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Insanity Prelude
Juvenile Jackass
Posts: 488
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The latest version of yellowpee.zip contains an older version of creaturefixes.package instead of yellowpeeobject.package. Don't ask me how that happened, but I just downlooaded it today when I noticed it was updated and that's what happened.
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J. M. Pescado
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yellowpeeobject was merged into the yellowpee package, since neither of them is meaningful alone anyway, but yes, I will pack the updated creaturefixes in.
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Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those I had to kill because they pissed me off.
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Blushing Rose
Asinine Airhead
Posts: 9
INFJ--it's fun living in Fantasyland :)
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I ran HCDU this morning and received this error message:
*** POSSIBLE CONFLICT DETECTED *** File Type: BHAV Procedure Name: Sub - Move If Standing On Driveway Group ID: 0x7F4EA230 Instance ID: 0x00002149 Packages Containing This Procedure: \downloads\MATY\MATY_JMP_Modification_AntiWatchOut.package \downloads\MATY\MATY_JMP_Modification_NoDrivewayShuffle.package I do have the latest update to AntiWatchOut (posted Nov. 9), and had not received this message prior to that update. Has the update eliminated the need for NoDrivewayShuffle?
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Argue for your limitations, and sure enough they're yours. --Richard Bach
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J. M. Pescado
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Yes, the two hacks have been fused together.
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Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those I had to kill because they pissed me off.
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Callista
Exasperating Eyesore
Posts: 226
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Is there a list of "essential" ones somewhere? You know, like the one that keeps vampires from biting Crumplebottom, and stuff like that...
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Officially Weird
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mitchellcjs
The Genius
Dead Member
Posts: 584
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If you ask Pescado, the entire DC is essential. In general, you should keep anything that says fix. Also, you can RTFM on most of them, and decide what you believe is essential.
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coralleane
Blathering Buffoon
Posts: 77
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And for the ones with posts on the boards, they are marked with the Hack Rating System so you can see if they're critical or not.
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Starwind
Asinine Airhead
Posts: 33
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There appears to be a problem with ftminifixes. When creating a new CAS sim, you do not get any startup LTA points.
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Giggy
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There appears to be a problem with ftminifixes. When creating a new CAS sim, you do not get any startup LTA points. Starting sims don't have LTAs only when they're in live mode do they have points.
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<Annan> Kofi is such an ass. She never responds when I try to be nice. *Ella whine* <Kiki> of course I give you shit...I can't stand you. I think you're an abortion 23 years too late.
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mitchellcjs
The Genius
Dead Member
Posts: 584
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Actually, I have this issue as well. You have to use the batbox to get any points at all, and those are based on memories the sim has. I didn't get the standard starting points for any of the 6 sims I tried, of varying ages. However, this COULD be considered a *feature*.
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Starwind
Asinine Airhead
Posts: 33
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Giggy, I was talking about in Live mode. The CAS part was how the Sim was created.
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Milhouse Trixibelle Saltfucker III
Saltfucking Weasel
Terrible Twerp
Posts: 2328
How is a weasel like a writing desk?
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Why does this matter at all when it is trivial to Upgrade Sim.../Pre-FT or just Info.../LTA Milestones and set them specifically? In fact, I prefer this system.
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04:49 <@Pescado> That seems somehow unnecessarily cruel.
21:17 < Kewian> Trixie one day you are going to pay for your crimes.
Your source for blood and circuses.
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