More Awesome Than You!
Welcome,
Guest
. Please
login
or
register
.
2024 November 23, 01:23:15
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Search:
Advanced search
SUPPORT THE MUNICIPALITY!
Have you destroyed a paysite today?
"Jelenedra" is the new "gay".
All Lythdans are stupid and suck!
DEATH TO ALL STUPID HAIRY-BELLIED NESSES!
All Kewians are stupid and suck! Accept no Kewian-based substitutes!
Clearly, BlueSoup has failed us! You must not! BlueSoup has a fat head!
Hobbsee has a
scrawny pencil neck.
Rohina the Ugly Butted is a Horny Turkey
540287
Posts in
18067
Topics by
6545
Members
Latest Member:
cincinancy
More Awesome Than You!
TS2: Burnination
The Podium
Walkbys Walking Pets - The Pets Won't Stop
0 Members and 1 Chinese Bot are viewing this topic.
« previous
next »
Pages:
[
1
]
Author
Topic: Walkbys Walking Pets - The Pets Won't Stop (Read 6606 times)
Magicmoon
Querulous Quidnunc
Posts: 1196
Walkbys Walking Pets - The Pets Won't Stop
«
on:
2007 March 31, 23:17:45 »
Whenever walkbys are walking their pets, you can click on them and get the choice of "Greet 'Sim' and 'Pet'". The Sim then stands still like walkbys normally do when they realize that they are going to get greeted, but the pet keeps walking until it walks off the screen. By the time the greeting Sim reaches the sidewalk, the pet is long gone.
Is there a way to get the pet to stop with its master?
So far the only way that I found that works is to pause the game. Find a Sim without anything in their queue, then teleport them to the sidewalk to do the greet. It seems that this is the only way to get there fast enough for their pet to still be on the screen.
Surely there is a better way?
Logged
Running: Sims2, University, Nightlife, OFB, Pets, Seasons, BV, FT and AL
J. M. Pescado
Fat Obstreperous Jerk
El Presidente
Posts: 26288
Re: Walkbys Walking Pets - The Pets Won't Stop
«
Reply #1 on:
2007 April 01, 02:06:06 »
Run there. In real life, do you think people passing by stop to psychically know you want to speak to them?
Logged
Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those I had to kill because they pissed me off.
Nec
Malodorous Moron
Posts: 752
I have no sense of humor.
Re: Walkbys Walking Pets - The Pets Won't Stop
«
Reply #2 on:
2007 April 01, 04:38:49 »
I have had more luck clicking on the pet and selecting greet. Or, selecting pet and then the owner will usually keep them standing around, even if the second greet isn't actually necessary.
Logged
kuronue
Querulous Quidnunc
Posts: 1154
Re: Walkbys Walking Pets - The Pets Won't Stop
«
Reply #3 on:
2007 April 01, 06:07:24 »
Quote from: J. M. Pescado on 2007 April 01, 02:06:06
Run there. In real life, do you think people passing by stop to psychically know you want to speak to them?
in real life you can yell to them through the window.
Logged
INFP or something
Magicmoon
Querulous Quidnunc
Posts: 1196
Re: Walkbys Walking Pets - The Pets Won't Stop
«
Reply #4 on:
2007 April 01, 07:46:38 »
Quote from: J. M. Pescado on 2007 April 01, 02:06:06
Run there. In real life, do you think people passing by stop to psychically know you want to speak to them?
Running, which is only available to active Sims anyway, still isn't fast enough to catch both the Sim and pet.
I'll try the double greet>greet Sim and greet pet, hoping both will stay long enough. Greeting the pet allows the Sim to run off the screen while the pet stays.
Logged
Running: Sims2, University, Nightlife, OFB, Pets, Seasons, BV, FT and AL
ScoobyDoo
Corpulent Cretin
Posts: 146
Re: Walkbys Walking Pets - The Pets Won't Stop
«
Reply #5 on:
2007 April 01, 08:09:41 »
Another thing I'd like to see (unless it's already done), that would help magicmoon and myself is a popup alert stating a walker (human or pet) has entered the area.
Logged
buddha pest
Irritating Ignoramus
Posts: 440
Re: Walkbys Walking Pets - The Pets Won't Stop
«
Reply #6 on:
2007 April 01, 19:06:11 »
I really prefer that the pets leave.
If I have a house with no chew bone, and the walkby has a dog, what is the first thing the dog does?
Likewise when I have a house with no scratching post, and the person has a cat.
Who the hell takes their cat walking with them about town anyway?
