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Author Topic: Nightlife bugs  (Read 211850 times)
Motoki
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Nightlife bugs
« on: 2005 September 13, 02:50:10 »
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Well the games not even out yet in most places, but some Brazilians (where it apparently is out) are already reporting bugs.

http://bbs.thesims2.ea.com/community/bbs/messages.php?&openItemID=item.81,root.1,item.43,item.41,item.23&threadID=4e610a529ff329578f1a29325aea1fa9&directoryID=81&startRow=1

For those of you who cannot tolerate going to the BBS (believe me, I was fighting my gag reflex) I'll cut and paste

Quote
Everytime a ask a Sim's job, it responds I'm $JobTitle!

Quote
after I installed nightlife (brazilian edition) all my 16 friends from one family disappeared... i had to become friends with lots of people all over again... i had friends since the college years

Quote
Did anybody try hiring the matchmaker gipsy yet? When I called her she just went to my yard and played with her crystal ball - Nothing else happened...I did try talking to her, but all I got were the usual "chat", "dismiss" and "something else I forgot" you get when talking to any service NPC such as the paperboy.
No option to buy anything, even after I increased my relationship with her...
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Re: Nightlife bugs
« Reply #1 on: 2005 September 13, 03:06:26 »
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Has anyone determined if any of the university problems were patched?
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virgali
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Re: Nightlife bugs
« Reply #2 on: 2005 September 13, 03:09:55 »
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MOTOKI! Great to see you! were you on holidays?? Grin

Anyways, i0m waiting to see what buggy surprises NL will bring me or not...
I'm still stuck with un unplayable lot cause the carpool is bugged...
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RainbowTigress
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Re: Nightlife bugs
« Reply #3 on: 2005 September 13, 04:01:41 »
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Did they fix the Level Six Greek house bug?
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virgali
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Re: Nightlife bugs
« Reply #4 on: 2005 September 13, 04:29:33 »
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There is fix(hack) for that, but i htink you already know this...NL doesn't appear to have fixed anything!
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CapN Tokyo
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Re: Nightlife bugs
« Reply #5 on: 2005 September 13, 04:42:28 »
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If Nightlife doesn't fix anything, I'm going to sue Maxis. That's illegal to make false promises like that.
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Re: Nightlife bugs
« Reply #6 on: 2005 September 13, 04:43:33 »
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That was one of the biggest, most reproducible bugs in the game.  That one was almost a gamestopper for me.  I was so grateful for JMs fix.  I knew it would take Maxis a while to patch it, but I thought certainly they would eventually!  In the meantime, I could still play using JMs fix!  Didn't they say these bugs would be fixed in Nightlife?  I know we've been petitioning for a free standalone patch, but I thought they were going include it with Nightlife.  I think that at the very least they could have produced a small patch that would have addressed such glaring bugs as this one.  Makes me wanna scream.
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vecki
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Re: Nightlife bugs
« Reply #7 on: 2005 September 13, 04:57:51 »
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If Nightlife doesn't fix anything, I'm going to sue Maxis. That's illegal to make false promises like that.

I'm thinking class action.  There'll be a lot of people in the same boat - me most definitely included!
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Re: Nightlife bugs
« Reply #8 on: 2005 September 13, 05:31:16 »
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The only thing that worries me about these people reporting their bugs is the fact that they are doing it via the BBS. Not really reliable wouldn't you say? Most people on the BBS ask how to install the game half the time. Losers. I wouldn't panic just yet....
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Re: Nightlife bugs
« Reply #9 on: 2005 September 13, 05:36:58 »
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But isn't the BBS the biggest source of Sims fans, obviously? If someone wants the bugs to be known, it would be the best choice.

Anyway, I think I won't be getting Nightlife in a while. The whole thing just sounds awfully not-tempting right now.
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Re: Nightlife bugs
« Reply #10 on: 2005 September 13, 07:03:34 »
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If they had any sense, they'd come here!
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Re: Nightlife bugs
« Reply #11 on: 2005 September 13, 08:15:45 »
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Only thing I heard was that according to MTS2 MaxoidTom had confirmed that JM's amnesiafix is incompatible with NL.

Kind of cool that the Maxoids are beta-testing for him.  Grin
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Re: Nightlife bugs
« Reply #12 on: 2005 September 13, 08:59:50 »
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Hmm, or perhaps checking a bit of code to see how an amnesia fix might work? Just a stray thought...
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Re: Nightlife bugs
« Reply #13 on: 2005 September 13, 10:11:10 »
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Only thing I heard was that according to MTS2 MaxoidTom had confirmed that JM's amnesiafix is incompatible with NL.

Kind of cool that the Maxoids are beta-testing for him. Grin

Great! And I am  receiving NL on Wednesday! ...And I have the amnezia.fix...Sad.

"Off with their heads"...(Alice in Wonderland).
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Re: Nightlife bugs
« Reply #14 on: 2005 September 13, 11:12:01 »
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Hello Motoki, I'm glad you finally showed up, I was hoping you would...eventually.

That is the reason I will rather wait the additional time it takes for JM to get AND fix the newest ea/maxis crank-out. Uni had around 100 + bugs, but they didn't show until a while into the game (thank you kmlough for all the work you did). NL bugs seem to be creeping up right away. The sheep-crowd at the official board is already clamoring for the 3rd ep, and I have the feeling that ea/maxis is already busy with it. Uni patch? Please! They seem to operate under the guise of: "If we ignore them, they will go away". After all, there is no money in a stand-alone patch, but there is plenty in new ep's coming at the consumer at a faster and faster rate.
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Re: Nightlife bugs
« Reply #15 on: 2005 September 13, 11:31:11 »
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some news about the patch, a bit roundabout in it's delivery, but supposedly it is from a MAXOID
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Re: Nightlife bugs
« Reply #16 on: 2005 September 13, 11:42:35 »
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Means, there is not a stand-alone Patch, but there are some fixes in NL. Which fixes they made? Will it be written in the Official NL Guide? Will it be published in the forum?

