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Simsbaby
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Test: Pets/Seasons Glasses Fix
« on: 2007 April 03, 05:12:58 »
THANKS THIS IS GREAT


So, since pets messed up the way accessories work, and Seasons didn't fix it I made this little file. It fixes the Maxis glasses only, so now they don't look weird from some angles. I can't really test the whole thing so if someone could look at it in their game that would be really helpful.  Smiley
You can read more about this here.

BTW, this is for all maxis glasses, not just the goggles. The reason I used the goggles is because the problem is most visible with them.

* Simscorner_MaxisGlassesFix.rar (5.34 KB - downloaded 352 times.)
« Last Edit: 2007 April 03, 18:05:51 by simsbaby » Logged

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syberspunk
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Re: Test: Pets/Seasons Glasses Fix
« Reply #1 on: 2007 April 03, 05:31:14 »
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Could you be a bit more descriptive?  And/or perhaps include before and after in-game pictures?  I'm just sayin...

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RainbowTigress
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Re: Test: Pets/Seasons Glasses Fix
« Reply #2 on: 2007 April 03, 06:13:21 »
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Will this fix accessories classified as glasses?
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Simsbaby
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Re: Test: Pets/Seasons Glasses Fix
« Reply #3 on: 2007 April 03, 18:02:10 »
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Sorry, it only works for the Maxis ones. In the thread I linked to you can read some more about it and there is a way to fix it.
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alkaloid
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Re: Test: Pets/Seasons Glasses Fix
« Reply #4 on: 2007 April 16, 15:08:04 »
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Never mind - question answered.
« Last Edit: 2007 April 16, 23:05:34 by alkaloid » Logged
Argon
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Re: Test: Pets/Seasons Glasses Fix
« Reply #5 on: 2007 April 16, 18:24:23 »
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You do know that the only change is adding "Sim" before the StandardMaterial in the Material definition right? They have a tutorial to do this exact same thing on MTS2.
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alkaloid
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Re: Test: Pets/Seasons Glasses Fix
« Reply #6 on: 2007 April 16, 22:58:00 »
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Well, obviously, I didn't know that.

Thanks for the pointer, though.
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