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Author Topic: Hat Stands For Thinking Caps & Noodlesoothers  (Read 73751 times)
nectere
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Re: Hat Stands For Thinking Caps & Noodlesoothers
« Reply #25 on: 2006 August 23, 18:00:57 »
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Cap placement is always placed in one direction, in the opposite direction of the arrow and it is backwards, always. So in order to make it appear that the statue is 'wearing' the cap, you need to flip the statue around. I cant control how they set the cap down, so the solution is to turn simply turn the statue around. I tried flipping the mesh, but it didnt matter, its the arrow that matters in regards to the direction the cap is set down.

In my extensive testing of both the unhacked and hacked versions of this I did not find that the sims would not use the statue at all.

In the hacked version they always use it regardless of placement and regardless of how many tables/counters are right next to it. I have had the sim on the other end of the lot and they still place it on the hacked table/statues even with many other available surfaces in between.

Feel free to come up with a better mesh. I simply supplied my bribe as requested, and not just one but two meshy things, for the price of one.  Kiss

&eta, the green statue looks best outside, possibly near bushes etc, for the noodlesoother, so that it becomes a part of the landscape and close to the vehicle which is where it is most needed.
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BlueSoup
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Re: Hat Stands For Thinking Caps & Noodlesoothers
« Reply #26 on: 2006 August 23, 18:01:53 »
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So, if he chose your bribe, does that mean you won the contest?
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nectere
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Re: Hat Stands For Thinking Caps & Noodlesoothers
« Reply #27 on: 2006 August 23, 18:05:35 »
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no, if you read the rules, it means anyone that places with a high enough score - or possibly simply because - can be called upon to supply the bribe and if the bribe is not supplied as indicated and promised one faces a breach in said contract....


***4. If your entry scores amongst the top winners, you will be required to remit the promised bribe. Failure to do so will result in your entry being penalized in score by the same amount you would have gained for the bribe. This may result in the loss of winning position.
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BlueSoup
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Re: Hat Stands For Thinking Caps & Noodlesoothers
« Reply #28 on: 2006 August 23, 18:20:34 »
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Well that was sneaky of him.  Cheesy
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Chienne
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Re: Hat Stands For Thinking Caps & Noodlesoothers
« Reply #29 on: 2006 August 25, 00:38:51 »
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Oooh!  Great idea!
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laeshanin
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Re: Hat Stands For Thinking Caps & Noodlesoothers
« Reply #30 on: 2006 August 29, 09:43:56 »
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These would be great if they only showed up in my game. And I've checked, oh believe me, I have.
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jrd
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Re: Hat Stands For Thinking Caps & Noodlesoothers
« Reply #31 on: 2006 August 29, 09:47:43 »
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They show up as aspiration rewards.
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laeshanin
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Re: Hat Stands For Thinking Caps & Noodlesoothers
« Reply #32 on: 2006 August 29, 10:00:56 »
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I'll check again.

*I'd put them in my Hacks folder, as I do with most stuff from MATY, so I placed them in the generic downloads instead and lo, they did appear!
« Last Edit: 2006 August 29, 11:32:10 by laeshanin » Logged

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jrd
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Re: Hat Stands For Thinking Caps & Noodlesoothers
« Reply #33 on: 2006 August 29, 11:24:10 »
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As for them not being used: cause was user stupidity.
I was placing the (green) thinking cap on the (green) tiki head and the noodlesoother on the table. Correct placement is the other way around. With them on their right places (and thus these places being free while cap is in use) the Sims do place them back regardless of object orientation.
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RainbowTigress
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Re: Hat Stands For Thinking Caps & Noodlesoothers
« Reply #34 on: 2006 August 29, 14:30:58 »
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They work for me in a subfolder of Downloads.  I have a subfolder for Hacks and a subfolder under that for each modder.
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laeshanin
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Re: Hat Stands For Thinking Caps & Noodlesoothers
« Reply #35 on: 2006 August 30, 16:33:46 »
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Huh, that's odd. Still, they are there now so that's all that matters.
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J. M. Pescado
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Re: Hat Stands For Thinking Caps & Noodlesoothers
« Reply #36 on: 2006 August 31, 01:04:29 »
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No idea. It can't be related, because they work fine in my game. You're running OFB, with the most recent patch?
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Re: Hat Stands For Thinking Caps & Noodlesoothers
« Reply #37 on: 2006 August 31, 19:35:47 »
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Well, I don't have any clue either. I just know I have the same files as you, same game edition as you, and they work fine. Perhaps you mangled the file in some way? Try installing clean files.
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Re: Hat Stands For Thinking Caps & Noodlesoothers
« Reply #38 on: 2006 August 31, 23:00:40 »
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Each one is for a specific corresponding hat, to avoid confusing your sims. Especially since there's only one place to put a noodlesoother that makes any sense.
The bin?  Grin
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Re: Hat Stands For Thinking Caps & Noodlesoothers
« Reply #39 on: 2006 September 01, 15:37:05 »
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I already cannot imagine playing without the snazzy-looking hat stands for thinking caps. (Never even tried using noodlesoothers, and the stands for them look like they might scare my sims anyhow.)

