room allows easels to be locked safely away from those who would usurp them (essentially making them reservable)
PICTURES:
Neighbourhood View (sorry, that's as zoomed in as I could get):
Front Elevation:
Rear Elevation:
Foundation View (please note location of Lot Debugger):
Downstairs Layout:
Upstairs Layout:
Roof Detail:
Some pics of the interior, so you can see wallcolours, etc:
THE FILE:
Download HereETA: I'll try to take some better pictures that are zoomed in more and are less fuzzy.