...And means, I have to wait for JMP to examine the game, and make all his hacks compatible with NL.

...Depressing...*sigh*
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virgali
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Re: Nightlife bugs
« Reply #17 on: 2005 September 13, 13:32:42 »
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I still have to see whith my own eyes Shocked if NL indeed fixes anything! Roll Eyes
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Re: Nightlife bugs
« Reply #18 on: 2005 September 13, 13:49:41 »
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Well, it appears that we are getting this expansion just one day after America rather than 2 weeks as with Uni.  I pre-ordered my copy last night and it has been posted off to me today, so hopefully I will get it by the weekend.  They said 3-5 days, which is a bit worrying, but my fingers are firmly crossed, although I am kicking myself for not ordering in time to have it sent yesterday, which was the day they started sending them out.  This of course means that if there are any major bugs akin to Uni (such as sims who see vampires out of the corner of their left eye after talking to townies with beards within 3 yards of a community telephone dying when they return to their home lots) I won't be forewarned.  This could be fun, or could be disastrous, depending on my mood at the time. 

Anyway, time for a major defrag ...
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Re: Nightlife bugs
« Reply #19 on: 2005 September 13, 14:14:50 »
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Did you preorder from Amazon Ancient Sim?
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Motoki
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Re: Nightlife bugs
« Reply #20 on: 2005 September 13, 14:35:21 »
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With regards to fixing the Greek level 6 bug with Nightlife or for that matter fixing any University specific features, I doubt it will. The reason I say this is Nightlife was created so that it only requires the main T2S game and can be installed with or without University. The only way they could fix something University specific that doesn't exist at all in the main game is to include that functionality, or at very least the basic code, with Nightlife. We know they aren't going to include all the University functionality and features because that would kill any remaining sales of University. It's possible they could include the code somehow and just not enable it, but as rushed as they seemed to be with these games and expansion packs, I somehow doubt they'd spend time on something like that.

Supposedly they are now claiming, contrary to what they have said in the past, that there will be a patch for University. That along with user created fixes like J.M.'s and TwoJeff's are probably the best we can hope for. I also expect that the Greek Amnesia fix will be far from the only hack that doesn't work with Nightlife either.

Edit: I just saw MaxoidTom's reply in the other forum and apparently at least with the Greek Amnesia bug (which is different than the Greek level 6 pledge bug) they actually have modified the underlying code so that Nightlife will fix it. So it seems it's possible with other University bugs too but there's no official list and of those who currently have the game I haven't seen any reports of which existing bugs it does or does not fix so I guess we will just have to wait. Supposedly, some people in the US should start getting the game today.
« Last Edit: 2005 September 13, 15:13:52 by Motoki » Logged

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MaxoidTom
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Re: Nightlife bugs
« Reply #21 on: 2005 September 13, 15:57:11 »
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With regards to fixing the Greek level 6 bug with Nightlife or for that matter fixing any University specific features, I doubt it will.

I believe the the Greek max level bug was fixed in Nightlife and should be fixed in the patch.

The reason I say this is Nightlife was created so that it only requires the main T2S game and can be installed with or without University. The only way they could fix something University specific that doesn't exist at all in the main game is to include that functionality, or at very least the basic code, with Nightlife. We know they aren't going to include all the University functionality and features because that would kill any remaining sales of University. It's possible they could include the code somehow and just not enable it, but as rushed as they seemed to be with these games and expansion packs, I somehow doubt they'd spend time on something like that.

C++ and behavioral scripting code that was added for University gets rolled forward to every expansion pack--that does not mean all features from University will be available though.  As you figured out, it is disabled (but we did spend time on it).

Supposedly they are now claiming, contrary to what they have said in the past, that there will be a patch for University. That along with user created fixes like J.M.'s and TwoJeff's are probably the best we can hope for. I also expect that the Greek Amnesia fix will be far from the only hack that doesn't work with Nightlife either.

Edit: I just saw MaxoidTom's reply in the other forum and apparently at least with the Greek Amnesia bug (which is different than the Greek level 6 pledge bug) they actually have modified the underlying code so that Nightlife will fix it. So it seems it's possible with other University bugs too but there's no official list and of those who currently have the game I haven't seen any reports of which existing bugs it does or does not fix so I guess we will just have to wait. Supposedly, some people in the US should start getting the game today.

Hopefully, in most cases, there will be no need for some of these hack/fixes with Nightlife or the patch.  In some cases, the Maxis fixes were in the same behavioral trees (as the mods) so having the hacks there would of course override anything Maxis patched/changed.
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Motoki
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Re: Nightlife bugs
« Reply #22 on: 2005 September 13, 16:04:15 »
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Okay well that's all good news pretty much. Any chance for a list of what was fixed either on Sims2.com or on the Nightlife CD?
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MaxoidTom
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Re: Nightlife bugs
« Reply #23 on: 2005 September 13, 16:08:17 »
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Okay well that's all good news pretty much. Any chance for a list of what was fixed either on Sims2.com or on the Nightlife CD?

I heard something about putting out a list, but that was a little while ago.  My suggestion is to keep constructively pressing for a list of fixes.  Anything in particular that you are worried about, besides everything? =)
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Re: Nightlife bugs
« Reply #24 on: 2005 September 13, 16:12:22 »
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No everything would be fine  Wink

And constructive pressing for info??? where is the fun in that?
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