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Author Topic: Pets patch released  (Read 135835 times)
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Re: Pets patch released
« Reply #300 on: 2007 February 25, 15:42:04 »
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I uninstalled Pets after the fiasco with the patch and reloaded Pets sans the patch.  I get Seasons this week and will load it over the unpatched version of Pets.  Will this mean I'm screwed or what? 

I don't use pets in my game so I suppose it really will not matter.
« Last Edit: 2007 February 27, 02:59:34 by theisz » Logged
KellyQ
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Re: Pets patch released
« Reply #301 on: 2007 February 25, 15:47:16 »
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I uninstalled Pets after the fiasco with the patch and reloaded Pets sans the patch.  I get Season's this week and will load it over the unpatched version of Pets.  Will this mean I'm screwed or what? 

I don't use pets in my game so I suppose it really will not matter.

This is what I'm kind of wondering also. I never did install the patch because I had read this thread and decided against it. Any issues that the patch supposedly fixed, JM and TJ already had hacks for.
Will Seasons force me to patch by the "checking to see if TS2 version is up to date" part of the installation?
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Re: Pets patch released
« Reply #302 on: 2007 February 25, 16:02:43 »
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Someone who doesn't mind getting banned should go ask this over at the BBS.
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Re: Pets patch released
« Reply #303 on: 2007 February 25, 16:11:53 »
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Hey, I never post over there so I suppose I could do it.  I have never made a topic so what area should I put it?  I'll never post over there so I could care less if they ban me. 

Why would they ban me?
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Tigerlilley
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Re: Pets patch released
« Reply #304 on: 2007 February 25, 16:18:33 »
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im writting one up now...
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Re: Pets patch released
« Reply #305 on: 2007 February 25, 16:24:53 »
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Hey, I never post over there so I suppose I could do it.  I have never made a topic so what area should I put it?  I'll never post over there so I could care less if they ban me. 

Why would they ban me?

..for daring to have less than complete, blind, sheepy loyalty in the Mighty Maxis EA Gods?
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Re: Pets patch released
« Reply #306 on: 2007 February 25, 16:25:04 »
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http://bbs.thesims2.ea.com/community/bbs/messages.php?&openItemID=item.2,item.43,item.61,item.104,item.41,item.127,item.23&threadID=685cbf89807c42d922bbf3014765b806&directoryID=2&startRow=1

Edit: for the love of all things holy, someone get in there and write something intelligent before the sheep take over.

Edit: too late Thread was eaten in record time.  Answer to will Seasons install Pets patch: No. 
Is installing Seasons over a unpatched Pets a good idea?: Not answered.
« Last Edit: 2007 February 25, 17:08:56 by Tigerlilley » Logged

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Re: Pets patch released
« Reply #307 on: 2007 February 25, 17:54:42 »
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I don't believe that thing about the patches, anyway; I seem to recall having to check for updates whenever you install a new EP.
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Re: Pets patch released
« Reply #308 on: 2007 February 25, 18:27:18 »
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Now I'm getting used to the patch.  I find the maid with the newly dyed hair amusing.  I've only had two babies grow up with the wrong hair color, and their eyebrows tell me what color the hair should be.

But still, I'm wondering what stuff will happen to my game when I install Seasons.  What silly bugs will be introduced?  Will I have glitched houses because I left the Renu-Orb on my lots again? 
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Re: Pets patch released
« Reply #309 on: 2007 February 25, 19:51:04 »
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I'm now in no rush to install Seasons, as interesting as it sounds.  I'll read the guide first.  Besides, I've got to be sure all my Simmies are in bed in my hood and in Uni since they will all be reset.  That will take me another week. 
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Re: Pets patch released
« Reply #310 on: 2007 February 25, 21:10:59 »
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Just as a point of interest about the patch, I've been running with the unholy hybrid for about a week now. Babies are turning into toddlers with the correct genetic information, maids have proper hair colour, all is well. Except the pet spam in the wants, I've just got an artificial booster running for aspiration and am ignoring the wants for now.

I have TwoJeff's No Pet Obsession.package and JM's antipetobsession.package. I've tried them singly and together, still mass pet spam.

I don't mind testing things out, I'll be buying Seasons as soon as it arrives, I'm keen to see the weather.
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Re: Pets patch released
« Reply #311 on: 2007 February 25, 21:41:12 »
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I've already prepped my game for Seasons.  I have removed all hacks and hacked objects and more than half of the CC.  I went through my CC, all 7 gigs of it.  Roll Eyes   I will however be pulling my downloads folder prior to installation.  I am starting from scratch on this one.  I took out all of my neighborhoods so I could start with a clean slate.