Logged
kuronue
Querulous Quidnunc
Posts: 1154
Re: Walkbys Walking Pets - The Pets Won't Stop
«
Reply #7 on:
2007 April 01, 19:45:26 »
http://www.peoriahs.org/catleash.html
http://www.hdw-inc.com/leashtraining.htm
I tried with my cat when he was smaller, hoping to be able to bring him to friend's houses when I walked there- if he had a harness on he'd act like he had no muscles in his legs, just flopping over and laying there pitifully until I removed it. At which point he'd run the hell away. But some people get it to work.
Logged
INFP or something
Baron
Marhis
Terrible Twerp
Posts: 2145
ISTP. Officially male since she plays MUDs
Re: Walkbys Walking Pets - The Pets Won't Stop
«
Reply #8 on:
2007 April 02, 03:50:04 »
Yup! I sometimes take a walk with my cat, with leash. Almost no training, though, but my cat is a dumbass, and maybe this helped a lot.
Logged
I say that a wise, when he does not know what he is talking about, should know enough to keep his mouth shut. -- C. Collodi,
Pinocchio
.
------
The one and only Rhayden's AIDE. Accept no substitutes.
neriana
Souped!
Posts: 1740
Donatello
Re: Walkbys Walking Pets - The Pets Won't Stop
«
Reply #9 on:
2007 April 02, 04:59:22 »
I've had cats who follow me when I go on walks. I never could get my cat to accept the harness and leash I got for her, though. I once saw a guy on the subway with a cat; he put her on the seat next to him. She didn't seem to like it much, but she was obviously used to it.
Logged
I've experiments to run, there is research to be done on the people who are still alive.
Marchioness
rohina
Horny Turkey
Grammar Police
Posts: 14042
"So MEAN!"
Re: Walkbys Walking Pets - The Pets Won't Stop
«
Reply #10 on:
2007 April 02, 05:29:06 »
The only cats I've ever had who would agree to wear the leash were the dumb ones. The smart ones would just do this little shimmy, and then you would be left holding an empty leash and the cat would be on the neighbour's roof.
I did have a cat who used to like going for walks, though.
Logged
Baroness
witch
Breakfast of Champions!
Senator
Posts: 11636
Shunning the accursed daystar.
Re: Walkbys Walking Pets - The Pets Won't Stop
«
Reply #11 on:
2007 April 02, 06:35:59 »
We used to walk to the beach every evening after dinner - when we lived in a small town a few years ago - our three dogs would all walk with us, the two cats would tail us all the way. They'd watch from the trees at the edge of the park-like area while we all played, then they'd tail us home again. It was quite a circus and we got to know many of the locals.
Logged
My fists are named Feminine and Wiles.
Zazazu
Fuzzy Pumpkin
Whiny Wussy
Posts: 8583
Potiron flou
Re: Walkbys Walking Pets - The Pets Won't Stop
«
Reply #12 on:
2007 April 03, 02:54:11 »
My one cat used to have a leash and harness, which I used to keep a hold of him on "walks" (term used very loosely). If we would run into a canadian goose he would freak out, otherwise he's velcroed to me. But alas, he's a
big
cat of 14 pounds and knee-height to me, and got too big for any cat harnesses. The dog ones looked like they would hurt.
Anyways, back to topic....there needs to be an additional law added to simville. All these pet owners walking around with their animals way ahead of them and not on a leash!
Logged
Capitalism, Ho!
"Continue to beat it in masturbatory ecstasy if you like, but only Pescado can make it go away." - Lemmiwinks
My Urinal
Pages:
[
1
]
« previous
next »
Jump to:
Please select a destination:
-----------------------------
TS4: The Pee-ening
-----------------------------
=> Insert Amusing Name Here
=> Facts and Strategery
-----------------------------
TS3/TSM: The Pudding
-----------------------------
=> The World Of Pudding
=> Facts & Strategery
=> Pudding Factory
===> World of Puddings
===> Pudding Plots
-----------------------------
TS2: Burnination
-----------------------------
=> The Podium
===> Oops! You Broke It!
=> The War Room
=> Planet K 20X6
===> Building Contest of Awesomeness
=> Peasantry
===> Taster's Choice
-----------------------------
The Bowels of Trogdor
-----------------------------
=> The Small Intestines of Trogdor
=> The Large Intestines of Trogdor
-----------------------------
Awesomeware
-----------------------------
=> TS4 Stuff
=> Armoire of Invincibility
===> AwesomeMod!
=> The Armory
===> Playsets & Toys
===> The Scrapyard
-----------------------------
Darcyland
-----------------------------
=> Lord Darcy Investigates
-----------------------------
Ye Olde Simmes 2 Archives: Dead Creators
-----------------------------
=> Ye Olde Crammyboye Archives
=> Ye Olde Syberspunke Archives
-----------------------------
Serious Business
-----------------------------
===> Spore Discussions
Loading...