Townie Resurrect Dialog v2.00 for TS2SEAS v1.0p3
Made by: syberspunk
Ever hated the fact that, when you resurrect a townie (or any other non-playable), the sim automatically joins your family and becomes playable. This hack gives you a dialog with the option to make the sim back into a townie.
There are two versions of this hack:
The regular version
should detect what type of sim they were. If the sim was a service sim (npc), townie, downtownie, or orphan (from the adoption pool), then you will get the option to return them back to that specific "pool" of townies. If the sim was a pet, the options would be strays, orphans, or "display" pets (whatever that is?).
The "with choice" version will give you a choice to make the sim a townie or downtownie. You can make a sim an orphan (placed into the adoption pool) if they are a teen or child. If the sim is a YA, you can only make them a townie (since YA downtownies will never properly show up at Uni). The same options for pets show up as above.
:new: 6/23/2007
Note: Previously, you were unable to resurrect Young Adults if you were not on a College Lot. So, even if your sims did know other dead sims, who were Young Adults, you would falsely get the message that you don't know any dead sims. This is somewhat buggy, as the game really should inform you that you don't know any dead sims that you are allowed to resurrect, since normally, the game adds the resurrected sim to the current family household, and consequently makes them playable. Thus, if you are playing on a non College Lot, the game prevents you from resurrecting Young Adults and vice versa, if you are on a College Lot, the game prevents you from resurrecting non Young Adults.
Since this hack allows you to resurrect sims and make them townies (and downtownies, npcs, etc.) again, I decided to enable the ability to resurrect any type of sim on any lot, with the caveat that Young Adults on non College Lots will automatically be turned into dormies, and conversely, non Young Adults on College Lots will automatically be turned into townies. Please note that this will always happen if the sim and location matches either of these scenarios, regardless of whether the sim was playble or not (in other words, formerly playable sims resurrected in this manner will automatically be made a dormie, if YA, or townie, if other age).
ETA: This part above doesn't work. See
post below for explanation.
Additionally, I included option for service sim in "with choice" version, with the caveat that, only sims who
had been service sims will be presented with the option to be returned to that service. All other sims should
never have that choice, since they wouldn't have the special npc code, and any attempt to turn those sims into service sims would most likely "break" them (in other words, they wouldn't function properly as npcs, because they don't have any npc code to run).
Finally, I renamed the hack to towniere
su
rrectdialog because apparently I am an r*tard and do not know how to spell.
So please note, you will actually have to
delete the previous version, because the new one will
not overwrite it.
INSTALLATION:This MUST be in your Downloads folder, typically found under:
C:\Documents and Settings\UserName\My Documents\EA GAMES\The Sims 2\Downloads
:!!: Note: You can use subfolders, however, be aware of 'benign' conflicts that depend on the load order of hacks.
Compatibility:Obviously this requires University.
This hack is compatible with most, if not all mods by MATY crew (Pescado, TJ, and CBoy), dizzy, and probably more. Again, up to you to help me determine any possible conflicts.
REMINDER and fine print (to cover my ass ) :Remember to ALWAYS BACK UP YOUR DATA BEFORE INSTALLING NEW HACKS. By using this hack, you agree to absolve me of any responsibility or liability for any potential loss of or damage to your data. You have been warned.
HOW TO REPORT: Conflicts, problems, or errorsI would appreciate any constructive criticism and feedback that is actually helpful. With that in mind, it would be helpful, when reporting any conflicts or issues, that you include the following:
1) thorough but reasonably brief description of what you were doing
2) clear, comprehendible explanation of your problem
3) list of hacks that may be related aging, moving in sims, or inheritance
4) archived (.rar or .zip) of log produced by error
HOW TO PRODUCE AN ERROR LOG:1) Open the cheat menu - Ctrl + Shift + C
2) Enable the debug mode - Type: boolprop testingcheatsenabled true
3) Hit Enter
4) Play as normal until an error occurs. If an error dialog box pops up, note the location of the error log and choose Reset. If the error pops up repeatedly, choose Delete and exit WITHOUT SAVING!
5) Post your error log here, preferably as a .zip or .rar archive.
Posts which do not include a clear description of what your problem is will be pretty much ignored. (i.e. posts such as "This does not work! I am taking it out! You suck! Nice try! etc.") I can't and won't help you if you don't explain what's wrong.
Please be nice when trying to explain your problem and I might be nice and help you.
Finally, my Thank Yous go to:J.M. Pescado, twojeffs, dizzy2, and jase439 for being excellent tutors and providing excellent models in their mods. As always, thanks to those creators who've put out some excellent modding tutorials, Quaxi and co for SimPE, and dizzy2 for disaSim2, and the finally letters T and S, and the number 2, all of whom, without which this mod would not be possible.
Version History:v1.01 - Fixed minor bug for players who don't have Pets yet
v2.00 - Added code to handle Young Adults on non College Lots and vice versa (other ages on College Lots).
Included option for service sim in "with choice" version.
Also renamed the hack so that it is actually spelled correctly now.
Just showing an example where I have two resurrectable sims:
Here is the dialog allowing you to choose whether you want to make a sim a townie or not:
Here, I have chosen yes, and the sim was successfully resurrected and placed back into the townie pool:
Here is the dialog again, this time for the 2nd sim:
Here, I have chosen no, and the sim was successfully resurrected as normal and becomes part of the playable household:
Here is just an example of the "with choice" version. Depending on the type of sim and age, you may get several options: