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Nightlife tip - Birthday cake freshness and the inventory
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Topic: Nightlife tip - Birthday cake freshness and the inventory (Read 9657 times)
DaveFlew
Asinine Airhead
Posts: 36
I'm going to have pi best friends?
Nightlife tip - Birthday cake freshness and the inventory
«
on:
2005 September 22, 10:09:21 »
(As posted to the Nightlife BBS, but here I'm more interested in feedback than benes!)
According to various sources (BBS, Prima Guide (apparently)), you can't put food into your inventory. I'm happy to believe that, but last night I tried something and it worked - check this out.
I only use the Birthday Cake to make the Baby-to-Toddler age transition happen. Normally, if it's a small household (2 parents, one baby/toddler), most of the birthday cake goes to waste because it takes only 12 hours to become stale. So last night I tried putting the birthday cake into the mother's inventory - it worked!
Then, the next morning (more than 12 hours since they bought the birthday cake), I took the cake out of the inventory and put it on the table - the cake was still fresh! My Sims could eat more birthday cake!
I kept doing this - grabbing a slice of cake and returning the cake to the inventory, and the cake was still useable 30 Sim hours after I bought it!
So - if you store the birthday cake in a Sim's inventory, and only take it out when you want a Sim to eat cake, you'll keep it fresh for long enough, and your Sims will beable to eat the whole cake without it going stale!
Has anyone else observed similar behaviour with food and the inventory? Does anyone here have any idea why the freshness timer, or whatever it is, gets reset when a birthday cake is moved into and out of the inventory?
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What's the boolprop for siamese twins?
invisiblehousesr2cute
Trubble
Ferret Impersonator
Terrible Twerp
Posts: 2408
:P
Re: Nightlife tip - Birthday cake freshness and the inventory
«
Reply #1 on:
2005 September 22, 10:21:08 »
That is awesome, I never thought of trying. Will test it out in a bit. One way to save legacy money
I would have thought the attributes are frozen in the inventory, time is not an issue there so nothing happens to it. Kind of like birthday cake limbo.
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A proud thread pirate.
Bane~Child
Dimwitted Dunce
Posts: 157
Re: Nightlife tip - Birthday cake freshness and the inventory
«
Reply #2 on:
2005 September 22, 11:35:38 »
Quote from: DaveFlew on 2005 September 22, 10:09:21
That is a great tip, Dave, Thank you.
Inge has a special Cake, too - It will actually add a day back to their life and she has updated it for NL.
Find it
here
.
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Love is the Virtue of the Heart
Sincerity, the Virtue of the Mind
Decision, the Virtue of the Will
Courage, the Virtue of the Spirit
The Organic Commandment - 1948, Frank Lloyd Wright
wyrdwing
Blathering Buffoon
Posts: 66
Too lazy to be social
Re: Nightlife tip - Birthday cake freshness and the inventory
«
Reply #3 on:
2005 September 22, 14:06:45 »
Quote from: Trubble on 2005 September 22, 10:21:08
birthday cake limbo.
Sounds like heaven to me
and you wouldn't game any weight either until you pop out of limbo.
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sara_dippity
Knuckleheaded Knob
Posts: 515
Re: Nightlife tip - Birthday cake freshness and the inventory
«
Reply #4 on:
2005 September 22, 14:07:45 »
BENES 4 U!!11@21!!
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(='.'=)
(")_(")
cabelle
Malodorous Moron
Posts: 714
Re: Nightlife tip - Birthday cake freshness and the inventory
«
Reply #5 on:
2005 September 22, 14:16:50 »
Yum, now my sims can have cake for breakfast, just like I do sometimes!
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Trubble
Ferret Impersonator
Terrible Twerp
Posts: 2408
:P
Re: Nightlife tip - Birthday cake freshness and the inventory
«
Reply #6 on:
2005 September 22, 15:26:12 »
Glad I'm not the only one
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A proud thread pirate.
noname
Blathering Buffoon
Posts: 64
Re: Nightlife tip - Birthday cake freshness and the inventory
«
Reply #7 on:
2005 September 22, 15:41:25 »
Pescado's sleep clock keeps its settings when you put it in the inventory (to move to a diff. house or something). It's awesome for a lazy person like me.
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katemonster
Corpulent Cretin
Posts: 114
Re: Nightlife tip - Birthday cake freshness and the inventory
«
Reply #8 on:
2005 September 22, 16:43:45 »
Ooo...
This makes me think it would be really cool if someone were able to make a hack that would allow any food item to be moved to the inventory. It would be a bit unwieldy, but finally sims could have LEFTOVERS and quit making 6 servings of food for 2 people and then just throwing the rest away! I really hate wasting food, even pixelated food...
Of course it would be even cooler if it could actually go thru the fridge...like you click on the remaining food, say "put in fridge", the sim puts it away using the putting-groceries-away animation which actually has the effect of sending it to their inventory, and the presence of food in the inventory creates an option on the fridge to "Eat leftovers". Undoubtedly much too complicated and impossible, but I think it would be cool!
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JenW
Irritating Ignoramus
Posts: 449
Grilled cheese lovin' cyborg
Re: Nightlife tip - Birthday cake freshness and the inventory
«
Reply #9 on:
2005 September 22, 16:56:12 »
Anybody tried this with the champagne? I'd guess it would work there too...I'm guessing the reason you can put the cake into inventory is because it's an object you buy rather than actual food.
