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Author Topic: L&P: Bug Deadpool  (Read 78064 times)
J. M. Pescado
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L&P: Bug Deadpool
« on: 2007 June 08, 07:48:22 »
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So everyone loves to babble about Lies and Propaganda, but here at MATY, we focus on the reality.

So here's the challenge: Predict the BUGS and FEATURES THAT FAIL TO MATERIALIZE as seen in the LIES AND PROPAGANDA. Winner is the player with the highest number of correct unique bug and omission predictions. A feature omission must be backed by evidence that said feature was either promised explicitly or strongly implied by official propaganda images and/or text. So go for it: PREDICT THE LIES AND PROPAGANDA.
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Re: L&P: Bug Deadpool
« Reply #1 on: 2007 June 08, 08:17:11 »
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WOW! This will be a challenge. hard to choose from when there will be probably so many of these buggies popping up everywhere in this new ep Wink. Just betting to see which old ones from seasons like say the happy go lucky lighting strikes bug will de fixed or not.
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J. M. Pescado
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Re: L&P: Bug Deadpool
« Reply #2 on: 2007 June 08, 08:25:25 »
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You have to predict NEW bugs, not old ones! Everyone knows they don't fix the old ones.
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Re: L&P: Bug Deadpool
« Reply #3 on: 2007 June 08, 08:29:00 »
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Food serving issues in hotels and restaurants.
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Re: L&P: Bug Deadpool
« Reply #4 on: 2007 June 08, 08:38:35 »
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Random buggy crap caused by deaths on vacation lots.
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Re: L&P: Bug Deadpool
« Reply #5 on: 2007 June 08, 08:56:17 »
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To much Woo Hoo advertisment in camping tent bug.
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Re: L&P: Bug Deadpool
« Reply #6 on: 2007 June 08, 08:58:19 »
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Hmmmmm That could be a good bug Wink
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Re: L&P: Bug Deadpool
« Reply #7 on: 2007 June 08, 09:04:37 »
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Aging on or aging off?

A romantic getaway could lead to pregnancy.  If aging is on, do they spend the rest of their vacation with a screaming baby (since there's no guarantee this Seasons glitch will be fixed ... and if is, they'll probably break it again the L&P) who never ages into toddler, or even worse the sim doesn't even give birth, but stays pregnant for the duration of the holiday with rapidly-dropping needs ...  Or if aging is on, can the babies age to late teens without ever attending school?
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SaraMK
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Re: L&P: Bug Deadpool
« Reply #8 on: 2007 June 08, 09:18:29 »
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I'm betting we won't get an ocean to go with our tropical island. Notice how the screenshot of sims tanning on beach towels conveniently shows no water at all, just sand. They'll withhold real islands to force us to buy Life Stories: Castaways.

I'm also betting we won't get anything that takes advantage of the weather we got in Seasons. Forget skiing. Forget snowboarding. Forget a mountain location where you can do anything aside from the camping already shown in the pictures.

Lastly, I'm betting the way you turn into Bigfoot is by getting mauled by a bear, which will be the stupidest thing ever, though not a bug per se.
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Re: L&P: Bug Deadpool
« Reply #9 on: 2007 June 08, 09:56:00 »
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If aging is on, do they spend the rest of their vacation with a screaming baby (since there's no guarantee this Seasons glitch will be fixed ...



that bug did get fixed in the (first) Seasons patch (they are still working on the second patch apparently)

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Re: L&P: Bug Deadpool
« Reply #10 on: 2007 June 08, 09:57:00 »
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Uni: YAs will not be sent back to Uni after vacation, but to the main hood -> game crashes, because there is no home to return to.

General: Sims will get a malus for not attending work, though there is *no* way to go to work from the vacation lots.

General: Items sims purchase / win / whatever will disappear from inventory as soon as they are back home.

OfB: Profit from owned vacation lots will be deducted from the family funds.
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Re: L&P: Bug Deadpool
« Reply #11 on: 2007 June 08, 10:54:29 »
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I don't know if this counts, but assuming the L&P second seasons patch fixes the piano, I bet BV breaks it again. 
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Re: L&P: Bug Deadpool
« Reply #12 on: 2007 June 08, 14:33:10 »
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What about if you have pets? I'm sure there will be a lot of bugs dealing with pets. For example: You take Fifi the poodle along for the trip. You come back home and Fifi is gone.