I vote for rolling this into the Director's Cut. And increasing the asp price--because we've all got way too many asp points anyway, and because these are so Awesome.
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Re: Hat Stands For Thinking Caps & Noodlesoothers
« Reply #40 on: 2006 September 01, 17:46:32 »
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I second this motion!
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Baronet
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Re: Hat Stands For Thinking Caps & Noodlesoothers
« Reply #41 on: 2006 September 02, 18:39:14 »
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These objects are a great idea.  I cannot wait to use them in the game.  Another headache taken away.
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siouxsn
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Re: Hat Stands For Thinking Caps & Noodlesoothers
« Reply #42 on: 2006 September 08, 08:51:51 »
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Great concept - I love the designs! Can't wait to try them out.
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OpiumGirl
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Re: Hat Stands For Thinking Caps & Noodlesoothers
« Reply #43 on: 2006 September 30, 05:39:15 »
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I love these stands....
I am, however, having a slight issue....Every time I cancel the action of putting the thinking cap away (say if I want them to go to work and just drop it on the ground) I get an error message, and I end up having to reset the sim.  Do you have any idea what could be causing this sort of error?
I'd gladly take the errors if I can keep the stands....They will stay in my game for eternity and beyond!
BTW, I have all eps, ffs and glife.
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Magicmoon
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Re: Hat Stands For Thinking Caps & Noodlesoothers
« Reply #44 on: 2006 September 30, 13:00:20 »
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I notice that these stands are a little less reliable with sims who are part of a 3 bolt couple.

This is what I mean...Couples who have 3 bolts for each other want to be near their love at all times. So you tell the guy to skillinate. Fine, he puts on the hat, grabs a book, then walks to the far end of the lot where his wife is having a snack so that he can sit by her. Trouble is when he gets done skilling he is almost as likely to put it on a nearby counter as he was before we got the great hat stands, probably because the hat stand is so far away now.

However, sims who read in the same or nearby room as the hatstand usually use it, so all in all, it is still a much better solution than before.
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Kyna
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Re: Hat Stands For Thinking Caps & Noodlesoothers
« Reply #45 on: 2006 September 30, 13:16:31 »
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I use extra hatstands to deal with that.  Or move the hatstand to the same room as the skilling sim.
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jsalemi
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Re: Hat Stands For Thinking Caps & Noodlesoothers
« Reply #46 on: 2006 September 30, 14:16:27 »
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I use extra hatstands to deal with that. 

Same here -- after all, most sims have way to many asp points by the time they're adults, so at 1k a pop, you could probably put one in every room in the house. Smiley
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OpiumGirl
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Re: Hat Stands For Thinking Caps & Noodlesoothers
« Reply #47 on: 2006 October 07, 23:38:29 »
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I love these stands....
I am, however, having a slight issue....Every time I cancel the action of putting the thinking cap away (say if I want them to go to work and just drop it on the ground) I get an error message, and I end up having to reset the sim.  Do you have any idea what could be causing this sort of error?
I'd gladly take the errors if I can keep the stands....They will stay in my game for eternity and beyond!
BTW, I have all eps, ffs and glife.


yeah, I'm quoting myself.....  Roll Eyes
Can anyone tell me...Am I the only one experiencing this issue?  Sorry to be redundant, but I've been trying to figure out what this is related to... The only time I get errors with this object is when I stop the queue while my sim is putting down his/her thinking cap.
Thanks!
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jsalemi
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Re: Hat Stands For Thinking Caps & Noodlesoothers
« Reply #48 on: 2006 October 08, 00:43:35 »
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Can anyone tell me...Am I the only one experiencing this issue?  Sorry to be redundant, but I've been trying to figure out what this is related to... The only time I get errors with this object is when I stop the queue while my sim is putting down his/her thinking cap.
Thanks!

The answer got lost in the board move, I think -- have you updated this?  AFAIK, this problem was fixed in the 9/19 version of the hatstand.
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OpiumGirl
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Re: Hat Stands For Thinking Caps & Noodlesoothers
« Reply #49 on: 2006 October 08, 03:42:08 »
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AH, thank you jsalemi....I couldn't find any report of an update with this sort of bug fix...
I'm downloading the new one now.
Thank you kindly.
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