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Author Topic: Pets patch released  (Read 135434 times)
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MsMaria
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Re: Pets patch released
« Reply #100 on: 2007 February 04, 17:35:09 »
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Not to take away from your problem there; but where did you get the cute toddler hair? Grin
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V
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Re: Pets patch released
« Reply #101 on: 2007 February 04, 17:40:13 »
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LOL MsMaria!!

Of course now I want to know too. Cheesy
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ZiggyDoodle
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Re: Pets patch released
« Reply #102 on: 2007 February 04, 17:46:32 »
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Am on dialup here at home; will check and get back to you.
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MsMaria
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Re: Pets patch released
« Reply #103 on: 2007 February 04, 17:55:55 »
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Thanks so much ZiggyDoodle! Kiss

BTW, I'm not patching for the time-being, just to stay on topic here. Tongue
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ZiggyDoodle
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Re: Pets patch released
« Reply #104 on: 2007 February 04, 18:04:12 »
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www.peggysims2.net/  - am pretty sure it was one of the free ones I picked up before PMBD came online.

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MsMaria
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Re: Pets patch released
« Reply #105 on: 2007 February 04, 18:06:09 »
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You're an angel, thank you!  Smiley

Here's the link if anyone's interested.
http://freearea.peggysims2.net/hair.do?pagemethod=searchpage&direction=thistenpage&searchpage=44&pagesize=2&number=87
« Last Edit: 2007 February 04, 18:12:40 by MsMaria » Logged

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Tigerlilley
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Re: Pets patch released
« Reply #106 on: 2007 February 04, 18:41:40 »
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well... shit guys, i think i might clean reinstall without the patch
Although i could live with blonde maids even though it annoys me, borked kids and genetics is a little bit too much.  The only thing i hoped the patch would fix is any pets at all turning up on community lots, no stress there as someone said theres probably a lot of no pets signs around the place.

Once again i am immensely disapointed in EAs non caring attitude and crappy excuses for fixes.  Pets, in my opinion, was probably the biggest failure yet.  Bug infested, lacking creativity.  I mean something like the dogs could fetch the newspaper, just little shit, the little quirks that we love from the other EPs.  And cats and dogs have exactly the same animations when playing with each other?  Come on.  Put a bit of effort into it.  Remember in unleashed, instead of cockroaches there were mice and the cats could catch them?

And now the patch has caused bigger problems than it has actually fixed.  Am I alone here when I say I'm fucked off?

</rant>

edit:  Additionally, can anyone confirm if the DNA of the borked sims has *actually* changed?  Or do they just have random hair colours.
« Last Edit: 2007 February 04, 18:56:51 by tigerlilley » Logged

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ZiggyDoodle
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Re: Pets patch released
« Reply #107 on: 2007 February 04, 19:09:14 »
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You're most welcome, MsMaria.   

Tigerlilley, agree that borked kids is bad, but I sure don't miss the dead mice being dropped throughout the house.  I hated those damned things and just hope that the moles/voles/groundhogs that destroyed TS1 gardens don't show up in Seasons.  No doubt there will probably be something equally irritating.

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Insanity Prelude
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Re: Pets patch released
« Reply #108 on: 2007 February 04, 19:25:14 »
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Cute as the pets are, I have to admit I'm as underwhelmed as everyone else. And now I'm afraid to install the patch. :/

Shame on EA. I was vaguely considering buying Seasons before, but I don't dare now. XP
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Tigerlilley
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Re: Pets patch released
« Reply #109 on: 2007 February 04, 19:34:42 »
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You're most welcome, MsMaria.   

Tigerlilley, agree that borked kids is bad, but I sure don't miss the dead mice being dropped throughout the house.  I hated those damned things and just hope that the moles/voles/groundhogs that destroyed TS1 gardens don't show up in Seasons.  No doubt there will probably be something equally irritating.



Actually the mice did suck i was just giving a example of little quirks and creativity that eps used to have.
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<Inge> Yes, at my age it is hard to tell whether something I am saying will make me look incontinent

Baroness
witch
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Re: Pets patch released
« Reply #110 on: 2007 February 04, 20:12:34 »
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Well I'm still awed by the animations of the animals. I reckon they got lots of things just right, for instance, I love it when the pets beg at the table and the sims feed them scraps. I like how the animals can have relationships with each other, I've created several breeding pairs that ended up fighting all the time, just like real life. I'm looking forward to a greater variety of animals, not just cats and dogs, though I could be wishing on a star here.
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Re: Pets patch released
« Reply #111 on: 2007 February 04, 20:34:04 »
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Are those of you that are having problems playing with custom hoods or maxified hoods? Not that I think it matters, but I'm have 0 problems and play a completely custom hood.