Jen
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<Pescado> With ninja throwing breadsticks, YOU are the dipping sauce! |
The Literate Sim
Bane~Child
Dimwitted Dunce
Posts: 157
Re: Nightlife tip - Birthday cake freshness and the inventory
«
Reply #10 on:
2005 September 22, 19:46:03 »
Quote from: jenwarren on 2005 September 22, 16:56:12
Anybody tried this with the champagne? I'd guess it would work there too...I'm guessing the reason you can put the cake into inventory is because it's an object you buy rather than actual food.
I wonder if you can put the basket of food in inventory instead of the fridge? Someone at MTS2 had a hack for leftovers.
Found it - there's one for Pizza and one for Turkey:
MTS2
.
We should be able to put any unused bottles of Smart Milk in inventory, too. If you can put a grave in inventory, than it must allow just about anything that is moveable. So much to play with and try.
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Love is the Virtue of the Heart
Sincerity, the Virtue of the Mind
Decision, the Virtue of the Will
Courage, the Virtue of the Spirit
The Organic Commandment - 1948, Frank Lloyd Wright
noname
Blathering Buffoon
Posts: 64
Re: Nightlife tip - Birthday cake freshness and the inventory
«
Reply #11 on:
2005 September 23, 04:08:04 »
Quote from: Bane~Child on 2005 September 22, 19:46:03
Quote from: jenwarren on 2005 September 22, 16:56:12
Anybody tried this with the champagne? I'd guess it would work there too...I'm guessing the reason you can put the cake into inventory is because it's an object you buy rather than actual food.
I wonder if you can put the basket of food in inventory instead of the fridge? Someone at MTS2 had a hack for leftovers.
Found it - there's one for Pizza and one for Turkey:
MTS2
.
We should be able to put any unused bottles of Smart Milk in inventory, too. If you can put a grave in inventory, than it must allow just about anything that is moveable. So much to play with and try.
Hell, with moveobjects on, you can even put the damned mailbox in there.
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Oddysey
Nitwitted Nuisance
Posts: 861
Robotic Baby Harp Seal!
Re: Nightlife tip - Birthday cake freshness and the inventory
«
Reply #12 on:
2005 September 23, 04:48:15 »
Oooh. Game go
SPLOOSH
ker-SPLAT.
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Kitiara
Lipless Loser
Posts: 602
boolprop IQTestingEnabledTrue
Re: Nightlife tip - Birthday cake freshness and the inventory
«
Reply #13 on:
2005 September 23, 05:55:09 »
Quote from: CharlenieHead on 2005 September 23, 04:08:04
Quote from: Bane~Child on 2005 September 22, 19:46:03
Quote from: jenwarren on 2005 September 22, 16:56:12
Anybody tried this with the champagne? I'd guess it would work there too...I'm guessing the reason you can put the cake into inventory is because it's an object you buy rather than actual food.
I wonder if you can put the basket of food in inventory instead of the fridge? Someone at MTS2 had a hack for leftovers.
Found it - there's one for Pizza and one for Turkey:
MTS2
.
We should be able to put any unused bottles of Smart Milk in inventory, too. If you can put a grave in inventory, than it must allow just about anything that is moveable. So much to play with and try.
Hell, with moveobjects on, you can even put the damned mailbox in there.
Yes, you need a
not recommended
disclaimer at the end of that post.
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Regina
Malodorous Moron
Posts: 731
Re: Nightlife tip - Birthday cake freshness and the inventory
«
Reply #14 on:
2005 September 23, 06:37:06 »
Now that's good news! I always figured the birthday cake really wasn't too bad of a price for the amount of food. A couple of pieces will fill a sim's hunger meter up a good ways--and fill it completely if it's only about half full.
I don't use the cakes often either, and then try to use them between 8 and 9 p.m. so it's still good in the morning. Of course I'm also really inclined to send sims to school or work hungry so they can get a free meal. Yeah, I'm a cheapskate.
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BogSims Institute
DaveFlew
Asinine Airhead
Posts: 36
I'm going to have pi best friends?
Re: Nightlife tip - Birthday cake freshness and the inventory
«
Reply #15 on:
2005 September 23, 07:22:41 »
Yeah, this is exactly where I'm coming from. I only serve meals during the headmaster scenario. I only buy birthday cakes when there's a baby needing an age transition, and I like the age transition to happen as soon as possible (no babies after 7pm!). My Sims will always prepare a meal that will satisfy the right amount of hunger need. I don't like food going to waste.
So, because I buy a birthday cake at exactly 6pm, it goes off at exactly 6am - so my Sims can't have cake for breakfast. Now that I can store birthday cake in the inventory, I never have to throw out a cake that's only had 2 or 3 slices eaten out of it.
In the big scheme of things, it's a minuscule saving - but if you're a fan of efficiency and you dislike waste, you'll find this tip extremely useful.
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What's the boolprop for siamese twins?
invisiblehousesr2cute
noname
Blathering Buffoon
Posts: 64
Re: Nightlife tip - Birthday cake freshness and the inventory
«
Reply #16 on:
2005 September 23, 09:32:28 »
Quote from: Oddysey on 2005 September 23, 04:48:15
Oooh. Game go
SPLOOSH
ker-SPLAT.
Yeah, that's what I was thinking.
Logged
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