Hopefully the less whiny and what's this hacks will work.  Those are the two hacks that I will go crazy without.  I did this with Pets so I could test hacks and I plan on doing that again with Seasons.
« Last Edit: 2007 February 27, 02:59:11 by theisz » Logged
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Re: Pets patch released
« Reply #312 on: 2007 February 25, 21:56:05 »
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When you install a new EP, it checks to see if the base game is patched, it doesn't check to see if the EPs are patched. And I could have sworn that they didn't release the Uni patch until after NL was released. There's no reason that they couldn't patch Pets again once we've installed Seasons.

Personally the main problem with the patch, the  hair, I suspect will be fixed with Seasons, anyway, since I have a feeling it was Seasons code that broke it in the first place.  Roll Eyes

Edit: After the problems I had when I installed Pets, I'm removing my Sims2 folder from My Documents entirely when I go to install Seasons. If it installs okay, I'll add in my walls,floors and genetics. If no one else has objects make the game explode, I'll add them later with the neighborhoods. I can play happily enough without most of my hacks, so that will be fine. I just need to play one family in particular through a few more days, since I started playing around with Inteen for the first time last week, and I don't want to risk leaving the family in so unnatural a state for the new EP.  Cheesy
« Last Edit: 2007 February 25, 22:01:49 by katenigma » Logged

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Re: Pets patch released
« Reply #313 on: 2007 February 25, 22:03:32 »
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Same here. When installing EP's it always say it's up to date even though I have not installed any patches.  I'm not concerned about it forcing me to run the Pets update as it's never done that with any other EP.
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jsalemi
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Re: Pets patch released
« Reply #314 on: 2007 February 26, 07:30:26 »
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So what happens for those that buy Season's and had updated their Pets with the broken patch?  You wont be able to install the fix for the Pets patch should they put one out.  You would have already installed Season's and not be able to patch the Pets patch.



No, that's not true -- I've installed patches for older EPs/SPs with no problem. The patch just looks in the directory where the program it's supposed to patch exists. It doesn't care about other directories and programs.
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Re: Pets patch released
« Reply #315 on: 2007 February 26, 08:34:38 »
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Exactly.

Theisz -- sadly you're incorrect. Only files directly replaced in later versions will contain the fixes in your case, you will still run into any bugs in other places unless you fix the individual expansions as well.
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Re: Pets patch released
« Reply #316 on: 2007 February 26, 08:41:36 »
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Newer expansions don't use the object or executable codes of any previous expansions.
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Re: Pets patch released
« Reply #317 on: 2007 February 26, 09:13:09 »
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They do use the meshes, and objectscripts, right?
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Re: Pets patch released
« Reply #318 on: 2007 February 26, 09:45:32 »
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Mesh, texture, sound, and anims are what each EP provide. The engine and the scripts (both Edith and Lua) are replaced with a newer build (or thereabouts) for all objects that exist in the game to that point. The exceptions being the Holiday packs.
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Re: Pets patch released
« Reply #319 on: 2007 February 26, 10:01:15 »
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Ok, then why was everything fixed ONLY if you applied both the OFB and FFS patches? Is it because FFS was a SP and not an EP? I would think that even if it didn't add new game elements, it came with all the objects-to-date-just-not-activated like other EPs.
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Re: Pets patch released
« Reply #320 on: 2007 February 26, 10:46:21 »
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Ok, then why was everything fixed ONLY if you applied both the OFB and FFS patches? Is it because FFS was a SP and not an EP? I would think that even if it didn't add new game elements, it came with all the objects-to-date-just-not-activated like other EPs.

Because only the OFB patch patched Bluewater Village. FFS doesn't read the rest of the OFB code, so it needed to be patched separately.
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Re: Pets patch released
« Reply #321 on: 2007 February 26, 11:26:11 »
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Exactly.

Theisz -- sadly you're incorrect. Only files directly replaced in later versions will contain the fixes in your case, you will still run into any bugs in other places unless you fix the individual expansions as well.

Thanks for the info.  I had not realized it was setup this way.

So I need to go ahead and bite the bullet and install the Pets patch prior to loading Season's and hope the fix they come out with will work with Seasons.
« Last Edit: 2007 February 27, 02:58:42 by theisz » Logged
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Re: Pets patch released
« Reply #322 on: 2007 February 26, 11:45:09 »
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Only if you actually WANT the patch...otherwise go on without.
You could always install the patch later, should a better one come out.
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Re: Pets patch released
« Reply #323 on: 2007 February 26, 13:09:19 »
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When the Uni patch came out WAY overdue and after NL was released, there were two patches: one for Uni only users, and one for Uni+NL users.
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Re: Pets patch released
« Reply #324 on: 2007 February 26, 13:34:25 »
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That is what I am hoping for but not holding my breath.  I would think they would need to put out one patch for those with Seasons and one for just Pets because the new EP is coming out before they can patch their patch.  Tongue
« Last Edit: 2007 February 27, 02:58:25 by theisz » Logged
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