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Stack object's neighbor ID
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Topic: Stack object's neighbor ID (Read 2820 times)
Inge
Round Mound of Gray Fatness
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Posts: 4320
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Stack object's neighbor ID
«
on:
2007 March 11, 20:18:28 »
Um.. anyone know *which* of the various numbers is the neighbor ID? In SimPE I can see for each sim: an instance number, a number on their character file, and a GUID. I don't suppose it's the GUID cos the data fields that hold neighbor ID are not wide enough.
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Baron
Marhis
Terrible Twerp
Posts: 2145
ISTP. Officially male since she plays MUDs
Re: Stack object's neighbor ID
«
Reply #1 on:
2007 March 11, 21:36:37 »
According to what I've seen, the nID seems to be the instance number.
How I did the check: take a married couple, then spawn tombstone of L&D, click on each sim and choose "show parent and sibling relationships": the text message reports the relationship and the nID, and that is corresponding to the instance number.
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Inge
Round Mound of Gray Fatness
Senator
Posts: 4320
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Re: Stack object's neighbor ID
«
Reply #2 on:
2007 March 11, 21:51:42 »
Thanks very much
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\"They\'re here, on the forum. A question riddled, spoiler giving, speculative cancer of sim evil\" -- redearth, Snooty Sims, 2009
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