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Author Topic: Sims 1 global overrides  (Read 12099 times)
dizzy
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Sims 1 global overrides
« on: 2006 December 11, 05:58:45 »
THANKS THIS IS GREAT

I've been messing with TS1 lately, and in all my old hacks I noticed that I had modified Global\Global.far directly. I played around with FAR2 and IFF Pencil 2 a little bit and tried a number of things, but it seems you really need to override the unique iff file at a minimum to do global/objects hacks. The file needs to contain the complete set of resources of that group, so the ordinary method for supplying a hack means only 1 hack per group.

To rectify this, I've been mulling over the possibility of doing a diff/patch tool for the purpose. Anyone know if this is necessary, or is this the only way?
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Inge
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Re: Sims 1 global overrides
« Reply #1 on: 2006 December 11, 08:02:00 »
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My goodness, I can't remember anything about Sims1!!
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\"They\'re here, on the forum. A question riddled, spoiler giving, speculative cancer of sim evil\" -- redearth, Snooty Sims, 2009
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Re: Sims 1 global overrides
« Reply #2 on: 2006 December 11, 13:45:25 »
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This ring any bells?

Code:
# File = ijteleplant.iff, Type = 0x42484156, ID = 0x15EB
# Title = Reserve menu WHICH?
#
# Format = 0x8002, Params = 0, Locals = 0
# Tree type = 0x0, Header flag = 0x0, Tree version = 0x0 (0)

     0: 1 == 1; true: 1, false: error
     1: Global(Game Edition) Flag Set? Spellbound; true: 2, false: 3
     2: .Reserve MENU other; true: true, false: false
     3: Global(Game Edition) Flag Set? Superstar; true: 4, false: 5
     4: .Reserve MENU SS; true: true, false: false
     5: .Reserve MENU other; true: true, false: false
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Inge
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Re: Sims 1 global overrides
« Reply #3 on: 2006 December 11, 13:59:30 »
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Lol I used to put in that useless first line cos IFFpencil never let you insert a line before 0!  So it made it easier to edit the BHAV again later.
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\"They\'re here, on the forum. A question riddled, spoiler giving, speculative cancer of sim evil\" -- redearth, Snooty Sims, 2009
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Re: Sims 1 global overrides
« Reply #4 on: 2006 December 11, 14:01:04 »
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I was wondering about that. I just assumed it was a signature of some kind.  Tongue
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Inge
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Re: Sims 1 global overrides
« Reply #5 on: 2006 December 11, 14:38:48 »
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It wouldn't have been much good for that cos I always used to advise other hackers to do the same Smiley
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\"They\'re here, on the forum. A question riddled, spoiler giving, speculative cancer of sim evil\" -- redearth, Snooty Sims, 2009
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