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Author Topic: Professor regeneration?  (Read 4509 times)
Marchioness
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Professor regeneration?
« on: 2005 September 12, 14:11:53 »
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I have the no townie ,no secret society, no dormie and no townie children regeneration mods, but can the professor regenerating be nuked as well? I'm assuming more profs get added each time a sim goes to uni; I had sent a few sims to uni last week, and had one of my sims fall in love with and eventually marry a professor that had wandered onto the lot. I was having the "multiple instances of same sims" from simPe problem at the time, so I had to go to a backup and re-send those teens to uni. I wanted the same storyline with that particular professor, but there was no professor by the same name in the new game. I recreated her in cas as a regular sim, so that's not my problem anymore, anyway. But it did make me wonder how many new professors are added each time a sim goes to uni, and why can't they just re-use the professors already there?
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Re: Professor regeneration?
« Reply #1 on: 2005 September 12, 14:43:27 »
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In my game there are always one of each sex per major and I would imagine if one is married off, a new one of the appropriate sex will take their place.  When I added several custom majors, it created two new professors for each one (so I immediately removed the custom majors and deleted the professors).  I want to delete my Uni neighbourhood and put in a new one as mine is a total mess, but I'm concerned as to whether the game will use the original professors if I leave them in the game, or insist on creating a whole load of new ones for the new Uni once the students start going to class (and after I've used the delete all characters cheat to clear the Uni neighbourhood before playing it).  The last thing I want is a whole load of new professors.
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Re: Professor regeneration?
« Reply #2 on: 2005 September 12, 14:46:10 »
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I've actually just created a new neighbourhood and used the deleteallcharacters cheat.  When my sim moved into a dorm the game lagged and created 24 professors.  Presumably 2 professors are needed per degree subject at any given time Huh

*Edit* Actually there are only 11 majors so I have no idea why I have 24 professors.  As Ancient Sim mentions I also have one male and one female per major.
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Re: Professor regeneration?
« Reply #3 on: 2005 September 12, 15:06:10 »
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Those extra two professors are probably the ones who are always hanging around on the porch.There are always a couple who don't seem to actually be teaching anything (very realistic).  My college sims occasionally met a third professor in Junior year - although that was in my totally buggy and now deleted neigbourhood.
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Re: Professor regeneration?
« Reply #4 on: 2005 September 12, 15:16:33 »
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I've actually just created a new neighbourhood and used the deleteallcharacters cheat.  When my sim moved into a dorm the game lagged and created 24 professors.  Presumably 2 professors are needed per degree subject at any given time Huh

*Edit* Actually there are only 11 majors so I have no idea why I have 24 professors.  As Ancient Sim mentions I also have one male and one female per major.

I never took the time to count the majors, but did you count undeclared as a major? They get two profs too.
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Re: Professor regeneration?
« Reply #5 on: 2005 September 12, 15:21:28 »
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Oh of course, thanks very much Kitiara Smiley  There are 11 majors to choose from in addition to the standard undeclared major that you mention.  So far all my sims on the same course are meeting the same two professors so I can only assume they are regenerated when the pool needs restocking.
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Re: Professor regeneration?
« Reply #6 on: 2005 September 12, 16:18:39 »
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My college sims occasionally met a third professor in Junior year - although that was in my totally buggy and now deleted neigbourhood.

That happens in my game, too.  Then again, it's becoming increasingly obvious that my Pleasantview is totally buggy and needs to be deleted.  I really don't think I can do it, though.  Sad, but I would feel as if I was committing mass murder.
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Re: Professor regeneration?
« Reply #7 on: 2005 September 12, 17:01:19 »
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I did it. Solved loads of problems.

...now I've just got to recreate everything Tongue
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