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Default Eyes
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Topic: Default Eyes (Read 4879 times)
Orikes
Knuckleheaded Knob
Posts: 518
Spifftastically Fantabulous!
Default Eyes
«
on:
2007 March 24, 20:01:17 »
I've recently started looking into getting some default replacement eyes. I really like Echo66's (at MTS2) clear eyes set, but they're not default replacements. I've seen a couple of tutorials on how to do make default replacements, but I'm still a little leery of trying. So, a couple of questions.
1. How hard is it to go back to the Maxis originals if I either mess up or don't like the way the new ones look in the game?
2. Does anyone know of any similar eyes (to Echo66's clear eyes) that are already defaults and can just be dropped into the downloads folder?
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The Pseudo Legacy
maxon
Obtuse Oaf
Posts: 929
Unrepentant Inteenimator User - Kitten Killer.
Re: Default Eyes
«
Reply #1 on:
2007 March 24, 20:05:11 »
To encourage you, making defaults is not that hard.
Taking them out is a problem if you have sims wearing them. What happens is you end up with sims with no eyes only it doesn't look like that because what you get instead is the brown eye which is painted on the skintone (there's no actual eye graphic overlying it though). So, decide what defaults you want and stick with them.
At least, as I understand it, that's how it works.
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SaraMK
Nefarious!
Terrible Twerp
Posts: 2038
Playing again.
Re: Default Eyes
«
Reply #2 on:
2007 March 24, 20:44:13 »
Erm... No, default replacements are perfectly safe to put in, take out, swap with different default replacements, etc. All the default replacement is doing is changing what the game shows to YOU. The game still thinks the sims have the Maxis eyes, it's just that YOU see something different. You can remove the default replacements any time you want to, and the sims will go back to having normal Maxis eyes.
Maxon is thinking of normal custom eyes. If you remove those, sims who are wearing them end up with the nasty Maxis brown eye.
As far as creating them, it is very easy.
Download the eyes that you want to make into default replacements. Open the eyes one by one in SimPE and export the textures (right click on the textures and choose Export). Put these textures (they will be .png files) on the Desktop or into some folder so you know where they are.
Download a set of default replacement eyes (makes sure it a complete set). Open these one by one in SimPE. In each file, right-click on the texture and choose Replace, or, if you have installed the DDS Utilities (which you should do, since they make your textures better) click Build DXT. Find one of the textures that you exported earlier, and import it. Save the file, and that's it.
«
Last Edit: 2007 March 24, 20:51:28 by SaraMK
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Gwill
Terrible Twerp
Posts: 2162
Re: Default Eyes
«
Reply #3 on:
2007 March 24, 22:56:04 »
There are different ways of making default replacements. Texture replacements are the easiest to take in and out of the game, with absolutely no ill effects, but they are also the largest type of replacements. Some creators make a sort of re-directiing genetic thingy, that links the defaults to a custom skin, and that can leave traces if you just delete the replacement enabler, and not the skintone itself, but not in such a way that you should be afraid of deleting it.
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maxon
Obtuse Oaf
Posts: 929
Unrepentant Inteenimator User - Kitten Killer.
Re: Default Eyes
«
Reply #4 on:
2007 March 25, 11:05:08 »
Quote from: SaraMK on 2007 March 24, 20:44:13
Erm... No, default replacements are perfectly safe to put in, take out, swap with different default replacements, etc. All the default replacement is doing is changing what the game shows to YOU. The game still thinks the sims have the Maxis eyes, it's just that YOU see something different. You can remove the default replacements any time you want to, and the sims will go back to having normal Maxis eyes.
Maxon is thinking of normal custom eyes. If you remove those, sims who are wearing them end up with the nasty Maxis brown eye.
Oh OK - I mis-rememberd it then. My bad. It's so long since I messed with eye genetics I've obviously forgotten the details.
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Orikes
Knuckleheaded Knob
Posts: 518
Spifftastically Fantabulous!
Re: Default Eyes
«
Reply #5 on:
2007 April 08, 01:45:11 »
Okay, I've tried poking at this myself, but I am apparently completely non awesome. Does anyone have a link to a 'Default Eyes for Dummy' style tutorial? I've got a few eyes I want to try as default replacements, but I can't seem to figure out how to make it happen. I've got a set of defaults in now that I like better than the originals, but they're not quite what I'd like.
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The Pseudo Legacy
Baroness
witch
Breakfast of Champions!
Senator
Posts: 11636
Shunning the accursed daystar.
Re: Default Eyes
«
Reply #6 on:
2007 April 08, 02:22:24 »
Quote from: Orikes on 2007 April 08, 01:45:11
I've got a set of defaults in now that I like better than the originals, but they're not quite what I'd like.
Ditto. Do share if you figure it out.
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SaraMK
Nefarious!
Terrible Twerp
Posts: 2038
Playing again.
Re: Default Eyes
«
Reply #7 on:
2007 April 08, 02:40:21 »
Tutorial:
http://www.moreawesomethanyou.com/smf/index.php?topic=8005.0
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Fail.
Baroness
witch
Breakfast of Champions!
Senator
Posts: 11636
Shunning the accursed daystar.
Re: Default Eyes
«
Reply #8 on:
2007 April 08, 05:15:55 »
Thanks Sara, but as I've just managed to create clean templates as per your tute, I'm all tuted out today.
I still ended up with the Kat and Kim houses in the bin, but hey, I just deleted them.
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My fists are named Feminine and Wiles.
Orikes
Knuckleheaded Knob
Posts: 518
Spifftastically Fantabulous!
Re: Default Eyes
«
Reply #9 on:
2007 April 08, 07:27:51 »
You rock, Sara. I think even a dumbass like myself should be able to follow that.
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