I'm pretty sure pets will get stuck on vacation lots. Poor Fifi.  Undecided
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Re: L&P: Bug Deadpool
« Reply #13 on: 2007 June 08, 16:10:10 »
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What about if you have pets? I'm sure there will be a lot of bugs dealing with pets. For example: You take Fifi the poodle along for the trip. You come back home and Fifi is gone.

This could actually be a useful feature
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Zazazu
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Re: L&P: Bug Deadpool
« Reply #14 on: 2007 June 08, 16:39:42 »
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1. Babies and toddlers are not allowed to go on vacation, by design. However, when a sim calls to invite another household on vacation with them, the ankle-biters show up and are not interactable. Since no social worker can come to vacation lots, the buggers die. Could be good, could be bad. Could be a new way for the Oversoul to enforce population control.

2. Increased chance of food poisoning on vacation lots = more dead simmies.

3. The firepit has a small chance of igniting sims by design. However, they bork the probability and pretty much every sim that comes within five squares of it ignites.
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Re: L&P: Bug Deadpool
« Reply #15 on: 2007 June 08, 17:46:05 »
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Using new pagoda-style roof causes random lots sharing the same 'hood to somehow spawn pagoda-style roofs as well, like a plague.

 
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Re: L&P: Bug Deadpool
« Reply #16 on: 2007 June 08, 19:15:46 »
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Or, pagoda roof reverts to normal roof every time you exit and re-enter the lot.

Ninjas will be running around non-Asian hoods.
Boats and Van tours will disappear off screen and never return, but only under rare and certain circumstances.
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Li'l Brudder
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Re: L&P: Bug Deadpool
« Reply #17 on: 2007 June 08, 20:43:23 »
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How about this major probability:

Problems occur when send a sim to and bringing a sim back from vacation and the lots enter in build mode, like the OFB bug.
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Re: L&P: Bug Deadpool
« Reply #18 on: 2007 June 09, 10:41:22 »
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Your kid sims will be unable to escape hugs from the MASCOTS OF DOOM - they will get stuck and end up dying a sad and miserable death while their parents look on in horror.
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Re: L&P: Bug Deadpool
« Reply #19 on: 2007 June 09, 12:29:33 »
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If you don't have OFB, the ninja outfit will show up incorrectly (or not at all) due to a missing mesh.
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Re: L&P: Bug Deadpool
« Reply #20 on: 2007 June 09, 13:16:58 »
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And if you do  have OFB, you'll get them twice. Because we all love mascot outfits sooooo much.
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Re: L&P: Bug Deadpool
« Reply #21 on: 2007 June 11, 05:59:32 »
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Just thinking aloud here... 3 destinations = 3 new sub-hoods = triple the NPC/townie spam.

New NPC type(s) will be introduced with borked DNA. Your game will collapse in a BFBVFS if one of your simmies romances one of said NPCs and brings them back to their home hood.

You are forced to play your vacation in its entirety as the save outside your home hood facility will be broken resulting in loss of precious sims.

You leave the rugrats at home in the care of a nanny who promptly disappears as you're not at work. Return home to find nasty note from social worker and no rugrats. Social worker returns an hour later to claim any children that were on vacation with you.

Most vacation activities take place outside, which is likely to prove fatal in combination with Seasons weather. Tents will attract lightning like moths to a flame and will not provide any protection from the elements so expect lots of frozen/overheated sims.
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SaraMK
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Re: L&P: Bug Deadpool
« Reply #22 on: 2007 June 11, 06:09:08 »
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Just thinking aloud here... 3 destinations = 3 new sub-hoods = triple the NPC/townie spam.

*gags*

And I'm betting they'll be extra creative in the method by which these NPC's will get dumped into your neighborhoods, meaning it will take me that much longer to figure it out and squash it.

Let's see, we have sub-hoods, stealth sub-hoods, occupied houses getting dumped in the bin... what next, EAxis, what next, I ask you?

(actually, I don't really want the answer to that  Lips sealed)
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Re: L&P: Bug Deadpool
« Reply #23 on: 2007 June 11, 07:32:41 »
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How about:

Game crashes immediately upon loading.

All Sims die.

That sound EAxis-y enough.
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Re: L&P: Bug Deadpool
« Reply #24 on: 2007 June 11, 16:09:05 »
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New NPC type(s) will be introduced with borked DNA. Your game will collapse in a BFBVFS if one of your simmies romances one of said NPCs and brings them back to their home hood.
Bet ya the new pedophile NPC's are just like the drivers in that they don't really "exist" persay. But the kiddies will use the tombstone to add them to the family and come crying to the BBS.
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