If you are using my version of Risky Woohoo, I updated those files and I made a note that you
MUST REMOVE the SS_RiskyWoohooTuning.package file. Due to changes in the code with Pets, they have used up all instances for the global set of BCON values.
At the time that I updated the Risky Woohoo hacks for Pets, I had to hard code the values into each individual risky woohoo .package. If you have the Tuning file, it will override the BCON values now used by Pets. So for now, if you want to custom tailor your risky woohoo values, you have to do it in each file instead of using the tuning file. When I get a chance, I will go back to this and see if I can redo the tuning file. It appears that
Maxis EA has started a 2nd group of global BCON values, so I can probably move the tuning file over to that set.
In the meantime, update your Risky Woohoo hacks and
remove the tuning file.
Ste