MuertoElBarto
Dimwitted Dunce
Posts: 171
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« Last Edit: 2008 January 30, 02:34:03 by ViveElBarto »
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idtaminger
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They have variable roof heights now. I know tons of houses that would've been gorgeous but for the unfortunate one size fits all roofs. Only thing of note I can think of.
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Karen
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A question about aging: I created an adult cat in CAS and moved her into one of my existing families. I played that house from approximately 8 pm through 11 am the next morning. At that point I got a message indicating that my cat had aged to elder (!) In less than one Sim day?? How is that possible? I thought the adult lifespans of cats and dogs were supposed to be roughly equivalent to Sim adults. Has anybody else seen this?
Karen
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Zucabr
Furry
Asinine Airhead
Posts: 46
I/ENTP
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No Maxis-hearted llama goodies this EP, unless they were hidden and need to be unlocked.
No uni leash pets, but you can, of course, have caged pets.
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Zoltan
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the adult pet span is suppossed to be 25 sim days no llamas there are wolves that wander around your lot & house; still waiting to get bitten
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dizzy
Souped!
Posts: 1572
unplugged
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Build mode adds: Flatten Lot, Sledgehammer Tool (not sure what that does yet), Diagonal/Octagonal rooms.
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nectere
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new stairs, doors windows and a fireplace as well as new fences and a fence like thing to divide flooring (like in most peoples homes when it goes from wood to carpet etc) that doesnt seem to interfere with sims. The other aforementioned diagonal roofs, a diagonal room tool as well as a octogonal room tool, a couple of new colums also. A flatten terrain tool and a sledgehammer tool to delete stuff quicker (?), rotating floors. New stuff in buy mode as well.
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Inge
Round Mound of Gray Fatness
Senator
Posts: 4320
Senator Emeritus. Oh hold on, I am still a senator
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Ooh! for a moment I didn't understand what you meant by "rotating floors" and I thought we could have one of those fancy revolving restaurants like they have at the top of Telecoms Tower.
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\"They\'re here, on the forum. A question riddled, spoiler giving, speculative cancer of sim evil\" -- redearth, Snooty Sims, 2009
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siggylove
Furry!
Knuckleheaded Knob
Posts: 541
Mr Flibble's very cross
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Ooh! for a moment I didn't understand what you meant by "rotating floors" and I thought we could have one of those fancy revolving restaurants like they have at the top of Telecoms Tower.
Lol Inge! I'm still not sure of the true meaning though, does this mean you can off-set floor tiles or does it do away with the diagonal cheat? Enlighten me please, someone!
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I'd rather have a full bottle in front of me, than a full frontal lobotamy
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jrd
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It means you can rotate individual floor tiles. So you can for example make the "men" bathroom tile point to the door now.
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Jelenedra
The New "Gay"
Whiny Wussy
Posts: 7582
Evil Mastermind BehindTorturing Emo 12s
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Speaking of, what is the cheat for rotating furniture on a diagonal? I can never remember it.
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| Why are all these damn hippies on my website?
We are on your forum, taking over your world and making your children gay. |
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simmiecal
Dead Member
Posts: 1026
No kittens within five miles of my house! :)
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boolProp allow45degreeAngleOfRotation true
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Jelenedra
The New "Gay"
Whiny Wussy
Posts: 7582
Evil Mastermind BehindTorturing Emo 12s
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Thanks. It's going on a stick it note next the monitor when I get home.
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| Why are all these damn hippies on my website?
We are on your forum, taking over your world and making your children gay. |
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idtaminger
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I never could remember that one either. That's why I have it as an alias in userstartup.
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Jelenedra
The New "Gay"
Whiny Wussy
Posts: 7582
Evil Mastermind BehindTorturing Emo 12s
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I dunno how to do those. =p
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| Why are all these damn hippies on my website?
We are on your forum, taking over your world and making your children gay. |
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Shivani
Dimwitted Dunce
Posts: 172
Efficiency is intelligent laziness.
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Go to: My Documents\EA Games\The Sims 2\Config\ Open userStartup.cheat (if you do not have one, create it as a text file and save with the shown extension). Add this line: boolProp allow45DegreeAngleOfRotation true
Save and close the file. The next time you play, you can just select an object and use the period (full stop) and comma keys to rotate the item. Examples of adding an alias to userStartup.cheat: alias snapon "boolProp snapObjectsToGrid true" "Enables snap to grid" alias snapoff "boolProp snapObjectsToGrid false" "Disables snap to grid" alias cfeoff "boolProp constrainFloorElevation false" "Disables constrain floor elevation" alias cfeon "boolProp constrainFloorElevation true" "Enables constrain floor elevation"
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siggylove
Furry!
Knuckleheaded Knob
Posts: 541
Mr Flibble's very cross
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It means you can rotate individual floor tiles. So you can for example make the "men" bathroom tile point to the door now.
That makes sense, the other was just wishful thinking. I'm going to follow idtaminger's and shivani's advice and put the diagonal cheat in my userstartup - I wanted to know how to do that too, thanks
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I'd rather have a full bottle in front of me, than a full frontal lobotamy
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Inge
Round Mound of Gray Fatness
Senator
Posts: 4320
Senator Emeritus. Oh hold on, I am still a senator
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And perhaps it means we can find the floors in objects.package and clone them and UVmap them to have a different colour one side than the other and use them as ceilings...
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\"They\'re here, on the forum. A question riddled, spoiler giving, speculative cancer of sim evil\" -- redearth, Snooty Sims, 2009
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nectere
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I have seen some people already working in that direction prior to this EP, some glass files come to mind that are double sided.
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Inge
Round Mound of Gray Fatness
Senator
Posts: 4320
Senator Emeritus. Oh hold on, I am still a senator
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Yes it was Niol who discovered you could see both sides of the floor tile by changing a line in the material file. But at the moment it has to be the same colour both sides. What I was hoping is if the floor tiles have actually become objects, it might be possible to manipulate them in more ways for instance to have a white underside and a carpet upper. Or - and this would be really great - adjust their height in the CRES
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\"They\'re here, on the forum. A question riddled, spoiler giving, speculative cancer of sim evil\" -- redearth, Snooty Sims, 2009
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nikita
Dimwitted Dunce
Posts: 197
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The sledgehammer tool is a waste of time. DeleteAllWalls Half-walls Objects Fences rock, though. I got rid of an entire furnished house on a lot in under a minute. That's probably the best Build Mode related feature added.
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KatEnigma
Axe Murderer
Souped!
Posts: 1698
ENFJ
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The slegehammer isn't a complete waste. No more switching to look for an invisible painting that's preventing you from deleting a wall (or turning on move objects)- just sledgehammer the whole thing.
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"There is a tragic flaw in our precious Constitution, and I don't know what can be done to fix it. This is it: Only nut cases want to be president."
- Kurt Vonnegut
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Jelenedra
The New "Gay"
Whiny Wussy
Posts: 7582
Evil Mastermind BehindTorturing Emo 12s
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The aliases just mean that instead of typing out the entire cheat you can just type snapon to activate it?
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| Why are all these damn hippies on my website?
We are on your forum, taking over your world and making your children gay. |
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nectere
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correct so make your alias (shortcut) something that you will remember and that is easy for you.
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Jelenedra
The New "Gay"
Whiny Wussy
Posts: 7582
Evil Mastermind BehindTorturing Emo 12s
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Excellent. *teepees fingers*
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| Why are all these damn hippies on my website?
We are on your forum, taking over your world and making your children gay. |
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