I just tried breeding two redheads fresh from CAS in a custom neighborhood and their twins ended up with red eyebrows and black hair. Undecided  My NPCs' hair has changed, too.  Derek Viblahblah the paperboy showed up with black hair.  This is the only patch I've had any problems with, oddly enough. 
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Qosmic
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Re: Pets patch released
« Reply #112 on: 2007 February 04, 21:09:00 »
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Does anyone know if the dogs' ears work correctly now?  Huh Pre-patch (still haven't installed it...), my dogs with hanging ears got puppies with upright ears and vice versa. Very irritating, my salukis looked like farao dogs.  Roll Eyes
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rohina
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Re: Pets patch released
« Reply #113 on: 2007 February 04, 21:28:09 »
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Oh, my. Can we see the parents, for reference?
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MsMaria
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Re: Pets patch released
« Reply #114 on: 2007 February 04, 21:30:29 »
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Are those of you that are having problems playing with custom hoods or maxified hoods? Not that I think it matters, but I'm have 0 problems and play a completely custom hood.

I just tried breeding two redheads fresh from CAS in a custom neighborhood and their twins ended up with red eyebrows and black hair. Undecided  My NPCs' hair has changed, too.  Derek Viblahblah the paperboy showed up with black hair.  This is the only patch I've had any problems with, oddly enough. 


First line of the list of fixes:  Fixed an issue where pointed-ear dogs would become corrupt when moved into a lot.

Not sure if that's the fix you refer to but they did fix an ear problem.
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Qosmic
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Re: Pets patch released
« Reply #115 on: 2007 February 04, 21:59:36 »
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Oh, my. Can we see the parents, for reference?

Here they are:



and the offspring:



First line of the list of fixes:  Fixed an issue where pointed-ear dogs would become corrupt when moved into a lot.

Not sure if that's the fix you refer to but they did fix an ear problem.


Maybe. That's why I'm wondering if anyone have noticed this issue being resolved now; I don't trust Maxis, and I'm not 100 % sure this is the same problem as mine. If not, for me it's not worth it to install the patch.
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Tigerlilley
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Re: Pets patch released
« Reply #116 on: 2007 February 04, 22:06:14 »
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actually my puppies from floppy eared parents have point ears as well
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<Inge> Yes, at my age it is hard to tell whether something I am saying will make me look incontinent

Qosmic
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Re: Pets patch released
« Reply #117 on: 2007 February 04, 22:19:37 »
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actually my puppies from floppy eared parents have point ears as well

With or without the patch?
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jrd
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Re: Pets patch released
« Reply #118 on: 2007 February 04, 23:48:34 »
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There's a "lady who hates critters" painting in TJ's Visitor Controller.  Doesn't that fix the problem?  I've only used it on home lots, and not had any strays visit the lots where I've put it.  I assumed it would also work for community lots, including downtown.
Not really, since a) I don't use the VC, and b) it is not global: it requires placing the painting on all comm lots. I don't want to have to edit all lots to override a global change.
Besides, I want visitor playables to be able to bring their pets. Just no bleedin' strays.
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spookymuffin
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Re: Pets patch released
« Reply #119 on: 2007 February 05, 01:25:18 »
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I'm going to re-install without the patch, none of the listed fixes are worth the ugly offspring my sims have started spawning.
A pair of sims with the "heart" face template manged to produce a baby with tiny eyes, fish lips and balloon cheeks.
Anyone who has not yet installed the patch, I would advise you not to
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Ness
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Re: Pets patch released
« Reply #120 on: 2007 February 05, 02:25:10 »
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regarding that hair...  anyone else having huge problems with peggys right now?  The direct link won't work for me, and the site keeps giving me connection refused errors.
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maxon
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Re: Pets patch released
« Reply #121 on: 2007 February 05, 02:45:51 »
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The most important fix in the patch which no modder had fixed yet, is the stopping strays visiting downtown lots. I was growing so tired of having to continually chase them off because of furniture destruction.

Well, Inge posted a no pets sign which seems to work for me.  But hopefully, I can take that out now.

Or maybe not - these reports are not encouraging.  What's the consensus, d'you think, patch or not?
« Last Edit: 2007 February 05, 02:56:35 by maxon » Logged

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jrd
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Re: Pets patch released
« Reply #122 on: 2007 February 05, 04:03:39 »
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I've patched. Asides from NPC hair (and only maids thus far), no issues. I see no reason to wait... even if Seasons comes out you still want a patched Pets.
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Havelock
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Re: Pets patch released
« Reply #123 on: 2007 February 05, 04:45:58 »
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I have patched to.
But yesterday one of my Sims got autonomous friends with a stray at the HansTrap?  Lot  and could it adopt before i sent him home.  Cheesy

Hmm i remeber it should be fixed by Maxis. No Strays in Downtown?
I visited 3 Lots, 2 had one Stray there. Prepatch i got 2 Strays at every Lot there.
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jrd
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Re: Pets patch released
« Reply #124 on: 2007 February 05, 04:51:02 »
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I still get stray walkbys, but no longer stray visitors (destroying furniture).
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