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Author Topic: There must be a garden hack ...  (Read 2238 times)
Ayslhyn
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There must be a garden hack ...
« on: 2006 October 07, 18:49:26 »
THANKS THIS IS GREAT

Thanks to Maxis' piss-poor programming I hardly dare have hedges in my game. The wretched things spawn weeds faster than a shallow burial and no matter if you have four sections of hedge or frickin yards of the damned things the gardener never seems to trim them all in synch and it is Weed City the next thing you know.
This is trashing my environment scores...there MUST be a hack?

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jsalemi
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Re: There must be a garden hack ...
« Reply #1 on: 2006 October 07, 18:53:41 »
THANKS THIS IS GREAT

It would be Twojeffs' 'Always Perfect Plants' you'd be looking for: http://www.moreawesomethanyou.com/smf/index.php?topic=2612.0.  It doesn't help existing out-of-control plants, which would still have to be trimmed, but it'll prevent them from having to be trimmed again, ever.  Don't know how I ever played this game without it.


(P.S. -- you really should poke around here more -- there's tons of great hacks in Pescado's, Twojeffs' and Crammyboy's forums...)
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Excelsior, you fathead!
I am Canadian.
Ayslhyn
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Re: There must be a garden hack ...
« Reply #2 on: 2006 October 07, 19:01:51 »
THANKS THIS IS GREAT

OOh look at that! in a nice UNIX executable file too!
Many thanks.

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