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Author Topic: FFS mods current status  (Read 25273 times)
LynnMar
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Re: FFS mods current status
« Reply #50 on: 2005 September 28, 22:21:37 »
THANKS THIS IS GREAT

I am still using the old version of nobuskers and I havn't noticed any ill affects,

 besides I have to have it,  if not that darn stupid nanny will play the instruments all day when the baby is asleep and she can't carry a tune in a bucket.     Grin
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Oddysey
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Re: FFS mods current status
« Reply #51 on: 2005 September 28, 22:26:32 »
THANKS THIS IS GREAT

I am still using the old version of nobuskers and I havn't noticed any ill affects,

Just because you don't notice anything, that doesn't mean that there isn't a code conflict. It may be running over something that will eventually cause weird and seemingly unrelated behavior. Or not. Depends on how and why the code in question was changed. Generally, though, if Boris says the code is different, you should take that hack out and come up with a "creative" way to deal with the nannies.

Heh heh heh.
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